Support Gem Quality /1
ItemStats
Item Rarity Support(0–10)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
Item mods /25
NameLevelPre/SufDescriptionWeight
of Plunder3Suffix(6–10)% increased Rarity of Items foundring 1000
amulet 1000
gloves 1000
boots 1000
helmet 1000
default 0
of Raiding30Suffix(11–14)% increased Rarity of Items foundring 1000
amulet 1000
gloves 1000
boots 1000
helmet 1000
default 0
of Archaeology53Suffix(15–20)% increased Rarity of Items foundring 1000
amulet 1000
helmet 1000
default 0
of Excavation75Suffix(21–26)% increased Rarity of Items foundring 1000
amulet 1000
helmet 1000
default 0
Magpie's20Prefix(8–12)% increased Rarity of Items foundring 1000
amulet 1000
gloves 1000
boots 1000
helmet 1000
default 0
Pirate's39Prefix(13–18)% increased Rarity of Items foundring 1000
amulet 1000
gloves 1000
boots 1000
helmet 1000
default 0
Dragon's62Prefix(19–24)% increased Rarity of Items foundring 1000
amulet 1000
helmet 1000
default 0
Perandus'84Prefix(25–28)% increased Rarity of Items foundring 1000
amulet 1000
default 0
of Bounty1Suffix(25–40)% increased Rarity of Fish Caughtfishing_rod 1000
default 0
1Corrupted(5–10)% increased Rarity of Fish Caughtfishing_rod 1000
default 0
60Corrupted(20–30)% increased Rarity of Items foundamulet 1000
ring 1000
belt 1000
default 0
of Shaping68SuffixSocketed Gems are Supported by Level 10 Item Rarity
(8–12)% increased Rarity of Items found from Slain Unique Enemies
gem
body_armour_shaper 800
default 0
of Shaping85SuffixSocketed Gems are Supported by Level 15 Item Rarity
(13–18)% increased Rarity of Items found from Slain Unique Enemies
gem
body_armour_shaper 800
default 0
1ScourgeUpside(8–9)% increased Rarity of Items foundring 500
amulet 500
default 0
45ScourgeUpside(10–11)% increased Rarity of Items foundring 500
amulet 500
default 0
68ScourgeUpside(12–13)% increased Rarity of Items foundring 500
amulet 500
default 0
68ScourgeUpside(14–15)% increased Rarity of Items foundring 500
amulet 500
default 0
1ScourgeUpside(20–25)% increased Rarity of Fish Caughtfishing_rod 1000
default 0
1ScourgeDownside(18–21)% reduced Rarity of Items foundring 1000
amulet 1000
default 0
1ScourgeDownside(24–27)% reduced Rarity of Items foundring 1000
amulet 1000
default 0
45ScourgeDownside(30–33)% reduced Rarity of Items foundring 1000
amulet 1000
default 0
68ScourgeDownside(36–39)% reduced Rarity of Items foundring 1000
amulet 1000
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Item Rarityone_hand_weapon 100
shield 100
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Item Raritytwo_hand_weapon 100
default 0
1WeaponTree40% increased Rarity of Fish Caughtfishing_rod 10000
default 0
Monsters mods /100
NameLevelPre/SufDescriptionWeight
of Wealth1Uniquedisplay monster wealth mod [1]
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
default 5
1Uniquedisplay monster wealth mod [0]
monster dropped item quantity +% [400]
monster dropped item rarity +% [0]
1Uniquemonster dropped item rarity +% [200]
1Uniquemonster rarity damage +% final [30]
1Uniquemonster rarity attack cast speed +% and damage -% final [20] damage attack caster speed
1Uniquemonster dropped item rarity +% [1000]
1Uniquemonster rarity damage +% final [50]
1Uniquemonster rarity attack cast speed +% and damage -% final [33] damage attack caster speed
1Uniquemonster rarity damage +% final [70]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [4500]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [5000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [5500]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [15000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [6000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [10000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [11000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [12000]
1UniqueMonsters grant 250% increased Experience
monster dropped item rarity +% [13000]
1UniqueMonsters grant 325% increased Experience
monster dropped item rarity +% [20000]
1UniqueMonsters grant 400% increased Experience
monster dropped item rarity +% [20000]
1Uniquemonster dropped item rarity +% [5000]
1Uniquemonster dropped item rarity +% [20000]
1UniqueMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
1UniqueMonsters grant 100% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1UniqueMonsters grant 1000% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1Uniquemonster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [1500]
1Uniquemonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
1Uniquemonster additional quantity of dropped items in cruel +% [858]
monster additional quantity of dropped items in merciless +% [1715]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [1286]
monster additional quantity of dropped items in merciless +% [2572]
monster additional rarity of dropped items in cruel +% [900]
monster additional rarity of dropped items in merciless +% [1800]
1Uniquemonster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
1Uniquemonster additional quantity of dropped items in cruel +% [2000]
monster additional quantity of dropped items in merciless +% [4000]
monster additional rarity of dropped items in cruel +% [1500]
monster additional rarity of dropped items in merciless +% [3000]
1Uniquemonster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
1Uniquemonster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
1UniqueMonsters grant 200% increased Experience
monster dropped item rarity +% [0]
1UniqueMonsters grant 20000% increased Experience
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
1UniqueMonsters grant 13100% increased Experience
monster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1Uniquemonster dropped item rarity +% [0]
monster no map drops [1]
1Uniquemonster dropped item rarity +% [750]
monster no map drops [0]
1Unique75% more maximum Life
Monsters grant 300% increased Experience
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
Opulent68Uniquemonster dropped item quantity +% [10000]
monster dropped item rarity +% [20000]
no_common_monster_mods 0
magic 0
default 60
Lunaris68Unique50% increased Damage
+30% to all Elemental Resistances
+20% to Chaos Resistance
10% additional Physical Damage Reduction
dropped items are converted to currency based on rarity [1]
magic 0
default 60
Solaris68Unique50% increased Damage
+30% to all Elemental Resistances
+20% to Chaos Resistance
10% additional Physical Damage Reduction
dropped items are converted to currency based on rarity [1]
magic 0
default 60
Shakari68Unique50% increased Damage
+30% to all Elemental Resistances
+20% to Chaos Resistance
10% additional Physical Damage Reduction
dropped items are converted to currency based on rarity [1]
magic 0
default 60
Innocence68Unique50% increased Damage
+40% to all Elemental Resistances
+25% to Chaos Resistance
15% additional Physical Damage Reduction
dropped items are converted to scarabs based on rarity [1]
magic 0
default 30
Kitava68Unique50% increased Damage
+40% to all Elemental Resistances
+25% to Chaos Resistance
15% additional Physical Damage Reduction
dropped items are one rarity higher [1]
magic 0
default 30
1Uniquebloodlines force drop of pack item type rarity [3]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [4500]
default 1000
1Tormentmonster dropped item quantity +% [925]
monster dropped item rarity +% [4000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5000]
default 1000
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5500]
default 1000
Keepers of the Trove1Bloodlinesbloodlines force drop of pack item type rarity [3]no_forced_item_drops 0
1Uniquemonster dropped item rarity +% [3300]
1Uniquemonster dropped item rarity +% [3400]
1Uniquemonster dropped item rarity +% [3500]
1Tormentmonster dropped item quantity +% [800]
monster dropped item rarity +% [400]
1Talismanmonster dropped item quantity +% [200]
monster dropped item rarity +% [1500]
1Uniquepermanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
minion
1Unique29% increased Damage
50% reduced Damage taken
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
Aspect of the Hellion1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_wilds 100
default 0
Spectral Stampede1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_sands 100
default 0
Tiger Prey1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_wilds 100
default 0
Crushing Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_deep 100
default 0
Raven Caller1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_sands 100
default 0
Vile Hatchery1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_caverns 100
default 0
Satyr Storm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_wilds 100
default 0
Unstable Swarm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_caverns 100
default 0
Infested Earth1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_caverns 100
default 0
Erupting Winds1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_caverns 100
default 0
Blood Geyser1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_sands 100
default 0
Incendiary Mite1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_caverns 100
default 0
Putrid Flight1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_sands 100
default 0
Churning Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_deep 100
default 0
Spectral Swipe1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_wilds 100
default 0
Saqawine Presence20Bestiary50% increased maximum Life
15% increased Movement Speed
avoid damage % [10]
monster dropped item rarity +% [0]
resource life speed
bestiary_sands 100
default 0
Fertile Presence20Bestiary50% increased maximum Life
Cannot be Stunned
Action Speed cannot be modified to below base value
monster dropped item rarity +% [0]
resource life speed
bestiary_wilds 100
default 0
Farric Presence20Bestiary15% increased Attack Speed
50% increased Global Accuracy Rating
50% increased maximum Life
monster dropped item rarity +% [0]
resource life attack speed critical
bestiary_wilds 100
default 0
Craicic Presence20Bestiary50% increased maximum Life
Gain 60% of Physical Damage as Extra Cold Damage
20% reduced Damage taken
monster dropped item rarity +% [0]
resource life damage physical elemental cold
bestiary_deep 100
default 0
Deep One's Presence20Bestiary50% increased maximum Life
Gain 60% of Physical Damage as Extra Lightning Damage
25% Global chance to Blind Enemies on hit
monster dropped item rarity +% [0]
resource life damage physical elemental lightning
bestiary_deep 100
default 0
Fenumal Presence20Bestiary50% increased maximum Life
Poison on Hit
Gain 25% of Non-Chaos Damage as extra Chaos Damage
monster dropped item rarity +% [0]
poison resource life damage chaos ailment
bestiary_caverns 100
default 0
Winter Bloom1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_deep 100
default 0
Hadal Dive1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_deep 100
default 0
Crimson Flock1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
resource life
bestiary_sands 100
default 0
1Unique150% increased maximum Life
monster dropped item rarity +% [0]
resource life
1UniqueMonsters grant 500% increased Experience
delve monster life +% final [0]
monster dropped item rarity +% [0]
resource life
1UniqueMonsters grant 333% increased Experience
delve monster life +% final [0]
monster dropped item rarity +% [0]
resource life
1Unique10% increased Damage
Monsters grant 1500% increased Experience
delve monster life +% final [10]
monster dropped item rarity +% [0]
resource life
1Unique20% increased Damage
Monsters grant 3000% increased Experience
delve monster life +% final [20]
monster dropped item rarity +% [0]
resource life
1UniqueMonsters grant 7500% increased Experience
monster dropped item rarity +% [0]
monster no map drops [0]
1UniqueMonsters grant 3000% increased Experience
monster dropped item rarity +% [0]
monster no map drops [0]
1Uniquemonster rarity [1]
1Uniquemonster rarity [2]
1Uniquemonster rarity [3]
1Unique94% more maximum Life
Monsters grant 125% increased Experience
monster rarity damage +% final [15]
resource life damage
1Uniquehellscape monster damage +% final [0]
hellscape monster damage taken +% final [0]
monster dropped item rarity +% [0]
sentinel tag difficulty [0]
1AzmeriDustarea of effect +% final from azmeri dust [0]
azmeri monster slain experience +% final [0]
has azmeri dust buff voodoo [0]
item rarity +% final from azmeri dust [0]
monster damage +% final from azmeri dust [0]
monster difficulty tankiness +% [0]
Fossil mods /1
NameLevelPre/SufDescriptionWeight
Subterranean1Prefix% increased Experience gain
Area is inhabited by the Vaal
Found Items have 10% chance to drop Corrupted in Area
map item drop quantity +% [20]
map item drop rarity +% [20]
map pack size +% [10]
map 1000
expedition_logbook 0
default 0
Map mods /384
NameLevelPre/SufDescriptionWeight
Ceremonial1PrefixArea contains many Totems
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Antagonist's1Prefix(20–30)% increased number of Rare Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
map extra content weighting [0]
map rare monsters have nemesis mod [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
of Bloodlines1Suffix(20–30)% more Magic Monsters
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [0]
map magic pack mod rules [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Anarchic1PrefixArea is inhabited by 2 additional Rogue Exiles
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Skeletal1PrefixArea is inhabited by Skeletons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Capricious1PrefixArea is inhabited by Goatmen
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Slithering1PrefixArea is inhabited by Sea Witches and their Spawn
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Undead1PrefixArea is inhabited by Undead
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Emanant1PrefixArea is inhabited by ranged monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Feral1PrefixArea is inhabited by Animals
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Demonic1PrefixArea is inhabited by Demons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Bipedal1PrefixArea is inhabited by Humanoids
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Solar1PrefixArea is inhabited by Solaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Lunar1PrefixArea is inhabited by Lunaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Haunting1PrefixArea is inhabited by Ghosts
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Feasting1PrefixArea is inhabited by Cultists of Kitava
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Multifarious1PrefixArea has increased monster variety
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Chaining1PrefixMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Chaining1PrefixMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
secret_area 0
maven_map 1000
primordial_map 1000
default 0
Chaining1PrefixMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
expedition_logbook 1000
default 0
Hexproof1PrefixMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
caster curse
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexproof1PrefixMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 800
primordial_map 0
default 0
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
poison chaos ailment
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
poison chaos ailment
secret_area 0
maven_map 1000
primordial_map 1000
default 0
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
poison chaos ailment
secret_area 0
expedition_logbook 1000
default 0
Otherworldly1PrefixSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 650
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
damage elemental
secret_area 0
maven_map 1000
primordial_map 1000
default 0
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
secret_area 0
expedition_logbook 1000
default 0
Twinned1PrefixArea contains two Unique Bosses
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
cannot_be_twinned 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Unwavering1Prefix(15–19)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Prefix(10–14)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
low_tier_map 0
expedition_logbook 1000
default 0
Unwavering68Prefix(15–19)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Unwavering1Prefix(20–24)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Unwavering73Prefix(20–24)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Unwavering1Prefix(25–30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Prefix(25–30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
resource life
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Unwavering78Prefix(25–30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Splitting1PrefixMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
Splitting1PrefixMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
secret_area 0
maven_map 1000
primordial_map 1000
default 0
Splitting1PrefixMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 1000
default 0
of Giants1SuffixMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Giants1SuffixMonsters have 25% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Giants68SuffixMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Giants1SuffixMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Giants73SuffixMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Giants1SuffixMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Giants1SuffixMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Giants78SuffixMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Deadliness1SuffixMonsters have (160–200)% increased Critical Strike Chance
+(30–35)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1SuffixMonsters have (60–100)% increased Critical Strike Chance
+(25–29)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Deadliness68SuffixMonsters have (160–200)% increased Critical Strike Chance
+(30–35)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Deadliness1SuffixMonsters have (260–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Deadliness73SuffixMonsters have (260–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Deadliness1SuffixMonsters have (360–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1SuffixMonsters have (360–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
damage critical
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Deadliness78SuffixMonsters have (360–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
Armoured1Prefix+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Armoured1Prefix+10% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured68Prefix+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured1Prefix+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Armoured73Prefix+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
top_tier_map 0
expedition_logbook 800
default 0
Armoured1Prefix+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Armoured1Prefix+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
physical
top_tier_map 0
maven_map 800
primordial_map 800
default 0
Armoured78Prefix+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
top_tier_map 0
expedition_logbook 800
default 0
