霜息
霜息
华丽之锤
单手锤
品质: +20%
物理伤害: (95-102) to (124-131)
攻击暴击率: 5%
每秒攻击次数: (1.3-1.37)
武器范围:1.1 米
需求 等级 50, 161 力量
敌人晕眩门槛降低 15%
该装备附加 (26—32) - (36—42) 基础物理伤害
该装备附加 (26—32) - (36—42) 基础冰霜伤害
攻击速度加快 (8—14)%
+(40—50)% 火焰抗性
敌人被冰缓的持续时间延长 (35—50)%
该武器的攻击对被冰缓的敌人伤害翻倍
仁慈的罪犯扫过了萨恩的街道
夺走了衰弱和悲哀之人的气息
夺走了衰弱和悲哀之人的气息
Frostbreath
霜息 Attr /7
敌人晕眩门槛降低 15%
| Family | StunThresholdReduction |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
该装备附加 (26—32) - (36—42) 基础物理伤害
| Family | PhysicalDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage 伤害 物理 攻击 |
该装备附加 (26—32) - (36—42) 基础冰霜伤害
| Family | ColdDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | elemental_damage 伤害 元素 冰霜 攻击 |
攻击速度加快 (8—14)%
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | 攻击 速度 |
+(40—50)% 火焰抗性
| Family | FireResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 抗性 |
敌人被冰缓的持续时间延长 (35—50)%
| Family | IncreasedChillDuration |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冰霜 异常状态 |
该武器的攻击对被冰缓的敌人伤害翻倍
| Family | DoubleDamageToChilledEnemies |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 伤害 攻击 |
{
"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kTWFjZXMvRnJvc3RCcmVhdGgiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/8a6b305388/FrostBreath.png",
"league": "Keepers",
"name": "Frostbreath",
"typeLine": "Ornate Mace",
"baseType": "Ornate Mace",
"rarity": "Unique",
"ilvl": 78,
"properties": [
{
"name": "One Handed Mace",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"80-109",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Elemental Damage",
"values": [
[
"32-40",
5
]
],
"displayMode": 0,
"type": 10
},
{
"name": "Critical Strike Chance",
"values": [
[
"5.00%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.36",
1
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"50",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Str",
"values": [
[
"161",
0
]
],
"displayMode": 1,
"type": 63
}
],
"implicitMods": [
"15% reduced Enemy Stun Threshold"
],
"explicitMods": [
"Adds 27 to 42 Physical Damage",
"Adds 32 to 40 Cold Damage",
"13% increased Attack Speed",
"+45% to Fire Resistance",
"47% increased Chill Duration on Enemies",
"Attacks with this Weapon deal Double Damage to Chilled Enemies"
],
"flavourText": [
"A merciful murderer swept through the streets of Sarn\r",
"Robbing breath from the weak and worthless."
],
"frameType": 3
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Frostbreath
Mechanics
Dual Wielding: When using a skill that deals damage with both weapons (such as Dual Strike ), weapons calculate damage separately, then the results are summed together. So against a chilled enemy, each hand's damage would independently be doubled, then added together to get the combined hit value for that attack.
Version history
| Version | Changes |
|---|---|
| 3.0.0 |
|
| 2.6.0 |
|
| 2.4.0 |
|
| 2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.