维克塔广场

维克塔广场
奇术之庭
地图
地图阶级: 5, 8, 12, 16, 16
公会印记编辑器: 4
怪物生命总增 20%
怪物未受感电影响
怪物伤害提高 20%
+35% 怪物闪电抗性
怪物造成的 35% 额外物理伤害视为闪电伤害
该区域物品掉落数量提高 (100–150)%
该地图的物品稀有度提高 (100–150)%
怪物群规模扩大 (30–50)%
(你受到的未生效的减益效果依然会被显示,但是他们不会产生效果)
往东,你看不见它
往西,你摸不着它
往南,你记不得它
往北,你留不住它
在私人地图装置中使用可以前往该地图。只能被使用一次。
The Vinktar Square
维克塔广场 Attr /6
名字显示物品素质
市集市集
IconArt/2DItems/Maps/TheVinktarSquare
Icon
Release VersionTalisman
BaseType奇术之庭
Referencepoe.ninja, Community Wiki
+35% 怪物闪电抗性
FamilyMapMonsterLightningResistance
Domains地区 (5)
GenerationType传奇 (3)
Req. level1
Stats
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • map monsters additional lightning resistance Min: 35 Max: 35 全域
  • Craft Tagselemental lightning resistance
    怪物生命总增 20%
    FamilyMapMonsterLife
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map monsters life +% Min: 20 Max: 20 全域
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • Craft Tagsresource life
    怪物伤害提高 20%
    FamilyMapMonsterDamage
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map monsters damage +% Min: 20 Max: 20 全域
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • Craft Tagsdamage
    怪物造成的 35% 额外物理伤害视为闪电伤害
    FamilyMapMonsterLightningDamage
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map item drop rarity +% Min: 0 Max: 0 全域
  • map item drop quantity +% Min: 0 Max: 0 全域
  • map monsters % physical damage to add as lightning Min: 35 Max: 35 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    怪物未受感电影响
    该区域物品掉落数量提高 (100–150)%
    该地图的物品稀有度提高 (100–150)%
    怪物群规模扩大 (30–50)%
    FamilyMapMonsterStatusAilmentImmunity
    Domains地区 (5)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • map pack size +% Min: 30 Max: 50 全域
  • map item drop rarity +% Min: 100 Max: 150 全域
  • map item drop quantity +% Min: 100 Max: 150 全域
  • map monster unaffected by shock Min: 1 Max: 1 全域
  • Craft Tagselemental lightning ailment
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI4LDE0LHsiZiI6IjJESXRlbXMvTWFwcy9UaGVWaW5rdGFyU3F1YXJlIiwidyI6MSwiaCI6MSwic2NhbGUiOjF9XQ/d26b82ca56/TheVinktarSquare.png", "league": "Affliction", "name": "The Vinktar Square", "typeLine": "Courtyard Map", "baseType": "Courtyard Map", "rarity": "Unique", "ilvl": 1, "properties": [ { "name": "Map Tier", "values": [ [ "5", 0 ] ], "displayMode": 0, "type": 1 }, { "name": "Item Quantity", "values": [ [ "+113%", 1 ] ], "displayMode": 0, "type": 2 }, { "name": "Item Rarity", "values": [ [ "+125%", 1 ] ], "displayMode": 0, "type": 3 }, { "name": "Monster Pack Size", "values": [ [ "+32%", 1 ] ], "displayMode": 0, "type": 4 } ], "explicitMods": [ "20% more Monster Life", "Monsters are Unaffected by Shock", "20% increased Monster Damage", "+35% Monster Lightning Resistance", "Monsters deal 35% extra Physical Damage as Lightning" ], "descrText": "Travel to this Map by using it in a personal Map Device. Maps can only be used once.", "flavourText": [ "To the east, \r", "it cannot be seen.\r", "To the west, \r", "it cannot be touched.\r", "To the south, \r", "it cannot be remembered.\r", "And to the north, \r", "it cannot be contained." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_162742068", "min": 35, "max": 35 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_95249895", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1890519597", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3416853625", "min": 35, "max": 35 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2453321622", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_95249895", [ 1 ] ], [ "explicit.stat_2453321622", [ 4 ] ], [ "explicit.stat_1890519597", [ 2 ] ], [ "explicit.stat_162742068", [ 0 ] ], [ "explicit.stat_3416853625", [ 3 ] ] ] }, "text": "Item Class: Maps
    Rarity: Unique
    The Vinktar Square
    Courtyard Map
    --------
    Map Tier: 5
    Item Quantity: +113% (augmented)
    Item Rarity: +125% (augmented)
    Monster Pack Size: +32% (augmented)
    --------
    Item Level: 1
    --------
    20% more Monster Life
    Monsters are Unaffected by Shock
    20% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Physical Damage as Lightning
    --------
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    --------
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    --------
    Note: ~price 5 chaos
    " } }

