Arquimago Lunar
Humanóide
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
Lunarsworn Archmage
SpectreY
AreaPátio de Lunaris, Templo Lunaris Nível 1, Templo Lunaris Nível 2, Laboratório Eterno, Mapa: Covil da Hidra, O Lago de Kalandra
TagsConjurador, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
Packs
  • Pátio de Lunaris, Templo Lunaris Nível 1, Templo Lunaris Nível 2: Arquimago Lunar, Mago Invernal Lunar
  • Laboratório Eterno: Arquimago Lunar, Batedor Lunar
  • Vida
    162%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    162%
    Resistência
    0 75 0 0
    Damage
    94%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    110%
    Type
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampion
    Nível
    83
    Vida
    51,867
    Armadura
    115,596
    Evasão
    7,860
    Escudo de Energia
    7,660
    Damage
    846
    Dano Mágico
    846
    Precisão
    518
    Attack Time
    1.305
    Experiência
    23,638
    Ailment Threshold
    51,867
    Chill
    164
    Shock
    164
    Brittle
    928
    Scorch
    164
    Sap
    453
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 677–1016
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    Spell, Projectile
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.3 seg
    Recarga: 6 seg
    Causa 1086 a 1629 de Dano de Gelo
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    Spell
    Tempo de Conjuração: 1.2 seg
    Recarga: 4 seg
    AxisCasterLunarisChampionFrostbiteZone
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampion"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Arquimago Lunar
    Humanóide
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    Lunarsworn Archmage
    SpectreY
    AreaTemplo do Crepúsculo
    TagsConjurador, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Templo do Crepúsculo: Arquimago Lunar, Mago Invernal Lunar, Batedor Lunar
  • Vida
    162%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    162%
    Resistência
    0 75 0 0
    Damage
    94%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    110%
    Type
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampionSchism
    Nível
    71
    Vida
    14,227
    Armadura
    45,591
    Evasão
    5,260
    Escudo de Energia
    3,690
    Damage
    420
    Dano Mágico
    420
    Precisão
    326
    Attack Time
    1.305
    Experiência
    19,708
    Ailment Threshold
    14,227
    Chill
    45
    Shock
    45
    Brittle
    255
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 336–504
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    Spell, Projectile
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.3 seg
    Recarga: 6 seg
    Causa 718.6 a 1078 de Dano de Gelo
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    Spell
    Tempo de Conjuração: 1.2 seg
    Recarga: 4 seg
    AxisCasterLunarisChampionFrostbiteZone
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionSchism"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Arquimago Lunar
    Humanóide
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    Lunarsworn Archmage
    SpectreY
    AreaPonte do Porto
    TagsConjurador, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Ponte do Porto: Arquimago Lunar, Mago Invernal Lunar
  • Vida
    162%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    162%
    Resistência
    0 75 0 0
    Damage
    94%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    110%
    Type
    AxisCasterChampionLunaris
    Metadata
    AxisCasterLunarisChampionNewTeam
    Nível
    60
    Vida
    5,991
    Armadura
    18,973
    Evasão
    3,556
    Escudo de Energia
    1,849
    Damage
    233
    Dano Mágico
    233
    Precisão
    211
    Attack Time
    1.305
    Experiência
    14,877
    Ailment Threshold
    5,991
    Chill
    19
    Shock
    19
    Brittle
    107
    Scorch
    19
    Sap
    52
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 187–280
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SplitSpellProjectile
    Spell, Projectile
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.3 seg
    Recarga: 6 seg
    Causa 492.2 a 738.3 de Dano de Gelo
    base is projectile [1]
    number of projectiles override [1]
    skill visual scale +% [100]
    EmptyActionSpellAxisCasterArcticArmour
    Spell
    Tempo de Conjuração: 1.2 seg
    Recarga: 4 seg
    AxisCasterLunarisChampionFrostbiteZone
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 8 seg
    alternate minion [245]
    number of monsters to summon [1]
    summon specific monsters radius +% [-95]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterLunarisChampionNewTeam"] = {
        name = "Lunarsworn Archmage",
        life = 1.62,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AxisCasterLunarisChampionFrostbiteZone",
            "EmptyActionSpellAxisCasterArcticArmour",
            "SplitSpellProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisCasterLunarisChampionFrostbiteZone"] = {
        name = "AxisCasterLunarisChampionFrostbiteZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 245, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellAxisCasterArcticArmour"] = {
        name = "EmptyActionSpellAxisCasterArcticArmour",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SplitSpellProjectile"] = {
        name = "SplitSpellProjectile",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock