Support Gem /1
Support Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Item Rarity Support | Superior | (0–10)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills | 10000 |
Item mods /25
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Plunder | 3 | Suffix | (6–10)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
of Raiding | 30 | Suffix | (11–14)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
of Archaeology | 53 | Suffix | (15–20)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
of Excavation | 75 | Suffix | (21–26)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
Magpie's | 20 | Prefix | (8–12)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
Pirate's | 39 | Prefix | (13–18)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
Dragon's | 62 | Prefix | (19–24)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
Perandus' | 84 | Prefix | (25–28)% increased Rarity of Items found | ring 1000 amulet 1000 default 0 |
of Bounty | 1 | Suffix | (25–40)% increased Rarity of Fish Caught | fishing_rod 1000 default 0 |
1 | Corrupted | (5–10)% increased Rarity of Fish Caught | fishing_rod 1000 default 0 | |
60 | Corrupted | (20–30)% increased Rarity of Items found | amulet 1000 ring 1000 belt 1000 default 0 | |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 10 Item Rarity (8–12)% increased Rarity of Items found from Slain Unique Enemies gem | body_armour_shaper 800 default 0 |
of Shaping | 85 | Suffix | Socketed Gems are Supported by Level 15 Item Rarity (13–18)% increased Rarity of Items found from Slain Unique Enemies gem | body_armour_shaper 800 default 0 |
1 | ScourgeUpside | (8–9)% increased Rarity of Items found | ring 500 amulet 500 default 0 | |
45 | ScourgeUpside | (10–11)% increased Rarity of Items found | ring 500 amulet 500 default 0 | |
68 | ScourgeUpside | (12–13)% increased Rarity of Items found | ring 500 amulet 500 default 0 | |
68 | ScourgeUpside | (14–15)% increased Rarity of Items found | ring 500 amulet 500 default 0 | |
1 | ScourgeUpside | (20–25)% increased Rarity of Fish Caught | fishing_rod 1000 default 0 | |
1 | ScourgeDownside | (18–21)% reduced Rarity of Items found | ring 1000 amulet 1000 default 0 | |
1 | ScourgeDownside | (24–27)% reduced Rarity of Items found | ring 1000 amulet 1000 default 0 | |
45 | ScourgeDownside | (30–33)% reduced Rarity of Items found | ring 1000 amulet 1000 default 0 | |
68 | ScourgeDownside | (36–39)% reduced Rarity of Items found | ring 1000 amulet 1000 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Item Rarity | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Item Rarity | two_hand_weapon 100 default 0 | |
1 | WeaponTree | 40% increased Rarity of Fish Caught | fishing_rod 10000 default 0 |
Monsters mods /99
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Wealth | 1 | Unique | display monster wealth mod [1] monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] | default 5 |
1 | Unique | display monster wealth mod [0] monster dropped item quantity +% [400] monster dropped item rarity +% [0] | ||
1 | Unique | monster dropped item rarity +% [200] | ||
1 | Unique | monster rarity damage +% final [30] | ||
1 | Unique | monster rarity attack cast speed +% and damage -% final [20] damage attack caster speed | ||
1 | Unique | monster dropped item rarity +% [1000] | ||
1 | Unique | monster rarity damage +% final [50] | ||
1 | Unique | monster rarity attack cast speed +% and damage -% final [33] damage attack caster speed | ||
1 | Unique | monster rarity damage +% final [70] | ||
1 | Unique | monster dropped item rarity +% [4500] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [5000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [5500] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [15000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [6000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [10000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [11000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [12000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [13000] monster slain experience +% [250] | ||
1 | Unique | monster dropped item rarity +% [20000] monster slain experience +% [325] | ||
1 | Unique | monster dropped item rarity +% [20000] monster slain experience +% [400] | ||
1 | Unique | monster dropped item rarity +% [5000] | ||
1 | Unique | monster dropped item rarity +% [20000] | ||
1 | Unique | monster dropped item rarity +% [15000] monster slain experience +% [100] | ||
1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [100] | ||
1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [1000] | ||
1 | Unique | monster dropped item quantity +% [3000] monster dropped item rarity +% [0] monster slain experience +% [0] | ||
1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [1500] monster slain experience +% [0] | ||
1 | Unique | monster dropped item quantity +% [4000] monster dropped item rarity +% [1000] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [858] monster additional quantity of dropped items in merciless +% [1715] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [1286] monster additional quantity of dropped items in merciless +% [2572] monster additional rarity of dropped items in cruel +% [900] monster additional rarity of dropped items in merciless +% [1800] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [1715] monster additional quantity of dropped items in merciless +% [3430] monster additional rarity of dropped items in cruel +% [1200] monster additional rarity of dropped items in merciless +% [2400] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [2000] monster additional quantity of dropped items in merciless +% [4000] monster additional rarity of dropped items in cruel +% [1500] monster additional rarity of dropped items in merciless +% [3000] | ||
1 | Unique | monster dropped item rarity +% [0] | ||
1 | Unique | monster dropped item quantity +% [300] monster dropped item rarity +% [800] | ||
1 | Unique | monster dropped item quantity +% [800] monster dropped item rarity +% [1600] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | ||
1 | Unique | monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] | ||
1 | Unique | monster dropped item rarity +% [0] monster slain experience +% [200] | ||
1 | Unique | monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] monster slain experience +% [20000] | ||
1 | Unique | monster dropped item rarity +% [0] monster slain experience +% [13100] | ||
1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] | ||
1 | Unique | monster dropped item rarity +% [0] monster no map drops [1] monster slain experience +% [0] | ||
1 | Unique | monster dropped item rarity +% [750] monster no map drops [0] monster slain experience +% [0] | ||
1 | Unique | 75% more maximum Life monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] monster slain experience +% [300] | ||
Opulent | 68 | Unique | monster dropped item quantity +% [10000] monster dropped item rarity +% [20000] | no_common_monster_mods 0 magic 0 default 60 |
Lunaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 default 60 |
Solaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 default 60 |
Shakari | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 default 60 |
Innocence | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction dropped items are converted to scarabs based on rarity [1] | magic 0 default 30 |
Kitava | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction dropped items are one rarity higher [1] | magic 0 default 30 |
1 | Unique | bloodlines force drop of pack item type rarity [3] | ||
1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [4500] | default 1000 | |
1 | Torment | monster dropped item quantity +% [925] monster dropped item rarity +% [4000] | ||
1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [5000] | default 1000 | |
1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [5500] | default 1000 | |
Keepers of the Trove | 1 | Bloodlines | bloodlines force drop of pack item type rarity [3] | no_forced_item_drops 0 |
1 | Unique | monster dropped item rarity +% [3300] | ||
1 | Unique | monster dropped item rarity +% [3400] | ||
1 | Unique | monster dropped item rarity +% [3500] | ||
1 | Torment | monster dropped item quantity +% [800] monster dropped item rarity +% [400] | ||
1 | Talisman | monster dropped item quantity +% [200] monster dropped item rarity +% [1500] | ||
1 | Unique | permanent actor scale +% on minion death [-2] permanent damage taken +% on minion death [2] permanent item quantity +% on minion death [-40] permanent item rarity +% on minion death [-80] minion | ||
1 | Unique | 29% increased Damage 50% reduced Damage taken monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] | ||
Aspect of the Hellion | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_wilds 100 default 0 |
Spectral Stampede | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_sands 100 default 0 |
Tiger Prey | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_wilds 100 default 0 |
Crushing Claws | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_deep 100 default 0 |
Raven Caller | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_sands 100 default 0 |
Vile Hatchery | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_caverns 100 default 0 |
Satyr Storm | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_wilds 100 default 0 |
Unstable Swarm | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_caverns 100 default 0 |
Infested Earth | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_caverns 100 default 0 |
Erupting Winds | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_caverns 100 default 0 |
Blood Geyser | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_sands 100 default 0 |
Incendiary Mite | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_caverns 100 default 0 |
Putrid Flight | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_sands 100 default 0 |
Churning Claws | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_deep 100 default 0 |
Spectral Swipe | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_wilds 100 default 0 |
Saqawine Presence | 20 | Bestiary | 50% increased maximum Life 15% increased Movement Speed avoid damage % [10] monster dropped item rarity +% [0] resource life speed | bestiary_sands 100 default 0 |
Fertile Presence | 20 | Bestiary | 50% increased maximum Life Cannot be Stunned Action Speed cannot be modified to below base value monster dropped item rarity +% [0] resource life speed | bestiary_wilds 100 default 0 |
Farric Presence | 20 | Bestiary | 15% increased Attack Speed 50% increased Global Accuracy Rating 50% increased maximum Life monster dropped item rarity +% [0] resource life attack speed critical | bestiary_wilds 100 default 0 |
Craicic Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Cold Damage 20% reduced Damage taken monster dropped item rarity +% [0] resource life damage physical elemental cold | bestiary_deep 100 default 0 |
Deep One's Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Lightning Damage 25% Global chance to Blind Enemies on hit monster dropped item rarity +% [0] resource life damage physical elemental lightning | bestiary_deep 100 default 0 |
Fenumal Presence | 20 | Bestiary | 50% increased maximum Life Poison on Hit Gain 25% of Non-Chaos Damage as extra Chaos Damage monster dropped item rarity +% [0] poison resource life damage chaos ailment | bestiary_caverns 100 default 0 |
Winter Bloom | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_deep 100 default 0 |
Hadal Dive | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_deep 100 default 0 |
Crimson Flock | 1 | Bestiary | 50% increased maximum Life monster dropped item rarity +% [0] resource life | bestiary_sands 100 default 0 |
1 | Unique | 150% increased maximum Life monster dropped item rarity +% [0] resource life | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [500] resource life | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [333] resource life | ||
1 | Unique | 10% increased Damage delve monster life +% final [10] monster dropped item rarity +% [0] monster slain experience +% [1500] resource life | ||
1 | Unique | 20% increased Damage delve monster life +% final [20] monster dropped item rarity +% [0] monster slain experience +% [3000] resource life | ||
1 | Unique | monster dropped item rarity +% [0] monster no map drops [0] monster slain experience +% [7500] | ||
1 | Unique | monster dropped item rarity +% [0] monster no map drops [0] monster slain experience +% [3000] | ||
1 | Unique | monster rarity [1] | ||
1 | Unique | monster rarity [2] | ||
1 | Unique | monster rarity [3] | ||
1 | Unique | 94% more maximum Life monster rarity damage +% final [15] monster slain experience +% [125] resource life damage | ||
1 | Unique | hellscape monster damage +% final [0] hellscape monster damage taken +% final [0] monster dropped item rarity +% [0] monster slain experience +% [0] sentinel tag difficulty [0] |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | 0% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Area is inhabited by the Vaal map item drop quantity +% [20] map item drop rarity +% [20] map pack size +% [10] | map 1000 expedition_logbook 0 default 0 |
Map mods /381
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Ceremonial | 1 | Prefix | Area contains many Totems 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Antagonist's | 1 | Prefix | (20–30)% increased number of Rare Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size map extra content weighting [0] map rare monsters have nemesis mod [1] | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
of Bloodlines | 1 | Suffix | (20–30)% more Magic Monsters 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [0] map magic pack mod rules [1] | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Anarchic | 1 | Prefix | Area is inhabited by 2 additional Rogue Exiles 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [0] map ignore rogue exile rarity bias [1] | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Skeletal | 1 | Prefix | Area is inhabited by Skeletons 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Capricious | 1 | Prefix | Area is inhabited by Goatmen 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Slithering | 1 | Prefix | Area is inhabited by Sea Witches and their Spawn 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Undead | 1 | Prefix | Area is inhabited by Undead 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Emanant | 1 | Prefix | Area is inhabited by ranged monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Feral | 1 | Prefix | Area is inhabited by Animals 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Demonic | 1 | Prefix | Area is inhabited by Demons 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Bipedal | 1 | Prefix | Area is inhabited by Humanoids 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Solar | 1 | Prefix | Area is inhabited by Solaris fanatics 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Lunar | 1 | Prefix | Area is inhabited by Lunaris fanatics 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Haunting | 1 | Prefix | Area is inhabited by Ghosts 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Feasting | 1 | Prefix | Area is inhabited by Cultists of Kitava 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Multifarious | 1 | Prefix | Area has increased monster variety 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Chaining | 1 | Prefix | Monsters' skills Chain 2 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Chaining | 1 | Prefix | Monsters' skills Chain 2 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | secret_area 0 maven_map 1000 primordial_map 1000 default 0 |
Chaining | 1 | Prefix | Monsters' skills Chain 2 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | secret_area 0 expedition_logbook 1000 default 0 |
Hexproof | 1 | Prefix | Monsters are Hexproof 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size caster curse | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Hexproof | 1 | Prefix | Monsters are Hexproof 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 800 primordial_map 0 default 0 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area poison chaos ailment | secret_area 0 maven_map 1000 primordial_map 1000 default 0 |
of Venom | 1 | Suffix | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | secret_area 0 expedition_logbook 1000 default 0 |
Otherworldly | 1 | Prefix | Slaying Enemies close together can attract monsters from Beyond this realm 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [1] | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
of Balance | 1 | Suffix | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
of Balance | 1 | Suffix | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area damage elemental | secret_area 0 maven_map 1000 primordial_map 1000 default 0 |
of Balance | 1 | Suffix | Players cannot inflict Exposure 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | secret_area 0 expedition_logbook 1000 default 0 |
Twinned | 1 | Prefix | Area contains two Unique Bosses 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | cannot_be_twinned 0 secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Unwavering | 1 | Prefix | (15–19)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Unwavering | 1 | Prefix | (10–14)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | low_tier_map 0 expedition_logbook 1000 default 0 |
Unwavering | 68 | Prefix | (15–19)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Unwavering | 1 | Prefix | (20–24)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Unwavering | 73 | Prefix | (20–24)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Unwavering | 1 | Prefix | (25–30)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Unwavering | 1 | Prefix | (25–30)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area resource life | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Unwavering | 78 | Prefix | (25–30)% more Monster Life Monsters cannot be Stunned 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Splitting | 1 | Prefix | Monsters fire 2 additional Projectiles 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
Splitting | 1 | Prefix | Monsters fire 2 additional Projectiles 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area | secret_area 0 maven_map 1000 primordial_map 1000 default 0 |
Splitting | 1 | Prefix | Monsters fire 2 additional Projectiles 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | secret_area 0 maven_map 0 expedition_logbook 1000 default 0 |
