Lunaris, Eternal Moon




Area: The Harbour Bridge
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
Gain 100% of Physical Damage as Extra Cold Damage
trigger cascade target variation [1]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Cannot be Stunned
monster dropped item rarity +% [10000]
Gain 100% of Physical Damage as Extra Cold Damage
trigger cascade target variation [1]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Cannot be Stunned
Spectre | N |
---|---|
Area | The Harbour Bridge |
Tags | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
1700%Life
+100%Evasion
1700%Ailment Threshold




160%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 14Attack Distance
1.755 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
LunarisType
LunarisMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
600,016Life
16,265Armour
16,240Evasion
0Energy Shield
1,525Damage
1,525Spell Damage
538Accuracy
1.755Attack Time
26,500Experience
600,016Ailment Threshold
1,897Chill
1,897Shock
10,734Brittle
1,897Scorch
5,242Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2820 to 4229 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
485,546Life
14,425Armour
15,216Evasion
0Energy Shield
1,361Damage
1,361Spell Damage
499Accuracy
1.755Attack Time
26,012Experience
485,546Ailment Threshold
1,535Chill
1,535Shock
8,686Brittle
1,535Scorch
4,242Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2557 to 3836 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
310,047Life
11,328Armour
13,334Evasion
0Energy Shield
1,080Damage
1,080Spell Damage
428Accuracy
1.755Attack Time
24,754Experience
310,047Ailment Threshold
980Chill
980Shock
5,546Brittle
980Scorch
2,709Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2104 to 3156 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
184,491Life
8,348Armour
11,266Evasion
0Energy Shield
806Damage
806Spell Damage
352Accuracy
1.755Attack Time
22,776Experience
184,491Ailment Threshold
583Chill
583Shock
3,300Brittle
583Scorch
1,612Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 1649 to 2473 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
109,367Life
6,127Armour
9,478Evasion
0Energy Shield
598Damage
598Spell Damage
290Accuracy
1.755Attack Time
20,510Experience
109,367Ailment Threshold
346Chill
346Shock
1,956Brittle
346Scorch
955Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 1292 to 1937 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
62,866Life
3,698Armour
7,112Evasion
0Energy Shield
397Damage
397Spell Damage
211Accuracy
1.755Attack Time
16,530Experience
62,866Ailment Threshold
199Chill
199Shock
1,125Brittle
199Scorch
549Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 318–477
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/LunarisSolarisBase" Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Timer { time = 1.6 on_finish = "PlayAnimation(fight_01); MakeCollidable();" } Animated { animated_object = "Metadata/Monsters/LunarisSolaris/Lunaris.ao" on_event_contact_for_submerge_01 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/LunarisSolarisBase" Transitionable { on_transition_to_2 = "PlayEffect(Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Statues/lunarisbreak.ao, default, 1.0, inherit, inherit, inherit );" on_transition_to_5 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/Solaris_and_Lunaris/Lunaris_e/Lunaris_CelestialPowers.epk);" } Animated { on_event_contact_for_projectile_02 = "PlayEffect( LunarisVerticalGlaiveCoverup, default, inherit, inherit, 0, inherit, 150, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/Lunaris"] = { name = "Lunaris, Eternal Moon", life = 17, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "LunarisCyclone", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisComboAttack", "LunarisSpellBarrage", "LunarisGlaiveProjectile", "LunarisGlaiveProjectile2", "LunarisGlaiveProjectile3", "LunarisGlaiveProjectile4", "LunarisGlaiveProjectileTriggered", "LunarisGlaiveProjectileVertical", "LunarisGlaiveProjectileVertical2", "LunarisTransform", "TriggerCascadeLunaris", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LunarisCyclone"] = { name = "LunarisCyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisComboAttack"] = { name = "LunarisComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisSpellBarrage"] = { name = "LunarisSpellBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 61, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile"] = { name = "LunarisGlaiveProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile2"] = { name = "LunarisGlaiveProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile3"] = { name = "LunarisGlaiveProjectile3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile4"] = { name = "LunarisGlaiveProjectile4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileTriggered"] = { name = "LunarisGlaiveProjectileTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileVertical"] = { name = "LunarisGlaiveProjectileVertical", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileVertical2"] = { name = "LunarisGlaiveProjectileVertical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisTransform"] = { name = "LunarisTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeLunaris"] = { name = "TriggerCascadeLunaris", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
Id | MonsterActBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Cold Damage
Id | MonsterPhysicalAddedAsColdLunaris |
---|---|
Family | PhysicalAddedAsCold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | LunarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radius: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Cannot be Stunned
Id | MonsterCannotBeStunned1 |
---|---|
Name | Steadfast |
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |
Lunaris, Eternal Moon




Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
Gain 100% of Physical Damage as Extra Cold Damage
trigger cascade target variation [1]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Stunned
monster dropped item rarity +% [10000]
Gain 100% of Physical Damage as Extra Cold Damage
trigger cascade target variation [1]
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Stunned
Spectre | N |
---|---|
Tags | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
1700%Life
+100%Evasion
1700%Ailment Threshold




160%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 14Attack Distance
1.755 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
LunarisType
LunarisStandaloneMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
600,016Life
16,265Armour
16,240Evasion
0Energy Shield
1,525Damage
1,525Spell Damage
538Accuracy
1.755Attack Time
26,500Experience
600,016Ailment Threshold
1,897Chill
1,897Shock
10,734Brittle
1,897Scorch
5,242Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2820 to 4229 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
485,546Life
14,425Armour
15,216Evasion
0Energy Shield
1,361Damage
1,361Spell Damage
499Accuracy
1.755Attack Time
26,012Experience
485,546Ailment Threshold
1,535Chill
1,535Shock
8,686Brittle
1,535Scorch
4,242Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2557 to 3836 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
310,047Life
11,328Armour
13,334Evasion
0Energy Shield
1,080Damage
1,080Spell Damage
428Accuracy
1.755Attack Time
24,754Experience
310,047Ailment Threshold
980Chill
980Shock
5,546Brittle
980Scorch
2,709Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 2104 to 3156 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
184,491Life
8,348Armour
11,266Evasion
0Energy Shield
806Damage
806Spell Damage
352Accuracy
1.755Attack Time
22,776Experience
184,491Ailment Threshold
583Chill
583Shock
3,300Brittle
583Scorch
1,612Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 1649 to 2473 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
109,367Life
6,127Armour
9,478Evasion
0Energy Shield
598Damage
598Spell Damage
290Accuracy
1.755Attack Time
20,510Experience
109,367Ailment Threshold
346Chill
346Shock
1,956Brittle
346Scorch
955Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisComboAttack
Attack, Damage
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 30% less Damage
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
51% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
LunarisCyclone
Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 56%
Attack Time: 1.755 sec
Cooldown Time: 5 sec
Deals 44% less Attack Damage
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
130% more Movement Speed
active skill area of effect radius +% final [-30]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
LunarisGlaiveProjectile
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-30]

LunarisGlaiveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]
Deals 30% less Damage
Fires an additional Projectile
+5 metres to Melee Strike Range
animation effect variation [1]
base is projectile [1]
lunaris glaive acceleration x [1000]
lunaris glaive acceleration y [1000]
lunaris glaive angle [-15]

LunarisGlaiveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]
Deals 30% less Damage
90% increased Projectile Speed
+5 metres to Melee Strike Range
animation effect variation [2]
base is projectile [1]
lunaris glaive acceleration x [-100]
lunaris glaive acceleration y [2500]

