Petrification Statue 怪物 /1
名字 | 词缀 | 幽魂 |
---|---|---|
恶魔 | Y |
Petrification Statue 传奇 /1
获得 20 级的的主动技能【召唤石化雕像】
该装备的能量护盾提高 (200–250)%
+(60–80) 最大生命
攻击与施法速度加快 (5–10)%
移动时获得额外 5% 物理伤害减免
静止时受到的元素伤害降低 5%
该装备的能量护盾提高 (200–250)%
+(60–80) 最大生命
攻击与施法速度加快 (5–10)%
移动时获得额外 5% 物理伤害减免
静止时受到的元素伤害降低 5%
石化雕像
构造体
无法被伤害
Petrification Statue
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, construct, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
生命
210%
护甲
+50%
异常状态临界值
210%
抗性
0 0 0 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
170%
类型
Statue
Metadata
PetrificationStatue
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 150 } Pathfinding { immobile = true } Stats { uses_no_mana = 1 untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 base_maximum_life = 1 base_maximum_mana = 10000 item_drop_slots = 0 elemental_reflect_damage_taken_+% = -300 physical_reflect_damage_taken_+% = -300 avoid_all_elemental_status_% = 300 set_cannot_die = 1 projectiles_nova = 0 is_hidden_monster = 1 is_trap_object = 1 cannot_be_knocked_back = 1 } Life { corpse_usable = false on_death = " Delay( 4, { Delete(); } ); " } DiesAfterTime {} Animated { animated_object = "Metadata/Monsters/Statue/Female/StoneGazeStatue.ao" } Actor { basic_action = "Emerge" leveled_starting_effects = "EmptyActionSpellPetrificationStatue" actor = "Metadata/Monsters/Statue/PetrificationStatue/PetrificationStatue.act" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/PetrificationStatue"] = { name = "Petrification Statue", life = 2.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
无法被伤害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
伤害免疫
免疫所有伤害
无法被伤害
Cannot Be Damaged
石化雕像
构造体
无法被击退
免疫晕眩
免疫晕眩
Petrification Statue
幽魂 | N |
---|---|
标签 | construct, delve_monster, extra_large_height, is_unarmed, mud_blood, no_pantheon_mod, non_attacking, not_dex, stone_armour, stone_construct, very_slow_movement |
生命
800%
生命转为护盾
100%
护甲
+100%
异常状态临界值
800%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
200%
类型
DelvePetrificationStatue
Metadata
PetrificationStatueEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
51,467
护甲
57,580
闪避值
4,739
能量护盾
6,127
伤害
747
法术伤害
747
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
51,467
冰缓
163
Shock
163
Brittle
921
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionSpellDelveStoneGaze
法术
施放间隔: 5 秒
冷却时间: 10 秒
施法速度总降 50%
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_cheats = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { } Preload { preload_buff_visual = "stone_gaze" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/StoneGaze/stonegaze_beam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/PetrificationStatueEncounter"] = { name = "Petrification Statue", life = 8, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EmptyActionSpellDelveStoneGaze", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellDelveStoneGaze"] = { name = "EmptyActionSpellDelveStoneGaze", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterCannotBeStunned1 |
---|---|
Name | 坚韧的 |
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |
召唤石化雕像
等级: 1
冷却时间: 30.00 秒
施放间隔: 1.00 秒
需求 等级 1
在你的面前召唤一个石化雕像,被它凝视的的敌人将会减速,持续凝视直到石化为止。
基础持续时间为 4 秒
敌人行动速度每 0.3 秒降低 15%
petrification statue pertrify duration ms [5000]
敌人行动速度每 0.3 秒降低 15%
petrification statue pertrify duration ms [5000]
Petrification Statue
等级效果 /1
固定 |
---|
基础持续时间为 4 秒 敌人行动速度每 0.3 秒降低 15% |
等级 | 需求等级 | 经验值 | |
---|---|---|---|
1 | 1 |
Attribute /6
Petrification Statue
被辅助 /11
快速施法(辅)
辅助非瞬发法术技能。
持续时间总增(辅)
辅助任意有持续时间的技能。
持续时间缩短(辅)
辅助任意有持续时间的技能。
死亡时施放(辅)
你被击败时触发所有被辅助的法术。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱类技能或有保留效果的技能无法被触发。
受伤时施放(辅)
所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
晕眩时施放(辅)
你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
极速腐化(辅)
辅助任意有持续时间或能通过击中造成异常状态的技能。
效能(辅)
辅助任意能造成伤害或有持续时间的技能。
秘术增强(辅)
所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
极速腐化(强辅)
辅助任意有持续时间或能通过击中造成异常状态的技能。
助力之风(辅)
辅助有冷却时间的技能。
无法辅助触发技能。