Avatar of the Snake
Beast
200% increased Poison Duration
Poison on Hit
monster no drops or experience [1]
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
30% of Physical Damage Converted to Chaos Damage
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Poison on Hit
monster no drops or experience [1]
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
30% of Physical Damage Converted to Chaos Damage
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Life
600%
Evasion
+15%
Ailment Threshold
600%
Resistance
30 0 0 30
Damage
114%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
SnakeChimeraBoss
Metadata
SnakeSpitChimeraBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
426
Spell Damage
426
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeProjectileChimeraBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 0.5 sec
Fires 3 additional Projectiles
base is projectile [1]
monster projectile variation [1]
base is projectile [1]
monster projectile variation [1]
SnakeProjectileChimeraBossCaustic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 5 sec
Projectiles Pierce all Targets
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitChimeraBoss"] = { name = "Avatar of the Snake", life = 6, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.14, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeProjectileChimeraBoss", "SnakeProjectileChimeraBossCaustic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBoss"] = { name = "SnakeProjectileChimeraBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {1, 3, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBossCaustic"] = { name = "SnakeProjectileChimeraBossCaustic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_ground_caustic_cloud_radius", "base_is_projectile", "projectiles_drop_caustic_cloud", "always_pierce", }, levels = { [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
200% increased Poison Duration
Poison on Hit
Id | ChimeraBossPoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
30% of Physical Damage Converted to Chaos Damage
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Avatar of the Snake
Beast
200% increased Poison Duration
Poison on Hit
monster no drops or experience [1]
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
30% of Physical Damage Converted to Chaos Damage
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Poison on Hit
monster no drops or experience [1]
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
30% of Physical Damage Converted to Chaos Damage
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Life
600%
Evasion
+15%
Ailment Threshold
600%
Resistance
30 0 0 30
Damage
114%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
SnakeChimeraBoss
Metadata
SnakeSpitChimeraBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
426
Spell Damage
426
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeProjectileChimeraBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 0.5 sec
Fires 3 additional Projectiles
base is projectile [1]
monster projectile variation [1]
base is projectile [1]
monster projectile variation [1]
SnakeProjectileChimeraBossCaustic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 5 sec
Projectiles Pierce all Targets
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitChimeraBossStandalone"] = { name = "Avatar of the Snake", life = 6, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.14, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeProjectileChimeraBoss", "SnakeProjectileChimeraBossCaustic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBoss"] = { name = "SnakeProjectileChimeraBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {1, 3, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBossCaustic"] = { name = "SnakeProjectileChimeraBossCaustic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_ground_caustic_cloud_radius", "base_is_projectile", "projectiles_drop_caustic_cloud", "always_pierce", }, levels = { [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
200% increased Poison Duration
Poison on Hit
Id | ChimeraBossPoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
30% of Physical Damage Converted to Chaos Damage
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |