Avatar de la Serpiente
Bestia
Duración del veneno aumentada un 200%
Envenena con cada Golpe
monster no drops or experience [1]
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
El 30% del daño físico se convierte en daño de caos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Envenena con cada Golpe
monster no drops or experience [1]
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
El 30% del daño físico se convierte en daño de caos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Avatar of the Snake
Spectre | N |
---|---|
Tags | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Vida
600%
Evasión
+15%
Ailment Threshold
600%
Resistencia
30 0 0 30
Damage
114%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
SnakeChimeraBoss
Metadata
SnakeSpitChimeraBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
5,450
Escudo de energía
0
Damage
426
Daño de hechizos
426
Precisión
290
Attack Time
1.095
Experiencia
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeProjectileChimeraBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
Tiempo de recarga: 0.5 seg
Dispara 3 proyectiles adicionales
base is projectile [1]
monster projectile variation [1]
base is projectile [1]
monster projectile variation [1]
SnakeProjectileChimeraBossCaustic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
Tiempo de recarga: 5 seg
Los proyectiles perforan a todos los objetivos
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Chimera/PitFightMonsters"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitChimeraBoss"] = { name = "Avatar of the Snake", life = 6, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.14, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeProjectileChimeraBoss", "SnakeProjectileChimeraBossCaustic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBoss"] = { name = "SnakeProjectileChimeraBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {1, 3, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBossCaustic"] = { name = "SnakeProjectileChimeraBossCaustic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_ground_caustic_cloud_radius", "base_is_projectile", "projectiles_drop_caustic_cloud", "always_pierce", }, levels = { [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Duración del veneno aumentada un 200%
Envenena con cada Golpe
Id | ChimeraBossPoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
El 30% del daño físico se convierte en daño de caos
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Avatar de la serpiente
Bestia
Duración del veneno aumentada un 200%
Envenena con cada Golpe
monster no drops or experience [1]
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
El 30% del daño físico se convierte en daño de caos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Envenena con cada Golpe
monster no drops or experience [1]
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
El 30% del daño físico se convierte en daño de caos
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Avatar of the Snake
Spectre | N |
---|---|
Tags | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Vida
600%
Evasión
+15%
Ailment Threshold
600%
Resistencia
30 0 0 30
Damage
114%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
SnakeChimeraBoss
Metadata
SnakeSpitChimeraBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
28,790
Evasión
5,450
Escudo de energía
0
Damage
426
Daño de hechizos
426
Precisión
290
Attack Time
1.095
Experiencia
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SnakeProjectileChimeraBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
Tiempo de recarga: 0.5 seg
Dispara 3 proyectiles adicionales
base is projectile [1]
monster projectile variation [1]
base is projectile [1]
monster projectile variation [1]
SnakeProjectileChimeraBossCaustic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 341–511
Probabilidad de golpe crítico: 5%
Attack Time: 1.095 seg
Tiempo de recarga: 5 seg
Los proyectiles perforan a todos los objetivos
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [16119]
base projectile ground effect duration [5000]
monster projectile variation [1]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitChimeraBossStandalone"] = { name = "Avatar of the Snake", life = 6, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.14, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "SnakeProjectileChimeraBoss", "SnakeProjectileChimeraBossCaustic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBoss"] = { name = "SnakeProjectileChimeraBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {1, 3, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectileChimeraBossCaustic"] = { name = "SnakeProjectileChimeraBossCaustic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_ground_caustic_cloud_radius", "base_is_projectile", "projectiles_drop_caustic_cloud", "always_pierce", }, levels = { [1] = {1, 1, 5000, 12, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Duración del veneno aumentada un 200%
Envenena con cada Golpe
Id | ChimeraBossPoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Daño aumentado un 18%
Velocidad de ataque aumentada un 40%
Velocidad de movimiento aumentada un 40%
Daño recibido reducido un 25%
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
El 30% del daño físico se convierte en daño de caos
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |