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ヴィンクターの広場
ボーナス: このマップを完了しろ
0/10 アトラススキルポイント - ユニークマップから
Boss Fights: 雷の化身
Link: 裁判所
東へ行けば、 それは見えぬ。 西へ行けば、 それは触れぬ。 南へ行けば、 それは覚えられぬ。 そして北へ行けば、 それは抑えられぬ。
The Vinktar Square

ヴィンクターの広場

ヴィンクターの広場
マップ (ティア1)
マップ
要求 レベル 58
モンスターのライフが20%上昇する
モンスターは感電の影響を受けない
モンスターのダメージが20%増加する
モンスターの雷耐性 +35%
モンスターは物理ダメージの35%を追加雷ダメージとして与える
このエリアで見つかるアイテムの数量が(100150)%増加する
このエリアで見つかるアイテムのレアリティが(100150)%増加する
パックサイズが(3050)%増加する
(Unaffected: 影響を受けない場合でも、デバフがかけられるが、それによる効果は表れない)
東の方では
見ることはできない。
西のほうでは
触れることはできない。
南のほうでは
思い出すことはできない。
そして北のほうでは
食い止めることはできない。
自身のマップデバイスで使用することでこのティアまたはそれよりティアの低いマップに移動する。マップは一度のみ使用できる。
The Vinktar Square
ヴィンクターの広場 Attr /6
名前全ての説明を表示
マーケットマーケット
Acronym耐性, Shock, Rarity, Quantity
IconArt/2DItems/Maps/TheVinktarSquare
Release VersionTalisman
BaseTypeマップ (ティア1)
Referencepoe.ninja, Community Wiki
モンスターの雷耐性 +35%
FamilyMapMonsterLightningResistance
DomainsArea (5)
GenerationTypeユニーク (3)
Req. level1
Stats
  • map item drop rarity +% 0 0 Global
  • map item drop quantity +% 0 0 Global
  • map monsters additional lightning resistance 35 35 Global
  • Craft Tags元素 耐性
    モンスターのライフが20%上昇する
    FamilyMapMonsterLife
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map monsters life +% 20 20 Global
  • map item drop rarity +% 0 0 Global
  • map item drop quantity +% 0 0 Global
  • Craft Tagsresource ライフ
    モンスターのダメージが20%増加する
    FamilyMapMonsterDamage
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map monsters damage +% 20 20 Global
  • map item drop rarity +% 0 0 Global
  • map item drop quantity +% 0 0 Global
  • Craft Tagsダメージ
    モンスターは物理ダメージの35%を追加雷ダメージとして与える
    FamilyMapMonsterLightningDamage
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map item drop rarity +% 0 0 Global
  • map item drop quantity +% 0 0 Global
  • map monsters % physical damage to add as lightning 35 35 Global
  • Craft Tagsphysical_damage elemental_damage ダメージ 物理 元素
    モンスターは感電の影響を受けない
    このエリアで見つかるアイテムの数量が(100150)%増加する
    このエリアで見つかるアイテムのレアリティが(100150)%増加する
    パックサイズが(3050)%増加する
    FamilyMapMonsterStatusAilmentImmunity
    DomainsArea (5)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • map pack size +% 30 50 Global
  • map item drop rarity +% 100 150 Global
  • map item drop quantity +% 100 150 Global
  • map monster unaffected by shock 1 1 Global
  • Craft Tags元素 状態異常
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9UaGVWaW5rdGFyU3F1YXJlIiwidyI6MSwiaCI6MSwic2NhbGUiOjEsIm1uIjoyNCwibXQiOjB9XQ/95b91cc554/TheVinktarSquare.png", "league": "Mirage", "name": "The Vinktar Square", "typeLine": "Map (Tier 10)", "baseType": "Map (Tier 10)", "rarity": "Unique", "ilvl": 71, "properties": [ { "name": "Item Quantity", "values": [ [ "+147%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+113%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Monster Pack Size", "values": [ [ "+33%", 1 ] ], "displayMode": 0, "type": 4 } ], "monsterLevel": 77, "explicitMods": [ "20% more Monster Life", "Monsters are Unaffected by Shock", "20% increased Monster Damage", "+35% Monster Lightning Resistance", "Monsters deal 35% extra Physical Damage as Lightning" ], "descrText": "Travel to a Map of this tier or lower by using this in a personal Map Device. Maps can only be used once. ", "flavourText": [ "To the east, \r", "it cannot be seen.\r", "To the west, \r", "it cannot be touched.\r", "To the south, \r", "it cannot be remembered.\r", "And to the north, \r", "it cannot be contained." ], "frameType": 3, "frameTypeId": "Unique" }

