Relic
Construct
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Life
1000%
Ailment Threshold
1000%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
TemplarMissionRelic
Metadata
TemplarMissionRelic1
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_cannot_be_converted_or_dominated = 1 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 } Life { corpse_usable = false } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAll(); SpawnEffect(Metadata/Effects/Spells/monsters_effects/totems/TemplarMissionRelic/death/death.ao, death);" on_spawned_dead = "DetachAll();" } Render { allow_attached_arrows = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Missions/TemplarMissionRelic1"] = { name = "Relic", life = 10, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Relic
Construct
Cannot be Knocked Back
monster no additional player scaling [1]
monster no additional player scaling [1]
Spectre | N |
---|---|
Tags | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Life
1000%
Ailment Threshold
1000%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
TemplarMissionRelic
Metadata
TemplarMissionRelic1Ally
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_cannot_be_converted_or_dominated = 1 set_max_power_charges = 0 set_physical_damage_reduction_%_per_endurance_charge = 5 set_resist_all_elements_%_per_endurance_charge = 5 } Life { corpse_usable = false } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAll(); SpawnEffect(Metadata/Effects/Spells/monsters_effects/totems/TemplarMissionRelic/death/death.ao, death);" on_spawned_dead = "DetachAll();" } Render { allow_attached_arrows = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Missions/TemplarMissionRelic1Ally"] = { name = "Relic", life = 10, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no additional player scaling [1]
Id | MonsterDisableLifePartyScaling |
---|---|
Family | MonsterDisableLifePartyScaling |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Relic Mods /139
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Steadfast | 1 | Prefix | +(5–8) to Maximum Resolve | small_sanctum_relic 100 default 0 |
Enduring | 74 | Prefix | +(9–12) to Maximum Resolve | small_sanctum_relic 100 default 0 |
Adamant | 78 | Prefix | +(13–16) to Maximum Resolve | small_sanctum_relic 100 default 0 |
Ardent | 82 | Prefix | +(17–20) to Maximum Resolve | small_sanctum_relic 50 default 0 |
Resolute | 85 | Prefix | +(21–25) to Maximum Resolve | small_sanctum_relic 20 default 0 |
Revitalising | 1 | Prefix | (6–9)% increased Resolve Recovered | medium_sanctum_relic 100 default 0 |
Galvanising | 74 | Prefix | (10–13)% increased Resolve Recovered | medium_sanctum_relic 100 default 0 |
Enlivening | 80 | Prefix | (14–16)% increased Resolve Recovered | medium_sanctum_relic 50 default 0 |
Emboldening | 85 | Prefix | (17–20)% increased Resolve Recovered | medium_sanctum_relic 20 default 0 |
Uplifting | 1 | Prefix | Gain (5–8) Inspiration at the start of each Floor | medium_sanctum_relic 100 default 0 |
Effervescent | 74 | Prefix | Gain (9–12) Inspiration at the start of each Floor | medium_sanctum_relic 100 default 0 |
Inspirited | 78 | Prefix | Gain (13–16) Inspiration at the start of each Floor | medium_sanctum_relic 100 default 0 |
Fervent | 82 | Prefix | Gain (17–20) Inspiration at the start of each Floor | medium_sanctum_relic 50 default 0 |
Impassioned | 85 | Prefix | Gain (21–25) Inspiration at the start of each Floor | medium_sanctum_relic 20 default 0 |
Adaptable | 1 | Prefix | Gain (5–6) Inspiration when you receive an Affliction | large_sanctum_relic 100 default 0 |
Tenacious | 74 | Prefix | Gain (7–9) Inspiration when you receive an Affliction | large_sanctum_relic 100 default 0 |
Resilient | 80 | Prefix | Gain (10–12) Inspiration when you receive an Affliction | large_sanctum_relic 50 default 0 |
Iron-Willed | 85 | Prefix | Gain (13–15) Inspiration when you receive an Affliction | large_sanctum_relic 20 default 0 |