of Giants | 1 | Suffix | Monsters have 45% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Giants | 1 | Suffix | Monsters have 25% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Giants | 68 | Suffix | Monsters have 45% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Giants | 1 | Suffix | Monsters have 70% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Giants | 73 | Suffix | Monsters have 70% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Giants | 1 | Suffix | Monsters have 100% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Giants | 1 | Suffix | Monsters have 100% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Giants | 78 | Suffix | Monsters have 100% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 1 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 1 | Suffix | Monsters have (60–100)% increased Critical Strike Chance +(25–29)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 68 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 1 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 73 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 1 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 1 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage critical | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Deadliness | 78 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
Armoured | 1 | Prefix | +20% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Armoured | 1 | Prefix | +10% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | top_tier_map 0 expedition_logbook 800 default 0 |
Armoured | 68 | Prefix | +20% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | top_tier_map 0 expedition_logbook 800 default 0 |
Armoured | 1 | Prefix | +30% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Armoured | 73 | Prefix | +30% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | top_tier_map 0 expedition_logbook 800 default 0 |
Armoured | 1 | Prefix | +40% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Armoured | 1 | Prefix | +40% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area physical | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Armoured | 78 | Prefix | +40% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | top_tier_map 0 expedition_logbook 800 default 0 |
Fecund | 1 | Prefix | (20–29)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fecund | 1 | Prefix | (10–19)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Fecund | 68 | Prefix | (20–29)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Fecund | 1 | Prefix | (30–39)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fecund | 73 | Prefix | (30–39)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Fecund | 1 | Prefix | (40–49)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Fecund | 1 | Prefix | (40–49)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area resource life | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Fecund | 78 | Prefix | (40–49)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 0 expedition_logbook 1000 default 0 |
Savage | 1 | Prefix | (14–17)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Savage | 1 | Prefix | (10–13)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | top_tier_map 0 expedition_logbook 1000 default 0 |
Savage | 68 | Prefix | (14–17)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | top_tier_map 0 expedition_logbook 1000 default 0 |
Savage | 1 | Prefix | (18–21)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Savage | 73 | Prefix | (18–21)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | top_tier_map 0 expedition_logbook 1000 default 0 |
Savage | 1 | Prefix | (22–25)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Savage | 1 | Prefix | (22–25)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area damage | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Savage | 78 | Prefix | (22–25)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | top_tier_map 0 expedition_logbook 1000 default 0 |
Burning | 1 | Prefix | Monsters deal (50–69)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Burning | 1 | Prefix | Monsters deal (30–49)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | top_tier_map 0 expedition_logbook 1000 default 0 |
Burning | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | top_tier_map 0 expedition_logbook 1000 default 0 |
Burning | 1 | Prefix | Monsters deal (70–89)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Burning | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | top_tier_map 0 expedition_logbook 1000 default 0 |
Burning | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Burning | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage physical elemental fire | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Burning | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | top_tier_map 0 expedition_logbook 1000 default 0 |
Freezing | 1 | Prefix | Monsters deal (50–69)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Freezing | 1 | Prefix | Monsters deal (30–49)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | top_tier_map 0 expedition_logbook 1000 default 0 |
Freezing | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | top_tier_map 0 expedition_logbook 1000 default 0 |
Freezing | 1 | Prefix | Monsters deal (70–89)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Freezing | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | top_tier_map 0 expedition_logbook 1000 default 0 |
Freezing | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Freezing | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage physical elemental cold | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Freezing | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | top_tier_map 0 expedition_logbook 1000 default 0 |
Shocking | 1 | Prefix | Monsters deal (50–69)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Shocking | 1 | Prefix | Monsters deal (30–49)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | top_tier_map 0 expedition_logbook 1000 default 0 |
Shocking | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | top_tier_map 0 expedition_logbook 1000 default 0 |
Shocking | 1 | Prefix | Monsters deal (70–89)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Shocking | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | top_tier_map 0 expedition_logbook 1000 default 0 |
Shocking | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Shocking | 1 | Prefix | Monsters deal (90–110)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage physical elemental lightning | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Shocking | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | top_tier_map 0 expedition_logbook 1000 default 0 |
Profane | 1 | Prefix | Monsters deal (21–25)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | mid_tier_map 500 expedition_logbook 0 primordial_map 0 default 0 |
Profane | 73 | Prefix | Monsters deal (21–25)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | top_tier_map 0 expedition_logbook 500 default 0 |
Profane | 1 | Prefix | Monsters deal (31–35)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | top_tier_map 500 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Profane | 1 | Prefix | Monsters deal (31–35)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage physical chaos | top_tier_map 0 maven_map 500 primordial_map 500 default 0 |
Profane | 78 | Prefix | Monsters deal (31–35)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | top_tier_map 0 expedition_logbook 500 default 0 |
Fleet | 1 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area attack caster speed | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Punishing | 1 | Prefix | Monsters reflect 13% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | low_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
Punishing | 68 | Prefix | Monsters reflect 13% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | top_tier_map 0 expedition_logbook 300 default 0 |
Punishing | 1 | Prefix | Monsters reflect 15% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | mid_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
Punishing | 73 | Prefix | Monsters reflect 15% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | top_tier_map 0 expedition_logbook 300 default 0 |
Punishing | 1 | Prefix | Monsters reflect 18% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | top_tier_map 600 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Punishing | 1 | Prefix | Monsters reflect 18% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area damage physical | top_tier_map 0 maven_map 600 primordial_map 600 default 0 |
Punishing | 78 | Prefix | Monsters reflect 18% of Physical Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage physical | top_tier_map 0 expedition_logbook 300 default 0 |
Mirrored | 1 | Prefix | Monsters reflect 13% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | low_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
Mirrored | 68 | Prefix | Monsters reflect 13% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | top_tier_map 0 expedition_logbook 300 default 0 |
Mirrored | 1 | Prefix | Monsters reflect 15% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | mid_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
Mirrored | 73 | Prefix | Monsters reflect 15% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | top_tier_map 0 expedition_logbook 300 default 0 |
Mirrored | 1 | Prefix | Monsters reflect 18% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | top_tier_map 600 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Mirrored | 1 | Prefix | Monsters reflect 18% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area damage elemental | top_tier_map 0 maven_map 600 primordial_map 600 default 0 |
Mirrored | 78 | Prefix | Monsters reflect 18% of Elemental Damage 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage elemental | top_tier_map 0 expedition_logbook 300 default 0 |
of Smothering | 1 | Suffix | Players have 10% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | low_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 68 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | mid_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | top_tier_map 750 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area resource life defences | top_tier_map 0 maven_map 750 primordial_map 750 default 0 |
of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | top_tier_map 0 expedition_logbook 750 default 0 |
of Flames | 1 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] damage elemental fire | low_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Flames | 1 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [0] damage elemental fire | top_tier_map 0 expedition_logbook 250 default 0 |
of Flames | 68 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] damage elemental fire | top_tier_map 0 expedition_logbook 250 default 0 |
of Flames | 1 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage elemental fire | mid_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Flames | 73 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage elemental fire | top_tier_map 0 expedition_logbook 250 default 0 |
of Flames | 1 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage elemental fire | top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Flames | 1 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [0] damage elemental fire | top_tier_map 0 maven_map 250 primordial_map 250 default 0 |
of Flames | 78 | Suffix | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage elemental fire | top_tier_map 0 expedition_logbook 250 default 0 |
of Ice | 1 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Ice | 1 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | low_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Ice | 68 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Ice | 1 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | mid_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Ice | 73 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Ice | 1 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Ice | 1 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 0 maven_map 250 primordial_map 250 default 0 |
of Ice | 78 | Suffix | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Lightning | 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 10% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Lightning | 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | low_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Lightning | 68 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Lightning | 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | mid_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Lightning | 73 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Lightning | 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Lightning | 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 0 maven_map 250 primordial_map 250 default 0 |
of Lightning | 78 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | top_tier_map 0 expedition_logbook 250 default 0 |
of Desecration | 1 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [0] damage chaos | top_tier_map 0 expedition_logbook 250 default 0 |
of Desecration | 1 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] damage chaos | low_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Desecration | 68 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] damage chaos | top_tier_map 0 expedition_logbook 250 default 0 |
of Desecration | 1 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage chaos | mid_tier_map 250 expedition_logbook 0 primordial_map 0 default 0 |
of Desecration | 73 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage chaos | top_tier_map 0 expedition_logbook 250 default 0 |
of Desecration | 1 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage chaos | top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Desecration | 1 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [0] damage chaos | top_tier_map 0 maven_map 250 primordial_map 250 default 0 |
of Desecration | 78 | Suffix | Area has patches of desecrated ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage chaos | top_tier_map 0 expedition_logbook 250 default 0 |
of Elemental Weakness | 1 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Elemental Weakness | 1 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | mid_tier_map 850 expedition_logbook 0 primordial_map 0 default 0 |
of Elemental Weakness | 68 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Elemental Weakness | 1 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Elemental Weakness | 1 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Elemental Weakness | 73 | Suffix | Players are Cursed with Elemental Weakness 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Vulnerability | 1 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Vulnerability | 1 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | mid_tier_map 850 expedition_logbook 0 primordial_map 0 default 0 |
of Vulnerability | 68 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Vulnerability | 1 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Vulnerability | 1 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Vulnerability | 73 | Suffix | Players are Cursed with Vulnerability 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Enfeeblement | 1 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Enfeeblement | 1 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | mid_tier_map 850 expedition_logbook 0 primordial_map 0 default 0 |
of Enfeeblement | 68 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Enfeeblement | 1 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Enfeeblement | 1 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Enfeeblement | 73 | Suffix | Players are Cursed with Enfeeble 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Temporal Chains | 1 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Temporal Chains | 1 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | mid_tier_map 850 expedition_logbook 0 primordial_map 0 default 0 |
of Temporal Chains | 68 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Temporal Chains | 1 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Temporal Chains | 1 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Temporal Chains | 73 | Suffix | Players are Cursed with Temporal Chains 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 1000 default 0 |
of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life mana defences | mid_tier_map 300 top_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life mana defences | mid_tier_map 0 top_tier_map 0 expedition_logbook 600 default 0 |
of Exposure | 1 | Suffix | (-8–-5)% maximum Player Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | mid_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
of Exposure | 1 | Suffix | (-8–-5)% maximum Player Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | top_tier_map 0 expedition_logbook 1000 default 0 |
of Exposure | 1 | Suffix | (-12–-9)% maximum Player Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Exposure | 1 | Suffix | (-12–-9)% maximum Player Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area elemental resistance | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Exposure | 73 | Suffix | (-12–-9)% maximum Player Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | top_tier_map 0 expedition_logbook 1000 default 0 |
Overlord's | 1 | Prefix | Unique Boss deals 15% increased Damage Unique Boss has 20% increased Attack and Cast Speed 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size attack caster speed | low_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 default 0 |
Overlord's | 1 | Prefix | Unique Boss deals 20% increased Damage Unique Boss has 25% increased Attack and Cast Speed 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size attack caster speed | mid_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 default 0 |
Overlord's | 1 | Prefix | Unique Boss deals 25% increased Damage Unique Boss has 30% increased Attack and Cast Speed 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size attack caster speed | top_tier_map 1000 no_boss 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Overlord's | 1 | Prefix | Unique Boss deals 25% increased Damage Unique Boss has 30% increased Attack and Cast Speed 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area attack caster speed | top_tier_map 0 no_boss 0 maven_map 1000 primordial_map 1000 default 0 |
Titan's | 1 | Prefix | Unique Boss has 25% increased Life Unique Boss has 45% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | low_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 default 0 |
