Avatar of the Snake
Beast
200% increased Poison Duration
Poison on Hit
monster no drops or experience [1]
18% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
30% of Physical Damage Converted to Chaos Damage
SpectreN
Tagsbeast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, physical_affinity, ranged, red_blood, reptile_beast
Life
600%
Armour
+15%
Evasion
+15%
Ailment Threshold
600%
Resistance
30 0 0 30
Damage
114%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
SnakeChimeraBoss
Metadata
SnakeSpitChimeraBoss
Level
68
Life
38,600
Armour
33,109
Evasion
5,450
Energy Shield
0
Damage
426
Spell Damage
426
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
SnakeProjectileChimeraBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 0.5 sec
SnakeProjectileChimeraBossCaustic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 5 sec

Object Type

version 2
extends "Metadata/Monsters/Chimera/PitFightMonsters"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Chimera/PitFightMonsters"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Snake/SnakeSpitChimeraBoss"] = {
    name = "Avatar of the Snake",
    life = 6,
    fireResist = 30,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 30,
    damage = 1.14,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SnakeProjectileChimeraBoss",
        "SnakeProjectileChimeraBossCaustic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SnakeProjectileChimeraBoss"] = {
    name = "SnakeProjectileChimeraBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 3, levelRequirement = 82, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SnakeProjectileChimeraBossCaustic"] = {
    name = "SnakeProjectileChimeraBossCaustic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "base_projectile_ground_effect_duration",
        "projectile_ground_caustic_cloud_radius",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
    },
    levels = {
        [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
    },
}
200% increased Poison Duration
Poison on Hit
IdChimeraBossPoisonOnHit
FamilyRatTalismanPoisonOnHit
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 200 Max: 200 Global
  • Craft Tagspoison chaos ailment
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 18% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    IdChimeraMinionFerocityUniqueMonsters
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 18 Max: 18 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    30% of Physical Damage Converted to Chaos Damage
    IdMonsterSnakeChaos
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 30 Max: 30 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Avatar of the Snake
    Beast
    200% increased Poison Duration
    Poison on Hit
    monster no drops or experience [1]
    18% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    30% of Physical Damage Converted to Chaos Damage
    SpectreN
    Tagsbeast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, physical_affinity, ranged, red_blood, reptile_beast
    Life
    600%
    Armour
    +15%
    Evasion
    +15%
    Ailment Threshold
    600%
    Resistance
    30 0 0 30
    Damage
    114%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    140%
    Type
    SnakeChimeraBoss
    Metadata
    SnakeSpitChimeraBossStandalone
    Level
    68
    Life
    38,600
    Armour
    33,109
    Evasion
    5,450
    Energy Shield
    0
    Damage
    426
    Spell Damage
    426
    Accuracy
    290
    Attack Time
    1.095
    Experience
    20,510
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    SnakeProjectileChimeraBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 341–511
    Critical Strike Chance: 5%
    Attack Time: 1.095 sec
    Cooldown Time: 0.5 sec
    SnakeProjectileChimeraBossCaustic
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 341–511
    Critical Strike Chance: 5%
    Attack Time: 1.095 sec
    Cooldown Time: 5 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Snake/SnakeSpitChimeraBossStandalone"] = {
        name = "Avatar of the Snake",
        life = 6,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.14,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "SnakeProjectileChimeraBoss",
            "SnakeProjectileChimeraBossCaustic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SnakeProjectileChimeraBoss"] = {
        name = "SnakeProjectileChimeraBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 3, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SnakeProjectileChimeraBossCaustic"] = {
        name = "SnakeProjectileChimeraBossCaustic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "monster_projectile_variation",
            "base_projectile_ground_effect_duration",
            "projectile_ground_caustic_cloud_radius",
            "base_is_projectile",
            "projectiles_drop_caustic_cloud",
            "always_pierce",
        },
        levels = {
            [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
        },
    }
    
    200% increased Poison Duration
    Poison on Hit
    IdChimeraBossPoisonOnHit
    FamilyRatTalismanPoisonOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 200 Max: 200 Global
  • Craft Tagspoison chaos ailment
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 18% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    IdChimeraMinionFerocityUniqueMonsters
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 18 Max: 18 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    30% of Physical Damage Converted to Chaos Damage
    IdMonsterSnakeChaos
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 30 Max: 30 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Edit

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