of Affluence | 1 | Suffix | Monsters have (3–4)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of Opulence | 74 | Suffix | Monsters have (5–6)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of Extravagance | 80 | Suffix | Monsters have (7–8)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of Doubling | 85 | Suffix | Monsters have (9–10)% chance to drop Double Aureus Coins | small_sanctum_relic 50 default 0 |
of Bounty | 1 | Suffix | Chests have (3–4)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of Fortune | 74 | Suffix | Chests have (5–6)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of the Trove | 80 | Suffix | Chests have (7–8)% chance to drop Double Aureus Coins | small_sanctum_relic 100 default 0 |
of Hidden Treasure | 85 | Suffix | Chests have (9–10)% chance to drop Double Aureus Coins | small_sanctum_relic 50 default 0 |
of Charity | 1 | Suffix | (4–5)% reduced Merchant Prices | medium_sanctum_relic 50 default 0 |
of Diplomacy | 85 | Suffix | (6–7)% reduced Merchant Prices | medium_sanctum_relic 50 default 0 |
Motivating | 1 | Prefix | (5–8)% increased Maximum Resolve | large_sanctum_relic 100 default 0 |
Rallying | 74 | Prefix | (9–12)% increased Maximum Resolve | large_sanctum_relic 100 default 0 |
Heartening | 78 | Prefix | (13–16)% increased Maximum Resolve | large_sanctum_relic 100 default 0 |
Encouraging | 82 | Prefix | (17–20)% increased Maximum Resolve | large_sanctum_relic 50 default 0 |
Auspicious | 85 | Prefix | (21–25)% increased Maximum Resolve | large_sanctum_relic 20 default 0 |
of Empowerment | 1 | Suffix | Gain (20–29) Maximum Resolve when you kill a Boss | large_sanctum_relic 100 default 0 |
of Championship | 78 | Suffix | Gain (30–39) Maximum Resolve when you kill a Boss | large_sanctum_relic 100 default 0 |
of Victory | 85 | Suffix | Gain (40–49) Maximum Resolve when you kill a Boss | large_sanctum_relic 50 default 0 |
of Refreshment | 1 | Suffix | Gain (11–15) Maximum Resolve when you use a Fountain | large_sanctum_relic 100 default 0 |
of Convalescence | 78 | Suffix | Gain (16–20) Maximum Resolve when you use a Fountain | large_sanctum_relic 100 default 0 |
of Youth | 85 | Suffix | Gain (21–25) Maximum Resolve when you use a Fountain | large_sanctum_relic 50 default 0 |
Pauper's | 1 | Prefix | Gain (10–19) Aureus Coins at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Commoner's | 74 | Prefix | Gain (20–29) Aureus Coins at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Merchant's | 78 | Prefix | Gain (30–39) Aureus Coins at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Nobleman's | 82 | Prefix | Gain (40–49) Aureus Coins at the start of the Sanctum | small_sanctum_relic 50 default 0 |
King's | 85 | Prefix | Gain (50–59) Aureus Coins at the start of the Sanctum | small_sanctum_relic 20 default 0 |
of the Stipend | 1 | Suffix | Gain (5–7) Aureus Coins when you complete a Room | medium_sanctum_relic 100 default 0 |
of the Prize | 78 | Suffix | Gain (8–10) Aureus Coins when you complete a Room | medium_sanctum_relic 100 default 0 |
of the Trophy | 85 | Suffix | Gain (11–14) Aureus Coins when you complete a Room | medium_sanctum_relic 50 default 0 |
Boosting | 1 | Prefix | Gain (13–16) Inspiration at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Bolstering | 74 | Prefix | Gain (17–20) Inspiration at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Augmenting | 78 | Prefix | Gain (21–25) Inspiration at the start of the Sanctum | small_sanctum_relic 100 default 0 |
Invigorating | 82 | Prefix | Gain (26–30) Inspiration at the start of the Sanctum | small_sanctum_relic 50 default 0 |
Inspiring | 85 | Prefix | Gain (31–35) Inspiration at the start of the Sanctum | small_sanctum_relic 20 default 0 |
of Progress | 77 | Suffix | Recover 3 Resolve when you complete a Room | medium_sanctum_relic 100 default 0 |
of Advancement | 85 | Suffix | Recover 4 Resolve when you complete a Room | medium_sanctum_relic 100 default 0 |
of Success | 1 | Suffix | Gain (15–18) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Achievement | 74 | Suffix | Gain (19–22) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Conquest | 80 | Suffix | Gain (23–26) Resolve when you kill a Boss | small_sanctum_relic 100 default 0 |