Fecund1Prefix(20–29)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Fecund1Prefix(10–19)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Fecund68Prefix(20–29)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Fecund1Prefix(30–39)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Fecund73Prefix(30–39)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Fecund1Prefix(40–49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fecund1Prefix(40–49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
resource life
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Fecund78Prefix(40–49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 0
expedition_logbook 1000
default 0
Savage1Prefix(14–17)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Savage1Prefix(10–13)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
top_tier_map 0
expedition_logbook 1000
default 0
Savage68Prefix(14–17)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
top_tier_map 0
expedition_logbook 1000
default 0
Savage1Prefix(18–21)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Savage73Prefix(18–21)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
top_tier_map 0
expedition_logbook 1000
default 0
Savage1Prefix(22–25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Savage1Prefix(22–25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
damage
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Savage78Prefix(22–25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
top_tier_map 0
expedition_logbook 1000
default 0
Burning1PrefixMonsters deal (50–69)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Burning1PrefixMonsters deal (30–49)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
top_tier_map 0
expedition_logbook 1000
default 0
Burning68PrefixMonsters deal (50–69)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
top_tier_map 0
expedition_logbook 1000
default 0
Burning1PrefixMonsters deal (70–89)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Burning73PrefixMonsters deal (70–89)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
top_tier_map 0
expedition_logbook 1000
default 0
Burning1PrefixMonsters deal (90–110)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Burning1PrefixMonsters deal (90–110)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
damage physical elemental fire
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Burning78PrefixMonsters deal (90–110)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
top_tier_map 0
expedition_logbook 1000
default 0
Freezing1PrefixMonsters deal (50–69)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Freezing1PrefixMonsters deal (30–49)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
top_tier_map 0
expedition_logbook 1000
default 0
Freezing68PrefixMonsters deal (50–69)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
top_tier_map 0
expedition_logbook 1000
default 0
Freezing1PrefixMonsters deal (70–89)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Freezing73PrefixMonsters deal (70–89)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
top_tier_map 0
expedition_logbook 1000
default 0
Freezing1PrefixMonsters deal (90–110)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Freezing1PrefixMonsters deal (90–110)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
damage physical elemental cold
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Freezing78PrefixMonsters deal (90–110)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
top_tier_map 0
expedition_logbook 1000
default 0
Shocking1PrefixMonsters deal (50–69)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Shocking1PrefixMonsters deal (30–49)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
top_tier_map 0
expedition_logbook 1000
default 0
Shocking68PrefixMonsters deal (50–69)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
top_tier_map 0
expedition_logbook 1000
default 0
Shocking1PrefixMonsters deal (70–89)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Shocking73PrefixMonsters deal (70–89)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
top_tier_map 0
expedition_logbook 1000
default 0
Shocking1PrefixMonsters deal (90–110)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Shocking1PrefixMonsters deal (90–110)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
damage physical elemental lightning
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Shocking78PrefixMonsters deal (90–110)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
top_tier_map 0
expedition_logbook 1000
default 0
Profane1PrefixMonsters deal (21–25)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
mid_tier_map 500
expedition_logbook 0
primordial_map 0
default 0
Profane73PrefixMonsters deal (21–25)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
top_tier_map 0
expedition_logbook 500
default 0
Profane1PrefixMonsters deal (31–35)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
top_tier_map 500
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1PrefixMonsters deal (31–35)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
damage physical chaos
top_tier_map 0
maven_map 500
primordial_map 500
default 0
Profane78PrefixMonsters deal (31–35)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
top_tier_map 0
expedition_logbook 500
default 0
Fleet1Prefix(15–20)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
low_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Fleet1Prefix(10–15)% increased Monster Movement Speed
(15–20)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
top_tier_map 0
expedition_logbook 1000
default 0
Fleet68Prefix(15–20)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
top_tier_map 0
expedition_logbook 1000
default 0
Fleet1Prefix(20–25)% increased Monster Movement Speed
(25–35)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
mid_tier_map 1000
expedition_logbook 0
primordial_map 0
default 0
Fleet73Prefix(20–25)% increased Monster Movement Speed
(25–35)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
top_tier_map 0
expedition_logbook 1000
default 0
Fleet1Prefix(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fleet1Prefix(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
attack caster speed
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
Fleet78Prefix(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
top_tier_map 0
expedition_logbook 1000
default 0
Punishing1PrefixMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
low_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
Punishing68PrefixMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
top_tier_map 0
expedition_logbook 300
default 0
Punishing1PrefixMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
mid_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
Punishing73PrefixMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
top_tier_map 0
expedition_logbook 300
default 0
Punishing1PrefixMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
top_tier_map 600
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Punishing1PrefixMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
damage physical
top_tier_map 0
maven_map 600
primordial_map 600
default 0
Punishing78PrefixMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage physical
top_tier_map 0
expedition_logbook 300
default 0
Mirrored1PrefixMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
low_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
top_tier_map 0
expedition_logbook 300
default 0
Mirrored1PrefixMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
mid_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
top_tier_map 0
expedition_logbook 300
default 0
Mirrored1PrefixMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
top_tier_map 600
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Mirrored1PrefixMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
damage elemental
top_tier_map 0
maven_map 600
primordial_map 600
default 0
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
top_tier_map 0
expedition_logbook 300
default 0
of Smothering1SuffixPlayers have 10% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
low_tier_map 750
expedition_logbook 0
primordial_map 0
default 0
of Smothering68SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
mid_tier_map 750
expedition_logbook 0
primordial_map 0
default 0
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 750
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Smothering1SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
resource life defences
top_tier_map 0
maven_map 750
primordial_map 750
default 0
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Flames1SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
damage elemental fire
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Flames1SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [0]
damage elemental fire
top_tier_map 0
expedition_logbook 250
default 0
of Flames68SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
damage elemental fire
top_tier_map 0
expedition_logbook 250
default 0
of Flames1SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage elemental fire
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Flames73SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage elemental fire
top_tier_map 0
expedition_logbook 250
default 0
of Flames1SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage elemental fire
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Flames1SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage elemental fire
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of Flames78SuffixArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage elemental fire
top_tier_map 0
expedition_logbook 250
default 0
of Ice1SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Ice1SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Ice68SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Ice1SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Ice73SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Ice1SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Ice1SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of Ice78SuffixArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 10%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
top_tier_map 0
expedition_logbook 250
default 0
of Desecration1SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [0]
damage chaos
top_tier_map 0
expedition_logbook 250
default 0
of Desecration1SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
damage chaos
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Desecration68SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
damage chaos
top_tier_map 0
expedition_logbook 250
default 0
of Desecration1SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage chaos
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Desecration73SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage chaos
top_tier_map 0
expedition_logbook 250
default 0
of Desecration1SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage chaos
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Desecration1SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage chaos
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of Desecration78SuffixArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage chaos
top_tier_map 0
expedition_logbook 250
default 0
of Elemental Weakness1SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Elemental Weakness1SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
mid_tier_map 850
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness68SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Elemental Weakness1SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness1SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Vulnerability1SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Vulnerability1SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
mid_tier_map 850
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability68SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Vulnerability1SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability1SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Enfeeblement1SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Enfeeblement1SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
mid_tier_map 850
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement68SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Enfeeblement1SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement1SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Temporal Chains1SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Temporal Chains1SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
mid_tier_map 850
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains68SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Temporal Chains1SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains1SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 1000
default 0
of Stasis1SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life mana defences
mid_tier_map 300
top_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
of Stasis1SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life mana defences
mid_tier_map 0
top_tier_map 0
expedition_logbook 600
default 0
of Exposure1Suffix(-8–-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
elemental resistance
mid_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Suffix(-8–-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
elemental resistance
top_tier_map 0
expedition_logbook 1000
default 0
of Exposure1Suffix(-12–-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
elemental resistance
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Suffix(-12–-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
elemental resistance
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Exposure73Suffix(-12–-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
elemental resistance
top_tier_map 0
expedition_logbook 1000
default 0
Overlord's1PrefixUnique Boss deals 15% increased Damage
Unique Boss has 20% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
attack caster speed
low_tier_map 1000
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1PrefixUnique Boss deals 20% increased Damage
Unique Boss has 25% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
attack caster speed
mid_tier_map 1000
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1PrefixUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
attack caster speed
top_tier_map 1000
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1PrefixUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
attack caster speed
top_tier_map 0
no_boss 0
maven_map 1000
primordial_map 1000
default 0
Titan's1PrefixUnique Boss has 25% increased Life
Unique Boss has 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
low_tier_map 1000
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1PrefixUnique Boss has 30% increased Life
Unique Boss has 55% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
mid_tier_map 1000
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1PrefixUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
top_tier_map 1000
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1PrefixUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
resource life
top_tier_map 0
no_boss 0
maven_map 1000
primordial_map 1000
default 0
of Congealment1SuffixCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
top_tier_map 600
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Congealment1SuffixCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 600
primordial_map 600
default 0
of Insulation1SuffixMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Insulation1SuffixMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Insulation1SuffixMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Insulation1SuffixMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
elemental fire cold lightning ailment
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Toughness1SuffixMonsters take (25–30)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Toughness1SuffixMonsters take (20–24)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Toughness68SuffixMonsters take (25–30)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Toughness1SuffixMonsters take (31–35)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Toughness73SuffixMonsters take (31–35)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Toughness1SuffixMonsters take (36–40)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Toughness1SuffixMonsters take (36–40)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
damage critical
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Toughness78SuffixMonsters take (36–40)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
top_tier_map 0
expedition_logbook 800
default 0
of Drought1SuffixPlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Drought1SuffixPlayers gain 20% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Drought68SuffixPlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Drought1SuffixPlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Drought73SuffixPlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Drought1SuffixPlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Drought1SuffixPlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Drought78SuffixPlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
Hexwarded1Prefix25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Prefix10% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 800
default 0
Hexwarded68Prefix25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 800
default 0
Hexwarded1Prefix40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Hexwarded73Prefix40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 800
default 0
Hexwarded1Prefix60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Prefix60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
caster curse
top_tier_map 0
maven_map 800
primordial_map 800
default 0
Hexwarded78Prefix60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
caster curse
top_tier_map 0
expedition_logbook 800
default 0
Empowered1PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Empowered1PrefixMonsters have a 10% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
top_tier_map 0
expedition_logbook 800
default 0
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
top_tier_map 0
expedition_logbook 800
default 0
Empowered1PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Empowered1PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
elemental fire cold lightning ailment
top_tier_map 0
maven_map 800
primordial_map 800
default 0
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
top_tier_map 0
expedition_logbook 800
default 0
Abhorrent1PrefixArea is inhabited by Abominations
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 150
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 650
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
speed
secret_area 0
unique_map 0
maven_map 650
primordial_map 650
default 0
Unstoppable1PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
secret_area 0
unique_map 0
expedition_logbook 650
default 0
Conflagrating1PrefixAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire ailment
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 650