Titan's | 1 | Prefix | Unique Boss has 30% increased Life Unique Boss has 55% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | mid_tier_map 1000 no_boss 0 expedition_logbook 0 primordial_map 0 default 0 |
Titan's | 1 | Prefix | Unique Boss has 35% increased Life Unique Boss has 70% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | top_tier_map 1000 no_boss 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Titan's | 1 | Prefix | Unique Boss has 35% increased Life Unique Boss has 70% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area resource life | top_tier_map 0 no_boss 0 maven_map 1000 primordial_map 1000 default 0 |
of Congealment | 1 | Suffix | Cannot Leech from Monsters 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | top_tier_map 600 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Congealment | 1 | Suffix | Cannot Leech from Monsters 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | top_tier_map 0 maven_map 600 primordial_map 600 default 0 |
of Insulation | 1 | Suffix | Monsters have 30% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Insulation | 1 | Suffix | Monsters have 50% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Insulation | 1 | Suffix | Monsters have 70% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Insulation | 1 | Suffix | Monsters have 70% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area elemental fire cold lightning ailment | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Toughness | 1 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 1 | Suffix | Monsters take (20–24)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 68 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 1 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 73 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 1 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 1 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area damage critical | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Toughness | 78 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | top_tier_map 0 expedition_logbook 800 default 0 |
of Drought | 1 | Suffix | Players gain 30% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Drought | 1 | Suffix | Players gain 20% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Drought | 68 | Suffix | Players gain 30% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Drought | 1 | Suffix | Players gain 40% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Drought | 73 | Suffix | Players gain 40% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Drought | 1 | Suffix | Players gain 50% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Drought | 1 | Suffix | Players gain 50% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Drought | 78 | Suffix | Players gain 50% reduced Flask Charges 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
Hexwarded | 1 | Prefix | 25% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Hexwarded | 1 | Prefix | 10% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 800 default 0 |
Hexwarded | 68 | Prefix | 25% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 800 default 0 |
Hexwarded | 1 | Prefix | 40% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Hexwarded | 73 | Prefix | 40% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 800 default 0 |
Hexwarded | 1 | Prefix | 60% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Hexwarded | 1 | Prefix | 60% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area caster curse | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Hexwarded | 78 | Prefix | 60% less effect of Curses on Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size caster curse | top_tier_map 0 expedition_logbook 800 default 0 |
Empowered | 1 | Prefix | Monsters have a 15% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Empowered | 1 | Prefix | Monsters have a 10% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Empowered | 73 | Prefix | Monsters have a 15% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Empowered | 1 | Prefix | Monsters have a 20% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Empowered | 1 | Prefix | Monsters have a 20% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area elemental fire cold lightning ailment | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Empowered | 78 | Prefix | Monsters have a 20% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Abhorrent | 1 | Prefix | Area is inhabited by Abominations 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 150 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area speed | secret_area 0 unique_map 0 maven_map 650 primordial_map 650 default 0 |
Unstoppable | 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | secret_area 0 unique_map 0 expedition_logbook 650 default 0 |
Conflagrating | 1 | Prefix | All Monster Damage from Hits always Ignites 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire ailment | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
Conflagrating | 1 | Prefix | All Monster Damage from Hits always Ignites 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area elemental fire ailment | secret_area 0 unique_map 0 maven_map 650 primordial_map 650 default 0 |
Resistant | 1 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +10% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area elemental chaos resistance | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 1 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 1 | Prefix | Monsters have a 10% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 68 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 1 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 73 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | top_tier_map 0 expedition_logbook 800 default 0 |
Impervious | 1 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Impervious | 1 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Impervious | 78 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 1 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 1 | Suffix | Players have 15% less Armour Players have 10% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 68 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 1 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 73 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 1 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 1 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area defences | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Rust | 78 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 20% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area attack | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Impotence | 1 | Suffix | Players have 15% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Impotence | 1 | Suffix | Players have 10% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Impotence | 68 | Suffix | Players have 15% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Impotence | 1 | Suffix | Players have 20% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Impotence | 73 | Suffix | Players have 20% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Impotence | 1 | Suffix | Players have 25% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Impotence | 1 | Suffix | Players have 25% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Impotence | 78 | Suffix | Players have 25% less Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | top_tier_map 0 expedition_logbook 800 default 0 |
of Frenzy | 1 | Suffix | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Frenzy | 1 | Suffix | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | secret_area 0 unique_map 0 maven_map 800 primordial_map 800 default 0 |
of Frenzy | 1 | Suffix | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 expedition_logbook 800 default 0 |
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | secret_area 0 unique_map 0 maven_map 800 primordial_map 800 default 0 |
of Endurance | 1 | Suffix | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 expedition_logbook 800 default 0 |
of Power | 1 | Suffix | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Power | 1 | Suffix | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | secret_area 0 unique_map 0 maven_map 800 primordial_map 800 default 0 |
of Power | 1 | Suffix | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | secret_area 0 unique_map 0 expedition_logbook 800 default 0 |
Impaling | 1 | Prefix | Monsters have 25% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
Impaling | 1 | Prefix | Monsters have 40% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
Impaling | 1 | Prefix | Monsters have 60% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
Impaling | 1 | Prefix | Monsters have 60% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
Impaling | 1 | Prefix | Monsters have 15% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | expedition_logbook 800 default 0 |
Impaling | 68 | Prefix | Monsters have 25% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | expedition_logbook 800 default 0 |
Impaling | 73 | Prefix | Monsters have 40% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | expedition_logbook 800 default 0 |
Impaling | 78 | Prefix | Monsters have 60% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +20% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 68 | Prefix | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 73 | Prefix | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 78 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Buffered | 1 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
Buffered | 1 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
Buffered | 1 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
Buffered | 1 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
Buffered | 1 | Prefix | Monsters gain (10–19)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1000 default 0 |
Buffered | 68 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1000 default 0 |
Buffered | 73 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1000 default 0 |
Buffered | 78 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 1000 default 0 |
Enthralled | 1 | Prefix | Unique Bosses are Possessed 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | cannot_possess_boss 0 secret_area 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1000 |
of Blinding | 1 | Suffix | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | maven_map 0 expedition_logbook 0 primordial_map 0 default 650 |
of Blinding | 1 | Suffix | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 650 primordial_map 650 default 0 |
of Blinding | 1 | Suffix | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 650 default 0 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | maven_map 0 expedition_logbook 0 primordial_map 0 default 600 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 600 primordial_map 600 default 0 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 600 default 0 |
of Impedance | 1 | Suffix | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | maven_map 0 expedition_logbook 0 primordial_map 0 default 600 |
of Impedance | 1 | Suffix | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 600 primordial_map 600 default 0 |
of Impedance | 1 | Suffix | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 600 default 0 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | maven_map 0 expedition_logbook 0 primordial_map 0 default 800 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
of Enervation | 1 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 800 default 0 |
of Consecration | 1 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | primordial_map 0 low_tier_map 250 default 0 |
of Consecration | 1 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | primordial_map 0 mid_tier_map 250 default 0 |
of Consecration | 1 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | primordial_map 0 top_tier_map 250 default 0 |
of Consecration | 1 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [0] | maven_map 250 primordial_map 0 default 0 |
of Consecration | 1 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [0] | expedition_logbook 250 default 0 |
of Consecration | 68 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | expedition_logbook 250 default 0 |
of Consecration | 73 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | expedition_logbook 250 default 0 |
of Consecration | 78 | Suffix | Area has patches of Consecrated Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | expedition_logbook 250 default 0 |
of Fatigue | 1 | Suffix | Players have 20% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 650 default 0 |
of Fatigue | 1 | Suffix | Players have 30% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 650 default 0 |
of Fatigue | 1 | Suffix | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 650 default 0 |
of Fatigue | 1 | Suffix | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 650 primordial_map 650 default 0 |
of Fatigue | 1 | Suffix | Players have 15% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 650 default 0 |
of Fatigue | 68 | Suffix | Players have 20% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 650 default 0 |
of Fatigue | 73 | Suffix | Players have 30% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 650 default 0 |
of Fatigue | 78 | Suffix | Players have 40% less Cooldown Recovery Rate 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 650 default 0 |
of Transience | 1 | Suffix | Buffs on Players expire 30% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | primordial_map 0 low_tier_map 650 default 0 |
of Transience | 1 | Suffix | Buffs on Players expire 50% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | primordial_map 0 mid_tier_map 650 default 0 |
of Transience | 1 | Suffix | Buffs on Players expire 70% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | primordial_map 0 top_tier_map 650 default 0 |
of Transience | 1 | Suffix | Buffs on Players expire 70% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 650 primordial_map 650 default 0 |
of Transience | 1 | Suffix | Buffs on Players expire 20% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 650 default 0 |
of Transience | 68 | Suffix | Buffs on Players expire 30% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 650 default 0 |
of Transience | 73 | Suffix | Buffs on Players expire 50% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 650 default 0 |
of Transience | 78 | Suffix | Buffs on Players expire 70% faster 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 650 default 0 |
of Doubt | 1 | Suffix | Players have 25% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
of Doubt | 1 | Suffix | Players have 40% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
of Doubt | 1 | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
of Doubt | 1 | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
of Doubt | 1 | Suffix | Players have 15% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Doubt | 68 | Suffix | Players have 25% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Doubt | 73 | Suffix | Players have 40% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Doubt | 78 | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 1 | Suffix | Players have 15% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 20% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 10% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 68 | Suffix | Players have 15% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 73 | Suffix | Players have 20% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 78 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
1 | Unique | Area is inhabited by 5 additional Rogue Exiles map extra content weighting [0] map ignore rogue exile rarity bias [1] map league allow duplicate selection of league items [0] map override rogue exile min level [2] | default 1000 | |
1 | Unique | Area is inhabited by 2 additional Rogue Exiles map extra content weighting [0] map ignore rogue exile rarity bias [1] map league allow duplicate selection of league items [0] map override rogue exile min level [2] | default 1000 |
Delve Area mods /151
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | (40–50)% increased number of Rare Monsters 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size map extra content weighting [0] map rare monsters have nemesis mod [1] | default 1000 | |
1 | DelveArea | (20–30)% more Magic Monsters 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [0] map magic pack mod rules [1] | default 1000 | |
1 | DelveArea | Monsters' skills Chain 1 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
52 | DelveArea | Monsters' skills Chain 2 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
173 | DelveArea | Monsters' skills Chain 3 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
1 | DelveArea | Monsters are Hexproof 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size caster curse | default 250 | |
1 | DelveArea | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | default 1000 | |
52 | DelveArea | Slaying Enemies close together can attract monsters from Beyond this realm 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [1] | default 100 | |
1 | DelveArea | Monsters cannot be Stunned (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size resource life | default 1000 | |
1 | DelveArea | Monsters fire 2 additional Projectiles 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have 30% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
20 | DelveArea | Monsters have 45% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters have 60% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
92 | DelveArea | Monsters have 75% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
173 | DelveArea | Monsters have 100% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have (100–150)% increased Critical Strike Chance +(20–25)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
20 | DelveArea | Monsters have (151–200)% increased Critical Strike Chance +(26–30)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
52 | DelveArea | Monsters have (201–250)% increased Critical Strike Chance +(31–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
92 | DelveArea | Monsters have (251–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
173 | DelveArea | Monsters have (301–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
1 | DelveArea | +20% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | default 1000 | |
52 | DelveArea | +30% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | default 1000 | |
173 | DelveArea | +40% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size physical | default 1000 | |
