月卫魔导士
人形
20% 法术伤害格挡几率
被格挡的击中对你造成 10% 伤害
Lunarsworn Archmage
幽魂Y
地区月影广场, 月影神殿 1 层, 月影神殿 2 层, 永恒的实验室, 九头蛇巢穴, 卡兰德之湖
标签施法, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
Packs
  • 月影广场, 月影神殿 1 层, 月影神殿 2 层: 月卫魔导士, 月卫魔导士
  • 永恒的实验室: 月卫魔导士, 月亮斥侯
  • 生命
    162%
    生命转为护盾
    50%
    护甲
    +25%
    异常状态临界值
    162%
    抗性
    0 75 0 0
    伤害
    94%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.305 秒
    伤害分布
    ±20%
    经验值
    180%
    Model Size
    110%
    类型
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampion
    等级
    83
    生命
    51,867
    护甲
    115,596
    闪避值
    7,860
    能量护盾
    7,660
    伤害
    846
    法术伤害
    846
    命中
    518
    攻击间隔
    1.305
    经验值
    23,638
    异常状态临界值
    51,867
    冰缓
    164
    Shock
    164
    Brittle
    928
    Scorch
    164
    Sap
    453
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 677–1016
    暴击几率: 5%
    攻击间隔: 1.305 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    法术, 投射物
    暴击几率: 5%
    施放间隔: 1.3 秒
    冷却时间: 6 秒
    造成 1086 - 1629 冰霜伤害
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    法术
    施放间隔: 1.2 秒
    冷却时间: 4 秒
    AxisCasterLunarisChampionFrostbiteZone
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    冷却时间: 8 秒
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampion"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    月卫魔导士
    人形
    区域: 暮光古庙
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    Lunarsworn Archmage
    幽魂Y
    地区暮光古庙
    标签施法, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 暮光古庙: 月卫魔导士, 月卫魔导士, 月亮斥侯
  • 生命
    162%
    生命转为护盾
    50%
    护甲
    +25%
    异常状态临界值
    162%
    抗性
    0 75 0 0
    伤害
    94%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.305 秒
    伤害分布
    ±20%
    经验值
    180%
    Model Size
    110%
    类型
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampionSchism
    等级
    71
    生命
    14,227
    护甲
    45,591
    闪避值
    5,260
    能量护盾
    3,690
    伤害
    420
    法术伤害
    420
    命中
    326
    攻击间隔
    1.305
    经验值
    19,708
    异常状态临界值
    14,227
    冰缓
    45
    Shock
    45
    Brittle
    255
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 336–504
    暴击几率: 5%
    攻击间隔: 1.305 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    法术, 投射物
    暴击几率: 5%
    施放间隔: 1.3 秒
    冷却时间: 6 秒
    造成 718.6 - 1078 冰霜伤害
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    法术
    施放间隔: 1.2 秒
    冷却时间: 4 秒
    AxisCasterLunarisChampionFrostbiteZone
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    冷却时间: 8 秒
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionSchism"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    月卫魔导士
    人形
    区域: 港湾大桥
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    Lunarsworn Archmage
    幽魂Y
    地区港湾大桥
    标签施法, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 港湾大桥: 月卫魔导士, 月卫魔导士
  • 生命
    162%
    生命转为护盾
    50%
    护甲
    +25%
    异常状态临界值
    162%
    抗性
    0 75 0 0
    伤害
    94%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.305 秒
    伤害分布
    ±20%
    经验值
    180%
    Model Size
    110%
    类型
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampionNewTeam
    等级
    60
    生命
    5,991
    护甲
    18,973
    闪避值
    3,556
    能量护盾
    1,849
    伤害
    233
    法术伤害
    233
    命中
    211
    攻击间隔
    1.305
    经验值
    14,877
    异常状态临界值
    5,991
    冰缓
    19
    Shock
    19
    Brittle
    107
    Scorch
    19
    Sap
    52
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 187–280
    暴击几率: 5%
    攻击间隔: 1.305 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    法术, 投射物
    暴击几率: 5%
    施放间隔: 1.3 秒
    冷却时间: 6 秒
    造成 492.2 - 738.3 冰霜伤害
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    法术
    施放间隔: 1.2 秒
    冷却时间: 4 秒
    AxisCasterLunarisChampionFrostbiteZone
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    冷却时间: 8 秒
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionNewTeam"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    Edit

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