LunarisGlaiveProjectileTriggered
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Time: 1.755 sec
Deals 30% less Attack Damage
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
25% reduced Projectile Speed
base is projectile [1]
cast on cyclone contact % [100]
monster projectile variation [20]
monster reverse point blank damage -% at minimum range [50]
projectile uses contact position [1]
LunarisTransform
LunarisDodgeLeft
Cooldown Time: 2.5 sec
monster dodge distance [18]
LunarisDodgeRight
Cooldown Time: 2.5 sec
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
LunarisGlaiveProjectileVertical
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
Fires an additional Projectile
25% reduced Projectile Speed
base is projectile [1]
monster projectile variation [23]
LunarisGlaiveProjectileVertical2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Deals 30% less Damage
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
25% reduced Projectile Speed
animation effect variation [1]
base is projectile [1]
monster projectile variation [23]
LunarisSpellBarrage
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 1.57 sec
Deals 1292 to 1937 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunaris
Triggerable
Cooldown Time: 10 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [80]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_contact_for_projectile_02 = "PlayEffect( LunarisVerticalGlaiveCoverup, default, inherit, inherit, 0, inherit, 150, 0, inherit );" } Render { selection_height_override = 250.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/LunarisStandalone"] = { name = "Lunaris, Eternal Moon", life = 17, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, weaponType1 = "Claw", skillList = { "LunarisCyclone", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisComboAttack", "LunarisSpellBarrage", "LunarisGlaiveProjectile", "LunarisGlaiveProjectile2", "LunarisGlaiveProjectile3", "LunarisGlaiveProjectile4", "LunarisGlaiveProjectileTriggered", "LunarisGlaiveProjectileVertical", "LunarisGlaiveProjectileVertical2", "LunarisTransform", "TriggerCascadeLunaris", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LunarisCyclone"] = { name = "LunarisCyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisComboAttack"] = { name = "LunarisComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisSpellBarrage"] = { name = "LunarisSpellBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 61, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile"] = { name = "LunarisGlaiveProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile2"] = { name = "LunarisGlaiveProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile3"] = { name = "LunarisGlaiveProjectile3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectile4"] = { name = "LunarisGlaiveProjectile4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileTriggered"] = { name = "LunarisGlaiveProjectileTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileVertical"] = { name = "LunarisGlaiveProjectileVertical", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisGlaiveProjectileVertical2"] = { name = "LunarisGlaiveProjectileVertical2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisTransform"] = { name = "LunarisTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeLunaris"] = { name = "TriggerCascadeLunaris", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
Id | MonsterActBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 100% of Physical Damage as Extra Cold Damage
Id | MonsterPhysicalAddedAsColdLunaris |
---|---|
Family | PhysicalAddedAsCold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | LunarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Cannot be Stunned
Id | MonsterCannotBeStunned1 |
---|---|
Name | Steadfast |
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |
Lunaris, Eternal Moon




Cannot be Damaged
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
trigger cascade target variation [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
trigger cascade target variation [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
100%Life
100%Ailment Threshold