1 | DelveArea | (20–30)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | default 1000 | |
20 | DelveArea | (31–40)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | default 1000 | |
52 | DelveArea | (41–50)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | default 1000 | |
92 | DelveArea | (51–60)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | default 1000 | |
173 | DelveArea | (61–70)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size resource life | default 1000 | |
1 | DelveArea | Monsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
173 | DelveArea | Monsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | (10–14)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | default 1000 | |
20 | DelveArea | (15–18)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | default 1000 | |
52 | DelveArea | (19–22)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | default 1000 | |
92 | DelveArea | (23–26)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | default 1000 | |
173 | DelveArea | (27–30)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage | default 1000 | |
1 | DelveArea | Monsters deal (10–19)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | default 1000 | |
20 | DelveArea | Monsters deal (20–49)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | default 1000 | |
52 | DelveArea | Monsters deal (50–69)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | default 1000 | |
92 | DelveArea | Monsters deal (70–89)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | default 1000 | |
173 | DelveArea | Monsters deal (90–110)% extra Physical Damage as Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | default 1000 | |
1 | DelveArea | Monsters deal (10–19)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | default 1000 | |
20 | DelveArea | Monsters deal (20–49)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | default 1000 | |
52 | DelveArea | Monsters deal (50–69)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | default 1000 | |
92 | DelveArea | Monsters deal (70–89)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | default 1000 | |
173 | DelveArea | Monsters deal (90–110)% extra Physical Damage as Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | default 1000 | |
1 | DelveArea | Monsters deal (10–19)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | default 1000 | |
20 | DelveArea | Monsters deal (20–49)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | default 1000 | |
52 | DelveArea | Monsters deal (50–69)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | default 1000 | |
92 | DelveArea | Monsters deal (70–89)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | default 1000 | |
173 | DelveArea | Monsters deal (90–110)% extra Physical Damage as Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | default 1000 | |
92 | DelveArea | Monsters deal (21–25)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | default 500 | |
173 | DelveArea | Monsters deal (31–35)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | default 500 | |
1 | DelveArea | (10–15)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
20 | DelveArea | (16–20)% increased Monster Movement Speed (16–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
52 | DelveArea | (21–25)% increased Monster Movement Speed (21–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
92 | DelveArea | (26–30)% increased Monster Movement Speed (26–30)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
173 | DelveArea | (31–35)% increased Monster Movement Speed (31–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
52 | DelveArea | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage elemental fire | default 250 | |
173 | DelveArea | Area has patches of Burning Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage elemental fire | default 250 | |
1 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | default 250 | |
52 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | default 250 | |
173 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | default 250 | |
1 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | default 250 | |
52 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | default 250 | |
173 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | default 250 | |
1 | DelveArea | Area has patches of desecrated ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] damage chaos | default 250 | |
52 | DelveArea | Area has patches of desecrated ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] damage chaos | default 250 | |
173 | DelveArea | Area has patches of desecrated ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] damage chaos | default 250 | |
1 | DelveArea | Area has patches of Consecrated Ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [0] | default 250 | |
52 | DelveArea | Area has patches of Consecrated Ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [0] | default 250 | |
173 | DelveArea | Area has patches of Consecrated Ground (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [0] | default 250 | |
1 | DelveArea | Monsters have 30% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | default 1000 | |
52 | DelveArea | Monsters have 40% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | default 1000 | |
173 | DelveArea | Monsters have 50% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire cold lightning ailment | default 1000 | |
1 | DelveArea | Monsters take (15–20)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
20 | DelveArea | Monsters take (21–25)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
52 | DelveArea | Monsters take (26–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
92 | DelveArea | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
173 | DelveArea | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
1 | DelveArea | 25% less effect of Curses on Monsters (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size caster curse | default 1000 | |
52 | DelveArea | 40% less effect of Curses on Monsters (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size caster curse | default 1000 | |
173 | DelveArea | 60% less effect of Curses on Monsters (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size caster curse | default 1000 | |
1 | DelveArea | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size speed | default 1000 | |
92 | DelveArea | All Monster Damage from Hits always Ignites 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size elemental fire ailment | default 1000 | |
1 | DelveArea | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
52 | DelveArea | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
173 | DelveArea | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
1 | DelveArea | Monsters have a 30% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 | |
52 | DelveArea | Monsters have a 40% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 | |
173 | DelveArea | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size bleed poison physical chaos attack ailment | default 1000 | |
20 | DelveArea | Monsters have (20–25)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
52 | DelveArea | Monsters have (26–30)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
92 | DelveArea | Monsters have (31–40)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
173 | DelveArea | Monsters have (41–50)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
20 | DelveArea | Monsters have 15% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
52 | DelveArea | Monsters have 25% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
92 | DelveArea | Monsters have 40% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
173 | DelveArea | Monsters have 60% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | default 1000 | |
20 | DelveArea | Monsters have +20% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
92 | DelveArea | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
173 | DelveArea | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
20 | DelveArea | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 1000 | |
20 | DelveArea | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 1000 | |
20 | DelveArea | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have (30–60)% chance to gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have (30–60)% chance to gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have (30–60)% chance to gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have Onslaught 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | default 1000 | |
1 | DelveArea | Monsters have a (10–15)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | default 1000 | |
52 | DelveArea | Monsters have a (16–25)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | default 1000 | |
173 | DelveArea | Monsters have a (26–35)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | default 1000 | |
52 | DelveArea | Monsters drop items (1–3) Level higher 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 500 | |
1 | DelveArea | Monster Damage Penetrates 6% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 | |
52 | DelveArea | Monster Damage Penetrates 9% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 | |
173 | DelveArea | Monster Damage Penetrates 12% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 | |
1 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
52 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
173 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
500 | DelveArea | Encounters have (5–15)% chance to be rarer 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 100 | |
1000 | DelveArea | Encounters have (16–25)% chance to be rarer 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 100 | |
500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 0% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 100 default 0 | |
500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Ring Unique Boss has 100% more maximum Life 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 100 default 0 | |
500 | DelveArea | Area contains a Unique Boss Unique Boss drops 0 additional Fossils Unique Boss's Hits are always Critical Strikes 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 100 default 0 | |
1 | DelveArea | Azurite Veins contain (20–40)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
52 | DelveArea | Azurite Veins contain (41–60)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
173 | DelveArea | Azurite Veins contain (61–80)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
1 | DelveArea | Crawler consumes (20–30)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
200 | DelveArea | Crawler consumes (30–40)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 100 | |
500 | DelveArea | Crawler consumes (40–50)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
1 | DelveArea | Encounters have (10–15)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | delve_city_biome 0 default 250 | |
52 | DelveArea | Encounters have (16–20)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | delve_city_biome 0 default 250 | |
173 | DelveArea | Encounters have (21–25)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | delve_city_biome 0 default 250 | |
200 | DelveArea | Side passages contain (50–100)% more Fossilised Remains 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
200 | DelveArea | Side passages contain (50–100)% more Resonator Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
200 | DelveArea | Side passages contain (50–100)% more Currency Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
200 | DelveArea | Side passages contain (50–100)% more Azurite Veins 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 250 | |
500 | DelveArea | Fractured Walls only conceal Fossilised Remains 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
500 | DelveArea | Fractured Walls only conceal Resonator Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
500 | DelveArea | Fractured Walls only conceal Currency Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
500 | DelveArea | Fractured Walls only conceal Azurite Veins 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
1000 | DelveArea | Monsters have 1% chance to drop a Fossil 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 25 | |
1 | DelveArea | Monsters' Projectiles always Pierce 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
1 | DelveArea | Area contains (3–5) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Area contains (6–8) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
173 | DelveArea | Area contains (9–10) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
500 | DelveArea | City Chambers may contain unusual Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | delve_city_biome 250 default 0 |
Heist Area mods /272
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Antagonist's | 1 | Prefix | (20–30)% increased number of Rare Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [0] map extra content weighting [1] map item drop quantity +% [13] map item drop rarity +% [8] map rare monsters have nemesis mod [1] | default 1000 |
Chaining | 1 | Prefix | Monsters' skills Chain 1 additional times heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 1000 |
Chaining | 68 | Prefix | Monsters' skills Chain 2 additional times heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 1000 |
Splitting | 1 | Prefix | Monsters fire 2 additional Projectiles heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | default 1000 |
Unstoppable | 46 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value heist contract alert level +% final [0] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] speed | default 650 |
Conflagrating | 46 | Prefix | All Monster Damage from Hits always Ignites heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental fire ailment | default 650 |
Hexproof | 46 | Prefix | Monsters are Hexproof heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] caster curse | default 800 |
Unwavering | 1 | Prefix | (5–9)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Unwavering | 46 | Prefix | (10–14)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Unwavering | 68 | Prefix | (15–19)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Unwavering | 73 | Prefix | (20–24)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Unwavering | 78 | Prefix | (25–30)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Armoured | 1 | Prefix | +10% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] physical | default 800 |
Armoured | 46 | Prefix | +15% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] physical | default 800 |
Armoured | 68 | Prefix | +20% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] physical | default 800 |
Armoured | 73 | Prefix | +30% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] physical | default 800 |
Armoured | 78 | Prefix | +40% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] physical | default 800 |
Fecund | 1 | Prefix | (10–14)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Fecund | 46 | Prefix | (15–19)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Fecund | 68 | Prefix | (20–29)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Fecund | 73 | Prefix | (30–39)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Fecund | 78 | Prefix | (40–49)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] resource life | default 1000 |
Savage | 1 | Prefix | (8–10)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] damage | default 1000 |
Savage | 46 | Prefix | (11–13)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] damage | default 1000 |
Savage | 68 | Prefix | (14–17)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] damage | default 1000 |
Savage | 73 | Prefix | (18–21)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] damage | default 1000 |
Savage | 78 | Prefix | (22–25)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] damage | default 1000 |
Burning | 1 | Prefix | Monsters deal (10–29)% extra Physical Damage as Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental fire | default 1000 |
Burning | 46 | Prefix | Monsters deal (30–49)% extra Physical Damage as Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental fire | default 1000 |
Burning | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental fire | default 1000 |
Burning | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental fire | default 1000 |
Burning | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental fire | default 1000 |
Freezing | 1 | Prefix | Monsters deal (10–29)% extra Physical Damage as Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental cold | default 1000 |
Freezing | 46 | Prefix | Monsters deal (30–49)% extra Physical Damage as Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental cold | default 1000 |
Freezing | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental cold | default 1000 |
Freezing | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental cold | default 1000 |
Freezing | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental cold | default 1000 |
Shocking | 1 | Prefix | Monsters deal (10–29)% extra Physical Damage as Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental lightning | default 1000 |
Shocking | 46 | Prefix | Monsters deal (30–49)% extra Physical Damage as Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental lightning | default 1000 |
Shocking | 68 | Prefix | Monsters deal (50–69)% extra Physical Damage as Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental lightning | default 1000 |
Shocking | 73 | Prefix | Monsters deal (70–89)% extra Physical Damage as Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental lightning | default 1000 |
Shocking | 78 | Prefix | Monsters deal (90–110)% extra Physical Damage as Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage physical elemental lightning | default 1000 |
Profane | 73 | Prefix | Monsters deal (21–25)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 500 |
Profane | 78 | Prefix | Monsters deal (31–35)% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 500 |
Fleet | 1 | Prefix | (5–10)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed (10–15)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 46 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed (15–20)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed (20–25)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed (25–35)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed (35–45)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Punishing | 68 | Prefix | Monsters reflect 13% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] physical | default 600 |