Conflagrating1PrefixAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
elemental fire ailment
secret_area 0
unique_map 0
maven_map 650
primordial_map 650
default 0
Resistant1Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Resistant1Prefix+10% Monster Chaos Resistance
+10% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
top_tier_map 0
expedition_logbook 800
default 0
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
top_tier_map 0
expedition_logbook 800
default 0
Resistant1Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
top_tier_map 0
expedition_logbook 800
default 0
Resistant1Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Resistant1Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
elemental chaos resistance
top_tier_map 0
maven_map 800
primordial_map 800
default 0
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
top_tier_map 0
expedition_logbook 800
default 0
Impervious1PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Impervious1PrefixMonsters have a 10% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious68PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious1PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious1PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Impervious1PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
bleed poison physical chaos attack ailment
top_tier_map 0
maven_map 800
primordial_map 800
default 0
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
of Rust1SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Rust1SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Rust1SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
defences
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
defences
top_tier_map 0
expedition_logbook 800
default 0
of Miring1SuffixMonsters have 20% increased Accuracy Rating
Players have -10% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
top_tier_map 0
expedition_logbook 800
default 0
of Miring1SuffixMonsters have 30% increased Accuracy Rating
Players have -10% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Miring68SuffixMonsters have 30% increased Accuracy Rating
Players have -10% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
top_tier_map 0
expedition_logbook 800
default 0
of Miring1SuffixMonsters have 40% increased Accuracy Rating
Players have -15% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Miring73SuffixMonsters have 40% increased Accuracy Rating
Players have -15% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
top_tier_map 0
expedition_logbook 800
default 0
of Miring1SuffixMonsters have 50% increased Accuracy Rating
Players have -20% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Miring1SuffixMonsters have 50% increased Accuracy Rating
Players have -20% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
attack
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Miring78SuffixMonsters have 50% increased Accuracy Rating
Players have -20% to amount of Suppressed Spell Damage Prevented
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
top_tier_map 0
expedition_logbook 800
default 0
of Impotence1SuffixPlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Impotence1SuffixPlayers have 10% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Impotence68SuffixPlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Impotence1SuffixPlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 800
expedition_logbook 0
primordial_map 0
default 0
of Impotence73SuffixPlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Impotence1SuffixPlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Impotence1SuffixPlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 800
primordial_map 800
default 0
of Impotence78SuffixPlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 800
default 0
of Frenzy1SuffixMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 800
of Frenzy1SuffixMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 800
primordial_map 800
default 0
of Frenzy1SuffixMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 800
default 0
of Endurance1SuffixMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 800
of Endurance1SuffixMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 800
primordial_map 800
default 0
of Endurance1SuffixMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 800
default 0
of Power1SuffixMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 800
of Power1SuffixMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 800
primordial_map 800
default 0
of Power1SuffixMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 800
default 0
Impaling1PrefixMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
low_tier_map 800
default 0
Impaling1PrefixMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
Impaling1PrefixMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
top_tier_map 800
default 0
Impaling1PrefixMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
Impaling1PrefixMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 800
default 0
Impaling68PrefixMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 800
default 0
Impaling73PrefixMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 800
default 0
Impaling78PrefixMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 800
default 0
Oppressive1PrefixMonsters have +30% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 800
default 0
Oppressive1PrefixMonsters have +45% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
Oppressive1PrefixMonsters have +60% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 800
default 0
Oppressive1PrefixMonsters have +60% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
Oppressive1PrefixMonsters have +20% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
Oppressive68PrefixMonsters have +30% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
Oppressive73PrefixMonsters have +45% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
Oppressive78PrefixMonsters have +60% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
Buffered1PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 800
default 0
Buffered1PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
Buffered1PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 800
default 0
Buffered1PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
Buffered1PrefixMonsters gain (10–19)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered68PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered73PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered78PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Enthralled1PrefixUnique Bosses are Possessed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
cannot_possess_boss 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
of Blinding1SuffixMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 650
of Blinding1SuffixMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 650
primordial_map 650
default 0
of Blinding1SuffixMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 650
default 0
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 600
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 600
primordial_map 600
default 0
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 600
default 0
of Impedance1SuffixMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 600
of Impedance1SuffixMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 600
primordial_map 600
default 0
of Impedance1SuffixMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 600
default 0
of Enervation1SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 800
of Enervation1SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
of Enervation1SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 800
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
primordial_map 0
low_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
primordial_map 0
mid_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
primordial_map 0
top_tier_map 250
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
maven_map 250
primordial_map 0
default 0
of Consecration1SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [0]
expedition_logbook 250
default 0
of Consecration68SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
expedition_logbook 250
default 0
of Consecration73SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
expedition_logbook 250
default 0
of Consecration78SuffixArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
expedition_logbook 250
default 0
of Fatigue1SuffixPlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 650
default 0
of Fatigue1SuffixPlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 650
default 0
of Fatigue1SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 650
default 0
of Fatigue1SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 650
primordial_map 650
default 0
of Fatigue1SuffixPlayers have 15% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Transience1SuffixBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
low_tier_map 650
default 0
of Transience1SuffixBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
mid_tier_map 650
default 0
of Transience1SuffixBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
top_tier_map 650
default 0
of Transience1SuffixBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 650
primordial_map 650
default 0
of Transience1SuffixBuffs on Players expire 20% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 650
default 0
of Transience68SuffixBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 650
default 0
of Transience73SuffixBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 650
default 0
of Transience78SuffixBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 650
default 0
of Doubt1SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 800
default 0
of Doubt1SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
of Doubt1SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 800
default 0
of Doubt1SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
of Doubt1SuffixPlayers have 15% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Doubt68SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Doubt73SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Doubt78SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Imprecision1SuffixPlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 800
default 0
of Imprecision1SuffixPlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
of Imprecision1SuffixPlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 800
default 0
of Imprecision1SuffixPlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
of Imprecision1SuffixPlayers have 10% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Imprecision68SuffixPlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Imprecision73SuffixPlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
of Imprecision78SuffixPlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 800
default 0
1UniqueArea is inhabited by 5 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1000
1UniqueArea is inhabited by 2 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1000
of Challenge1SuffixMaven releases all Bosses at once
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
maven_void_map 0
maven_void_map_feared 0
top_tier_map 0
maven_map 100
default 0
of Challenge1SuffixMaven releases all Bosses at once
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
maven_void_map 100
maven_void_map_feared 0
top_tier_map 0
maven_map 0
default 0
of Challenge1SuffixMaven releases all Bosses at once
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
maven_void_map 0
maven_void_map_feared 100
top_tier_map 0
maven_map 0
default 0
Delve Area mods /151
NameLevelPre/SufDescriptionWeight
1DelveArea(40–50)% increased number of Rare Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
map extra content weighting [0]
map rare monsters have nemesis mod [1]
default 1000
1DelveArea(20–30)% more Magic Monsters
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [0]
map magic pack mod rules [1]
default 1000
1DelveAreaMonsters' skills Chain 1 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
52DelveAreaMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
173DelveAreaMonsters' skills Chain 3 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
1DelveAreaMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
caster curse
default 250
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
poison chaos ailment
default 1000
52DelveAreaSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
default 100
1DelveAreaMonsters cannot be Stunned
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
resource life
default 1000
1DelveAreaMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1000
1DelveAreaMonsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
20DelveAreaMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
92DelveAreaMonsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
173DelveAreaMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveAreaMonsters have (100–150)% increased Critical Strike Chance
+(20–25)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
default 1000
20DelveAreaMonsters have (151–200)% increased Critical Strike Chance
+(26–30)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
default 1000
52DelveAreaMonsters have (201–250)% increased Critical Strike Chance
+(31–35)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
default 1000
92DelveAreaMonsters have (251–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
default 1000
173DelveAreaMonsters have (301–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage critical
default 1000
1DelveArea+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
default 1000
52DelveArea+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
default 1000
173DelveArea+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
physical
default 1000
1DelveArea(20–30)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
default 1000
20DelveArea(31–40)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
default 1000
52DelveArea(41–50)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
default 1000
92DelveArea(51–60)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
default 1000
173DelveArea(61–70)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
resource life
default 1000
1DelveAreaMonsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
173DelveAreaMonsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveArea(10–14)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
default 1000
20DelveArea(15–18)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
default 1000
52DelveArea(19–22)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
default 1000
92DelveArea(23–26)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
default 1000
173DelveArea(27–30)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage
default 1000
1DelveAreaMonsters deal (10–19)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
default 1000
20DelveAreaMonsters deal (20–49)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
default 1000
52DelveAreaMonsters deal (50–69)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
default 1000
92DelveAreaMonsters deal (70–89)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
default 1000
173DelveAreaMonsters deal (90–110)% extra Physical Damage as Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental fire
default 1000
1DelveAreaMonsters deal (10–19)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
default 1000
20DelveAreaMonsters deal (20–49)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
default 1000
52DelveAreaMonsters deal (50–69)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
default 1000
92DelveAreaMonsters deal (70–89)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
default 1000
173DelveAreaMonsters deal (90–110)% extra Physical Damage as Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental cold
default 1000
1DelveAreaMonsters deal (10–19)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
default 1000
20DelveAreaMonsters deal (20–49)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
default 1000
52DelveAreaMonsters deal (50–69)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
default 1000
92DelveAreaMonsters deal (70–89)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
default 1000
173DelveAreaMonsters deal (90–110)% extra Physical Damage as Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical elemental lightning
default 1000
92DelveAreaMonsters deal (21–25)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
default 500
173DelveAreaMonsters deal (31–35)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
default 500
1DelveArea(10–15)% increased Monster Movement Speed
(10–15)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
default 1000
20DelveArea(16–20)% increased Monster Movement Speed
(16–20)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
default 1000
52DelveArea(21–25)% increased Monster Movement Speed
(21–25)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
default 1000
92DelveArea(26–30)% increased Monster Movement Speed
(26–30)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
default 1000
173DelveArea(31–35)% increased Monster Movement Speed
(31–35)% increased Monster Attack Speed
% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
attack caster speed
default 1000
52DelveAreaArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage elemental fire
default 250
173DelveAreaArea has patches of Burning Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage elemental fire
default 250
1DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
default 250
52DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
default 250
173DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
default 250
1DelveAreaArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
default 250
52DelveAreaArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
default 250
173DelveAreaArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
default 250
1DelveAreaArea has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
damage chaos
default 250
52DelveAreaArea has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
damage chaos
default 250
173DelveAreaArea has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
damage chaos
default 250
1DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [0]
default 250
52DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [0]
default 250
173DelveAreaArea has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [0]
default 250
1DelveAreaMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
default 1000
52DelveAreaMonsters have 40% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
default 1000
173DelveAreaMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire cold lightning ailment
default 1000
1DelveAreaMonsters take (15–20)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
default 1000
20DelveAreaMonsters take (21–25)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
default 1000
52DelveAreaMonsters take (26–30)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
default 1000
92DelveAreaMonsters take (31–35)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
default 1000
173DelveAreaMonsters take (36–40)% reduced Extra Damage from Critical Strikes
