維克塔廣場

維克塔廣場
奇術之庭
異界地圖
地圖階級: 5, 8, 12, 16, 16
公會印記編輯器: 4
20% 更多怪物生命
怪物不被感電影響
增加 20% 怪物傷害
+35% 怪物閃電抗性
怪物造成 35% 額外物理傷害視為閃電
增加 (100–150)% 此區域物品數量
此地圖增加 (100–150)% 物品稀有度
增加 (30–50)% 怪物群大小
( 對你沒影響的減益效果仍可以放置你身上,但不會發揮效果 )
往東,你看不見它
往西,你摸不著它
往南,你記不得它
往北,你留不住它
透過個人的地圖裝置來使用這張地圖以前往異界探險。每張地圖只能被使用一次。
The Vinktar Square
維克塔廣場 Attr /6
名字顯示物品素質
市集市集
IconArt/2DItems/Maps/TheVinktarSquare
Icon
Release Version魔符
BaseType奇術之庭
Referencepoe.ninja, Community Wiki
+35% 怪物閃電抗性
FamilyMapMonsterLightningResistance
Domains地區 (5)
GenerationType傳奇 (3)
Req. level1
Stats
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • map monsters additional lightning resistance Min: 35 Max: 35 全域
  • Craft Tagselemental lightning resistance
    20% 更多怪物生命
    FamilyMapMonsterLife
    Domains地區 (5)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map monsters life +% Min: 20 Max: 20 全域
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • Craft Tagsresource life
    增加 20% 怪物傷害
    FamilyMapMonsterDamage
    Domains地區 (5)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map monsters damage +% Min: 20 Max: 20 全域
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • Craft Tagsdamage
    怪物造成 35% 額外物理傷害視為閃電
    FamilyMapMonsterLightningDamage
    Domains地區 (5)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • map monsters % physical damage to add as lightning Min: 35 Max: 35 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    怪物不被感電影響
    增加 (100–150)% 此區域物品數量
    此地圖增加 (100–150)% 物品稀有度
    增加 (30–50)% 怪物群大小
    FamilyMapMonsterStatusAilmentImmunity
    Domains地區 (5)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map pack size +% Min: 30 Max: 50 全域
  • map item drop rarity +% Min: 100 Max: 150 全域
  • map item drop quantity +% Min: 100 Max: 150 全域
  • map monster unaffected by shock Min: 1 Max: 1 全域
  • Craft Tagselemental lightning ailment
    Patchnotes /7
    Title描述
    Archnemesis
  • 議會主宰:該成就現在通過完成維克塔廣場獲得(之前是擊敗蒼白議會)。
  • Sentinel
  • 多里亞尼的機械迷城維克塔廣場從異界輿圖中移除,完成輿圖的地圖數量改為 115 張。
  • 多里亞尼的機械迷城維克塔廣場提供的天賦點現在從擊敗黯星和無盡渴望取得。
  • 20200430 版本 3.10.1F
  • 修正傳奇地圖維克塔廣場的北方守衛,會啟動多個風暴漩渦,但只會顯示一個的狀況。現在全都看的到了。
  • 20200319 版本 3.10.0
  • 塞爾.佈雷德狼穴、沉淪之間、輪迴的夢魘、混沌之淵、賊窩、遠古之印、禁閉祭壇、維克塔廣場、普蘭德斯莊園、腐臭迴廊、暮色神廟、多里亞尼的機械迷城、萬聖之地和艾倫之柱的首領血量都大幅提高了。
  • 20161128 版本 2.4.3
  • 修正傳奇地圖道具「維克塔廣場」賣出時沒有任何價值的狀況。
  • 20160316 版本 2.2.0
  • 修正一個在少數情況下,無法進入地圖「維克塔廣場」的頭目區域之異常現像。
  • 20151217 版本 2.1.0
  • 新增 2 個傳奇地圖:維克塔廣場塞爾.佈雷德狼穴
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9UaGVWaW5rdGFyU3F1YXJlIiwidyI6MSwiaCI6MSwic2NhbGUiOjF9XQ/d26b82ca56/TheVinktarSquare.png", "league": "Affliction", "name": "The Vinktar Square", "typeLine": "Courtyard Map", "baseType": "Courtyard Map", "rarity": "Unique", "ilvl": 1, "properties": [ { "name": "Map Tier", "values": [ [ "5", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+113%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+125%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Monster Pack Size", "values": [ [ "+32%", 1 ] ], "displayMode": 0, "type": 4 } ], "explicitMods": [ "20% more Monster Life", "Monsters are Unaffected by Shock", "20% increased Monster Damage", "+35% Monster Lightning Resistance", "Monsters deal 35% extra Physical Damage as Lightning" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "To the east, \r", "it cannot be seen.\r", "To the west, \r", "it cannot be touched.\r", "To the south, \r", "it cannot be remembered.\r", "And to the north, \r", "it cannot be contained." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_162742068", "min": 35, "max": 35 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_95249895", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1890519597", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3416853625", "min": 35, "max": 35 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2453321622", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_95249895", [ 1 ] ], [ "explicit.stat_2453321622", [ 4 ] ], [ "explicit.stat_1890519597", [ 2 ] ], [ "explicit.stat_162742068", [ 0 ] ], [ "explicit.stat_3416853625", [ 3 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    The Vinktar Square
    Courtyard Map
    --------
    Map Tier: 5
    Item Quantity: +113% (augmented)
    Item Rarity: +125% (augmented)
    Monster Pack Size: +32% (augmented)
    --------
    Item Level: 1
    --------
    20% more Monster Life
    Monsters are Unaffected by Shock
    20% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Physical Damage as Lightning
    --------
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 5 chaos
    " } }

    維克塔廣場

    維克塔廣場
    Id: MapWorldsCourtyardUnique
    Act: 11
    地區 等級: 72
    頭目戰: 雷之化身
    The Vinktar Square
    維克塔廣場 Attr /7
    名字顯示物品素質
    章節11
    怪物等級72
    頭目雷之化身
    標籤forest, swamp, urban, unique_map, 異界地圖, limited_tempests, area_with_water, map_drops_can_upgrade_to_citadel
    Divination Card吟遊鏽才
    TopologiesEndGameVinktarSquare1
    Loading
    等級名字經驗值傷害攻擊間隔生命護甲閃避能量護盾
    72雷之化身122,8706491.105520,972,87639,4495,444040404025
    商店配方
    傳奇 物品 Recipe /1

    維克塔廣場

    維克塔廣場
    Id: MapWorldsCourtyardUnique
    Act: 11
    地區 等級: 72
    頭目戰: 雷之化身
    The Vinktar Square
    維克塔廣場 Attr /7
    名字顯示物品素質
    章節11
    怪物等級72
    頭目雷之化身
    標籤forest, swamp, urban, unique_map, 異界地圖, limited_tempests, area_with_water, map_drops_can_upgrade_to_citadel
    Divination Card吟遊鏽才
    TopologiesEndGameVinktarSquare1
    Loading
    等級名字經驗值傷害攻擊間隔生命護甲閃避能量護盾
    72雷之化身122,8706491.105520,972,87639,4495,444040404025

    Community Wiki

    Edit

    The Vinktar Square

    The Vinktar Square is a unique Courtyard Map.

    Layout

    The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the Avatar of Thunder.

    Bosses

    Item acquisition

    Vendor the staves to a NPC. The lowest item levels of the staves determine the map tier.

    1xAgnerod North + 1xAgnerod East + 1xAgnerod South + 1xAgnerod West

    Lowest Agnerod Staff Item Level Resultant Map Tier Resultant Map Area Level
    1-82 13 80
    83 or above 16 83

    Version history

    VersionChanges
    3.18.0
  • Doryani's Machinarium and The Vinktar Square have been removed from the Atlas of Worlds as they cannot be found as natural Map drops. As a result, the total number of Maps on the atlas is now 115.
  • Atlas Passive Skill Points from completing Doryani's Machinarium and The Vinktar Square have been moved to rewards for defeating The Infinite Hunger and The Black Star.
  • 3.16.0
  • Map tiers and locations have been shuffled. Most maps are now initially found at a different tier.
  • 3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. {{efn|name=uniquemap}}
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.10.0
  • The bosses of page=Caer Blaidd, Wolfpack's Den, page=Poorjoy's Asylum, page=Acton's Nightmare, Maelström of Chaos, Mao Kun, page=Olmec's Sanctum, Whakawairua Tuahu, '''The Vinktar Square''', page=The Perandus Manor, page=The Putrid Cloister, page=The Twilight Temple, page=Doryani's Machinarium, page=Hallowed Ground, and page=Pillars of Arun have had their Life significantly increased.
  • 3.9.2b
  • The Map Tier of '''The Vinktar Square''' unique map is now determined by the minimum item level of the Agnerod staves used in the vendor recipe.
  • (Not in patch notes) '''The Vinktar Square''' now has T15, T13, T11, T8 and T4 variants
  • 3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 2.4.2
  • Fixed a bug where The Vinktar Square map item had no sell value.
  • 2.4.0
  • Atlas of worlds version page=Courtyard Map (Atlas of Worlds) replaced the old one
  • 2.2.0
  • Fixed a rare bug where the boss room in the Vinktar Square wasn't accessible.
  • 2.1.1d
  • Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
  • 2.1.0
  • Initial version (basemap: page=Courtyard Map (The Awakening)) introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.