-- Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMinionHillockSpecialFast"] = {
name = "Awakened",
life = 9.99,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 3.6,
damageSpread = 0.3,
attackTime = 1.305,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.ProjectileAttack] = true,
[SkillType.SkillCanMirageArcher] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackCanRepeat] = true,
[SkillType.Melee] = true,
[SkillType.SkillCanVolley] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, },
},
}