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage critical
default 1000
1DelveArea25% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
caster curse
default 1000
52DelveArea40% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
caster curse
default 1000
173DelveArea60% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
caster curse
default 1000
1DelveAreaMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
speed
default 1000
92DelveAreaAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
elemental fire ailment
default 1000
1DelveArea+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
default 1000
52DelveArea+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
default 1000
173DelveArea+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental chaos resistance
default 1000
1DelveAreaMonsters have a 30% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
default 1000
52DelveAreaMonsters have a 40% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
default 1000
173DelveAreaMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
bleed poison physical chaos attack ailment
default 1000
20DelveAreaMonsters have (20–25)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
default 1000
52DelveAreaMonsters have (26–30)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
default 1000
92DelveAreaMonsters have (31–40)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
default 1000
173DelveAreaMonsters have (41–50)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
attack
default 1000
20DelveAreaMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
52DelveAreaMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
92DelveAreaMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
173DelveAreaMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1000
20DelveAreaMonsters have +20% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters have +30% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
92DelveAreaMonsters have +45% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
173DelveAreaMonsters have +60% chance to Suppress Spell Damage
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1000
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1000
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1000
1DelveAreaMonsters have (30–60)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveAreaMonsters have (30–60)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveAreaMonsters have (30–60)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveAreaMonsters have Onslaught
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1000
1DelveAreaMonsters have a (10–15)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
default 1000
52DelveAreaMonsters have a (16–25)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
default 1000
173DelveAreaMonsters have a (26–35)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
default 1000
52DelveAreaMonsters drop items (1–3) Level higher
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 500
1DelveAreaMonster Damage Penetrates 6% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage elemental
default 1000
52DelveAreaMonster Damage Penetrates 9% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage elemental
default 1000
173DelveAreaMonster Damage Penetrates 12% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
damage elemental
default 1000
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
500DelveAreaEncounters have (5–15)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 100
1000DelveAreaEncounters have (16–25)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 100
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Item
Unique Boss gains % of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 100
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Ring
Unique Boss has 100% more maximum Life
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 100
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops additional Fossils
Unique Boss's Hits are always Critical Strikes
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 100
default 0
1DelveAreaAzurite Veins contain (20–40)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
52DelveAreaAzurite Veins contain (41–60)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
173DelveAreaAzurite Veins contain (61–80)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
1DelveAreaCrawler consumes (20–30)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
200DelveAreaCrawler consumes (30–40)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 100
500DelveAreaCrawler consumes (40–50)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
1DelveAreaEncounters have (10–15)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 250
52DelveAreaEncounters have (16–20)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 250
173DelveAreaEncounters have (21–25)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 250
200DelveAreaSide passages contain (50–100)% more Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
200DelveAreaSide passages contain (50–100)% more Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
200DelveAreaSide passages contain (50–100)% more Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
200DelveAreaSide passages contain (50–100)% more Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 250
500DelveAreaFractured Walls only conceal Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
500DelveAreaFractured Walls only conceal Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
500DelveAreaFractured Walls only conceal Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
500DelveAreaFractured Walls only conceal Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
1000DelveAreaMonsters have 1% chance to drop a Fossil
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 25
1DelveAreaMonsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
1DelveAreaArea contains (3–5) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaArea contains (6–8) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
173DelveAreaArea contains (9–10) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
500DelveAreaCity Chambers may contain unusual Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 250
default 0
Heist Area mods /272
NameLevelPre/SufDescriptionWeight
Antagonist's1Prefix(20–30)% increased number of Rare Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [0]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
map rare monsters have nemesis mod [1]
default 1000
Chaining1PrefixMonsters' skills Chain 1 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1000
Chaining68PrefixMonsters' skills Chain 2 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1000
Splitting1PrefixMonsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
heist contract alert level +% final [0]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
speed
default 650
Conflagrating46PrefixAll Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental fire ailment
default 650
Hexproof46PrefixMonsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
caster curse
default 800
Unwavering1Prefix(5–9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Unwavering46Prefix(10–14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Unwavering68Prefix(15–19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Unwavering73Prefix(20–24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Unwavering78Prefix(25–30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Armoured1Prefix+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
physical
default 800
Armoured46Prefix+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
physical
default 800
Armoured68Prefix+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
physical
default 800
Armoured73Prefix+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
physical
default 800
Armoured78Prefix+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
physical
default 800
Fecund1Prefix(10–14)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Fecund46Prefix(15–19)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Fecund68Prefix(20–29)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Fecund73Prefix(30–39)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Fecund78Prefix(40–49)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
resource life
default 1000
Savage1Prefix(8–10)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
damage
default 1000
Savage46Prefix(11–13)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
damage
default 1000
Savage68Prefix(14–17)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
damage
default 1000
Savage73Prefix(18–21)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
damage
default 1000
Savage78Prefix(22–25)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
damage
default 1000
Burning1PrefixMonsters deal (10–29)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental fire
default 1000
Burning46PrefixMonsters deal (30–49)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental fire
default 1000
Burning68PrefixMonsters deal (50–69)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental fire
default 1000
Burning73PrefixMonsters deal (70–89)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental fire
default 1000
Burning78PrefixMonsters deal (90–110)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental fire
default 1000
Freezing1PrefixMonsters deal (10–29)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental cold
default 1000
Freezing46PrefixMonsters deal (30–49)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental cold
default 1000
Freezing68PrefixMonsters deal (50–69)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental cold
default 1000
Freezing73PrefixMonsters deal (70–89)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental cold
default 1000
Freezing78PrefixMonsters deal (90–110)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental cold
default 1000
Shocking1PrefixMonsters deal (10–29)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental lightning
default 1000
Shocking46PrefixMonsters deal (30–49)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental lightning
default 1000
Shocking68PrefixMonsters deal (50–69)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental lightning
default 1000
Shocking73PrefixMonsters deal (70–89)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental lightning
default 1000
Shocking78PrefixMonsters deal (90–110)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage physical elemental lightning
default 1000
Profane73PrefixMonsters deal (21–25)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 500
Profane78PrefixMonsters deal (31–35)% extra Physical Damage as Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 500
Fleet1Prefix(5–10)% increased Monster Movement Speed
(10–15)% increased Monster Attack Speed
(10–15)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11]
attack caster speed
default 1000
Fleet46Prefix(10–15)% increased Monster Movement Speed
(15–20)% increased Monster Attack Speed
(15–20)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11]
attack caster speed
default 1000
Fleet68Prefix(15–20)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
(20–25)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11]
attack caster speed
default 1000
Fleet73Prefix(20–25)% increased Monster Movement Speed
(25–35)% increased Monster Attack Speed
(25–35)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11]
attack caster speed
default 1000
Fleet78Prefix(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Attack Speed
(35–45)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11]
attack caster speed
default 1000
Punishing68PrefixMonsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
physical
default 600
Punishing73PrefixMonsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
physical
default 600
Punishing78PrefixMonsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
physical
default 600
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental
default 600
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental
default 600
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental
default 600
Hexwarded46Prefix15% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 800
Hexwarded68Prefix25% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 800
Hexwarded73Prefix40% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 800
Hexwarded78Prefix60% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 800
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
ailment
default 800
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
ailment
default 800
Resistant1Prefix+10% Monster Chaos Resistance
+15% Monster Elemental Resistances
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
elemental chaos resistance
default 800
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
elemental chaos resistance
default 800
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
elemental chaos resistance
default 800
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
elemental chaos resistance
default 800
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
bleed poison physical chaos attack ailment
default 800
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
bleed poison physical chaos attack ailment
default 800
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
bleed poison physical chaos attack ailment
default 800
Impaling46PrefixMonsters have 15% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 800
Impaling68PrefixMonsters have 25% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 800
Impaling73PrefixMonsters have 40% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 800
Impaling78PrefixMonsters have 60% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 800
Oppressive46PrefixMonsters have +20% chance to Suppress Spell Damage
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Oppressive68PrefixMonsters have +30% chance to Suppress Spell Damage
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Oppressive73PrefixMonsters have +45% chance to Suppress Spell Damage
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Oppressive78PrefixMonsters have +60% chance to Suppress Spell Damage
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Buffered1PrefixMonsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered46PrefixMonsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered68PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered73PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered78PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Elite1PrefixPatrol Packs have (10–12)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite46PrefixPatrol Packs have (13–16)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite68PrefixPatrol Packs have (17–20)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite73PrefixPatrol Packs have (21–25)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite78PrefixPatrol Packs have (26–30)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Secure1PrefixPatrolling Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Secure46PrefixPatrolling Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Secure68PrefixPatrolling Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Secure73PrefixPatrolling Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Secure78PrefixPatrolling Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Dutiful1PrefixPatrol Packs take (13–15)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful46PrefixPatrol Packs take (16–18)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful68PrefixPatrol Packs take (19–22)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful73PrefixPatrol Packs take (23–26)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful78PrefixPatrol Packs take (27–30)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting1PrefixReward Room Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Tempting46PrefixReward Room Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Tempting68PrefixReward Room Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Tempting73PrefixReward Room Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Tempting78PrefixReward Room Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Inimicable1PrefixReward Room Monsters take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable46PrefixReward Room Monsters take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable68PrefixReward Room Monsters take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable73PrefixReward Room Monsters take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable78PrefixReward Room Monsters take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent1PrefixGuards deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Indifferent46PrefixGuards deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Indifferent68PrefixGuards deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Indifferent73PrefixGuards deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Indifferent78PrefixGuards deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
damage
default 1000
Stoic1PrefixGuards take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic46PrefixGuards take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic68PrefixGuards take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic73PrefixGuards take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic78PrefixGuards take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Impeding1Prefix(13–15)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding46Prefix(16–18)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding68Prefix(19–22)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding73Prefix(23–26)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding78Prefix(27–30)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (13–15)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (16–18)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (19–22)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (23–26)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (27–30)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Supplemented1PrefixReinforcements have (10–15)% increased Attack Speed
Reinforcements have (10–15)% increased Cast Speed
Reinforcements have (5–10)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9]
attack caster speed
default 800
Supplemented1PrefixReinforcements have (15–20)% increased Attack Speed
Reinforcements have (15–20)% increased Cast Speed
Reinforcements have (10–15)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9]
attack caster speed
default 800
Supplemented1PrefixReinforcements have (20–25)% increased Attack Speed
Reinforcements have (20–25)% increased Cast Speed
Reinforcements have (15–20)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9]
attack caster speed
default 800
Supplemented1PrefixReinforcements have (25–35)% increased Attack Speed
Reinforcements have (25–35)% increased Cast Speed
Reinforcements have (20–25)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9]
attack caster speed
default 800
Supplemented1PrefixReinforcements have (35–45)% increased Attack Speed
Reinforcements have (35–45)% increased Cast Speed
Reinforcements have (25–30)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9]
attack caster speed