    ヴィンクターの広場

    ヴィンクターの広場
    Id: MapWorldsCourtyardUnique
    Act: 11
    エリアレベル: 75
    ボス戦: 雷の化身
    The Vinktar Square
    ヴィンクターの広場 Attr /7
    名前全ての説明を表示
    Act11
    レベル75
    ボス雷の化身
    Tagsforest, swamp, urban, unique_map, map, limited_tempests, area_with_water, map_drops_can_upgrade_to_nightmare_boss
    Atlas Linked裁判所のマップ
    Divination Card万雷の空
    迫り来る嵐
    落雷 (tier 7+)
    錆びた詩人
    Topologies
    レベル名前経験値DamageAttack Timeライフアーマー回避力エナジーシールドIconEnemyResistanceFireIconEnemyResistanceColdIconEnemyResistanceLightningIconEnemyResistanceChaos
    75雷の化身129,8447741.105545,744,31362,33140404025
    Vendor recipe
    ユニーク アイテム Recipe /1

    ヴィンクターの広場

    ヴィンクターの広場
    Id: MapWorldsCourtyardUnique
    Act: 11
    エリアレベル: 75
    ボス戦: 雷の化身
    The Vinktar Square
    ヴィンクターの広場 Attr /7
    名前全ての説明を表示
    Act11
    レベル75
    ボス雷の化身
    Tagsforest, swamp, urban, unique_map, map, limited_tempests, area_with_water, map_drops_can_upgrade_to_nightmare_boss
    Atlas Linked裁判所のマップ
    Divination Card万雷の空
    迫り来る嵐
    落雷 (tier 7+)
    錆びた詩人
    Topologies
    レベル名前経験値DamageAttack Timeライフアーマー回避力エナジーシールドIconEnemyResistanceFireIconEnemyResistanceColdIconEnemyResistanceLightningIconEnemyResistanceChaos
    75雷の化身129,8447741.105545,744,31362,33140404025

    Community Wiki

    Edit

    The Vinktar Square

    The Vinktar Square is a unique Courtyard Map.

    Layout

    The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the Avatar of Thunder.

    Bosses

    Item acquisition

    Vendor the staves to a NPC. The lowest item levels of the staves determine the map tier.

    1xAgnerod North + 1xAgnerod East + 1xAgnerod South + 1xAgnerod West

    Lowest Agnerod Staff Item Level Resultant Map Tier Resultant Map Area Level
    1-82 13 80
    83 or above 16 83

    Version history

    VersionChanges
    3.18.0
  • Doryani's Machinarium and The Vinktar Square have been removed from the Atlas of Worlds as they cannot be found as natural Map drops. As a result, the total number of Maps on the atlas is now 115.
  • Atlas Passive Skill Points from completing Doryani's Machinarium and The Vinktar Square have been moved to rewards for defeating The Infinite Hunger and The Black Star.
  • 3.16.0
  • Map tiers and locations have been shuffled. Most maps are now initially found at a different tier.
  • 3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. {{efn|name=uniquemap}}
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.10.0
  • The bosses of page=Caer Blaidd, Wolfpack's Den, page=Poorjoy's Asylum, page=Acton's Nightmare, Maelström of Chaos, Mao Kun, page=Olmec's Sanctum, Whakawairua Tuahu, '''The Vinktar Square''', page=The Perandus Manor, page=The Putrid Cloister, page=The Twilight Temple, page=Doryani's Machinarium, page=Hallowed Ground, and page=Pillars of Arun have had their Life significantly increased.
  • 3.9.2b
  • The Map Tier of '''The Vinktar Square''' unique map is now determined by the minimum item level of the Agnerod staves used in the vendor recipe.
  • (Not in patch notes) '''The Vinktar Square''' now has T15, T13, T11, T8 and T4 variants
  • 3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 2.4.2
  • Fixed a bug where The Vinktar Square map item had no sell value.
  • 2.4.0
  • Atlas of worlds version page=Courtyard Map (Atlas of Worlds) replaced the old one
  • 2.2.0
  • Fixed a rare bug where the boss room in the Vinktar Square wasn't accessible.
  • 2.1.1d
  • Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
  • 2.1.0
  • Initial version (basemap: page=Courtyard Map (The Awakening)) introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.