El'Abin's Visage

El'Abin's Visage
Fencer Helm
Helmet
Quality: +20%
Armour: (234-321)
Evasion Rating: (234-321)
Requires Level 43, 49 Str, 49 Dex
+(20–30) to Strength
+(20–30) to Dexterity
(80–120)% increased Armour and Evasion
(15–25)% increased Rarity of Items found
Has a Crucible Passive Skill Tree
Crucible Passive Skill Tree is removed if this Modifier is removed
As the fiery remnants of our outpost were subsumed into the caldera,
a thunderous voice echoed across the barren landscape,
"Your fragility is your folly. May others rise where you have fallen."
- El'Abin, Bloodeater
El'Abin's Visage Attr /8
NameShow Full Descriptions
Limit「Crucible」Limited Drop
The MarketThe Market
AcronymArmour, Evasion, Rarity
IconArt/2DItems/Armours/Helmets/CrucibleHelm
IconCrucibleHelm
Release VersionCrucible
BaseTypeFencer Helm
Referencepoe.ninja, Community Wiki
+(20–30) to Strength
FamilyStrength
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional strength Min: 20 Max: 30 Global
  • Craft Tagsattribute
    +(20–30) to Dexterity
    FamilyDexterity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional dexterity Min: 20 Max: 30 Global
  • Craft Tagsattribute
    (80–120)% increased Armour and Evasion
    FamilyDefencesPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local armour and evasion +% Min: 80 Max: 120 Local
  • Craft Tagsarmour evasion defences
    (15–25)% increased Rarity of Items found
    FamilyItemFoundRarityIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base item found rarity +% Min: 15 Max: 25 Global
  • Has a Crucible Passive Skill Tree
    Crucible Passive Skill Tree is removed if this Modifier is removed
    FamilyCrucibleUniqueSpecialTree
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local unique can have shield weapon passive tree Min: 1 Max: 1 Local
  • crucible_unique_helmet Weapon /53 ⍟
    WeightDesc
    500 (T2)+8% to Quality
    500 (T2)+12% to Quality
    500 (T2)+16% to Quality
    1000 (T3, T4)20% reduced Attribute Requirements
    1000 (T3, T4)30% reduced Attribute Requirements
    300 (T3, T4)10% increased Explicit Elemental Damage Modifier magnitudes
    300 (T3, T4)15% increased Explicit Elemental Damage Modifier magnitudes
    300 (T3, T4)10% increased Explicit Physical and Chaos Damage Modifier magnitudes
    300 (T3, T4)15% increased Explicit Physical and Chaos Damage Modifier magnitudes
    300 (T3, T4)10% increased Explicit Critical Modifier magnitudes
    300 (T3, T4)15% increased Explicit Critical Modifier magnitudes
    300 (T3, T4)10% increased Explicit Speed Modifier magnitudes
    300 (T3, T4)15% increased Explicit Speed Modifier magnitudes
    150 (T3, T4)10% increased Explicit Attribute Modifier magnitudes
    150 (T3, T4)15% increased Explicit Attribute Modifier magnitudes
    200 (T3, T4)75% reduced Endurance, Frenzy and Power Charge Duration
    Gain a Power, Frenzy or Endurance Charge on Kill
    400 (T3, T4)50% reduced Frenzy Charge Duration
    Gain a Frenzy Charge on Kill
    400 (T3, T4)50% reduced Power Charge Duration
    Gain a Power Charge on Kill
    400 (T3, T4)50% reduced Endurance Charge Duration
    Gain an Endurance Charge on Kill
    1000 (T5)Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield
    Shield Crush and Spectral Shield Throw gains 15 to 25 Added Lightning Damage per 15 Energy Shield on Shield
    100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage
    1000 (T5)Knockback direction is reversed with Cyclone and Sweep
    Knock Enemies Back on hit with Cyclone and Sweep
    1000 (T5)If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage
    Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
    1000 (T5)Each Projectile from Spectral Helix or Spectral Throw has
    between 40% more and 40% less Projectile Speed at random
    1000 (T5)Each Projectile from Spectral Helix or Spectral Throw has
    between 75% more and 75% less Projectile Speed at random
    100 (T3, T4)Item sells for an additional Unique of this Base Type
    750 (T3, T4)Item sells for an additional Magmatic Ore
    200 (T3)Item sells for 20 additional Orbs of Scouring
    100 (T4)Item sells for 40 additional Orbs of Scouring
    240 (T3)Item sells for 20 additional Chaos Orbs
    120 (T4)Item sells for 40 additional Chaos Orbs
    134 (T3)Item sells for 15 additional Orbs of Regret
    67 (T4)Item sells for 30 additional Orbs of Regret
    60 (T3)Item sells for 10 additional Regal Orbs
    30 (T4)Item sells for 20 additional Regal Orbs
    134 (T3)Item sells for 15 additional Vaal Orbs
    67 (T4)Item sells for 30 additional Vaal Orbs
    54 (T3)Item sells for 15 additional Gemcutter's Prisms
    27 (T4)Item sells for 30 additional Gemcutter's Prisms
    80 (T3)Item sells for 10 additional Blessed Orbs
    40 (T4)Item sells for 20 additional Blessed Orbs
    140 (T3)Item sells for 15 additional Awakened Sextant
    70 (T4)Item sells for 30 additional Awakened Sextant
    40 (T3)Item sells for an additional Orb of Annulment
    14 (T4)Item sells for 3 additional Orbs of Annulment
    100 (T3)Item sells for an additional Exalted Orb
    34 (T4)Item sells for 3 additional Exalted Orbs
    100 (T3)Item sells for an additional Divine Orb
    34 (T4)Item sells for 3 additional Divine Orbs
    5 (T3)Item sells for an additional Sacred Orb
    2 (T4)Item sells for 3 additional Sacred Orbs
    1250 (T3)Item sells for an additional Igneous Geode
    134 (T4)Item sells for an additional Crystalline Geode
    200 (T5)Crucible Passives that sell for items sell for twice as much
    Edit

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