default 800
Instantaneous68PrefixLockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [0]
default 600
of Bloodlines1Suffix(20–30)% more Magic Monsters
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
map magic pack mod rules [1]
default 1000
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
poison chaos ailment
default 1000
of Balance68SuffixPlayers cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental
default 1000
of Frenzy1SuffixMonsters have (30–60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Endurance1SuffixMonsters have (30–60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Power1SuffixMonsters have (30–60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Power68SuffixMonsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants1SuffixMonsters have 20% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants46SuffixMonsters have 30% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants68SuffixMonsters have 45% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants73SuffixMonsters have 70% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants78SuffixMonsters have 100% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Deadliness1SuffixMonsters have (100–125)% increased Critical Strike Chance
+(20–24)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage critical
default 800
of Deadliness46SuffixMonsters have (126–150)% increased Critical Strike Chance
+(25–29)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage critical
default 800
of Deadliness68SuffixMonsters have (160–200)% increased Critical Strike Chance
+(30–35)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage critical
default 800
of Deadliness73SuffixMonsters have (260–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage critical
default 800
of Deadliness78SuffixMonsters have (360–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
damage critical
default 800
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Flames46SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental fire
default 250
of Flames68SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental fire
default 250
of Flames73SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental fire
default 250
of Flames78SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental fire
default 250
of Ice46SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental cold ailment
default 250
of Ice68SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental cold ailment
default 250
of Ice73SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental cold ailment
default 250
of Ice78SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental cold ailment
default 250
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Desecration46SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage chaos
default 250
of Desecration68SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage chaos
default 250
of Desecration73SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage chaos
default 250
of Desecration78SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage chaos
default 250
of Consecration46SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration68SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration73SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Consecration78SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 250
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 850
of Elemental Weakness78SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 1000
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 850
of Vulnerability78SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 1000
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 850
of Enfeeblement78SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 1000
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 850
of Temporal Chains78SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
caster curse
default 1000
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life mana defences
default 300
of Exposure73Suffix(-8–-5)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
resistance
default 600
of Exposure78Suffix(-12–-9)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
resistance
default 1000
of Congealment78SuffixCannot Leech from Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 300
of Insulation46SuffixMonsters have 30% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental fire cold lightning ailment
default 800
of Insulation73SuffixMonsters have 50% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental fire cold lightning ailment
default 800
of Insulation78SuffixMonsters have 70% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental fire cold lightning ailment
default 800
of Toughness1SuffixMonsters take (15–19)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage critical
default 800
of Toughness46SuffixMonsters take (20–24)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage critical
default 800
of Toughness68SuffixMonsters take (25–30)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage critical
default 800
of Toughness73SuffixMonsters take (31–35)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage critical
default 800
of Toughness78SuffixMonsters take (36–40)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage critical
default 800
of Drought1SuffixPlayers gain 15% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought46SuffixPlayers gain 20% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought68SuffixPlayers gain 30% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought73SuffixPlayers gain 40% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought78SuffixPlayers gain 50% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Rust46SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
defences
default 800
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
defences
default 800
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
defences
default 800
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
defences
default 800
of Miring46SuffixMonsters have 20% increased Accuracy Rating
Players have -5% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
attack
default 800
of Miring68SuffixMonsters have 30% increased Accuracy Rating
Players have -10% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
attack
default 800
of Miring73SuffixMonsters have 40% increased Accuracy Rating
Players have -15% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
attack
default 800
of Miring78SuffixMonsters have 50% increased Accuracy Rating
Players have -20% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
attack
default 800
of Impotence1SuffixPlayers have 10% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence68SuffixPlayers have 15% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence73SuffixPlayers have 20% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence78SuffixPlayers have 25% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Blinding46SuffixMonsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 650
of Carnage46SuffixMonsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 600
of Impedance46SuffixMonsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 600
of Enervation46SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 800
of Fatigue46SuffixPlayers have 15% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Transience46SuffixBuffs on Players expire 20% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 650
of Transience68SuffixBuffs on Players expire 30% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 650
of Transience73SuffixBuffs on Players expire 50% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 650
of Transience78SuffixBuffs on Players expire 70% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 650
of Doubt46SuffixPlayers have 15% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Doubt68SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Doubt73SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Doubt78SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Imprecision46SuffixPlayers have 10% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Imprecision68SuffixPlayers have 15% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Imprecision73SuffixPlayers have 20% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Imprecision78SuffixPlayers have 25% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Expense1Suffix(13–15)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense46Suffix(16–18)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense68Suffix(19–22)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense73Suffix(23–26)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense78Suffix(27–30)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Selfishness68SuffixThe Ring takes no Cut
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
default 500
of Proximity68SuffixNo Travel Cost
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
default 500
of Paranoia68SuffixAlert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 500
of Unravelling73Suffix-3% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
resistance
default 600
of Unravelling78Suffix-4% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
resistance
default 1000
of Over-Heating68Suffix-3% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental fire resistance
default 600
of Over-Heating73Suffix-4% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental fire resistance
default 600
of Over-Heating78Suffix-5% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental fire resistance
default 600
of Spine-Chilling68Suffix-3% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental cold resistance
default 600
of Spine-Chilling73Suffix-4% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental cold resistance
default 600
of Spine-Chilling78Suffix-5% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental cold resistance
default 600
of Hair-Raising68Suffix-3% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental lightning resistance
default 600
of Hair-Raising73Suffix-4% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental lightning resistance
default 600
of Hair-Raising78Suffix-5% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
elemental lightning resistance
default 600
of Distress46SuffixPlayers have 5% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Distress68SuffixPlayers have 6% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Distress73SuffixPlayers have 7% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Distress78SuffixPlayers have 8% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Apprehension46SuffixPlayers have 5% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Apprehension68SuffixPlayers have 6% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Apprehension73SuffixPlayers have 7% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Apprehension78SuffixPlayers have 8% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 800
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
of Anxiety46SuffixPlayers have 6% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource life
default 750
of Anxiety73SuffixPlayers have 12% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource life
default 750
of Anxiety78SuffixPlayers have 16% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource life
default 750
of Clouded Judgement46SuffixPlayers have 6% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource mana
default 750
of Clouded Judgement73SuffixPlayers have 12% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource mana
default 750
of Clouded Judgement78SuffixPlayers have 16% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
resource mana
default 750
of Dehydration1SuffixPlayers gain 4% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration46SuffixPlayers gain 6% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration68SuffixPlayers gain 8% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration73SuffixPlayers gain 10% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration78SuffixPlayers gain 12% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Heist Equipment mods /28
NameLevelPre/SufDescriptionWeight
1Unique(11–15)% increased Rarity of Items dropped in Heists
1Unique(16–20)% increased Rarity of Items dropped in Heists
1Unique(21–25)% increased Rarity of Items dropped in Heists
1Unique(26–30)% increased Rarity of Items dropped in Heists
Footpad's1Prefix(3–4)% increased Job Experience gain
map item drop rarity +% [0]
default 1000
Crook's45Prefix(5–6)% increased Job Experience gain
map item drop rarity +% [0]
default 800
Criminal's75Prefix(7–8)% increased Job Experience gain
map item drop rarity +% [0]
default 600
Mastermind's81Prefix(9–10)% increased Job Experience gain
map item drop rarity +% [0]
default 400
Capable1Prefix+1 to Character Level
map item drop rarity +% [0]
heist_equipment_utility 1000
heist_equipment_tool 1000
default 0
Experienced45Prefix+2 to Character Level
map item drop rarity +% [0]
heist_equipment_utility 800
heist_equipment_tool 800
default 0
Accomplished75Prefix+3 to Character Level
map item drop rarity +% [0]
heist_equipment_utility 600
heist_equipment_tool 600
default 0
Veteran83Prefix+4 to Character Level
map item drop rarity +% [0]
heist_equipment_utility 400
heist_equipment_tool 400
default 0
Shrewd1Prefix(23–26)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1000
default 0
Tasteful45Prefix(27–30)% increased Rarity of Items dropped in Heistsheist_equipment_reward 800
default 0
Cultured75Prefix(31–35)% increased Rarity of Items dropped in Heistsheist_equipment_reward 600
default 0
Sophisticated82Prefix(36–40)% increased Rarity of Items dropped in Heistsheist_equipment_reward 400
default 0
of Personality1Suffix(6–7)% reduced Hiring Fee
map item drop rarity +% [0]
default 1000
of Presence45Suffix(8–9)% reduced Hiring Fee
map item drop rarity +% [0]
default 800
of Charm75Suffix(10–12)% reduced Hiring Fee
map item drop rarity +% [0]
default 600
of Charisma81Suffix(13–15)% reduced Hiring Fee
map item drop rarity +% [0]
default 400
of Bartering1SuffixThe Ring's Cut reduced by (6–7)%
map item drop rarity +% [0]
default 1000
of Negotiating45SuffixThe Ring's Cut reduced by (8–9)%
map item drop rarity +% [0]
default 800
of Selfishness75SuffixThe Ring's Cut reduced by (10–12)%
map item drop rarity +% [0]
default 600
of Greed81SuffixThe Ring's Cut reduced by (13–15)%
map item drop rarity +% [0]
default 400
of Efficiency1Suffix(6–7)% reduced Travel Fee
map item drop rarity +% [0]
default 1000
of Shortcuts45Suffix(8–9)% reduced Travel Fee
map item drop rarity +% [0]
default 800
of Bypasses75Suffix(10–12)% reduced Travel Fee
map item drop rarity +% [0]
default 600
of Passage81Suffix(13–15)% reduced Travel Fee
map item drop rarity +% [0]
default 400
Trinket mods /3
NameLevelPre/SufDescriptionWeight
Lucky1Prefix(10–12)% increased Rarity of Items dropped in Heistsdefault 200
Lucky50Prefix(13–16)% increased Rarity of Items dropped in Heistsdefault 150
Lucky70Prefix(17–20)% increased Rarity of Items dropped in Heistsdefault 100
Veiled mods /2
NameLevelPre/SufDescriptionWeight
of Janus60Suffix(55–60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 2000
default 0
of the Order60Suffix(20–30)% increased Rarity of Items found during Effectflask 1000
default 0
Crafting Bench /4
ModRequireItemClassesUnlock
Area is inhabited by 3 additional Rogue Exiles
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
3x Chaos OrbMapLevel 4
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x Orb of ChanceHelmetBetrayal Unveil, Janus
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x Regal OrbHelmetBetrayal Unveil, Janus
(20–30)% increased Rarity of Items found during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
Misc mods /92
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(20–30)% increased Rarity of Items found during Effect
1ChestUniquechest hidden item rarity +% [50]
1ChestUniquechest hidden item rarity +% [100]
1ChestUniquechest hidden item rarity +% [150]
of Treasures4ChestSuffix(100–250)% more Rarity of Contained Itemsdrops_no_mods 0
default 800
1ChestUnique(1800–2400)% increased Rarity of Contained Items
1ChestUnique700% increased Rarity of Contained Items
1ChestUnique5000% increased Rarity of Contained Items
1ChestUnique2500% increased Rarity of Contained Items
1ChestUnique2000% increased Rarity of Contained Items
1ChestUnique1500% increased Rarity of Contained Items
1ChestUnique3000% increased Rarity of Contained Items
1ChestUnique1200% increased Rarity of Contained Items
1ChestUnique1700% increased Rarity of Contained Items
1ChestUnique2300% increased Rarity of Contained Items
1ChestUniquechest hidden item rarity +% [500]
1ChestUniquechest hidden item rarity +% [1500]
1ChestUniquechest hidden item rarity +% [0]
1ChestUniquechest hidden item rarity +% [30000]
1ChestUniquechest hidden item rarity +% [3000]
of Raiding1JewelSuffix(4–6)% increased Rarity of Items founddefault 150
1JewelUniqueWith at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
local jewel effect base radius [1200]
attack
1AtlasPrefixMap Bosses have 20% increased Life
Quality bonus of your Maps also applies to Rarity of Items found
3 uses remaining
resource life
default 500
1ExpeditionRelicSuffix300% increased Rarity of Items Dropped by Monstersexpedition_templar_remnant 0
expedition_vaal_remnant 0
expedition_karui_remnant 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_sirens_remnant 0
expedition_monkeytribe_remnant 0
expedition_lostmen_remnant 0
default 1750
1ExpeditionRelicSuffix300% increased Rarity of Items Found in Excavated Chestsexpedition_common_remnant_logbook 0
expedition_templar_remnant 0
expedition_vaal_remnant 0
expedition_karui_remnant 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_sirens_remnant 0
expedition_monkeytribe_remnant 0
expedition_lostmen_remnant 0
default 1173
1PrimordialAltarUnique(10–20)% increased Quantity of Items found in this Area
(15–35)% increased Rarity of Items found in this Area
primordial_altar_downside 0
tangle_altar 331600
default 0
1PrimordialAltarUnique(10–20)% increased Quantity of Items found in this Area
(15–35)% increased Rarity of Items found in this Area
primordial_altar_downside 0
cleansing_fire_altar 152225
default 0
1PrimordialAltarUnique(5–10)% increased Rarity of Items found in this Areaprimordial_altar_downside 0
tangle_altar 500
default 0
1PrimordialAltarUnique(5–10)% increased Rarity of Items found in this Areaprimordial_altar_downside 0
cleansing_fire_altar 500
default 0
of Plunder1SentinelSuffixEmpowered Monsters have (50–100)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Raiding55SentinelSuffixEmpowered Monsters have (110–150)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Greed80SentinelSuffixEmpowered Monsters have (160–250)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 500
of Plunder1SentinelSuffixEmpowered Monsters have (300–400)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Raiding55SentinelSuffixEmpowered Monsters have (420–500)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Greed80SentinelSuffixEmpowered Monsters have (520–650)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 500
default 0
