Lunarsworn Archmage
Humanoid
Area: The Lunaris Concourse, The Lunaris Temple Level 1, The Lunaris Temple Level 2, The Eternal Laboratory, Lair of the Hydra Map, The Lake of Kalandra
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Lunaris Concourse, The Lunaris Temple Level 1, The Lunaris Temple Level 2, The Eternal Laboratory, Lair of the Hydra Map, The Lake of Kalandra |
Tags | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
162%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
162%
Resistance
0
75
0
0
Damage
94%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
180%
Model Size
110%
Type
AxisCasterChampionLunaris
Metadata
AxisCasterLunarisChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
51,867
Armour
92,477
Evasion
7,860
Energy Shield
0
Damage
846
Spell Damage
846
Accuracy
0
Attack Time
1.305
Experience
23,638
Ailment Threshold
51,867
Chill
164
Shock
164
Brittle
928
Scorch
164
Sap
453
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 677–1016
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SplitSpellProjectile
Spell, Projectile
Critical Strike Chance: 5%
Cast Time: 1.3 sec
Cooldown Time: 6 sec
Deals 1086 to 1629 Cold Damage
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
EmptyActionSpellAxisCasterArcticArmour
Spell
Cast Time: 1.2 sec
Cooldown Time: 4 sec
AxisCasterLunarisChampionFrostbiteZone
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [245]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterLunarisChampion"] = { name = "Lunarsworn Archmage", life = 1.62, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisCasterLunarisChampionFrostbiteZone", "EmptyActionSpellAxisCasterArcticArmour", "SplitSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterLunarisChampionFrostbiteZone"] = { name = "AxisCasterLunarisChampionFrostbiteZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAxisCasterArcticArmour"] = { name = "EmptyActionSpellAxisCasterArcticArmour", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SplitSpellProjectile"] = { name = "SplitSpellProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Lunarsworn Archmage
Humanoid
Area: The Twilight Temple
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Twilight Temple |
Tags | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
162%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
162%
Resistance
0
75
0
0
Damage
94%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
180%
Model Size
110%
Type
AxisCasterChampionLunaris
Metadata
AxisCasterLunarisChampionSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
71
Life
14,227
Armour
36,473
Evasion
5,260
Energy Shield
0
Damage
420
Spell Damage
420
Accuracy
0
Attack Time
1.305
Experience
19,708
Ailment Threshold
14,227
Chill
45
Shock
45
Brittle
255
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 336–504
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SplitSpellProjectile
Spell, Projectile
Critical Strike Chance: 5%
Cast Time: 1.3 sec
Cooldown Time: 6 sec
Deals 718.6 to 1078 Cold Damage
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
EmptyActionSpellAxisCasterArcticArmour
Spell
Cast Time: 1.2 sec
Cooldown Time: 4 sec
AxisCasterLunarisChampionFrostbiteZone
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [245]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionSchism"] = { name = "Lunarsworn Archmage", life = 1.62, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisCasterLunarisChampionFrostbiteZone", "EmptyActionSpellAxisCasterArcticArmour", "SplitSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterLunarisChampionFrostbiteZone"] = { name = "AxisCasterLunarisChampionFrostbiteZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAxisCasterArcticArmour"] = { name = "EmptyActionSpellAxisCasterArcticArmour", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SplitSpellProjectile"] = { name = "SplitSpellProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Lunarsworn Archmage
Humanoid
Area: The Harbour Bridge
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Harbour Bridge |
Tags | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
162%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
162%
Resistance
0
75
0
0
Damage
94%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
180%
Model Size
110%
Type
AxisCasterChampionLunaris
Metadata
AxisCasterLunarisChampionNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
60
Life
5,991
Armour
15,178
Evasion
3,556
Energy Shield
0
Damage
233
Spell Damage
233
Accuracy
0
Attack Time
1.305
Experience
14,877
Ailment Threshold
5,991
Chill
19
Shock
19
Brittle
107
Scorch
19
Sap
52
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 187–280
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SplitSpellProjectile
Spell, Projectile
Critical Strike Chance: 5%
Cast Time: 1.3 sec
Cooldown Time: 6 sec
Deals 492.2 to 738.3 Cold Damage
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
base is projectile [1]
number of projectiles override [1]
skill visual scale +% [100]
EmptyActionSpellAxisCasterArcticArmour
Spell
Cast Time: 1.2 sec
Cooldown Time: 4 sec
AxisCasterLunarisChampionFrostbiteZone
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [245]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionNewTeam"] = { name = "Lunarsworn Archmage", life = 1.62, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.94, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisCasterLunarisChampionFrostbiteZone", "EmptyActionSpellAxisCasterArcticArmour", "SplitSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisCasterLunarisChampionFrostbiteZone"] = { name = "AxisCasterLunarisChampionFrostbiteZone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAxisCasterArcticArmour"] = { name = "EmptyActionSpellAxisCasterArcticArmour", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SplitSpellProjectile"] = { name = "SplitSpellProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "skill_visual_scale_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.