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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Awakened

Awakened

SpectreY
Immuneemerge speed +% [-30,30]
Tagsred_blood, undead, zombie, not_dex, not_int
Life+999%
Armour+50%
Resistance
Part 10000
Part 202000
Epilogue04000
Damage+360%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance6 ~ 9
Attack Time1.305 Second
Damage Spread30%
Ailment Threshold999%
Experience300%
TypeZombieBossMinionFast
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.305 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Awakened1150105722.11.30583731243988548004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.305 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Awakened1030085104.41.30569611216387945004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.305 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Awakened797084052.61.30546907169926852004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.305 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Awakened592183023.11.30529846125225676004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.305 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Awakened430712242.41.3051892591914681004000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Zombies/Zombie"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMinionHillockSpecialFast"] = {
    name = "Awakened",
    life = 9.99,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.6,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
emerge speed +% [-30,30]

emerge speed +% [-30,30]

Mod IdVariableEmergeSpeed
GroupVariableEmergeSpeed
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • emerge speed +% Min: -30 Max: 30 Global
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