Punishing | 73 | Prefix | Monsters reflect 15% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] physical | default 600 |
Punishing | 78 | Prefix | Monsters reflect 18% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] physical | default 600 |
Mirrored | 68 | Prefix | Monsters reflect 13% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental | default 600 |
Mirrored | 73 | Prefix | Monsters reflect 15% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental | default 600 |
Mirrored | 78 | Prefix | Monsters reflect 18% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental | default 600 |
Hexwarded | 46 | Prefix | 15% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 800 |
Hexwarded | 68 | Prefix | 25% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 800 |
Hexwarded | 73 | Prefix | 40% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 800 |
Hexwarded | 78 | Prefix | 60% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 800 |
Empowered | 73 | Prefix | Monsters have a 15% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] ailment | default 800 |
Empowered | 78 | Prefix | Monsters have a 20% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] ailment | default 800 |
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +15% Monster Elemental Resistances heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Impervious | 46 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
Impervious | 73 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
Impervious | 78 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] bleed poison physical chaos attack ailment | default 800 |
Impaling | 46 | Prefix | Monsters have 15% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 800 |
Impaling | 68 | Prefix | Monsters have 25% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 800 |
Impaling | 73 | Prefix | Monsters have 40% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 800 |
Impaling | 78 | Prefix | Monsters have 60% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 800 |
Oppressive | 46 | Prefix | Monsters have +20% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 68 | Prefix | Monsters have +30% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 73 | Prefix | Monsters have +45% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 78 | Prefix | Monsters have +60% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Buffered | 1 | Prefix | Monsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 |
Buffered | 46 | Prefix | Monsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 |
Buffered | 68 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 |
Buffered | 73 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 |
Buffered | 78 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 |
Elite | 1 | Prefix | Patrol Packs have (10–12)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] | default 800 |
Elite | 46 | Prefix | Patrol Packs have (13–16)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] | default 800 |
Elite | 68 | Prefix | Patrol Packs have (17–20)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] | default 800 |
Elite | 73 | Prefix | Patrol Packs have (21–25)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] | default 800 |
Elite | 78 | Prefix | Patrol Packs have (26–30)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] | default 800 |
Secure | 1 | Prefix | Patrolling Monsters deal (13–15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Secure | 46 | Prefix | Patrolling Monsters deal (16–18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Secure | 68 | Prefix | Patrolling Monsters deal (19–22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Secure | 73 | Prefix | Patrolling Monsters deal (23–26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Secure | 78 | Prefix | Patrolling Monsters deal (27–30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Dutiful | 1 | Prefix | Patrol Packs take (13–15)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Dutiful | 46 | Prefix | Patrol Packs take (16–18)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Dutiful | 68 | Prefix | Patrol Packs take (19–22)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Dutiful | 73 | Prefix | Patrol Packs take (23–26)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Dutiful | 78 | Prefix | Patrol Packs take (27–30)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Tempting | 1 | Prefix | Reward Room Monsters deal (13–15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Tempting | 46 | Prefix | Reward Room Monsters deal (16–18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Tempting | 68 | Prefix | Reward Room Monsters deal (19–22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Tempting | 73 | Prefix | Reward Room Monsters deal (23–26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Tempting | 78 | Prefix | Reward Room Monsters deal (27–30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Inimicable | 1 | Prefix | Reward Room Monsters take (13–15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Inimicable | 46 | Prefix | Reward Room Monsters take (16–18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Inimicable | 68 | Prefix | Reward Room Monsters take (19–22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Inimicable | 73 | Prefix | Reward Room Monsters take (23–26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Inimicable | 78 | Prefix | Reward Room Monsters take (27–30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Indifferent | 1 | Prefix | Guards deal (13–15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 46 | Prefix | Guards deal (16–18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 68 | Prefix | Guards deal (19–22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 73 | Prefix | Guards deal (23–26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Indifferent | 78 | Prefix | Guards deal (27–30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] damage | default 1000 |
Stoic | 1 | Prefix | Guards take (13–15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 46 | Prefix | Guards take (16–18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 68 | Prefix | Guards take (19–22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 73 | Prefix | Guards take (23–26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Stoic | 78 | Prefix | Guards take (27–30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] | default 1000 |
Impeding | 1 | Prefix | (13–15)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Impeding | 46 | Prefix | (16–18)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Impeding | 68 | Prefix | (19–22)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Impeding | 73 | Prefix | (23–26)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Impeding | 78 | Prefix | (27–30)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Deployed | 1 | Prefix | Reward Rooms have (13–15)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Deployed | 1 | Prefix | Reward Rooms have (16–18)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Deployed | 1 | Prefix | Reward Rooms have (19–22)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Deployed | 1 | Prefix | Reward Rooms have (23–26)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Deployed | 1 | Prefix | Reward Rooms have (27–30)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (10–15)% increased Attack Speed Reinforcements have (10–15)% increased Cast Speed Reinforcements have (5–10)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (15–20)% increased Attack Speed Reinforcements have (15–20)% increased Cast Speed Reinforcements have (10–15)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (20–25)% increased Attack Speed Reinforcements have (20–25)% increased Cast Speed Reinforcements have (15–20)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (25–35)% increased Attack Speed Reinforcements have (25–35)% increased Cast Speed Reinforcements have (20–25)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (35–45)% increased Attack Speed Reinforcements have (35–45)% increased Cast Speed Reinforcements have (25–30)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Instantaneous | 68 | Prefix | Lockdown occurs immediately when Alert Level is full heist contract alert level +% final [-10] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [10] map item drop quantity +% [10] map item drop rarity +% [0] | default 600 |
of Bloodlines | 1 | Suffix | (20–30)% more Magic Monsters heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map extra content weighting [1] map item drop quantity +% [10] map item drop rarity +% [6] map magic pack mod rules [1] | default 1000 |
of Venom | 1 | Suffix | Monsters Poison on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] poison chaos ailment | default 1000 |
of Balance | 68 | Suffix | Players cannot inflict Exposure heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage elemental | default 1000 |
of Frenzy | 1 | Suffix | Monsters have (30–60)% chance to gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Frenzy | 68 | Suffix | Monsters gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Endurance | 1 | Suffix | Monsters have (30–60)% chance to gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Endurance | 68 | Suffix | Monsters gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Power | 1 | Suffix | Monsters have (30–60)% chance to gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Power | 68 | Suffix | Monsters gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Giants | 1 | Suffix | Monsters have 20% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Giants | 46 | Suffix | Monsters have 30% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Giants | 68 | Suffix | Monsters have 45% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Giants | 73 | Suffix | Monsters have 70% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Giants | 78 | Suffix | Monsters have 100% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Deadliness | 1 | Suffix | Monsters have (100–125)% increased Critical Strike Chance +(20–24)% to Monster Critical Strike Multiplier heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 46 | Suffix | Monsters have (126–150)% increased Critical Strike Chance +(25–29)% to Monster Critical Strike Multiplier heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 68 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 73 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 78 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
of Flames | 46 | Suffix | Area has patches of Burning Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] damage elemental fire | default 250 |
of Flames | 68 | Suffix | Area has patches of Burning Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] damage elemental fire | default 250 |
of Flames | 73 | Suffix | Area has patches of Burning Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] damage elemental fire | default 250 |
of Flames | 78 | Suffix | Area has patches of Burning Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] damage elemental fire | default 250 |
of Ice | 46 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] elemental cold ailment | default 250 |
of Ice | 68 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] elemental cold ailment | default 250 |
of Ice | 73 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] elemental cold ailment | default 250 |
of Ice | 78 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] elemental cold ailment | default 250 |
of Lightning | 46 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] elemental lightning ailment | default 250 |
of Lightning | 68 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] elemental lightning ailment | default 250 |
of Lightning | 73 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] elemental lightning ailment | default 250 |
of Lightning | 78 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] elemental lightning ailment | default 250 |
of Desecration | 46 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] damage chaos | default 250 |
of Desecration | 68 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] damage chaos | default 250 |
of Desecration | 73 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] damage chaos | default 250 |
of Desecration | 78 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] damage chaos | default 250 |
of Consecration | 46 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] | default 250 |
of Consecration | 68 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] | default 250 |
of Consecration | 73 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] | default 250 |
of Consecration | 78 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [0] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] | default 250 |
of Elemental Weakness | 73 | Suffix | Players are Cursed with Elemental Weakness heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 850 |
of Elemental Weakness | 78 | Suffix | Players are Cursed with Elemental Weakness heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 1000 |
of Vulnerability | 73 | Suffix | Players are Cursed with Vulnerability heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 850 |
of Vulnerability | 78 | Suffix | Players are Cursed with Vulnerability heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 1000 |
of Enfeeblement | 73 | Suffix | Players are Cursed with Enfeeble heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 850 |
of Enfeeblement | 78 | Suffix | Players are Cursed with Enfeeble heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 1000 |
of Temporal Chains | 73 | Suffix | Players are Cursed with Temporal Chains heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 850 |
of Temporal Chains | 78 | Suffix | Players are Cursed with Temporal Chains heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] caster curse | default 1000 |
of Stasis | 73 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life mana defences | default 300 |
of Exposure | 73 | Suffix | (-8–-5)% maximum Player Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 600 |
of Exposure | 78 | Suffix | (-12–-9)% maximum Player Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 1000 |
of Congealment | 78 | Suffix | Cannot Leech from Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 300 |
of Insulation | 46 | Suffix | Monsters have 30% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental fire cold lightning ailment | default 800 |
of Insulation | 73 | Suffix | Monsters have 50% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental fire cold lightning ailment | default 800 |
of Insulation | 78 | Suffix | Monsters have 70% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] elemental fire cold lightning ailment | default 800 |
of Toughness | 1 | Suffix | Monsters take (15–19)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 46 | Suffix | Monsters take (20–24)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 68 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 73 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 78 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Drought | 1 | Suffix | Players gain 15% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Drought | 46 | Suffix | Players gain 20% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Drought | 68 | Suffix | Players gain 30% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Drought | 73 | Suffix | Players gain 40% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Drought | 78 | Suffix | Players gain 50% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Rust | 46 | Suffix | Players have 15% less Armour Players have 10% reduced Chance to Block heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 68 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 73 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 78 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Miring | 46 | Suffix | Monsters have 20% increased Accuracy Rating Players have -5% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Impotence | 1 | Suffix | Players have 10% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Impotence | 68 | Suffix | Players have 15% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Impotence | 73 | Suffix | Players have 20% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Impotence | 78 | Suffix | Players have 25% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Blinding | 46 | Suffix | Monsters Blind on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 650 |
of Carnage | 46 | Suffix | Monsters Maim on Hit with Attacks heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 600 |
of Impedance | 46 | Suffix | Monsters Hinder on Hit with Spells heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 600 |
of Enervation | 46 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 800 |
of Fatigue | 46 | Suffix | Players have 15% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 650 |
of Fatigue | 68 | Suffix | Players have 20% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 650 |
of Fatigue | 73 | Suffix | Players have 30% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 650 |
of Fatigue | 78 | Suffix | Players have 40% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 650 |
of Transience | 46 | Suffix | Buffs on Players expire 20% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 650 |
of Transience | 68 | Suffix | Buffs on Players expire 30% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 650 |
of Transience | 73 | Suffix | Buffs on Players expire 50% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 650 |
of Transience | 78 | Suffix | Buffs on Players expire 70% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 650 |
of Doubt | 46 | Suffix | Players have 15% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Doubt | 68 | Suffix | Players have 25% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Doubt | 73 | Suffix | Players have 40% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Doubt | 78 | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 46 | Suffix | Players have 10% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 68 | Suffix | Players have 15% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 73 | Suffix | Players have 20% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 78 | Suffix | Players have 25% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Expense | 1 | Suffix | (13–15)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 1000 |
of Expense | 46 | Suffix | (16–18)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 1000 |
of Expense | 68 | Suffix | (19–22)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 1000 |