1SentinelUnique(20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Magpie's1CrucibleMapPrefixmap item drop rarity +% [10]crucible_map_low 500
default 0
Magpie's1CrucibleMapPrefixmap item drop rarity +% [20]crucible_map_high 500
default 0
of Deadliness1CrucibleMapSuffixMonsters' Hits are always Critical Strikes
map item drop quantity +% [22]
map item drop rarity +% [12]
crucible_map_low 1000
default 0
of Deadliness1CrucibleMapSuffix+80% to Monster Critical Strike Multiplier
Monsters' Hits are always Critical Strikes
map item drop quantity +% [22]
map item drop rarity +% [12]
crucible_map_high 1000
default 0
of Fecundity1CrucibleMapSuffix60% more Monster Life
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_low 1000
default 0
of Fecundity1CrucibleMapSuffix120% more Monster Life
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_high 1000
default 0
of Battering1CrucibleMapSuffixMonsters Overwhelm 50% Physical Damage Reduction
map item drop quantity +% [14]
map item drop rarity +% [8]
crucible_map_low 500
default 0
of Battering1CrucibleMapSuffixMonsters Overwhelm 100% Physical Damage Reduction
map item drop quantity +% [14]
map item drop rarity +% [8]
crucible_map_high 500
default 0
of Miring1CrucibleMapSuffixMonsters' Hits can't be Evaded
map item drop quantity +% [17]
map item drop rarity +% [10]
crucible_map_low 1000
crucible_map_high 1000
default 0
of Buffers1CrucibleMapSuffixMonsters gain 80% of Maximum Life as Extra Maximum Energy Shield
map item drop quantity +% [19]
map item drop rarity +% [11]
crucible_map_low 1000
default 0
of Buffers1CrucibleMapSuffixMonsters gain 150% of Maximum Life as Extra Maximum Energy Shield
map item drop quantity +% [19]
map item drop rarity +% [11]
crucible_map_high 1000
default 0
of Barricades1CrucibleMapSuffixMonsters have +50% Chance to Block Attack Damage
Monsters have +50% Chance to Block Spell Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
crucible_map_low 500
default 0
of Barricades1CrucibleMapSuffixMonsters have +75% Chance to Block Attack Damage
Monsters have +75% Chance to Block Spell Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
crucible_map_high 500
default 0
of Hexwarding1CrucibleMapSuffixMonsters Reflect Hexes
Monsters are Unaffected by Curses
map item drop quantity +% [16]
map item drop rarity +% [9]
crucible_map_low 500
crucible_map_high 500
default 0
of Exposure1CrucibleMapSuffix-15% maximum Player Resistances
map item drop quantity +% [23]
map item drop rarity +% [13]
crucible_map_low 1000
default 0
of Exposure1CrucibleMapSuffix-25% maximum Player Resistances
map item drop quantity +% [23]
map item drop rarity +% [13]
crucible_map_high 1000
default 0
of Doubt1CrucibleMapSuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_low 1000
default 0
of Doubt1CrucibleMapSuffixPlayers have 100% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_high 1000
default 0
of Bleeding1CrucibleMapSuffixMonsters' Attack Hits inflict Bleeding
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_low 400
default 0
of Bleeding1CrucibleMapSuffixMonsters have 100% increased Bleeding Duration
Monsters' Attack Hits inflict Bleeding
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_high 400
default 0
of Combustion1CrucibleMapSuffixAll Damage from Monsters' Hits can Ignite
Monsters' Hits always Ignite
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_low 400
default 0
of Combustion1CrucibleMapSuffixAll Damage from Monsters' Hits can Ignite
Monsters' Hits always Ignite
Monsters have 100% increased Ignite Duration
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_high 400
default 0
of Venom1CrucibleMapSuffixAll Damage from Monsters' Hits can Poison
Monsters Poison on Hit
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_low 400
default 0
of Venom1CrucibleMapSuffixAll Damage from Monsters' Hits can Poison
Monsters have 100% increased Poison Duration
Monsters Poison on Hit
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_high 400
default 0
of Static1CrucibleMapSuffixAll Damage from Monsters' Hits inflicts Shock
Monsters' Hits always Shock
Monsters have 100% increased Effect of Shock
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_low 400
default 0
of Static1CrucibleMapSuffixAll Damage from Monsters' Hits inflicts Shock
Monsters' Hits always Shock
Monsters have 200% increased Effect of Shock
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_high 400
default 0
of Frostbite1CrucibleMapSuffixAll Damage from Monsters' Hits can Freeze
Monsters' Hits have 10% chance to Freeze
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_low 400
default 0
of Frostbite1CrucibleMapSuffixAll Damage from Monsters' Hits can Freeze
Monsters' Hits have 20% chance to Freeze
Monsters have 100% increased Freeze Duration
map item drop quantity +% [12]
map item drop rarity +% [7]
crucible_map_high 400
default 0
of Resistance1CrucibleMapSuffix+50% Monster Elemental Resistances
Monsters have +5% to all maximum Elemental Resistances
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_low 1000
default 0
of Resistance1CrucibleMapSuffix+75% Monster Elemental Resistances
Monsters have +10% to all maximum Elemental Resistances
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_high 1000
default 0
of Drought1CrucibleMapSuffixPlayers cannot gain Flask Charges
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_low 1000
crucible_map_high 1000
default 0
of Congealment1CrucibleMapSuffixCannot Leech from Monsters
map item drop quantity +% [14]
map item drop rarity +% [8]
crucible_map_low 1000
crucible_map_high 1000
default 0
of Despair1CrucibleMapSuffixMonsters deal 50% extra Physical Damage as Chaos
map item drop quantity +% [22]
map item drop rarity +% [13]
crucible_map_low 500
default 0
of Despair1CrucibleMapSuffixMonsters deal 100% extra Physical Damage as Chaos
map item drop quantity +% [22]
map item drop rarity +% [13]
crucible_map_high 500
default 0
of the Elements1CrucibleMapSuffixMonsters gain 100% of Physical Damage as Extra Damage of a random Element
map item drop quantity +% [20]
map item drop rarity +% [12]
crucible_map_low 500
default 0
of the Elements1CrucibleMapSuffixMonsters gain 150% of Physical Damage as Extra Damage of a random Element
map item drop quantity +% [20]
map item drop rarity +% [12]
crucible_map_high 1000
default 0
of Reduction1CrucibleMapSuffixMonsters take 40% reduced Damage
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_low 1000
default 0
of Reduction1CrucibleMapSuffixMonsters take 60% reduced Damage
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_high 1000
default 0
of Agility1CrucibleMapSuffixMonsters have 20% increased Action Speed
map item drop quantity +% [22]
map item drop rarity +% [12]
crucible_map_low 1000
default 0
of Agility1CrucibleMapSuffixMonsters have 30% increased Action Speed
map item drop quantity +% [22]
map item drop rarity +% [12]
crucible_map_high 1000
default 0
of Giants1CrucibleMapSuffixMonsters have 80% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
crucible_map_low 1000
default 0
of Giants1CrucibleMapSuffixMonsters have 150% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
crucible_map_high 1000
default 0
of Oppression1CrucibleMapSuffixMonsters have +100% chance to Suppress Spell Damage
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_low 500
default 0
of Oppression1CrucibleMapSuffixMonsters prevent +25% of Suppressed Spell Damage
Monsters have +100% chance to Suppress Spell Damage
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_high 500
default 0
of Cataclysm1CrucibleMapSuffixPlayers have 50% chance to be targeted by a Meteor when they use a Flask
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_low 500
default 0
of Cataclysm1CrucibleMapSuffixPlayers are targeted by a Meteor when they use a Flask
map item drop quantity +% [18]
map item drop rarity +% [10]
crucible_map_high 500
default 0
of Fortitude1CrucibleMapSuffix+50% Monster Physical Damage Reduction
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_low 1000
default 0
of Fortitude1CrucibleMapSuffix+80% Monster Physical Damage Reduction
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_high 1000
default 0
of Piercing1CrucibleMapSuffixPlayers cannot Block Attack Damage
Players cannot Block Spell Damage
map item drop quantity +% [17]
map item drop rarity +% [10]
crucible_map_low 500
crucible_map_high 500
default 0
of Hesitation1CrucibleMapSuffixPlayers cannot Suppress Spell Damage
map item drop quantity +% [17]
map item drop rarity +% [10]
crucible_map_low 500
crucible_map_high 500
default 0
of Stasis1CrucibleMapSuffixPlayers cannot Regenerate Life, Mana or Energy Shield
map item drop quantity +% [19]
map item drop rarity +% [11]
crucible_map_low 500
crucible_map_high 500
default 0
of Splintering1CrucibleMapSuffixMonsters fire 2 additional Projectiles
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_low 1000
default 0
of Splintering1CrucibleMapSuffixMonsters fire 4 additional Projectiles
map item drop quantity +% [15]
map item drop rarity +% [9]
crucible_map_high 1000
default 0
of Plunder1TinctureSuffix(10–20)% increased Rarity of Items Dropped by Slain Enemiestincture 1000
default 0
of Raiding1TinctureSuffix(21–30)% increased Rarity of Items Dropped by Slain Enemiestincture 1000
default 0
of Archaeology60TinctureSuffix(31–40)% increased Rarity of Items Dropped by Slain Enemiestincture 500
default 0
Item /14
Orb of Chance
Stack Size: 1 / 20
Upgrades a normal item to a random rarity
Xoph's Flawless Breachstone
Area Level: 84
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Tul's Flawless Breachstone
Portal: Tul's Domain
Area Level: 84
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Esh's Flawless Breachstone
Portal: Esh's Domain
Area Level: 84
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Uul-Netol's Flawless Breachstone
Area Level: 84
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Chayula's Flawless Breachstone
Area Level: 84
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Tainted Mythic Orb
Stack Size: 1 / 20
Unpredictably either upgrades a corrupted item to unique rarity or destroys it
Gold Ring
Requires Level 20
(6–15)% increased Rarity of Items found
Gold Amulet
Requires Level 8
(12–20)% increased Rarity of Items found
Golden Obi
(20–30)% increased Rarity of Items found
Silver Brooch
Requires Level 2 in Any Job
(11–15)% increased Rarity of Items dropped in Heists
Golden Brooch
Requires Level 3 in Any Job
(16–20)% increased Rarity of Items dropped in Heists
Enamel Brooch
Requires Level 4 in Any Job
(21–25)% increased Rarity of Items dropped in Heists
Foliate Brooch
Requires Level 5 in Any Job
(26–30)% increased Rarity of Items dropped in Heists
Unique /49
+(10–16) to all Attributes
20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
(6–15)% increased Rarity of Items found
+10 to Dexterity
(50–70)% increased Rarity of Items found
-20% to all Elemental Resistances
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
Adds 1 to 4 Physical Damage to Attacks
+(10–30) to all Attributes
(10–30)% increased Damage
(10–30)% increased Rarity of Items found
+(10–30)% to all Elemental Resistances
(Attributes are Strength, Dexterity, and Intelligence)
+(8–16)% to all Elemental Resistances
(20–30)% increased Rarity of Items found
20% increased Movement Speed
10% increased Attack Speed
(80–120)% increased Evasion Rating
(20–30)% increased Rarity of Items found
+(30–40)% to Fire Resistance
20% increased Movement Speed
+(5–30) to Strength
+(5–30) to Dexterity
+(5–30) to Intelligence
+(5–30) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
(10–25)% increased Movement Speed
(You are on Low Life if you have 50% of your Maximum Life or less)
(40–60)% increased Armour and Evasion
(40–50)% increased Rarity of Items found
+15% to all Elemental Resistances
5% reduced Movement Speed
+(16–24) to all Attributes
Regenerate 2 Life per second
(20–30)% increased Rarity of Items found
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(30–40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
+2 to Level of Socketed Gems
Adds 1 to 30 Lightning Damage to Spells and Attacks
(100–150)% increased Armour and Energy Shield
(10–20)% increased Rarity of Items found
(10–20)% reduced Mana Cost of Skills
+500 to Accuracy Rating
(40–60)% increased Armour and Evasion
(20–30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
10% increased Movement Speed
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
15% increased Attack Speed
(60–75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20–25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
60% increased Block Recovery
+(20–40) to Armour
+(20–40) to Evasion Rating
(30–40)% increased Rarity of Items found
+(50–75)% to Lightning Resistance
100% increased Duration of Curses on you
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
+25% to Global Critical Strike Multiplier
(120–150)% increased Physical Damage
20% reduced Rarity of Items found
+(40–60)% to all Elemental Resistances
Grants 3 Life per Enemy Hit
+25% to Global Critical Strike Multiplier
+1 to Level of Socketed Melee Gems
Uses both hand slots
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Siren Worm Bait
(40–50)% reduced Quantity of Fish Caught
(50–60)% increased Rarity of Fish Caught
You can catch Exotic Fish
(8–12)% increased Quantity of Items found during Effect
(20–30)% increased Rarity of Items found during Effect
25% increased Light Radius during Effect
+50% to Elemental Resistances during Effect
(100–125)% increased Physical Damage
(30–40)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
15% increased Movement Speed when on Full Life
Culling Strike
Hits can't be Evaded
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
30% increased Stun Duration on Enemies
150% increased Physical Damage
50% increased Attack Speed
(30–50)% reduced Rarity of Items found
(30–50)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(8–12) to all Attributes
(30–40)% increased Mana Regeneration Rate
(16–24)% increased Rarity of Items found
3% increased Character Size
+(20–30) to maximum Life
Adds (8–15) to (20–28) Fire Damage to Attacks
(10–20)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20–30)% increased Elemental Damage with Attack Skills
30% reduced Strength Requirement
(10–15)% increased Quantity of Items found
(30–50)% increased Rarity of Items found
-10% to Fire Resistance
+(20–30)% to Cold Resistance
-20% to Lightning Resistance
20% reduced Movement Speed
(300–360)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification)
(6–15)% increased Rarity of Items found
+(0–60) to maximum Life
(-10–10)% reduced Quantity of Items found
(-40–40)% reduced Rarity of Items found
(-25–50)% to Fire Resistance
(-25–50)% to Cold Resistance
(-25–50)% to Lightning Resistance
15% reduced Enemy Stun Threshold
(140–180)% increased Physical Damage
Adds (10–20) to (30–50) Cold Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
+(11–19)% to Chaos Resistance
Adds 10 to 20 Fire Damage to Attacks
(10–20)% increased Rarity of Items found
20% increased Light Radius
(10–15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
+5% chance to Suppress Spell Damage
(120–140)% increased Evasion and Energy Shield
+(20–30) to maximum Energy Shield
+(30–50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
(No chance to avoid damage can be higher than 75%)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(12–20)% increased Rarity of Items found
(80–100)% increased Rarity of Items found with a Normal Item Equipped
(10–15)% increased Quantity of Items found with a Magic Item Equipped
(Flasks and Jewels are not Equipped)
+(10–16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
You can catch Corrupted Fish
(10–15)% increased Cast Speed
100% increased Fishing Line Strength
20% increased Quantity of Fish Caught
40% increased Rarity of Fish Caught
(20–40)% increased Fish Bite Sensitivity
(Multiple bites from Fish with multiple mouths only check Bite Sensitivity once)
Corrupted
(12–20)% increased Rarity of Items found
(100–150)% increased Rarity of Items Dropped by Slain Magic Enemies
(35–50)% increased Quantity of Items Dropped by Slain Normal Enemies
+(25–35) to Strength
5% increased Quantity of Items found
+(20–40)% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
15% reduced Enemy Stun Threshold
Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy
(140–180)% increased Physical Damage
Adds (11–14) to (17–21) Physical Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
Has 6 Sockets
+(8–24) to all Attributes
Adds (4–10) to (14–36) Physical Damage to Attacks
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%
(Attributes are Strength, Dexterity, and Intelligence)
10% increased Attack Speed
(260–300)% increased Evasion and Energy Shield
(20–30)% increased Rarity of Items found
+(30–40)% to Fire Resistance
20% increased Movement Speed
(10–20)% increased Movement Speed while Ignited
+25% chance to be Ignited
Regenerate (75–125) Life per second while Ignited
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(6–15)% increased Rarity of Items found
(15–25)% increased Rarity of Items found
1% of Damage Leeched as Life
(5–10)% increased Movement Speed
Steal Power, Frenzy, and Endurance Charges on Hit
Total Recovery per second from Life Leech is Doubled
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(9–20) to maximum Energy Shield
(-25–-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20–30)% increased Rarity of Fish Caught
Has 6 Sockets
+(8–24) to all Attributes
Adds (4–10) to (14–36) Physical Damage to Attacks
(120–160)% increased Global Critical Strike Chance
+(150–200) to maximum Energy Shield
+(120–160) to maximum Life
+(120–160) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (70–72)%
(Attributes are Strength, Dexterity, and Intelligence)
+(16–24) to all Attributes
30% increased Rarity of Items found
You and Nearby Allies have 30% increased Item Rarity
5% increased Character Size
Empowers many enemies in one shot
+(6–10) to Charge
(20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Adds (6–8) to (12–16) Cold Damage
Adds 1 to (25–35) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
(40–60)% increased Armour and Evasion
(70–100)% increased Rarity of Items found
+5% to all Elemental Resistances
5% reduced Movement Speed
15% increased Attack Speed
(60–75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20–25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
25% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
Siren Worm Bait
(40–50)% reduced Quantity of Fish Caught
(50–60)% increased Rarity of Fish Caught
You can catch Exotic Fish
+(20–30) to Strength
+(20–30) to Dexterity
(80–120)% increased Armour and Evasion
(15–25)% increased Rarity of Items found
Has a Crucible Passive Skill Tree
Crucible Passive Skill Tree is removed if this Modifier is removed
Passive /2
Mastery: Shrines
Shrines in your Maps have 10% chance to be a Covetous Shrine
(On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken)
Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value
Timeless Jewel Passive /1
FactionCategoryNameShow Full Descriptions
EternalNotableDiscerning Taste
40% increased Rarity of Items found
Elevated modifier List /2
NameLvModsElevated Mods
of Shaping68Socketed Gems are Supported by Level 10 Item Rarity
(8–12)% increased Rarity of Items found from Slain Unique Enemies

