Reassembled Brutus
DemonArea: Shavronne's Tower
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Area | Shavronne's Tower |
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Life
1200%
Armour
+100%
Ailment Threshold
1200%
Resistance
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTower
Metadata
BruteTower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
47
Life
18,900
Armour
10,326
Evasion Rating
2,150
Damage
274
Spell Damage
274
Accuracy
248
Attack Time
1.2
Experience
9,708
Minion Life
4,980
Minion Damage
208
Ailment Threshold
18,900
Chill
60
Shock
60
Brittle
338
Scorch
60
Sap
165
Phys Convert Ele
135%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlam
Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 180%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 80% more Attack Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlam
Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 180%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 80% more Attack Damage
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
Deals 50% more Attack Damage
BrutusWallHook
Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 65% more Attack Damage
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 82.5%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Lightning Damage
Deals 17.5% less Attack Damage
Deals 100% more Damage
BrutusWallHookEmpowered
Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 90.75%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Lightning Damage
Deals 9.25% less Attack Damage
Deals 100% more Damage
BrutusLevitationSlam
Attack
Base Damage: 219—329
Critical Strike Chance: 5%
Attack Damage: 90.75%
Attack Time: 1.2 sec
Cooldown Time: 15 sec
60% of Physical Damage Converted to Lightning Damage
Deals 9.25% less Attack Damage
Deals 150% more Damage
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "ShavronnePossess"
basic_action = "Emerge"
}
Transitionable
{
}
Life
{
corpse_usable = false
}
Animated
{
on_end_cradle_emerge = "ChangeStance( default );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BruteTower"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Reassembled Brutus",
life = 12,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.2,
attackRange = 11,
accuracy = 1,
skillList = {
"BruteTowerMeleeAttack",
"BruteTowerMeleeAttackEmpowered",
"BrutusWallHook",
"BrutusWallHookEmpowered",
"BrutusLevitationSlam",
"BrutusMultiSlam",
"BrutusLightningMultiSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttackEmpowered"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_damage_+%_final",
},
levels = {
[1] = {60, 100, baseMultiplier = 0.825, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHook"] = {
name = "BrutusWallHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHookEmpowered"] = {
name = "BrutusWallHookEmpowered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {100, 60, baseMultiplier = 0.9075, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusLevitationSlam"] = {
name = "BrutusLevitationSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {150, 60, baseMultiplier = 0.9075, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlam"] = {
name = "BrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"ground_slam_cone_angle_override",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-75, 30, 100, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusLightningMultiSlam"] = {
name = "BrutusLightningMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"ground_slam_cone_angle_override",
"physical_damage_%_to_add_as_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-75, 30, 100, 100, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique monster guarantee one rare [1]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
heal_on_nearby_death
Radius: 120
heal aura owner % max life on death [0]
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ShavronnePossess, Emerge
Actor.slow_animations_go_to_idle
true
Actor.main_hand_unarmed_type
One_Hand_Mace
Life.corpse_usable
false
Animated.on_end_cradle_emerge
ChangeStance( default );
Reassembled Brutus
Demonmonster dropped item rarity +% [6000]
monster slain experience +% [250]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Life
1200%
Armour
+100%
Ailment Threshold
1200%
Resistance
Damage
220%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
BruteTower
Metadata
BruteTowerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
77,200
Armour
57,580
Evasion Rating
4,739
Damage
822
Spell Damage
822
Accuracy
580
Attack Time
1.2
Experience
20,510
Minion Life
16,745
Minion Damage
656
Ailment Threshold
77,200
Chill
244
Shock
244
Brittle
1,381
Scorch
244
Sap
674
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusMultiSlam
Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 180%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 80% more Attack Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BrutusLightningMultiSlam
Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 180%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 80% more Attack Damage
Gain 100% of Physical Damage as Extra Lightning Damage
75% less Attack Speed
active skill area of effect radius +% final [100]
ground slam cone angle override [30]
is area damage [1]
BruteTowerMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
Deals 50% more Attack Damage
BrutusWallHook
Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 165%
Attack Damage: 165%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
Deals 65% more Attack Damage
BruteTowerMeleeAttackEmpowered
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 82.5%
Attack Time: 1.2 sec
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Lightning Damage
Deals 17.5% less Attack Damage
Deals 100% more Damage
BrutusWallHookEmpowered
Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 90.75%
Attack Time: 1.2 sec
Cooldown Time: 10 sec
60% of Physical Damage Converted to Lightning Damage
Deals 9.25% less Attack Damage
Deals 100% more Damage
BrutusLevitationSlam
Attack
Base Damage: 657—986
Critical Strike Chance: 5%
Attack Damage: 90.75%
Attack Time: 1.2 sec
Cooldown Time: 15 sec
60% of Physical Damage Converted to Lightning Damage
Deals 9.25% less Attack Damage
Deals 150% more Damage
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BruteTowerStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Reassembled Brutus",
life = 12,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.2,
attackRange = 11,
accuracy = 1,
skillList = {
"BruteTowerMeleeAttack",
"BruteTowerMeleeAttackEmpowered",
"BrutusWallHook",
"BrutusWallHookEmpowered",
"BrutusLevitationSlam",
"BrutusMultiSlam",
"BrutusLightningMultiSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BruteTowerMeleeAttackEmpowered"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_damage_+%_final",
},
levels = {
[1] = {60, 100, baseMultiplier = 0.825, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHook"] = {
name = "BrutusWallHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusWallHookEmpowered"] = {
name = "BrutusWallHookEmpowered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {100, 60, baseMultiplier = 0.9075, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusLevitationSlam"] = {
name = "BrutusLevitationSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {150, 60, baseMultiplier = 0.9075, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlam"] = {
name = "BrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"ground_slam_cone_angle_override",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-75, 30, 100, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusLightningMultiSlam"] = {
name = "BrutusLightningMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"ground_slam_cone_angle_override",
"physical_damage_%_to_add_as_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-75, 30, 100, 100, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique monster guarantee one rare [1]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Actor.main_hand_unarmed_type
One_Hand_Mace
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