of Expense | 73 | Suffix | (23–26)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 1000 |
of Expense | 78 | Suffix | (27–30)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 1000 |
of Selfishness | 68 | Suffix | The Ring takes no Cut heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop rarity +% [0] | default 500 |
of Proximity | 68 | Suffix | No Travel Cost heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop rarity +% [0] | default 500 |
of Paranoia | 68 | Suffix | Alert Level increases by 0.2% per second heist contract alert level +% final [0] heist contract lockdown timer +% [15] heist monster spawner alive limit +% [0] map item drop quantity +% [13] map item drop rarity +% [0] | default 500 |
of Unravelling | 73 | Suffix | -3% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] resistance | default 600 |
of Unravelling | 78 | Suffix | -4% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [0] resistance | default 1000 |
of Over-Heating | 68 | Suffix | -3% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental fire resistance | default 600 |
of Over-Heating | 73 | Suffix | -4% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental fire resistance | default 600 |
of Over-Heating | 78 | Suffix | -5% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental fire resistance | default 600 |
of Spine-Chilling | 68 | Suffix | -3% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental cold resistance | default 600 |
of Spine-Chilling | 73 | Suffix | -4% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental cold resistance | default 600 |
of Spine-Chilling | 78 | Suffix | -5% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental cold resistance | default 600 |
of Hair-Raising | 68 | Suffix | -3% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental lightning resistance | default 600 |
of Hair-Raising | 73 | Suffix | -4% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental lightning resistance | default 600 |
of Hair-Raising | 78 | Suffix | -5% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] elemental lightning resistance | default 600 |
of Distress | 46 | Suffix | Players have 5% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Distress | 68 | Suffix | Players have 6% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Distress | 73 | Suffix | Players have 7% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Distress | 78 | Suffix | Players have 8% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Apprehension | 46 | Suffix | Players have 5% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Apprehension | 68 | Suffix | Players have 6% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Apprehension | 73 | Suffix | Players have 7% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Apprehension | 78 | Suffix | Players have 8% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 800 |
of Wavering Will | 46 | Suffix | Players have 6% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 750 |
of Wavering Will | 73 | Suffix | Players have 12% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 750 |
of Wavering Will | 78 | Suffix | Players have 16% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] defences | default 750 |
of Anxiety | 46 | Suffix | Players have 6% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource life | default 750 |
of Anxiety | 73 | Suffix | Players have 12% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource life | default 750 |
of Anxiety | 78 | Suffix | Players have 16% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource life | default 750 |
of Clouded Judgement | 46 | Suffix | Players have 6% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource mana | default 750 |
of Clouded Judgement | 73 | Suffix | Players have 12% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource mana | default 750 |
of Clouded Judgement | 78 | Suffix | Players have 16% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [0] resource mana | default 750 |
of Dehydration | 1 | Suffix | Players gain 4% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
of Dehydration | 46 | Suffix | Players gain 6% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
of Dehydration | 68 | Suffix | Players gain 8% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
of Dehydration | 73 | Suffix | Players gain 10% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
of Dehydration | 78 | Suffix | Players gain 12% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [0] | default 800 |
Heist Equipment mods /28
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | (11–15)% increased Rarity of Items dropped in Heists | ||
1 | Unique | (16–20)% increased Rarity of Items dropped in Heists | ||
1 | Unique | (21–25)% increased Rarity of Items dropped in Heists | ||
1 | Unique | (26–30)% increased Rarity of Items dropped in Heists | ||
Footpad's | 1 | Prefix | (3–4)% increased Job Experience gain map item drop rarity +% [0] | default 1000 |
Crook's | 45 | Prefix | (5–6)% increased Job Experience gain map item drop rarity +% [0] | default 800 |
Criminal's | 75 | Prefix | (7–8)% increased Job Experience gain map item drop rarity +% [0] | default 600 |
Mastermind's | 81 | Prefix | (9–10)% increased Job Experience gain map item drop rarity +% [0] | default 400 |
Capable | 1 | Prefix | +1 to Character Level map item drop rarity +% [0] | heist_equipment_utility 1000 heist_equipment_tool 1000 default 0 |
Experienced | 45 | Prefix | +2 to Character Level map item drop rarity +% [0] | heist_equipment_utility 800 heist_equipment_tool 800 default 0 |
Accomplished | 75 | Prefix | +3 to Character Level map item drop rarity +% [0] | heist_equipment_utility 600 heist_equipment_tool 600 default 0 |
Veteran | 83 | Prefix | +4 to Character Level map item drop rarity +% [0] | heist_equipment_utility 400 heist_equipment_tool 400 default 0 |
Shrewd | 1 | Prefix | (23–26)% increased Rarity of Items dropped in Heists | heist_equipment_reward 1000 default 0 |
Tasteful | 45 | Prefix | (27–30)% increased Rarity of Items dropped in Heists | heist_equipment_reward 800 default 0 |
Cultured | 75 | Prefix | (31–35)% increased Rarity of Items dropped in Heists | heist_equipment_reward 600 default 0 |
Sophisticated | 82 | Prefix | (36–40)% increased Rarity of Items dropped in Heists | heist_equipment_reward 400 default 0 |
of Personality | 1 | Suffix | (6–7)% reduced Hiring Fee map item drop rarity +% [0] | default 1000 |
of Presence | 45 | Suffix | (8–9)% reduced Hiring Fee map item drop rarity +% [0] | default 800 |
of Charm | 75 | Suffix | (10–12)% reduced Hiring Fee map item drop rarity +% [0] | default 600 |
of Charisma | 81 | Suffix | (13–15)% reduced Hiring Fee map item drop rarity +% [0] | default 400 |
of Bartering | 1 | Suffix | The Ring's Cut reduced by (6–7)% map item drop rarity +% [0] | default 1000 |
of Negotiating | 45 | Suffix | The Ring's Cut reduced by (8–9)% map item drop rarity +% [0] | default 800 |
of Selfishness | 75 | Suffix | The Ring's Cut reduced by (10–12)% map item drop rarity +% [0] | default 600 |
of Greed | 81 | Suffix | The Ring's Cut reduced by (13–15)% map item drop rarity +% [0] | default 400 |
of Efficiency | 1 | Suffix | (6–7)% reduced Travel Fee map item drop rarity +% [0] | default 1000 |
of Shortcuts | 45 | Suffix | (8–9)% reduced Travel Fee map item drop rarity +% [0] | default 800 |
of Bypasses | 75 | Suffix | (10–12)% reduced Travel Fee map item drop rarity +% [0] | default 600 |
of Passage | 81 | Suffix | (13–15)% reduced Travel Fee map item drop rarity +% [0] | default 400 |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Lucky | 1 | Prefix | (10–12)% increased Rarity of Items dropped in Heists | default 200 |
Lucky | 50 | Prefix | (13–16)% increased Rarity of Items dropped in Heists | default 150 |
Lucky | 70 | Prefix | (17–20)% increased Rarity of Items dropped in Heists | default 100 |
Veiled mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Janus | 60 | Suffix | (55–60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 default 0 |
of the Order | 60 | Suffix | (20–30)% increased Rarity of Items found during Effect | flask 1000 default 0 |
Crafting Bench /17
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Area is inhabited by 2 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x ![]() | Map | Level 34 |
(20–29)% more Monster Life 14% increased Quantity of Items found in this Area 7% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(30–39)% more Monster Life 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(40–49)% more Monster Life 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(50–59)% more Monster Life 22% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(15–19)% increased Monster Damage 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(20–24)% increased Monster Damage 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(25–30)% increased Monster Damage 20% increased Quantity of Items found in this Area 10% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(31–35)% increased Monster Damage 24% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
Area is inhabited by Blackguards 10% increased Quantity of Items found in this Area 5% increased Rarity of Items found in this Area | 6x ![]() | Map | Level 34 |
Area contains many Totems 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
Area is inhabited by 2 additional Rogue Exiles 15% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x ![]() | Map | Level 34 |
Slaying Enemies close together can attract monsters from Beyond this realm 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map extra content weighting [1] | 3x ![]() | Map | Level 34 |
Area contains two Unique Bosses 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 3x ![]() | Map | Level 34 |
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x ![]() | Helmet | Betrayal Unveil, Janus |
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x ![]() | Helmet | Betrayal Unveil, Janus |
(20–30)% increased Rarity of Items found during Effect | 6x ![]() | Flask | Betrayal Unveil |
Misc mods /88
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | (20–30)% increased Rarity of Items found during Effect | ||
1 | Chest | Unique | chest hidden item rarity +% [50] | ||
1 | Chest | Unique | chest hidden item rarity +% [100] | ||
1 | Chest | Unique | chest hidden item rarity +% [150] | ||
of Treasures | 4 | Chest | Suffix | (100–250)% more Rarity of Contained Items | drops_no_mods 0 default 800 |
1 | Chest | Unique | (1800–2400)% increased Rarity of Contained Items | ||
1 | Chest | Unique | 700% increased Rarity of Contained Items | ||
1 | Chest | Unique | 5000% increased Rarity of Contained Items | ||
1 | Chest | Unique | 2500% increased Rarity of Contained Items | ||
1 | Chest | Unique | 2000% increased Rarity of Contained Items | ||
1 | Chest | Unique | 1500% increased Rarity of Contained Items | ||
1 | Chest | Unique | 3000% increased Rarity of Contained Items | ||
1 | Chest | Unique | 1200% increased Rarity of Contained Items | ||
1 | Chest | Unique | 1700% increased Rarity of Contained Items | ||
1 | Chest | Unique | 2300% increased Rarity of Contained Items | ||
1 | Chest | Unique | chest hidden item rarity +% [500] | ||
1 | Chest | Unique | chest hidden item rarity +% [1500] | ||
1 | Chest | Unique | chest hidden item rarity +% [0] | ||
1 | Chest | Unique | chest hidden item rarity +% [30000] | ||
of Raiding | 1 | Jewel | Suffix | (4–6)% increased Rarity of Items found | default 150 |
1 | Jewel | Unique | With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer local jewel effect base radius [1200] attack | ||
1 | Atlas | Prefix | Map Bosses have 20% increased Life Quality bonus of your Maps also applies to Rarity of Items found 3 uses remaining resource life | default 500 | |
1 | ExpeditionRelic | Suffix | 300% increased Rarity of Items Dropped by Monsters | expedition_templar_remnant 0 expedition_vaal_remnant 0 expedition_karui_remnant 0 expedition_eternalempire_remnant 0 expedition_eternalempire_remnant2 0 expedition_eternalempire_remnant3 0 expedition_eternalempire_remnant4 0 expedition_maraketh_remnant 0 expedition_maraketh_remnant2 0 expedition_sirens_remnant 0 expedition_monkeytribe_remnant 0 expedition_lostmen_remnant 0 default 1750 | |
1 | ExpeditionRelic | Suffix | 300% increased Rarity of Items Found in Excavated Chests | expedition_common_remnant_logbook 0 expedition_templar_remnant 0 expedition_vaal_remnant 0 expedition_karui_remnant 0 expedition_eternalempire_remnant 0 expedition_eternalempire_remnant2 0 expedition_eternalempire_remnant3 0 expedition_eternalempire_remnant4 0 expedition_maraketh_remnant 0 expedition_maraketh_remnant2 0 expedition_sirens_remnant 0 expedition_monkeytribe_remnant 0 expedition_lostmen_remnant 0 default 1173 | |
1 | PrimordialAltar | Unique | (10–20)% increased Quantity of Items found in this Area (15–35)% increased Rarity of Items found in this Area | primordial_altar_downside 0 tangle_altar 331600 default 0 | |
1 | PrimordialAltar | Unique | (10–20)% increased Quantity of Items found in this Area (15–35)% increased Rarity of Items found in this Area | primordial_altar_downside 0 cleansing_fire_altar 152225 default 0 | |
1 | PrimordialAltar | Unique | (5–10)% increased Rarity of Items found in this Area | primordial_altar_downside 0 tangle_altar 500 default 0 | |
1 | PrimordialAltar | Unique | (5–10)% increased Rarity of Items found in this Area | primordial_altar_downside 0 cleansing_fire_altar 500 default 0 | |
of Plunder | 1 | Sentinel | Suffix | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] | special_sentinel_mod 0 sentinel_c 0 default 1500 |
of Raiding | 55 | Sentinel | Suffix | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 1500 |
of Greed | 80 | Sentinel | Suffix | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 500 |
of Plunder | 1 | Sentinel | Suffix | Empowered Monsters have (300–400)% increased Rarity of Items Found local sentinel drone difficulty + [2] | special_sentinel_mod 0 sentinel_c 1500 default 0 |
of Raiding | 55 | Sentinel | Suffix | Empowered Monsters have (420–500)% increased Rarity of Items Found local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 1500 default 0 |
of Greed | 80 | Sentinel | Suffix | Empowered Monsters have (520–650)% increased Rarity of Items Found local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 500 default 0 |
1 | Sentinel | Unique | (20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered | ||
Magpie's | 1 | CrucibleMap | Prefix | map item drop rarity +% [10] | crucible_map_low 500 default 0 |
Magpie's | 1 | CrucibleMap | Prefix | map item drop rarity +% [20] | crucible_map_high 500 default 0 |
of Deadliness | 1 | CrucibleMap | Suffix | Monsters' Hits are always Critical Strikes map item drop quantity +% [22] map item drop rarity +% [12] | crucible_map_low 1000 default 0 |
of Deadliness | 1 | CrucibleMap | Suffix | +80% to Monster Critical Strike Multiplier Monsters' Hits are always Critical Strikes map item drop quantity +% [22] map item drop rarity +% [12] | crucible_map_high 1000 default 0 |
of Fecundity | 1 | CrucibleMap | Suffix | 60% more Monster Life map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_low 1000 default 0 |
of Fecundity | 1 | CrucibleMap | Suffix | 120% more Monster Life map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_high 1000 default 0 |
of Battering | 1 | CrucibleMap | Suffix | Monsters Overwhelm 50% Physical Damage Reduction map item drop quantity +% [14] map item drop rarity +% [8] | crucible_map_low 500 default 0 |
of Battering | 1 | CrucibleMap | Suffix | Monsters Overwhelm 100% Physical Damage Reduction map item drop quantity +% [14] map item drop rarity +% [8] | crucible_map_high 500 default 0 |
of Miring | 1 | CrucibleMap | Suffix | Monsters' Hits can't be Evaded map item drop quantity +% [17] map item drop rarity +% [10] | crucible_map_low 1000 crucible_map_high 1000 default 0 |
of Buffers | 1 | CrucibleMap | Suffix | Monsters gain 80% of Maximum Life as Extra Maximum Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | crucible_map_low 1000 default 0 |
of Buffers | 1 | CrucibleMap | Suffix | Monsters gain 150% of Maximum Life as Extra Maximum Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | crucible_map_high 1000 default 0 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +50% Chance to Block Attack Damage Monsters have +50% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | crucible_map_low 500 default 0 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +75% Chance to Block Attack Damage Monsters have +75% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | crucible_map_high 500 default 0 |
of Hexwarding | 1 | CrucibleMap | Suffix | Monsters Reflect Hexes Monsters are Unaffected by Curses map item drop quantity +% [16] map item drop rarity +% [9] | crucible_map_low 500 crucible_map_high 500 default 0 |
of Exposure | 1 | CrucibleMap | Suffix | -15% maximum Player Resistances map item drop quantity +% [23] map item drop rarity +% [13] | crucible_map_low 1000 default 0 |
of Exposure | 1 | CrucibleMap | Suffix | -25% maximum Player Resistances map item drop quantity +% [23] map item drop rarity +% [13] | crucible_map_high 1000 default 0 |
of Doubt | 1 | CrucibleMap | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_low 1000 default 0 |
of Doubt | 1 | CrucibleMap | Suffix | Players have 100% reduced effect of Non-Curse Auras from Skills map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_high 1000 default 0 |
of Bleeding | 1 | CrucibleMap | Suffix | Monsters' Attack Hits inflict Bleeding map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_low 400 default 0 |
of Bleeding | 1 | CrucibleMap | Suffix | Monsters have 100% increased Bleeding Duration Monsters' Attack Hits inflict Bleeding map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_high 400 default 0 |
of Combustion | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Ignite Monsters' Hits always Ignite map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_low 400 default 0 |
of Combustion | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Ignite Monsters' Hits always Ignite Monsters have 100% increased Ignite Duration map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_high 400 default 0 |
of Venom | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Poison Monsters Poison on Hit map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_low 400 default 0 |
of Venom | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_high 400 default 0 |
of Static | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits inflicts Shock Monsters' Hits always Shock Monsters have 100% increased Effect of Shock map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_low 400 default 0 |
