Y'ara'az
Demon
Monsters grant 200% increased Experience
% increased Rarity of Items Dropped
Always Ignite
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 50% of base value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
% increased Rarity of Items Dropped
Always Ignite
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 50% of base value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | The Apex of Sacrifice, The Alluring Abyss |
Tags | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Life
833%
Energy Shield From Life
100%
Ailment Threshold
588%
Resistance
40
40
40
25
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Experience
125%
Model Size
125%
Type
DemonBoss2
Metadata
DemonBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
80
Life
11,712,936
Armour
73,441
Evasion
7,124
Energy Shield
0
Damage
863
Spell Damage
1,289
Accuracy
0
Attack Time
0.9045
Experience
87,395
Ailment Threshold
3,968,618
Chill
12,549
Shock
12,549
Brittle
70,995
Scorch
12,549
Sap
34,670
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1371–2056
Critical Strike Chance: 5%
Attack Time: 1.35 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrage
Spell
Cast Time: 1 sec
Cooldown Time: 12 sec
Base duration is 5 seconds
50% increased Attack Speed
50% increased Movement Speed
Gain 200% of your Physical Damage as Extra Fire Damage
maximum fire damage to return when hit [974.3]
minimum fire damage to return when hit [649.5]
50% increased Attack Speed
50% increased Movement Speed
Gain 200% of your Physical Damage as Extra Fire Damage
maximum fire damage to return when hit [974.3]
minimum fire damage to return when hit [649.5]
MonsterDemonDualStrike
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Dual Strike
Base Damage: 1371–2056
Critical Strike Chance: 5%
Attack Time: 1.35 sec
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
Deals 53% more Damage
6% increased Physical Damage
skill double hits when dual wielding [1]
6% increased Physical Damage
skill double hits when dual wielding [1]
FireEnrageEnraged
Spell
Cast Time: 1 sec
Cooldown Time: 12 sec
Base duration is 10 seconds
50% increased Attack Speed
75% increased Movement Speed
Gain 320% of your Physical Damage as Extra Fire Damage
maximum fire damage to return when hit [3897]
minimum fire damage to return when hit [2923]
50% increased Attack Speed
75% increased Movement Speed
Gain 320% of your Physical Damage as Extra Fire Damage
maximum fire damage to return when hit [3897]
minimum fire damage to return when hit [2923]
Object Type
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2"] = { name = "Y'ara'az", life = 8.33, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MonsterDemonDualStrike", "Melee", "FireEnrage", "FireEnrageEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonDualStrike"] = { name = "Dual Strike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrage"] = { name = "FireEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 5000, 50, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 5000, 50, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageEnraged"] = { name = "FireEnrageEnraged", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 250, 10000, 75, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {1.2000000476837, 1.6000000238419, 320, 10000, 75, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Monsters grant 200% increased Experience
% increased Rarity of Items Dropped
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Always Ignite
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.