    维克塔广场

    维克塔广场
    Id: MapWorldsCourtyardUnique
    Act: 11
    地区 等级: 72
    首领战: 雷之化身
    The Vinktar Square
    维克塔广场 Attr /7
    名字显示物品素质
    章节11
    怪物等级72
    头目雷之化身
    标签forest, swamp, urban, unique_map, 异界地图, limited_tempests, area_with_water, map_drops_can_upgrade_to_citadel
    Divination Card锈铁诗人
    TopologiesEndGameVinktarSquare1
    Loading
    等级名字经验值伤害攻击间隔生命护甲闪避值能量护盾
    72雷之化身122,8706491.105520,972,87649,3115,444040404025
    商店配方
    传奇 物品 Recipe /1

    Community Wiki

    Edit

    The Vinktar Square

    The Vinktar Square is a unique Courtyard Map.

    Layout

    The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the Avatar of Thunder.

    Bosses

    Item acquisition

    Vendor the staves to a NPC. The lowest item levels of the staves determine the map tier.

    1xAgnerod North + 1xAgnerod East + 1xAgnerod South + 1xAgnerod West

    Lowest Agnerod Staff Item Level Resultant Map Tier Resultant Map Area Level
    1-82 13 80
    83 or above 16 83

    Version history

    VersionChanges
    3.18.0
  • Doryani's Machinarium and The Vinktar Square have been removed from the Atlas of Worlds as they cannot be found as natural Map drops. As a result, the total number of Maps on the atlas is now 115.
  • Atlas Passive Skill Points from completing Doryani's Machinarium and The Vinktar Square have been moved to rewards for defeating The Infinite Hunger and The Black Star.
  • 3.16.0
  • Map tiers and locations have been shuffled. Most maps are now initially found at a different tier.
  • 3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
  • 3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • 3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. {{efn|name=uniquemap}}
  • 3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
  • 3.10.0
  • The bosses of page=Caer Blaidd, Wolfpack's Den, page=Poorjoy's Asylum, page=Acton's Nightmare, Maelström of Chaos, Mao Kun, page=Olmec's Sanctum, Whakawairua Tuahu, '''The Vinktar Square''', page=The Perandus Manor, page=The Putrid Cloister, page=The Twilight Temple, page=Doryani's Machinarium, page=Hallowed Ground, and page=Pillars of Arun have had their Life significantly increased.
  • 3.9.2b
  • The Map Tier of '''The Vinktar Square''' unique map is now determined by the minimum item level of the Agnerod staves used in the vendor recipe.
  • (Not in patch notes) '''The Vinktar Square''' now has T15, T13, T11, T8 and T4 variants
  • 3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
  • 3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
  • 3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • 2.4.2
  • Fixed a bug where The Vinktar Square map item had no sell value.
  • 2.4.0
  • Atlas of worlds version page=Courtyard Map (Atlas of Worlds) replaced the old one
  • 2.2.0
  • Fixed a rare bug where the boss room in the Vinktar Square wasn't accessible.
  • 2.1.1d
  • Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
  • 2.1.0
  • Initial version (basemap: page=Courtyard Map (The Awakening)) introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.