of Static | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits inflicts Shock Monsters' Hits always Shock Monsters have 200% increased Effect of Shock map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_high 400 default 0 |
of Frostbite | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Freeze Monsters' Hits have 10% chance to Freeze map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_low 400 default 0 |
of Frostbite | 1 | CrucibleMap | Suffix | All Damage from Monsters' Hits can Freeze Monsters' Hits have 20% chance to Freeze Monsters have 100% increased Freeze Duration map item drop quantity +% [12] map item drop rarity +% [7] | crucible_map_high 400 default 0 |
of Resistance | 1 | CrucibleMap | Suffix | +50% Monster Elemental Resistances Monsters have +5% to all maximum Elemental Resistances map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_low 1000 default 0 |
of Resistance | 1 | CrucibleMap | Suffix | +75% Monster Elemental Resistances Monsters have +10% to all maximum Elemental Resistances map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_high 1000 default 0 |
of Drought | 1 | CrucibleMap | Suffix | Players cannot gain Flask Charges map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_low 1000 crucible_map_high 1000 default 0 |
of Congealment | 1 | CrucibleMap | Suffix | Cannot Leech from Monsters map item drop quantity +% [14] map item drop rarity +% [8] | crucible_map_low 1000 crucible_map_high 1000 default 0 |
of Despair | 1 | CrucibleMap | Suffix | Monsters deal 50% extra Physical Damage as Chaos map item drop quantity +% [22] map item drop rarity +% [13] | crucible_map_low 500 default 0 |
of Despair | 1 | CrucibleMap | Suffix | Monsters deal 100% extra Physical Damage as Chaos map item drop quantity +% [22] map item drop rarity +% [13] | crucible_map_high 500 default 0 |
of the Elements | 1 | CrucibleMap | Suffix | Monsters gain 100% of Physical Damage as Extra Damage of a random Element map item drop quantity +% [20] map item drop rarity +% [12] | crucible_map_low 500 default 0 |
of the Elements | 1 | CrucibleMap | Suffix | Monsters gain 150% of Physical Damage as Extra Damage of a random Element map item drop quantity +% [20] map item drop rarity +% [12] | crucible_map_high 1000 default 0 |
of Reduction | 1 | CrucibleMap | Suffix | Monsters take 40% reduced Damage map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_low 1000 default 0 |
of Reduction | 1 | CrucibleMap | Suffix | Monsters take 60% reduced Damage map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_high 1000 default 0 |
of Agility | 1 | CrucibleMap | Suffix | Monsters have 20% increased Action Speed map item drop quantity +% [22] map item drop rarity +% [12] | crucible_map_low 1000 default 0 |
of Agility | 1 | CrucibleMap | Suffix | Monsters have 30% increased Action Speed map item drop quantity +% [22] map item drop rarity +% [12] | crucible_map_high 1000 default 0 |
of Giants | 1 | CrucibleMap | Suffix | Monsters have 80% increased Area of Effect map item drop quantity +% [13] map item drop rarity +% [8] | crucible_map_low 1000 default 0 |
of Giants | 1 | CrucibleMap | Suffix | Monsters have 150% increased Area of Effect map item drop quantity +% [13] map item drop rarity +% [8] | crucible_map_high 1000 default 0 |
of Oppression | 1 | CrucibleMap | Suffix | Monsters have +100% chance to Suppress Spell Damage map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_low 500 default 0 |
of Oppression | 1 | CrucibleMap | Suffix | Monsters have +100% chance to Suppress Spell Damage Monsters prevent +25% of Suppressed Spell Damage map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_high 500 default 0 |
of Cataclysm | 1 | CrucibleMap | Suffix | Players have 50% chance to be targeted by a Meteor when they use a Flask map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_low 500 default 0 |
of Cataclysm | 1 | CrucibleMap | Suffix | Players are targeted by a Meteor when they use a Flask map item drop quantity +% [18] map item drop rarity +% [10] | crucible_map_high 500 default 0 |
of Fortitude | 1 | CrucibleMap | Suffix | +50% Monster Physical Damage Reduction map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_low 1000 default 0 |
of Fortitude | 1 | CrucibleMap | Suffix | +80% Monster Physical Damage Reduction map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_high 1000 default 0 |
of Piercing | 1 | CrucibleMap | Suffix | Players cannot Block Attack Damage Players cannot Block Spell Damage map item drop quantity +% [17] map item drop rarity +% [10] | crucible_map_low 500 crucible_map_high 500 default 0 |
of Hesitation | 1 | CrucibleMap | Suffix | Players cannot Suppress Spell Damage map item drop quantity +% [17] map item drop rarity +% [10] | crucible_map_low 500 crucible_map_high 500 default 0 |
of Stasis | 1 | CrucibleMap | Suffix | Players cannot Regenerate Life, Mana or Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | crucible_map_low 500 crucible_map_high 500 default 0 |
of Splintering | 1 | CrucibleMap | Suffix | Monsters fire 2 additional Projectiles map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_low 1000 default 0 |
of Splintering | 1 | CrucibleMap | Suffix | Monsters fire 4 additional Projectiles map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_high 1000 default 0 |
Item /14
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 20 Upgrades a normal item to a random rarity |
![]() | Xoph's Flawless Breachstone Portal: Xoph's Domain Area Level: 84 Rare Monsters drop 2 additional Reward Types Area has 4 additional random Modifiers 200% increased Experience Gain 250% more Monster Life 60% increased Rarity of Items found in this Area 60% increased Pack Size Monster Level: 84 |
![]() | Tul's Flawless Breachstone Portal: Tul's Domain Area Level: 84 Rare Monsters drop 2 additional Reward Types Area has 4 additional random Modifiers 200% increased Experience Gain 250% more Monster Life 60% increased Rarity of Items found in this Area 60% increased Pack Size Monster Level: 84 |
![]() | Esh's Flawless Breachstone Portal: Esh's Domain Area Level: 84 Rare Monsters drop 2 additional Reward Types Area has 4 additional random Modifiers 200% increased Experience Gain 250% more Monster Life 60% increased Rarity of Items found in this Area 60% increased Pack Size Monster Level: 84 |
![]() | Uul-Netol's Flawless Breachstone Portal: Uul-Netol's Domain Area Level: 84 Rare Monsters drop 2 additional Reward Types Area has 4 additional random Modifiers 200% increased Experience Gain 250% more Monster Life 60% increased Rarity of Items found in this Area 60% increased Pack Size Monster Level: 84 |
![]() | Chayula's Flawless Breachstone Portal: Chayula's Domain Area Level: 84 Rare Monsters drop 2 additional Reward Types Area has 4 additional random Modifiers 200% increased Experience Gain 250% more Monster Life 60% increased Rarity of Items found in this Area 60% increased Pack Size Monster Level: 84 |
![]() | ![]() Stack Size: 1 / 20 Unpredictably either upgrades a corrupted item to unique rarity or destroys it |
![]() | Gold Ring Requires Level 20 (6–15)% increased Rarity of Items found |
![]() | Gold Amulet Requires Level 8 (12–20)% increased Rarity of Items found |
![]() | Golden Obi (20–30)% increased Rarity of Items found |
![]() | Silver Brooch Requires Level 2 in Any Job (11–15)% increased Rarity of Items dropped in Heists |
![]() | Golden Brooch Requires Level 3 in Any Job (16–20)% increased Rarity of Items dropped in Heists |
![]() | Enamel Brooch Requires Level 4 in Any Job (21–25)% increased Rarity of Items dropped in Heists |
![]() | Foliate Brooch Requires Level 5 in Any Job (26–30)% increased Rarity of Items dropped in Heists |
Unique /45
Icon | Name |
---|---|
![]() | Eye of Chayula Onyx Amulet +(10–16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned |
![]() | Andvarius Gold Ring (6–15)% increased Rarity of Items found+10 to Dexterity (50–70)% increased Rarity of Items found -20% to all Elemental Resistances |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Le Heup of All Iron Ring Adds 1 to 4 Physical Damage to Attacks+(10–30) to all Attributes (10–30)% increased Damage (10–30)% increased Rarity of Items found +(10–30)% to all Elemental Resistances (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Demigod's Stride Golden Caligae +(8–16)% to all Elemental Resistances(20–30)% increased Rarity of Items found 20% increased Movement Speed |
![]() | Sundance Clasped Boots 10% increased Attack Speed (80–120)% increased Evasion Rating (20–30)% increased Rarity of Items found +(30–40)% to Fire Resistance 20% increased Movement Speed |
![]() | Wondertrap Velvet Slippers +(5–30) to Strength +(5–30) to Dexterity +(5–30) to Intelligence +(5–30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life (10–25)% increased Movement Speed (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Aurseize Steelscale Gauntlets (40–60)% increased Armour and Evasion (40–50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement Speed |
![]() | Demigod's Triumph Golden Wreath +(16–24) to all AttributesRegenerate 2 Life per second (20–30)% increased Rarity of Items found |
![]() | Goldrim Leather Cap +(30–50) to Evasion Rating 10% increased Rarity of Items found +(30–40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers |
![]() | Honourhome Soldier Helmet +2 to Level of Socketed Gems Adds 1 to 30 Lightning Damage to Spells and Attacks (100–150)% increased Armour and Energy Shield (10–20)% increased Rarity of Items found (10–20)% reduced Mana Cost of Skills |
![]() | Rat's Nest Ursine Pelt 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Wheel of the Stormsail Rotted Round Shield 60% increased Block Recovery+(20–40) to Armour +(20–40) to Evasion Rating (30–40)% increased Rarity of Items found +(50–75)% to Lightning Resistance 100% increased Duration of Curses on you |
![]() | Windripper Imperial Bow (20–24)% increased Elemental Damage with Attack SkillsAdds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies |
![]() | Aurumvorax Basket Rapier +25% to Global Critical Strike Multiplier(120–150)% increased Physical Damage 20% reduced Rarity of Items found +(40–60)% to all Elemental Resistances Grants 3 Life per Enemy Hit |
![]() | The Goddess Bound Whalebone Rapier +25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250–300)% increased Physical Damage Adds 3 to 7 Fire Damage 30% increased Global Critical Strike Chance 20% increased Attack Speed +(20–40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Song of the Sirens Fishing Rod Siren Worm Bait (50–60)% increased Rarity of Fish Caught (40–50)% reduced Quantity of Fish Caught You can catch Exotic Fish |
![]() | Divination Distillate Large Hybrid Flask (8–12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect (20–30)% increased Rarity of Items found during Effect +50% to Elemental Resistances during Effect |
![]() | Reaper's Pursuit Shadow Axe (100–125)% increased Physical Damage (30–40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be Evaded (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Voidhome Dread Maul 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (30–50)% reduced Rarity of Items found (30–50)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Demigod's Eye Golden Hoop +(8–12) to all Attributes(30–40)% increased Mana Regeneration Rate (16–24)% increased Rarity of Items found 3% increased Character Size |
![]() | Sibyl's Lament Coral Ring +(20–30) to maximum LifeAdds (8–15) to (20–28) Fire Damage to Attacks (10–20)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20–30)% increased Elemental Damage with Attack Skills |
![]() | Greed's Embrace Golden Plate 30% reduced Strength Requirement (10–15)% increased Quantity of Items found (30–50)% increased Rarity of Items found -10% to Fire Resistance +(20–30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed |
![]() | Kingmaker Despot Axe (300–360)% increased Physical Damage (7–12)% increased Attack Speed (30–40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 Fortification (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification) |
![]() | Ventor's Gamble Gold Ring (6–15)% increased Rarity of Items found+(0–60) to maximum Life (-10–10)% reduced Quantity of Items found (-40–40)% reduced Rarity of Items found (-25–50)% to Fire Resistance (-25–50)% to Cold Resistance (-25–50)% to Lightning Resistance |
![]() | Cameria's Maul Gavel 15% reduced Enemy Stun Threshold(140–180)% increased Physical Damage Adds (10–20) to (30–50) Cold Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Demigod's Beacon Golden Flame +(11–19)% to Chaos ResistanceAdds 10 to 20 Fire Damage to Attacks (10–20)% increased Rarity of Items found 20% increased Light Radius |
![]() | The Ascetic Gold Amulet (12–20)% increased Rarity of Items found(80–100)% increased Rarity of Items found with a Normal Item Equipped (10–15)% increased Quantity of Items found with a Magic Item Equipped (Flasks and Jewels are not Equipped) |
![]() | Presence of Chayula Onyx Amulet +(10–16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
![]() | Angler's Plait Unset Ring You can catch Corrupted Fish(10–15)% increased Cast Speed 100% increased Fishing Line Strength 40% increased Rarity of Fish Caught 20% increased Quantity of Fish Caught (20–40)% increased Fish Bite Sensitivity (Multiple bites from Fish with multiple mouths only check Bite Sensitivity once) Corrupted |
![]() | Bisco's Collar Gold Amulet (12–20)% increased Rarity of Items found(100–150)% increased Rarity of Items Dropped by Slain Magic Enemies (35–50)% increased Quantity of Items Dropped by Slain Normal Enemies |
![]() | Bisco's Leash Heavy Belt +(25–35) to Strength5% increased Quantity of Items found +(20–40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Cameria's Avarice Gavel 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy Adds (11–14) to (17–21) Physical Damage (140–180)% increased Physical Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Loreweave Elegant Ringmail Has 6 Sockets +(8–24) to all Attributes Adds (4–10) to (14–36) Physical Damage to Attacks (20–60)% increased Global Critical Strike Chance +(15–50) to maximum Energy Shield +(20–60) to maximum Life +(20–50) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage Your Maximum Resistances are (76–78)% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | The Highwayman Gold Ring (6–15)% increased Rarity of Items found(15–25)% increased Rarity of Items found 1% of Damage Leeched as Life (5–10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Replica Bated Breath Chain Belt +(9–20) to maximum Energy Shield(-25–-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20–30)% increased Rarity of Fish Caught |
![]() | Replica Loreweave Elegant Ringmail Has 6 Sockets +(8–24) to all Attributes Adds (4–10) to (14–36) Physical Damage to Attacks (120–160)% increased Global Critical Strike Chance +(150–200) to maximum Energy Shield +(120–160) to maximum Life +(120–160) to maximum Mana (6–30)% increased Rarity of Items found (15–50)% increased Elemental Damage Your Maximum Resistances are (70–72)% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Demigod's Authority Golden Blade +(16–24) to all Attributes30% increased Rarity of Items found You and Nearby Allies have 30% increased Item Rarity 5% increased Character Size |
![]() | The Torturer Obsidian Pandemonium Sentinel Empowers many enemies in one shot+(6–10) to Charge (20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered |
![]() | Royale Windripper Long Bow Adds (6–8) to (12–16) Cold Damage Adds 1 to (25–35) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies |
![]() | Royale Aurseize Fishscale Gauntlets (40–60)% increased Armour and Evasion (70–100)% increased Rarity of Items found +5% to all Elemental Resistances 5% reduced Movement Speed |
![]() | Royale Rat's Nest Leather Cap 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Royale Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 25% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Royale Song of the Sirens Fishing Rod Siren Worm Bait (50–60)% increased Rarity of Fish Caught (40–50)% reduced Quantity of Fish Caught You can catch Exotic Fish |
![]() | El'Abin's Visage Fencer Helm +(20–30) to Strength +(20–30) to Dexterity (80–120)% increased Armour and Evasion (15–25)% increased Rarity of Items found Has a Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed |
Passive /3
Icon | Name |
---|---|
All That Glitters Notable Shrines in your Maps have 10% chance to be a Covetous Shrine (On monsters, Covetous Shrine's Aura increases Quantity and Rarity of dropped Items and reduces Damage Taken. On Players, Covetous Shrine's Buff increases Quantity and Rarity of Items found and increases Damage Taken) | |
Shaping the Valleys Notable 10% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave 10% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave 10% increased Pack Size of your Maps affected by Fortune Favours the Brave Maps found have 15% chance to be 1 tier higher | |
Wealth of Knowledge Notable Metamorphs in your Maps have a random Modifier to Dropped Items 250% increased Quantity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them 1000% increased Rarity of Items Dropped by Metamorphs in your Maps for each Monster Modifier on them |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Eternal | Notable | Discerning Taste![]() | 40% increased Rarity of Items found |
Elevated modifier List /2
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Shaping | 68 | Socketed Gems are Supported by Level 10 Item Rarity (8–12)% increased Rarity of Items found from Slain Unique Enemies Group: 1659 | Socketed Gems are Supported by Level 15 Item Rarity (13–18)% increased Rarity of Items found from Slain Unique Enemies |
of Shaping | 85 | Socketed Gems are Supported by Level 15 Item Rarity (13–18)% increased Rarity of Items found from Slain Unique Enemies Group: 1659 | Socketed Gems are Supported by Level 20 Item Rarity (19–25)% increased Rarity of Items found from Slain Unique Enemies |
Community Wiki
Rarity
All monsters, strongboxes and most of the items come in one of four different rarities. The common rarity is Normal, followed by Magic, Rareand Unique. Higher rarity means things are higher valued but occur less frequently in the game.
Items
Items receive a random rarity with Normal items being the most common and Unique items the least common. Rarity is rolled before base type. The game rolls for rarity, in order, starting with: Unique, followed by Rare, then Magic, if none of the other rarities are rolled the item will be Normal. Statistics impacting Item Rarity change the chance at each step.