100%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 14Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
100%Experience
100%Model Size
LunarisCelestialFormType
LunarisCelestialFormMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
35,295Life
16,265Armour
8,120Evasion
0Energy Shield
953Damage
953Spell Damage
538Accuracy
1.5Attack Time
13,250Experience
35,295Ailment Threshold
112Chill
112Shock
631Brittle
112Scorch
308Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3871.2 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3871.2 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
LunarisSpellBarrageCelestial
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 3.83 sec
Deals 2820 to 4229 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunarisCelestial
Triggerable
Cooldown Time: 8 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
28,562Life
14,425Armour
7,608Evasion
0Energy Shield
850Damage
850Spell Damage
499Accuracy
1.5Attack Time
13,006Experience
28,562Ailment Threshold
90Chill
90Shock
511Brittle
90Scorch
250Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3579.1 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3579.1 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
LunarisSpellBarrageCelestial
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 3.83 sec
Deals 2557 to 3836 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunarisCelestial
Triggerable
Cooldown Time: 8 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
18,238Life
11,328Armour
6,667Evasion
0Energy Shield
675Damage
675Spell Damage
428Accuracy
1.5Attack Time
12,377Experience
18,238Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3059.4 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3059.4 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
LunarisSpellBarrageCelestial
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 3.83 sec
Deals 2104 to 3156 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunarisCelestial
Triggerable
Cooldown Time: 8 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
10,852Life
8,348Armour
5,633Evasion
0Energy Shield
504Damage
504Spell Damage
352Accuracy
1.5Attack Time
11,388Experience
10,852Ailment Threshold
34Chill
34Shock
194Brittle
34Scorch
95Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 2514.6 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 2514.6 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
LunarisSpellBarrageCelestial
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 3.83 sec
Deals 1649 to 2473 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunarisCelestial
Triggerable
Cooldown Time: 8 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
6,433Life
6,127Armour
4,739Evasion
0Energy Shield
374Damage
374Spell Damage
290Accuracy
1.5Attack Time
10,255Experience
6,433Ailment Threshold
20Chill
20Shock
115Brittle
20Scorch
56Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 2066.8 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 2066.8 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
LunarisSpellBarrageCelestial
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Cast Time: 3.83 sec
Deals 1292 to 1937 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Your Hits cannot Stun Enemies
Base duration is 0.1 seconds
One impact every 0.3 seconds
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TriggerCascadeLunarisCelestial
Triggerable
Cooldown Time: 8 sec
trigger cascade A [50]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
trigger cascade B [-12]
trigger cascade angle [15]
trigger cascade angle between arms [180]
trigger cascade behaviour variation [3]
trigger cascade ms between spikes [100]
trigger cascade number of arms [1]
trigger cascade number of spikes [15]
Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/LunarisCelestialForm"] = { name = "Lunaris, Eternal Moon", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "LunarisSpellBarrageCelestial", "LunarisDarkProjectile", "TriggerCascadeLunarisCelestial", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LunarisSpellBarrageCelestial"] = { name = "LunarisSpellBarrageCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 61, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDarkProjectile"] = { name = "LunarisDarkProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 61, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeLunarisCelestial"] = { name = "TriggerCascadeLunarisCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Monsters grant 250% increased Experience
monster dropped item rarity +% [10000]
Id | MonsterActBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | Monster (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | Monster (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Lunaris, Eternal Moon




Cannot be Damaged
trigger cascade target variation [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
trigger cascade target variation [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
Spectre | N |
---|---|
Tags | caster, construct, extra_small_height, humanoid, immobile, is_unarmed, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
100%Life
100%Ailment Threshold




100%Damage
100%Accuracy
+0%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 14Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
100%Experience
100%Model Size
LunarisCelestialFormType
LunarisCelestialFormDuskMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
35,295Life
16,265Armour
8,120Evasion
0Energy Shield
953Damage
953Spell Damage
538Accuracy
1.5Attack Time
13,250Experience
35,295Ailment Threshold
112Chill
112Shock
631Brittle
112Scorch
308Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3871.2 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3871.2 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
28,562Life
14,425Armour
7,608Evasion
0Energy Shield
850Damage
850Spell Damage
499Accuracy
1.5Attack Time
13,006Experience
28,562Ailment Threshold
90Chill
90Shock
511Brittle
90Scorch
250Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3579.1 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3579.1 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
18,238Life
11,328Armour
6,667Evasion
0Energy Shield
675Damage
675Spell Damage
428Accuracy
1.5Attack Time
12,377Experience
18,238Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 3059.4 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 3059.4 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
10,852Life
8,348Armour
5,633Evasion
0Energy Shield
504Damage
504Spell Damage
352Accuracy
1.5Attack Time
11,388Experience
10,852Ailment Threshold
34Chill
34Shock
194Brittle
34Scorch
95Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 2514.6 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 2514.6 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
6,433Life
6,127Armour
4,739Evasion
0Energy Shield
374Damage
374Spell Damage
290Accuracy
1.5Attack Time
10,255Experience
6,433Ailment Threshold
20Chill
20Shock
115Brittle
20Scorch
56Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LunarisDarkProjectile
Spell, Area, Damage, AreaSpell
Cast Time: 1 sec
Cooldown Time: 5 sec
Base duration is 7 seconds
Deals 2066.8 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Deals 2066.8 Base Cold Damage per second
ground maelstrom art variation [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawn"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialFormDuskDawn"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/LunarisCelestialFormDusk"] = { name = "Lunaris, Eternal Moon", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "LunarisDarkProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LunarisDarkProjectile"] = { name = "LunarisDarkProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 61, statInterpolation = , cost = { }, }, }, }
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | Monster (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | Monster (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.