of Triumph | 85 | Suffix | Gain (27–30) Resolve when you kill a Boss | small_sanctum_relic 50 default 0 |
of Perseverance | 1 | Suffix | Gain (15–18) Resolve when you use a Fountain | medium_sanctum_relic 100 default 0 |
of Determination | 74 | Suffix | Gain (19–22) Resolve when you use a Fountain | medium_sanctum_relic 100 default 0 |
of Willpower | 80 | Suffix | Gain (23–26) Resolve when you use a Fountain | medium_sanctum_relic 100 default 0 |
of Rejuvenation | 85 | Suffix | Gain (27–30) Resolve when you use a Fountain | medium_sanctum_relic 50 default 0 |
of Illumination | 77 | Suffix | An additional Room is revealed on the Sanctum Map | small_sanctum_relic 50 default 0 |
of Clairvoyance | 85 | Suffix | 2 additional Rooms are revealed on the Sanctum Map | small_sanctum_relic 20 default 0 |
of Devotion | 1 | Suffix | 3% chance to Avoid gaining an Affliction | large_sanctum_relic 100 default 0 |
of Piousness | 74 | Suffix | 4% chance to Avoid gaining an Affliction | large_sanctum_relic 100 default 0 |
of Righteousness | 80 | Suffix | 5% chance to Avoid gaining an Affliction | large_sanctum_relic 50 default 0 |
of Sainthood | 85 | Suffix | (6–7)% chance to Avoid gaining an Affliction | large_sanctum_relic 20 default 0 |
Crushing | 1 | Prefix | Monsters take (5–7)% increased Damage | large_sanctum_relic 100 default 0 |
Punishing | 78 | Prefix | Monsters take (8–10)% increased Damage | large_sanctum_relic 100 default 0 |
Annihilating | 85 | Prefix | Monsters take (11–15)% increased Damage | large_sanctum_relic 50 default 0 |
Transgressor's | 1 | Prefix | Guards take (5–7)% increased Damage | medium_sanctum_relic 100 default 0 |
Violator's | 78 | Prefix | Guards take (8–10)% increased Damage | medium_sanctum_relic 100 default 0 |
Sinner's | 85 | Prefix | Guards take (11–15)% increased Damage | medium_sanctum_relic 50 default 0 |
Challenger's | 1 | Prefix | Bosses take (5–7)% increased Damage | medium_sanctum_relic 100 default 0 |
Usurper's | 78 | Prefix | Bosses take (8–10)% increased Damage | medium_sanctum_relic 100 default 0 |
Regicidal | 85 | Prefix | Bosses take (11–15)% increased Damage | medium_sanctum_relic 50 default 0 |
Plentiful | 78 | Prefix | The Merchant has an additional Choice | medium_sanctum_relic 50 default 0 |
Cornucopic | 85 | Prefix | The Merchant has 2 additional Choices | medium_sanctum_relic 20 default 0 |
of Resistance | 1 | Suffix | Monsters impact 4% reduced Resolve | large_sanctum_relic 100 default 0 |
of Fortification | 78 | Suffix | Monsters impact 5% reduced Resolve | large_sanctum_relic 100 default 0 |
of Impenetrability | 85 | Suffix | Monsters impact (6–7)% reduced Resolve | large_sanctum_relic 50 default 0 |
of the Bulwark | 1 | Suffix | Guards impact 4% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Bastion | 78 | Suffix | Guards impact 5% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Citadel | 85 | Suffix | Guards impact (6–7)% reduced Resolve | medium_sanctum_relic 50 default 0 |
of the Aegis | 1 | Suffix | Bosses impact 4% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Vanguard | 78 | Suffix | Bosses impact 5% reduced Resolve | medium_sanctum_relic 100 default 0 |
of the Phalanx | 85 | Suffix | Bosses impact (6–7)% reduced Resolve | medium_sanctum_relic 50 default 0 |
of Discovery | 1 | Suffix | (11–15)% increased Quantity of Relics Dropped by Monsters | large_sanctum_relic 60 default 0 |
of Learning | 78 | Suffix | (16–20)% increased Quantity of Relics Dropped by Monsters | large_sanctum_relic 60 default 0 |
of Investigation | 85 | Suffix | (21–25)% increased Quantity of Relics Dropped by Monsters | large_sanctum_relic 30 default 0 |
Agile | 1 | Prefix | (5–6)% increased chance to Avoid Resolve Loss from Enemy Melee Hits | medium_sanctum_relic 30 default 0 |
Fleet | 77 | Prefix | (7–8)% increased chance to Avoid Resolve Loss from Enemy Melee Hits | medium_sanctum_relic 30 default 0 |
Blurred | 84 | Prefix | (9–10)% increased chance to Avoid Resolve Loss from Enemy Melee Hits | medium_sanctum_relic 15 default 0 |