Magic, Rare , and Unique items found by the player are initially unidentified and a Scroll of Wisdom must be used to discover their properties.
The number of sockets that can be found on an item is not affected by rarity; this instead relies on its item level.
Item modifiers' random values can be rerolled using a Divine Orb.
Normal
Normal items (also called base items) are basic items without any explicit modifiers added by affixes. Nevertheless depending on base type some items can have implicit modifiers that can be rerolled using a Blessed Orb if they have a range.
A Normal item can be upgraded into a Magic item using an Orb of Transmutation, or a Rare item using an
Orb of Alchemy. Using an
Orb of Chance can upgrade a Normal item into a Magic , Rare , or even Unique item of the same base type.
Magic
Magic items have the same base statistics as a Normal item of the same type, but have magical modifiers on them given by affixes, up to one prefix and one suffix. The types of modifiers that can be found or added to an item depend on its item level, the base type and any additional flags on the item (such as shaped or elder).
A Magic item with only either a prefix or suffix property can have a second property of the missing type added to it by using an Orb of Augmentation. The affixes can be rerolled with an
Orb of Alteration.
A Magic item can be upgraded into a Rare item using a Regal Orb. It will retain its current affixes and one new affix will be added.
When Cloak of Tawm'r Isley is equipped, it grants player dropped Magic item identified.
Rare
Rare items function the same as Magic items, except they have at most six affixes – up to three prefixes and up to three suffixes. Found Rare items or items made Rare with an Orb of Chance or an
Orb of Alchemy will always have at least 4 affixes, but it is possible to get a Rare item with only 2 or 3 by using a
Regal Orb or
Orb of Annulment. A Rare item with less than 6 affixes can gain an additional mod with an
Exalted Orb or through Master crafting.
Chaos Orb completely reroll a Rare item's affixes, again giving between 4 and 6 mods.
Jewels and Abyss Jewels can only have up to 4 explicit modifiers; Maps can have 8 mods as a result of corruption.
Unique
Unique items have the same base stats as a Normal item of the same type, but have specific names, Unique artwork and set lists of modifiers instead of affixes. While the three preceding rarities are strictly better than the one before (e.g. Rare items are always more powerful than Magic items), this is not the case with Unique items. They usually provide different and particular modifiers (sometimes thematically grouped) that can't be found on other items. Therefore they are considered to be more build-defining, granting effects that can be built around, but generally grant less pure stats than Rare items.
It is GGG's intention that each base item has at least one corresponding Unique item.[citation needed]
Increased Item Rarity/Quantity
Players can boost their chances of getting powerful equipment and Unique with the statistics Increased Rarity of Items Found and Increased Quantity of Items Found. The combination of rarity and quantity stats is sometimes called Magic Find or MF, referring to the equivalent stats in Diablo.
Rarity and quantity stats can come from player’s equipment, the support gems Item Rarity Support and Item Quantity Support, monster rarity, party bonuses, and map bonuses. The stats on the character stack additively with each other, and are subject to diminishing returns. Stats from the party bonus and monsters stack additively with each other, and are not subject to diminishing returns. The total player bonus stacks multiplicatively with the total party & monster bonus. (An explanation of additive vs. multiplicative can be found here.)
IIR and IIQ from gear do not affect chests, and have no effect on the number or type of Currency, items, scrolls, or gems that drop from them.
Increased Item Rarity (IIR) Increases the chances of an item being Magic , Rare , or Unique . This statistic has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like Normal , Magic , Rare or Unique . Magic , Rare , and Unique monsters have an inherent increased item rarity statistic for drops.
When in a party, only the statistics from the player who lands the killing blow on an enemy is applied - multiple characters attacking a monster will not stack their item rarity bonuses together. If one of your minions gets a kill, the minion's IIR is added to yours and the total is used.
Theoretical Maximum Increased Item Rarity
Non-legacy IIR | Legacy IIR | |
---|---|---|
Andvarius1 | 170% | 170% |
Aurseize | 50% | 0% |
String of Servitude2 | 90% | 90% |
Divination Distillate | 60% | 60% |
Greed's Embrace | 50% | 50% |
Item Rarity Support2 | 70.5% | 70.5% |
Rare Items4 | 50% | 112% |
The Ascetic5 | 100% | 100% |
Wheel of the Stormsail | 40% | 40% |
Wondertrap6 | 100% | 100% |
Total IIR | 790.5% | 802.5% |
- Two Andvarius are equipped for 170% IIR.
- Triple corruption mod (20–30)% increased Rarity of Items found with a perfect roll.
- The Item Rarity Support is level 20 with 23% quality for a total of 70.5% IIR
- The rare gear consists of a 50% IIR helmet. If legacy gear is used a legacy Brinerot signature 30% IIR while using a flask pair of gloves that also have 32% IIR can be equipped. In total this provides 12% additional IIR over the non-legacy version.
- To get the IIR from the ascetic along with all other unique and rare IIR bonuses the player needs to have a normal weapon equipped.
- The player needs to be on low life.
A player can also equip jewels which provide 4%-6% Rarity of Items Found per jewel, resulting in up to 126% additional Rarity(if using all 21 sockets found on the passive tree)
Increased Item Quantity (IIQ)
Increases the average number of items that drop from monsters (aka Drop Rate). This includes currency, scrolls, skill gems and divination cards. There is no cap on the usefulness of this statistic, since there is no limit to the number of items a monster can drop. Only the IIQ of the containing area and the party bonus affects chests or strongboxes, and it does not affect the type, quality, or rarity of item dropped, only the chance that something will drop. A player's IIQ does not affect the amount of maps that drop from enemies. However, a map's IIQ does affect the amount of map drops.
In a party, each player in the party after the first gives the equivalent of +50% item quantity statistic on currency and gem drops along with a statistic of +10% item quantity and +40% item rarity on other drops (this also doesn't affect map drops). The base chance for an item to drop varies between monster types, and drop rate increases with monster rarity. The party bonus as well as any bonus the monster gives are additive with each other and multiply with the quantity bonus of the player who gets the killing blow.
Theoretical Maximum Increased Item Quantity
Non-legacy IIQ | Legacy IIQ | |
---|---|---|
Bisco's Collar1 | 22.5% | 22.5% |
Divination Distillate | 18% | 25% |
Corruption Implicits2 | 5% | 20% |
Goldwyrm | 20% | 30% |
Greed's Embrace | 15% | 15% |
Item Quantity Support3 | 0% | 45.05% |
String_of_Servitude4 | 15% | 15% |
Rare Gear 5 | 0% | 60% |
Sadima's Touch | 10% | 24% |
2x The_Pariah | 30% | 0% |
Windripper | 15% | 25% |
Total IIQ | 150.5% | 281.55% |
- See Bisco's Collar page for 22.5% IIQ explanation.
- For non-legacy gear an IIQ corruption can be put on the amulet but not the rings since they would lose their socket implicits. For legacy gear IIQ corruptions can be put on the rings, amulet, and belt resulting in an additional 20% IIQ.
- The Item Quantity Support is level 21 with 23% quality for a total of 45.05% IIQ.
- Triple-implicit corruption mod (3–5)% increased Quantity of Items found, with a perfect roll.
- The rare gear consists of 2 rare rings and a rare helmet each with 20% IIQ. A rare amulet is not used because Bisco's Collar provides an additional 2.5% IIQ.
Monsters
Higher rarity on a monster means it drops more items and is more likely to drop items of high rarity. Additionally, a character can gain more items of higher rarity by increasing the increased item rarity and increased item quantity statistics with their equipment or with certain skill gems.
Monsters of higher rarity drop items of higher item level. Magic mobs drop items one ilevel higher than the area's monster level, and rare/unique mobs' items are two ilevels higher.
Normal
The most common, and spawn in large groups.
Magic
Increased statistics, and given one monster affix. They appear in smaller groups. Magic monsters may also spawn with a Bloodlines modifier.
All magic monsters receive the following mods:
- Monster gives 250% increased Experience on death (Hidden)
- Monster drops gear 1 level above its own level (Hidden)
- 187% more maximum Life (Hidden)
- 600% increased Quantity of Items dropped by this Monster (Hidden)
- 200% increased Rarity of Items dropped by this Monster (Hidden)
- Monster deals 30% more Damage (Hidden)
- Monster gives 250% increased Flask Charges on death (Hidden)
- Monster has a 50% chance not to flee. (Hidden)
- 10% increased Movement Speed
- Monster has 20% more Attack Speed, 20% more Cast Speed and 20% less Damage (Hidden)
Additionally magic monsters receive a life multiplier based on their level:
Level | Life |
---|---|
1 | +50% |
2 | +50% |
3 | +51% |
4 | +51% |
5 | +51% |
6 | +52% |
7 | +52% |
8 | +53% |
9 | +53% |
10 | +53% |
11 | +54% |
12 | +54% |
13 | +54% |
14 | +55% |
15 | +55% |
16 | +56% |
17 | +56% |
18 | +56% |
19 | +57% |
20 | +57% |
21 | +57% |
22 | +58% |
23 | +58% |
24 | +59% |
25 | +59% |
26 | +59% |
27 | +60% |
28 | +60% |
29 | +60% |
30 | +61% |
31 | +61% |
32 | +61% |
33 | +62% |
34 | +62% |
35 | +63% |
36 | +63% |
37 | +63% |
38 | +64% |
39 | +64% |
40 | +64% |
41 | +65% |
42 | +65% |
43 | +66% |
44 | +66% |
45 | +66% |
46 | +67% |
47 | +67% |
48 | +67% |
49 | +68% |
50 | +68% |
51 | +68% |
52 | +69% |
53 | +69% |
54 | +70% |
55 | +70% |
56 | +70% |
57 | +71% |
58 | +71% |
59 | +71% |
60 | +72% |
61 | +72% |
62 | +73% |
63 | +73% |
64 | +73% |
65 | +74% |
66 | +74% |
67 | +74% |
68 | +75% |
69 | +75% |
70 | +75% |
71 | +75% |
72 | +75% |
73 | +75% |
74 | +75% |
75 | +75% |
76 | +75% |
77 | +75% |
78 | +75% |
79 | +75% |
80 | +75% |
81 | +75% |
82 | +75% |
83 | +75% |
84 | +75% |
Rare
Greatly increased statistics, and given three monster affixes. They spawn by themselves, but multiple rares may still be close together. Rare monsters may also spawn with a Nemesis modifier, or inside an Essence crystal.
All rare monsters receive the following mods:
- Monster gives 750% increased Experience on death (Hidden)
- 10% increased Character Size (Hidden)
- Monster drops gear 2 levels above its own level (Hidden)
- 463% more maximum Life (Hidden)
- 1400% increased Quantity of Items dropped by this Monster (Hidden)
- 1000% increased Rarity of Items dropped by this Monster (Hidden)
- Monster deals 50% more Damage (Hidden)
- Monster gives 500% increased Flask Charges on death (Hidden)
- Monster does not flee. (Hidden)
- 25% increased Movement Speed
- Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden)
Additionally rare monsters receive a life multiplier based on their level:
Level | Life |
---|---|
1 | +33% |
2 | +34% |
3 | +35% |
4 | +36% |
5 | +37% |
6 | +38% |
7 | +39% |
8 | +40% |
9 | +41% |
10 | +42% |
11 | +43% |
12 | +44% |
13 | +45% |
14 | +46% |
15 | +47% |
16 | +48% |
17 | +49% |
18 | +50% |
19 | +51% |
20 | +52% |
21 | +53% |
22 | +54% |
23 | +55% |
24 | +56% |
25 | +57% |
26 | +58% |
27 | +59% |
28 | +60% |
29 | +61% |
30 | +62% |
31 | +63% |
32 | +64% |
33 | +65% |
34 | +66% |
35 | +67% |
36 | +68% |
37 | +69% |
38 | +70% |
39 | +71% |
40 | +72% |
41 | +73% |
42 | +74% |
43 | +75% |
44 | +76% |
45 | +77% |
46 | +78% |
47 | +79% |
48 | +80% |
49 | +81% |
50 | +82% |
51 | +83% |
52 | +84% |
53 | +85% |
54 | +86% |
55 | +87% |
56 | +88% |
57 | +89% |
58 | +90% |
59 | +91% |
60 | +92% |
61 | +93% |
62 | +94% |
63 | +95% |
64 | +96% |
65 | +97% |
66 | +98% |
67 | +99% |
68 | +100% |
69 | +100% |
70 | +100% |
71 | +100% |
72 | +100% |
73 | +100% |
74 | +100% |
75 | +100% |
76 | +100% |
77 | +100% |
78 | +100% |
79 | +100% |
80 | +100% |
81 | +100% |
82 | +100% |
83 | +100% |
84 | +100% |
Unique
Custom monsters that appear in certain areas, including bosses. Some unique monsters like Tormented Spirits and Rogue Exiles can spawn in most areas as well.
All unique monsters receive the following mods:
- Monster gives 450% increased Experience on death (Hidden)
- 698% more maximum Life (Hidden)
- 2850% increased Quantity of Items dropped by this Monster (Hidden)
- 1000% increased Rarity of Items dropped by this Monster (Hidden)
- Monster deals 70% more Damage (Hidden)
- Monster gives 1000% increased Flask Charges on death (Hidden)
- Monster does not flee. (Hidden)
- Monster has 33% more Attack Speed, 33% more Cast Speed and 33% less Damage (Hidden)
- Monster drops gear 2 levels above its own level (Hidden)
Interactions with other mechanics
The statistics increased by monster rarity are Life, damage, experience gained on death, item drop rarity and quantity, and flask charges gained on death. Monster rarity also reduces the chance to flee.
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