Group: 1660
Socketed Gems are Supported by Level 15 Item Rarity
(13–18)% increased Rarity of Items found from Slain Unique Enemies
of Shaping85Socketed Gems are Supported by Level 15 Item Rarity
(13–18)% increased Rarity of Items found from Slain Unique Enemies

Group: 1660
Socketed Gems are Supported by Level 20 Item Rarity
(19–25)% increased Rarity of Items found from Slain Unique Enemies

Community Wiki

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Rarity

All monsters, strongboxes and most of the items come in one of four different rarities. The common rarity is Normal, followed by Magic, Rareand Unique. Higher rarity means things are higher valued but occur less frequently in the game.

Items

Items receive a random rarity with Normal items being the most common and Unique items the least common. Rarity is rolled before base type. The game rolls for rarity, in order, starting with: Unique, followed by Rare, then Magic, if none of the other rarities are rolled the item will be Normal. Statistics impacting Item Rarity change the chance at each step.

Magic, Rare , and Unique items found by the player are initially unidentified and a Scroll of Wisdom must be used to discover their properties.

The number of sockets that can be found on an item is not affected by rarity; this instead relies on its item level.

Item modifiers' random values can be rerolled using a Divine Orb.

Normal

Normal items (also called base items) are basic items without any explicit modifiers added by affixes. Nevertheless depending on base type some items can have implicit modifiers that can be rerolled using a Blessed Orb if they have a range.

A Normal item can be upgraded into a Magic item using an Orb of Transmutation, or a Rare item using an Orb of Alchemy. Using an Orb of Chance can upgrade a Normal item into a Magic , Rare , or even Unique item of the same base type.

Magic

Magic items have the same base statistics as a Normal item of the same type, but have magical modifiers on them given by affixes, up to one prefix and one suffix. The types of modifiers that can be found or added to an item depend on its item level, the base type and any additional flags on the item (such as shaped or elder).

