特里斯克里雅奇
Triskeriaki
幽魂 | N |
---|---|
地区 | 冈姆的幻境 |
标签 | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
生命
301%
生命转为护盾
50%
异常状态临界值
301%
抗性
85 0 0 0
伤害
360%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 20
攻击间隔
2.25 秒
伤害分布
±20%
经验值
180%
Model Size
100%
类型
TaniwhaBoss
Metadata
TaniwhaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
37
生命
2,363
护甲
2,148
闪避值
1,395
能量护盾
393
伤害
255
法术伤害
255
命中
81
攻击间隔
2.25
经验值
5,171
异常状态临界值
2,363
冰缓
7
Shock
7
Brittle
42
Scorch
7
Sap
21
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 204–306
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TaniwhaCleave
攻击, 范围, 攻击可重复, 近战, ThresholdJewelArea
劈砍
基本伤害: 204–306
暴击几率: 5%
攻击间隔: 2.25 秒
冷却时间: 4 秒
在身体前方以弧状挥动武器(双持时则挥动两把武器),对前方区域的怪物造成伤害。限定斧类与剑类。
is area damage [1]
SummonTaniwhaBossTail
法术, 召唤物, 创造召唤物
施放间隔: 1 秒
冷却时间: 4.5 秒
基础持续时间为 3.5 秒
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1Immediate" basic_action = "ChangeToStance2Immediate" } Transitionable { } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao" } Stats { set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );" on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao" } Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Taniwha/TaniwhaBoss"] = { name = "Triskeriaki", life = 3.01, energyShield = 0.5, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.6, damageSpread = 0.2, attackTime = 2.25, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "TaniwhaCleave", "MeleeAtAnimationSpeed", "SummonTaniwhaBossTail", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTaniwhaBossTail"] = { name = "SummonTaniwhaBossTail", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_taniwha_tails_allowed", "number_of_monsters_to_summon", "base_skill_effect_duration", "alternate_minion", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 3, 3500, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
无法被伤害
免疫晕眩
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
特里斯克里雅奇
恶魔
无法被击退
corpse cannot be destroyed [1]
corpse cannot be destroyed [1]
无法被伤害
免疫晕眩
is hidden monster [1]
免疫晕眩
is hidden monster [1]
Triskeriaki
幽魂 | N |
---|---|
标签 | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
生命
260%
生命转为护盾
50%
异常状态临界值
260%
抗性
75 0 0 0
伤害
260%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 20
攻击间隔
2.25 秒
伤害分布
±20%
经验值
130%
Model Size
100%
类型
Taniwha
Metadata
TaniwhaMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
16,727
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
971
法术伤害
971
命中
290
攻击间隔
2.25
经验值
13,332
异常状态临界值
16,727
冰缓
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 777–1165
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TaniwhaCleave
攻击, 范围, 攻击可重复, 近战, ThresholdJewelArea
劈砍
基本伤害: 777–1165
暴击几率: 5%
攻击间隔: 2.25 秒
冷却时间: 4 秒
在身体前方以弧状挥动武器(双持时则挥动两把武器),对前方区域的怪物造成伤害。限定斧类与剑类。
is area damage [1]
SummonTaniwhaMapBossTail
法术, 召唤物, 创造召唤物
施放间隔: 1 秒
冷却时间: 4.5 秒
基础持续时间为 3.5 秒
alternate minion [2]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
alternate minion [2]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1Immediate" basic_action = "ChangeToStance2Immediate" } Transitionable { } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao" } Stats { set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );" on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao" } Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Taniwha/TaniwhaMapBoss"] = { name = "Triskeriaki", life = 2.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.6, damageSpread = 0.2, attackTime = 2.25, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "TaniwhaCleave", "MeleeAtAnimationSpeed", "SummonTaniwhaMapBossTail", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTaniwhaMapBossTail"] = { name = "SummonTaniwhaMapBossTail", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_taniwha_tails_allowed", "number_of_monsters_to_summon", "base_skill_effect_duration", "alternate_minion", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 3, 3500, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
无法被伤害
免疫晕眩
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
特里斯克里雅奇
恶魔
无法被击退
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-25,80]
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-25,80]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Triskeriaki
幽魂 | N |
---|---|
标签 | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
生命
299%
异常状态临界值
299%
抗性
85 0 0 0
伤害
450%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 50
攻击间隔
2.1 秒
伤害分布
±20%
经验值
225%
Model Size
100%
类型
TaniwhaTailBoss
Metadata
TaniwhaTailBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,236
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
1,681
法术伤害
1,681
命中
290
攻击间隔
2.1
经验值
23,074
异常状态临界值
19,236
冰缓
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TaniwhaSpikeBlue
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 1345–2017
暴击几率: 5%
攻击伤害: 35%
攻击伤害: 35%
攻击间隔: 2.1 秒
攻击伤害总降 65%
投射物速度减慢 30%
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
投射物速度减慢 30%
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailBoss"] = { name = "Triskeriaki", life = 2.99, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 4.5, damageSpread = 0.2, attackTime = 2.1, attackRange = 50, accuracy = 1, weaponType1 = "Wand", skillList = { "TaniwhaSpikeBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaSpikeBlue"] = { name = "TaniwhaSpikeBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
emerge speed +% [-25,80]
Id | VariableEmergeSpeedTriskerakiTails |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
特里斯克里雅奇
恶魔
无法被击退
monster base type attack cast speed +% and damage -% final [33]
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-60,20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Triskeriaki
幽魂 | N |
---|---|
标签 | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
生命
275%
异常状态临界值
275%
抗性
40 40 40 25
伤害
550%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 50
攻击间隔
2.1 秒
伤害分布
±20%
经验值
275%
Model Size
100%
类型
TaniwhaTailMapBoss
Metadata
TaniwhaTailMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,692
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
2,055
法术伤害
2,055
命中
290
攻击间隔
2.1
经验值
28,201
异常状态临界值
17,692
冰缓
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TaniwhaSpikeBlue
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 1644–2465
暴击几率: 5%
攻击伤害: 35%
攻击伤害: 35%
攻击间隔: 2.1 秒
攻击伤害总降 65%
投射物速度减慢 30%
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
投射物速度减慢 30%
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailMapBoss"] = { name = "Triskeriaki", life = 2.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 5.5, damageSpread = 0.2, attackTime = 2.1, attackRange = 50, accuracy = 1, weaponType1 = "Wand", skillList = { "TaniwhaSpikeBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaSpikeBlue"] = { name = "TaniwhaSpikeBlue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
emerge speed +% [-60,20]
Id | VariableEmergeSpeedTaniwhaTails |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |