The Great White Beast
Beast
Area: The Den
Genus: Hellions
Group: Ursae
Family: The Wilds
25% increased maximum Life
20% increased Character Size
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
SpectreN
AreaThe Den
Tagsanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast
Life
216%
Ailment Threshold
216%
Resistance
0 0 0 0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 18
Attack Time
1.095 Second
Damage Spread
±20%
Experience
90%
Model Size
110%
Type
BeastBoss
Metadata
BeastBossWhite
Level
15
Life
283
Armour
225
Evasion
397
Energy Shield
0
Damage
31
Spell Damage
31
Accuracy
0
Attack Time
1.095
Experience
362
Ailment Threshold
283
Chill
1
Shock
1
Brittle
5
Scorch
1
Sap
2
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 25–37
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Beasts/Beast"

Object Type Codes

version 2
extends "Metadata/Monsters/Beasts/Beast"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Beasts/BeastBossWhite"] = {
    name = "The Great White Beast",
    life = 2.16,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
25% increased maximum Life
20% increased Character Size
IdMonsterImplicitIncreasedLife1
FamilyMaximumLifeIncreasePercent
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • maximum life +% Min: 25 Max: 25 Global
  • base actor scale +% Min: 20 Max: 20 Global
  • Craft Tagsresource life
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    IdMonsterQuestBossAct2
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global
  • The Great White Beast
    Beast
    25% increased maximum Life
    20% increased Character Size
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    SpectreN
    Tagsanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast
    Life
    216%
    Ailment Threshold
    216%
    Resistance
    0 0 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experience
    90%
    Model Size
    110%
    Type
    BeastBoss
    Metadata
    BeastBossWhiteStandalone
    Level
    68
    Life
    13,896
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    672
    Spell Damage
    672
    Accuracy
    0
    Attack Time
    1.095
    Experience
    9,230
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 538–807
    Critical Strike Chance: 5%
    Attack Time: 1.095 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    extends "Metadata/Monsters/StandaloneMonster"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Beasts/BeastBossWhiteStandalone"] = {
        name = "The Great White Beast",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    25% increased maximum Life
    20% increased Character Size
    IdMonsterImplicitIncreasedLife1
    FamilyMaximumLifeIncreasePercent
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 25 Max: 25 Global
  • base actor scale +% Min: 20 Max: 20 Global
  • Craft Tagsresource life
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    IdMonsterQuestBossAct2
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global
  • The Great White Beast
    Beast
    25% increased maximum Life
    20% increased Character Size
    SpectreN
    Tagsanimal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast
    Life
    216%
    Ailment Threshold
    216%
    Resistance
    0 0 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    110%
    Type
    BeastBossEndlessLedge
    Metadata
    BeastBossWhiteEndlessLedge
    Level
    68
    Life
    13,896
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    672
    Spell Damage
    672
    Accuracy
    0
    Attack Time
    1.095
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 538–807
    Critical Strike Chance: 5%
    Attack Time: 1.095 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Beasts/BeastBossWhiteEndlessLedge"] = {
        name = "The Great White Beast",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    25% increased maximum Life
    20% increased Character Size
    IdMonsterImplicitIncreasedLife1
    FamilyMaximumLifeIncreasePercent
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 25 Max: 25 Global
  • base actor scale +% Min: 20 Max: 20 Global
  • Craft Tagsresource life
    The Great White Beast
    Optional
    Act 2
    Hunt down the Great White Beast in the Den located in the Old Fields.
    #Name
    1Hunt down the Great White Beast
    Hunt down the Great White Beast in the Den located in the Old Fields.
  • Find the Great White Beast

  • Area: The Den
    NPC:
  • Silk The Great White Beast: Her fur, her skin, it remind me of biting winter. I see her one night, follow her to a cave in the Old Fields, to the east. Listened to her howl at the stars. A sad, sad sound. Great white beast, she full of old pain.
  • 2Kill the Great White Beast
    Kill the Great White Beast in the Den located in the Old Fields.
  • Kill the Great White Beast

  • Area: The Den
    3Talk to Yeena for a reward
    You have killed the Great White Beast in the Den. Talk to Yeena in the Forest Encampment for a reward.
  • Talk to Yeena for your reward

  • Area: The Forest Encampment
    NPC:
  • Silk The Great White Beast: Great White beast is dead? Then make a tale, a song to sing, of the mighty exile and their teacher, Silk the Wise. Many will be impressed, yes?
  • Yeena The Great White Beast: The white beast's spirit is at rest. No more pain. Take this, in thanks from me, and from the suffering animal that you have helped.
  • 4
    Quest Complete - You have killed the Great White Beast. Talk to Yeena for a reward.
  • Talk to Yeena for your reward

  • Area: The Forest Encampment
    NPC:
  • Yeena The Fellshrine Hand: The spirit is strong in Fellshrine. You touch the stones, you will feel it. They spoke to me, those stones. Told me to take their altar, and to find the hand of a Good Man. He lived in that 'church' as you call it. The altar is his and it will wake when he touches it once more.

    You could find the Good Man, bring me his hand? When the spirit of the altar awakes, I will share it with you. I promise.
  • 5Quest Complete
    Quest Complete - You have killed the Great White Beast and have been rewarded by Yeena.
    The Great White Beast Topic /4
    NPCName
    YeenaA beast hunts us in her dreams. A great, white beast, tortured and maddened by bad men, a long time gone.

    She will come here one night, to tear, crush, and eat. Her pain tells her to. Find the white beast and end her pain, before she shares it with us.
    YeenaThe white beast's spirit is at rest. No more pain. Take this, in thanks from me, and from the suffering animal that you have helped.
    SilkHer fur, her skin, it remind me of biting winter. I see her one night, follow her to a cave in the Old Fields, to the east. Listened to her howl at the stars. A sad, sad sound. Great white beast, she full of old pain.
    SilkGreat White beast is dead? Then make a tale, a song to sing, of the mighty exile and their teacher, Silk the Wise. Many will be impressed, yes?
    Edit

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