A Magic item with only either a prefix or suffix property can have a second property of the missing type added to it by using an Orb of Augmentation. The affixes can be rerolled with an Orb of Alteration.

A Magic item can be upgraded into a Rare item using a Regal Orb. It will retain its current affixes and one new affix will be added.

When Cloak of Tawm'r Isley is equipped, it grants player dropped Magic item identified.

Rare

Rare items function the same as Magic items, except they have at most six affixes – up to three prefixes and up to three suffixes. Found Rare items or items made Rare with an Orb of Chance or an Orb of Alchemy will always have at least 4 affixes, but it is possible to get a Rare item with only 2 or 3 by using a Regal Orb or Orb of Annulment. A Rare item with less than 6 affixes can gain an additional mod with an Exalted Orb or through Master crafting. Chaos Orb completely reroll a Rare item's affixes, again giving between 4 and 6 mods.

Jewels and Abyss Jewels can only have up to 4 explicit modifiers; Maps can have 8 mods as a result of corruption.

Unique

Unique items have the same base stats as a Normal item of the same type, but have specific names, Unique artwork and set lists of modifiers instead of affixes. While the three preceding rarities are strictly better than the one before (e.g. Rare items are always more powerful than Magic items), this is not the case with Unique items. They usually provide different and particular modifiers (sometimes thematically grouped) that can't be found on other items. Therefore they are considered to be more build-defining, granting effects that can be built around, but generally grant less pure stats than Rare items.

It is GGG's intention that each base item has at least one corresponding Unique item.[citation needed]

Increased Item Rarity/Quantity

Players can boost their chances of getting powerful equipment and Unique with the statistics Increased Rarity of Items Found and Increased Quantity of Items Found. The combination of rarity and quantity stats is sometimes called Magic Find or MF, referring to the equivalent stats in Diablo.

Rarity and quantity stats can come from player’s equipment, the support gems Item Rarity Support and Item Quantity Support, monster rarity, party bonuses, and map bonuses. The stats on the character stack additively with each other, and are subject to diminishing returns. Stats from the party bonus and monsters stack additively with each other, and are not subject to diminishing returns. The total player bonus stacks multiplicatively with the total party & monster bonus. (An explanation of additive vs. multiplicative can be found here.)

IIR and IIQ from gear do not affect chests, and have no effect on the number or type of Currency, items, scrolls, or gems that drop from them.

Increased Item Rarity (IIR) Increases the chances of an item being Magic , Rare , or Unique . This statistic has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like Normal , Magic , Rare or Unique . Magic , Rare , and Unique monsters have an inherent increased item rarity statistic for drops.

When in a party, only the statistics from the player who lands the killing blow on an enemy is applied - multiple characters attacking a monster will not stack their item rarity bonuses together. If one of your minions gets a kill, the minion's IIR is added to yours and the total is used.

Theoretical Maximum Increased Item Rarity

Non-legacy IIR Legacy IIR
Andvarius1 170% 170%
Aurseize 50% 0%
String of Servitude2 90% 90%
Divination Distillate 60% 60%
Greed's Embrace 50% 50%
Item Rarity Support2 70.5% 70.5%
Rare Items4 50% 112%
The Ascetic5 100% 100%
Wheel of the Stormsail 40% 40%
Wondertrap6 100% 100%
Total IIR 790.5% 802.5%
  1. Two Andvarius are equipped for 170% IIR.
  2. Triple corruption mod (20–30)% increased Rarity of Items found with a perfect roll.
  3. The Item Rarity Support is level 20 with 23% quality for a total of 70.5% IIR
  4. The rare gear consists of a 50% IIR helmet. If legacy gear is used a legacy Brinerot signature 30% IIR while using a flask pair of gloves that also have 32% IIR can be equipped. In total this provides 12% additional IIR over the non-legacy version.
  5. To get the IIR from the ascetic along with all other unique and rare IIR bonuses the player needs to have a normal weapon equipped.
  6. The player needs to be on low life.

A player can also equip jewels which provide 4%-6% Rarity of Items Found per jewel, resulting in up to 126% additional Rarity(if using all 21 sockets found on the passive tree)

Increased Item Quantity (IIQ)

Increases the average number of items that drop from monsters (aka Drop Rate). This includes currency, scrolls, skill gems and divination cards. There is no cap on the usefulness of this statistic, since there is no limit to the number of items a monster can drop. Only the IIQ of the containing area and the party bonus affects chests or strongboxes, and it does not affect the type, quality, or rarity of item dropped, only the chance that something will drop. A player's IIQ does not affect the amount of maps that drop from enemies. However, a map's IIQ does affect the amount of map drops.

In a party, each player in the party after the first gives the equivalent of +50% item quantity statistic on currency and gem drops along with a statistic of +10% item quantity and +40% item rarity on other drops (this also doesn't affect map drops). The base chance for an item to drop varies between monster types, and drop rate increases with monster rarity. The party bonus as well as any bonus the monster gives are additive with each other and multiply with the quantity bonus of the player who gets the killing blow.

Theoretical Maximum Increased Item Quantity

Non-legacy IIQ Legacy IIQ
Bisco's Collar1 22.5% 22.5%
Divination Distillate 18% 25%
Corruption Implicits2 5% 20%
Goldwyrm 20% 30%
Greed's Embrace 15% 15%
Item Quantity Support3 0% 45.05%
String_of_Servitude4 15% 15%
Rare Gear 5 0% 60%
Sadima's Touch 10% 24%
2x The_Pariah 30% 0%
Windripper 15% 25%
Total IIQ 150.5% 281.55%
  1. See Bisco's Collar page for 22.5% IIQ explanation.
  2. For non-legacy gear an IIQ corruption can be put on the amulet but not the rings since they would lose their socket implicits. For legacy gear IIQ corruptions can be put on the rings, amulet, and belt resulting in an additional 20% IIQ.
  3. The Item Quantity Support is level 21 with 23% quality for a total of 45.05% IIQ.
  4. Triple-implicit corruption mod (3–5)% increased Quantity of Items found, with a perfect roll.
  5. The rare gear consists of 2 rare rings and a rare helmet each with 20% IIQ. A rare amulet is not used because Bisco's Collar provides an additional 2.5% IIQ.

Monsters

Higher rarity on a monster means it drops more items and is more likely to drop items of high rarity. Additionally, a character can gain more items of higher rarity by increasing the increased item rarity and increased item quantity statistics with their equipment or with certain skill gems.

Monsters of higher rarity drop items of higher item level. Magic mobs drop items one ilevel higher than the area's monster level, and rare/unique mobs' items are two ilevels higher.

Normal

The most common, and spawn in large groups.

Magic

Increased statistics, and given one monster affix. They appear in smaller groups. Magic monsters may also spawn with a Bloodlines modifier.

All magic monsters receive the following mods:

  • Monster gives 250% increased Experience on death (Hidden)
  • Monster drops gear 1 level above its own level (Hidden)
  • 187% more maximum Life (Hidden)
  • 600% increased Quantity of Items dropped by this Monster (Hidden)
  • 200% increased Rarity of Items dropped by this Monster (Hidden)
  • Monster deals 30% more Damage (Hidden)
  • Monster gives 250% increased Flask Charges on death (Hidden)
  • Monster has a 50% chance not to flee. (Hidden)
  • 10% increased Movement Speed
  • Monster has 20% more Attack Speed, 20% more Cast Speed and 20% less Damage (Hidden)
Additionally magic monsters receive a life multiplier based on their level:
Level Life
1 +50%
2 +50%
3 +51%
4 +51%
5 +51%
6 +52%
7 +52%
8 +53%
9 +53%
10 +53%
11 +54%
12 +54%
13 +54%
14 +55%
15 +55%
16 +56%
17 +56%
18 +56%
19 +57%
20 +57%
21 +57%
22 +58%
23 +58%
24 +59%
25 +59%
26 +59%
27 +60%
28 +60%
29 +60%
30 +61%
31 +61%
32 +61%
33 +62%
34 +62%
35 +63%
36 +63%
37 +63%
38 +64%
39 +64%
40 +64%
41 +65%
42 +65%
43 +66%
44 +66%
45 +66%
46 +67%
47 +67%
48 +67%
49 +68%
50 +68%
51 +68%
52 +69%
53 +69%
54 +70%
55 +70%
56 +70%
57 +71%
58 +71%
59 +71%
60 +72%
61 +72%
62 +73%
63 +73%
64 +73%
65 +74%
66 +74%
67 +74%
68 +75%
69 +75%
70 +75%
71 +75%
72 +75%
73 +75%
74 +75%
75 +75%
76 +75%
77 +75%
78 +75%
79 +75%
80 +75%
81 +75%
82 +75%
83 +75%
84 +75%

Rare

Greatly increased statistics, and given three monster affixes. They spawn by themselves, but multiple rares may still be close together. Rare monsters may also spawn with a Nemesis modifier, or inside an Essence crystal.

All rare monsters receive the following mods:

  • Monster gives 750% increased Experience on death (Hidden)
  • 10% increased Character Size (Hidden)
  • Monster drops gear 2 levels above its own level (Hidden)
  • 463% more maximum Life (Hidden)
  • 1400% increased Quantity of Items dropped by this Monster (Hidden)
  • 1000% increased Rarity of Items dropped by this Monster (Hidden)
  • Monster deals 50% more Damage (Hidden)
  • Monster gives 500% increased Flask Charges on death (Hidden)
  • Monster does not flee. (Hidden)
  • 25% increased Movement Speed
  • Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden)
Additionally rare monsters receive a life multiplier based on their level:
Level Life
1 +33%
2 +34%
3 +35%
4 +36%
5 +37%
6 +38%
7 +39%
8 +40%
9 +41%
10 +42%
11 +43%
12 +44%
13 +45%
14 +46%
15 +47%
16 +48%
17 +49%
18 +50%
19 +51%
20 +52%
21 +53%
22 +54%
23 +55%
24 +56%
25 +57%
26 +58%
27 +59%
28 +60%
29 +61%
30 +62%
31 +63%
32 +64%
33 +65%
34 +66%
35 +67%
36 +68%
37 +69%
38 +70%
39 +71%
40 +72%
41 +73%
42 +74%
43 +75%
44 +76%
45 +77%
46 +78%
47 +79%
48 +80%
49 +81%
50 +82%
51 +83%
52 +84%
53 +85%
54 +86%
55 +87%
56 +88%
57 +89%
58 +90%
59 +91%
60 +92%
61 +93%
62 +94%
63 +95%
64 +96%
65 +97%
66 +98%
67 +99%
68 +100%
69 +100%
70 +100%
71 +100%
72 +100%
73 +100%
74 +100%
75 +100%
76 +100%
77 +100%
78 +100%
79 +100%
80 +100%
81 +100%
82 +100%
83 +100%
84 +100%

Unique

Custom monsters that appear in certain areas, including bosses. Some unique monsters like Tormented Spirits and Rogue Exiles can spawn in most areas as well.

All unique monsters receive the following mods:

  • Monster gives 450% increased Experience on death (Hidden)
  • 698% more maximum Life (Hidden)
  • 2850% increased Quantity of Items dropped by this Monster (Hidden)
  • 1000% increased Rarity of Items dropped by this Monster (Hidden)
  • Monster deals 70% more Damage (Hidden)
  • Monster gives 1000% increased Flask Charges on death (Hidden)
  • Monster does not flee. (Hidden)
  • Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden)
  • Monster drops gear 2 levels above its own level (Hidden)

Interactions with other mechanics

The statistics increased by monster rarity are Life, damage, experience gained on death, item drop rarity and quantity, and flask charges gained on death. Monster rarity also reduces the chance to flee.


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