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Black Death, Pain Unending
[52] Maligaro's Sanctum

Black Death, Pain Unending

SpectreN
Area[52] Maligaro's Sanctum
Modmonster no drops [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsinsect_blood, beast, spider
Damage180%
Life576%
Energy Shield From Life50%
Ailment Threshold576%
Critical Strike Chance5%
TypeSpiderBossMaligaro
Attack Distance6 ~ 15
Attack Time1.5 Second
Damage Spread20%
Armour+50%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 859.3 to 2578 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Deals 726.9 to 872.3 Lightning Damage
ground caustic art variation []
base projectile ground caustic cloud damage per minute []
Base duration is 4 seconds
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-30]

always_pierce is_area_damage base_is_projectile Spell Projectile Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

ProjectileSpellBlackDeath
Deals 1752 to 2628 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-50]
monster projectile variation []
200% increased Projectile Speed
Fires 2 additional Projectiles

always_pierce base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Black Death, Pain Unending517552574.51.5438852424285482194340404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 792.7 to 2378 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Deals 645.3 to 774.3 Lightning Damage
ground caustic art variation []
base projectile ground caustic cloud damage per minute []
Base duration is 4 seconds
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-30]

always_pierce is_area_damage base_is_projectile Spell Projectile Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

ProjectileSpellBlackDeath
Deals 1585 to 2378 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-50]
monster projectile variation []
200% increased Projectile Speed
Fires 2 additional Projectiles

always_pierce base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Black Death, Pain Unending463532296.21.5364842129779451824240404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 673.6 to 2021 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Deals 507.7 to 609.3 Lightning Damage
ground caustic art variation []
base projectile ground caustic cloud damage per minute []
Base duration is 4 seconds
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-30]

always_pierce is_area_damage base_is_projectile Spell Projectile Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

ProjectileSpellBlackDeath
Deals 1296 to 1944 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-50]
monster projectile variation []
200% increased Projectile Speed
Fires 2 additional Projectiles

always_pierce base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Black Death, Pain Unending358691823.61.5245841641068521229240404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 548 to 1644 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Deals 375.2 to 450.2 Lightning Damage
ground caustic art variation []
base projectile ground caustic cloud damage per minute []
Base duration is 4 seconds
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-30]

always_pierce is_area_damage base_is_projectile Spell Projectile Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

ProjectileSpellBlackDeath
Deals 1005 to 1507 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-50]
monster projectile variation []
200% increased Projectile Speed
Fires 2 additional Projectiles

always_pierce base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Black Death, Pain Unending266481360.81.515642118085676782140404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 444.2 to 1332 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Deals 276.2 to 331.4 Lightning Damage
ground caustic art variation []
base projectile ground caustic cloud damage per minute []
Base duration is 4 seconds
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-30]

always_pierce is_area_damage base_is_projectile Spell Projectile Triggerable
Cast Time: 1 Second
Cooldown Time: 5 Second

ProjectileSpellBlackDeath
Deals 775.8 to 1164 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
skill visual scale +% [-50]
monster projectile variation []
200% increased Projectile Speed
Fires 2 additional Projectiles

always_pierce base_is_projectile Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Black Death, Pain Unending193821009.81.5991984634681496040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MaligaroBlackDeathMortarBarrage
Bone Mortar
projectile spread radius []
projectile minimum range []
Deals 219.9 to 659.6 Lightning Damage
mortar cone angle []
number of projectiles override [1]
monster projectile variation []
30% of Lightning Damage Converted to Chaos Damage

is_area_damage base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Projectile Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 3.5 Second
Cooldown Time: 12 Second

NovaProjectileSpellBlackDeathCausticGround
Spell Projectile TriggerableCast Time: 1 Second

ProjectileSpellBlackDeath
Spell Projectile SkillCanVolley TriggerableCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
52Black Death, Pain Unending10915440.11.5420528172435210330303020
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterProjectileSpell30TargetNotNear OnlyLastTarget
MonsterProjectileSpell 3
NovaProjectileSpell 60OnlyLastTarget
NovaProjectileSpell 6
MortarInCone 6
MortarInCone60OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/BlackDeath/BlackDeathMaligaro"] = {
    name = "Black Death, Pain Unending",
    life = 5.76,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "MaligaroBlackDeathMortarBarrage",
        "ProjectileSpellBlackDeath",
        "NovaProjectileSpellBlackDeathCausticGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaligaroBlackDeathMortarBarrage"] = {
    name = "Bone Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.375,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "mortar_cone_angle",
        "number_of_projectiles_override",
        "monster_projectile_variation",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {543, 217, 0.5, 1.5, 120, 1, 2, 30, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProjectileSpellBlackDeath"] = {
    name = "ProjectileSpellBlackDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "skill_visual_scale_+%",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 30, -50, 25, 200, 2, levelRequirement = 53, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["NovaProjectileSpellBlackDeathCausticGround"] = {
    name = "NovaProjectileSpellBlackDeathCausticGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.75,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "ground_caustic_art_variation",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "base_skill_effect_duration",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "skill_visual_scale_+%",
        "always_pierce",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.1, 0.12, 3, 1.07, 4000, 30, -30, levelRequirement = 53, statInterpolation = {3, 3, 1, 3, 1, 1, 1},  },
    },
}