Dancer's | 1 | Prefix | (5–6)% increased chance to Avoid Resolve Loss from Enemy Projectile Hits | medium_sanctum_relic 30 default 0 |
Acrobat's | 77 | Prefix | (7–8)% increased chance to Avoid Resolve Loss from Enemy Projectile Hits | medium_sanctum_relic 30 default 0 |
Tumbler's | 84 | Prefix | (9–10)% increased chance to Avoid Resolve Loss from Enemy Projectile Hits | medium_sanctum_relic 15 default 0 |
Reinforced | 1 | Prefix | Resolve Mitigation from Enemy Hits is based on +(11–15)% of Armour | medium_sanctum_relic 60 default 0 |
Layered | 77 | Prefix | Resolve Mitigation from Enemy Hits is based on +(16–20)% of Armour | medium_sanctum_relic 60 default 0 |
Girded | 84 | Prefix | Resolve Mitigation from Enemy Hits is based on +(21–25)% of Armour | medium_sanctum_relic 30 default 0 |
Glimmering | 1 | Prefix | (5–6)% increased Resolve Aegis | medium_sanctum_relic 60 default 0 |
Shining | 77 | Prefix | (7–8)% increased Resolve Aegis | medium_sanctum_relic 60 default 0 |
Glowing | 84 | Prefix | (9–10)% increased Resolve Aegis | medium_sanctum_relic 30 default 0 |
of the Shade | 1 | Suffix | (2–3)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 60 default 0 |
of the Spectre | 77 | Suffix | (4–5)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 60 default 0 |
of the Phantasm | 84 | Suffix | (6–7)% chance to Avoid Resolve loss from Enemy Hits if you've been Hit recently | medium_sanctum_relic 30 default 0 |
of the Boar | 1 | Suffix | (2–3)% chance for Resolve Mitigation to be doubled when Hit by an Enemy | medium_sanctum_relic 60 default 0 |
of the Beast | 77 | Suffix | (4–5)% chance for Resolve Mitigation to be doubled when Hit by an Enemy | medium_sanctum_relic 60 default 0 |
of the Titan | 84 | Suffix | (6–7)% chance for Resolve Mitigation to be doubled when Hit by an Enemy | medium_sanctum_relic 30 default 0 |
of the Pixie | 1 | Suffix | Resolve Aegis Recovers (11–15)% faster while not losing Resolve | medium_sanctum_relic 60 default 0 |
of the Djinn | 77 | Suffix | Resolve Aegis Recovers (16–20)% faster while not losing Resolve | medium_sanctum_relic 60 default 0 |
of the Seraphim | 84 | Suffix | Resolve Aegis Recovers (21–25)% faster while not losing Resolve | medium_sanctum_relic 30 default 0 |
1 | Corrupted | (8–10)% increased Resolve Recovered | default 100 | |
80 | Unique | This item is destroyed when applied to a Sanctum | ||
1 | Unique | Duplicates up to 2 random Offer Rewards upon defeating the Herald of the Scourge | ||
1 | Unique | Duplicates up to 4 random Offer Rewards upon defeating the Herald of the Scourge | ||
1 | Unique | The Herald of the Scourge drops an additional Forbidden Tome | ||
1 | Unique | The Herald of the Scourge drops 2 additional Forbidden Tomes | ||
1 | Unique | The Herald of the Scourge drops the Balance of Terror | ||
1 | Unique | The Herald of the Scourge drops the Original Sin | ||
1 | Unique | The Herald of the Scourge drops Sandstorm Visage | ||
1 | Unique | The Herald of the Scourge drops Eternal Damnation | ||
1 | Unique | The Herald of the Scourge drops the Winds of Fate | ||
1 | Unique | The Herald of the Scourge takes 50% less Damage | ||
1 | Unique | The Herald of the Scourge takes 75% less Damage | ||
1 | Unique | The Herald of the Scourge deals 50% more Damage | ||
1 | Unique | The Herald of the Scourge deals 100% more Damage | ||
1 | Unique | Aureus Coins are converted to Experience upon defeating the Herald of the Scourge | ||
1 | Unique | Aureus Coins are converted to Relics upon defeating the Herald of the Scourge | ||
1 | Unique | Aureus Coins are converted to Tainted Currency upon defeating the Herald of the Scourge | ||
1 | Unique | Cannot have Boons | ||
1 | Unique | Rooms are unknown on the Sanctum Map | ||
1 | Unique | Cannot recover Resolve | ||
1 | Unique | Cannot have Inspiration | ||
1 | Unique | Maximum Resolve is 1 | ||
1 | Unique | No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis | ||
1 | Unique | Cannot be used with Forbidden Tomes below level 75 | ||
1 | Unique | Cannot be used with Forbidden Tomes below level 80 | ||
1 | Unique | Cannot be used with Forbidden Tomes below level 83 |