Innocence

Innocence

SpectreN
Area
Tagsred_blood
Immunecant_possess_this [1]
cant_touch_this [1]
Damage100%
Life100%
Ailment Threshold100%
Critical Strike Chance5%
TypeInnocenceKitava
Attack Distance6 ~ 6
Attack Time1.995 Second
Damage Spread0%
Accuracy+100%

KitavaInnocenceProjectile
Deals 6.858 to 10.29 Fire Damage
monster_projectile_variation [28]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1.5 Second

KitavaInnocenceProjectileFlying
Deals 6.858 to 10.29 Fire Damage
monster_projectile_variation [35]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 4 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Innocence287531902.31.99576191616185480

KitavaInnocenceProjectile
Deals 6.58 to 9.87 Fire Damage
monster_projectile_variation [28]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1.5 Second

KitavaInnocenceProjectileFlying
Deals 6.58 to 9.87 Fire Damage
monster_projectile_variation [35]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 4 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Innocence257521696.61.99563341419879450

KitavaInnocenceProjectile
Deals 6.047 to 9.071 Fire Damage
monster_projectile_variation [28]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1.5 Second

KitavaInnocenceProjectileFlying
Deals 6.047 to 9.071 Fire Damage
monster_projectile_variation [35]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 4 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Innocence199271347.41.99542681094068520

KitavaInnocenceProjectile
Deals 5.426 to 8.139 Fire Damage
monster_projectile_variation [28]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1.5 Second

KitavaInnocenceProjectileFlying
Deals 5.426 to 8.139 Fire Damage
monster_projectile_variation [35]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 4 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Innocence148041005.51.9952716787256760

KitavaInnocenceProjectile
Deals 4.851 to 7.276 Fire Damage
monster_projectile_variation [28]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 1.5 Second

KitavaInnocenceProjectileFlying
Deals 4.851 to 7.276 Fire Damage
monster_projectile_variation [35]

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Cast Time: 4 Second
Cooldown Time: 15 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Innocence10768746.11.9951722564246810
MonsterProjectileSpell KitavaInnocenceProjectile30ForceTargetKitavaFinal
MonsterProjectileSpell KitavaInnocenceProjectileFlying30ForceTargetKitavaFinal
stance stance3
MonsterProjectileSpell KitavaInnocenceProjectile30ForceTargetKitavaFinalHeart
stance stance2
stance stance4

Object Type

version 2
extends "Metadata/Monsters/KitavaBoss/InnocenceSin/InnocenceSinBase"

Object Type Codes

version 2
extends "Metadata/Monsters/KitavaBoss/InnocenceSin/InnocenceSinBase"

Transitionable
{
	create_state_1 = "PlayAnimation( entrance_kitava ); PauseAnimation();"
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk );"
}
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/InnocenceSin/Innocence"] = {
    name = "Innocence",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.995,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaInnocenceProjectile",
        "KitavaInnocenceProjectileFlying",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["KitavaInnocenceProjectile"] = {
    name = "KitavaInnocenceProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.1111,
    incrementalEffectiveness = 0.01,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 28, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["KitavaInnocenceProjectileFlying"] = {
    name = "KitavaInnocenceProjectileFlying",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.1111,
    incrementalEffectiveness = 0.01,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 35, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
Innocence Audio /5

Innocence Audio /5

TitleNameAudio
IntroductionInnocence: I am reborn! A new god in a troubled land...

Sin: Brother! You have seen better days, I am sure, but for now, you must rouse yourself. We have work to do. If ever you wish to make right the wrongs of your past, help me now, as once I asked you in the early days of mankind. Do this for me, and I shall consider our quarrel to be at its end.

KitavaGo, do battle, anointed exile. Though my brother and I will aid you, I sense the universe conspires for you to be the saviour of our world on this day.

KitavaBone and corruption shall not impede the path of purity!

SinSin: Innocence, you see now, don't you?

Innocence: Little brother... Please, forgive me. It's as if I have been dreaming the most horrid nightmare... and now, at last, the haze of sleep lifts from my eyes. My vision is clear... oh, by the gods, forgive me...

Sin: It is as true now as it was when we began. You and I are of the same flesh, cleaved from the same womb. You ask for my forgiveness. I give it to you freely.

Innocence: But the things I've done... the countless millions I've murdered...

Sin: There will be time for all of that later, but for now, your people need you. Oriath needs you...

Innocence: ...No. I cannot remain here amongst these ruins. Amongst the corpses of my own making... These people, they need you, brother, and your hero - not me.

Sin: Then what? Where will you go? What will you do?

Innocence: Isolation. I shall go south. As far south as one can travel in such a fleshly form. There are things I must think on, a redemption I need plan, if my conscience decides I am worthy of such a gift.

Sin: You would seek forgiveness in the ice at the bottom of the world?

Innocence: I would, should you let me.

Sin: Go. Seek out that which you need. Find who you are, make pilgrimage. Journey on your path, brother, only return to us one day.

Innocence: Thank you, brother.

ExileYou have heard my admission of guilt and my plea for forgiveness, yet I sense in the glowing embers of your eyes that you will be glad to be rid of me. I don't blame you, mortal, nor do I begrudge you for your continual anger. The sins I've committed, although bad enough, are made worse by the lens of pride I once viewed this world through.

I agree with your judgement, and though I wish never to return from my banishment, I have made a promise to Sin that I shall one day rejoin this world.

But until that day I will remain in the furthest south, in a place of ice and ash, of blistering seas and abysmal storms. I shall meditate on my wrong doings, until a way of making amends to the millions of lives I have murdered and ruined, reveals itself to me.

Innocence Directory /3

Innocence Directory /3

CodeNameAudio
InnocenceDestroyHornsBone and corruption shall not impede the path of purity!
InnocenceKitavaQuestGo, do battle, anointed exile. Though my brother and I will aid you, I sense the universe conspires for you to be the saviour of our world on this day.
InnocenceOnExileYou have heard my admission of guilt and my plea for forgiveness, yet I sense in the glowing embers of your eyes that you will be glad to be rid of me. I don't blame you, mortal, nor do I begrudge you for your continual anger. The sins I've committed, although bad enough, are made worse by the lens of pride I once viewed this world through.

I agree with your judgement, and though I wish never to return from my banishment, I have made a promise to Sin that I shall one day rejoin this world.

But until that day I will remain in the furthest south, in a place of ice and ash, of blistering seas and abysmal storms. I shall meditate on my wrong doings, until a way of making amends to the millions of lives I have murdered and ruined, reveals itself to me.
Innocence Themes /15

Innocence Themes /15

IconName
Innocence Shield
Changes the appearance of any equipped shield to the Innocence Shield.
Innocence Animate Weapon Effect
Your Animated Weapons have an Innocence Effect.
Sanctum Statue
Stack Size: 1 / 20
Creates an object in your hideout
Incense Burner
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Altar
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Bench
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Candelabra
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Candle
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Shrine
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Side Table
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Statue
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Statue Pedestal
Stack Size: 1 / 20
Creates an object in your hideout
Innocence Tomb
Stack Size: 1 / 20
Creates an object in your hideout
Sanctum Pillar
Stack Size: 1 / 20
Creates an object in your hideout
Altar Burner
Stack Size: 1 / 20
Creates an object in your hideout