MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Triskeriaki
Demoníaco
IconEnemyResistanceFireStrong
Não Pode ser Empurrado
corpse cannot be destroyed [1]
Não sofre Dano
Não Pode ser Atordoado
is hidden monster [1]
Spectre
AreaSonho de Kaom
Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Vida
301%
Energy Shield From Life
50%
Ailment Threshold
301%
Resistência
IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
360%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 20
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
180%
Model Size
100%
Type
TaniwhaBoss
Metadata
TaniwhaBoss
Nível
37
Vida
2,363
Armadura
2,148
Evasão
1,395
Escudo de Energia
1,181
Damage
255
Dano Mágico
255
Precisão
162
Attack Time
2.25
Experiência
5,171
Minion Life
689
Minion Energy Shield
345
Minion Damage
193
Ailment Threshold
2,363
Chill
7
Shock
7
Brittle
42
Scorch
7
Sap
21
Phys Convert Ele
85%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 204306
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
TaniwhaCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cutilada
Base Damage: 204306
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 4 seg
O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
is area damage [1]
iconcleave
SummonTaniwhaBossTail
Spell, Minion, CreatesMinion
Tempo de Conjuração: 1 seg
Recarga: 4.5 seg
Duração base é de 3.5 segundos
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1Immediate"
	basic_action = "ChangeToStance2Immediate"
}


Transitionable
{
}

Life
{
	corpse_usable = false
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
}

Stats
{
	set_cannot_be_dominated = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taniwha/TaniwhaBoss"] = {
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Triskeriaki",
    life = 3.01,
    energyShield = 0.5,
    damage = 3.6,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "TaniwhaCleave",
        "MeleeAtAnimationSpeed",
        "SummonTaniwhaBossTail",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TaniwhaCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTaniwhaBossTail"] = {
    name = "SummonTaniwhaBossTail",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_taniwha_tails_allowed",
        "number_of_monsters_to_summon",
        "base_skill_effect_duration",
        "alternate_minion",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {3, 3, 3500, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Não Pode ser Empurrado
FamilyImmuneToKnockback
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • corpse cannot be destroyed [1]
    FamilyCorpseCannotBeDestroyed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed 1 1 Global — Valor não escalável
  • FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Não sofre Dano
    Não Pode ser Atordoado
    is hidden monster [1]
    FamilyStance
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is hidden monster 1 1 Global — Valor não escalável
  • base cannot be damaged 1 1 Global — Valor não escalável
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Triskeriaki
    Demoníaco
    IconEnemyResistanceFireStrong
    Não Pode ser Empurrado
    corpse cannot be destroyed [1]
    Não sofre Dano
    Não Pode ser Atordoado
    is hidden monster [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
    Vida
    260%
    Energy Shield From Life
    50%
    Ailment Threshold
    260%
    Resistência
    IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    260%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    Taniwha
    Metadata
    TaniwhaMapBoss
    Nível
    68
    Vida
    16,727
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    971
    Dano Mágico
    971
    Precisão
    580
    Attack Time
    2.25
    Experiência
    13,332
    Minion Life
    3,628
    Minion Energy Shield
    1,728
    Minion Damage
    776
    Ailment Threshold
    16,727
    Chill
    53
    Shock
    53
    Brittle
    299
    Scorch
    53
    Sap
    146
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 7771165
    Chance de Crítico: 5%
    Attack Time: 2.25 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    TaniwhaCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cutilada
    Base Damage: 7771165
    Chance de Crítico: 5%
    Attack Time: 2.25 seg
    Recarga: 4 seg
    O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
    is area damage [1]
    iconcleave
    SummonTaniwhaMapBossTail
    Spell, Minion, CreatesMinion
    Tempo de Conjuração: 1 seg
    Recarga: 4.5 seg
    Duração base é de 3.5 segundos
    alternate minion [2]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    number of taniwha tails allowed [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1Immediate"
    	basic_action = "ChangeToStance2Immediate"
    }
    
    
    Transitionable
    {
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
    }
    
    Stats
    {
    	set_cannot_be_dominated = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Taniwha/TaniwhaMapBoss"] = {
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Triskeriaki",
        life = 2.6,
        energyShield = 0.5,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "TaniwhaCleave",
            "MeleeAtAnimationSpeed",
            "SummonTaniwhaMapBossTail",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTaniwhaMapBossTail"] = {
        name = "SummonTaniwhaMapBossTail",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_taniwha_tails_allowed",
            "number_of_monsters_to_summon",
            "base_skill_effect_duration",
            "alternate_minion",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 3, 3500, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • corpse cannot be destroyed [1]
    FamilyCorpseCannotBeDestroyed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed 1 1 Global — Valor não escalável
  • FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Não sofre Dano
    Não Pode ser Atordoado
    is hidden monster [1]
    FamilyStance
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is hidden monster 1 1 Global — Valor não escalável
  • base cannot be damaged 1 1 Global — Valor não escalável
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Triskeriaki
    Demoníaco
    IconEnemyResistanceFireStrong
    Não Pode ser Empurrado
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-25,80]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Vida
    299%
    Ailment Threshold
    299%
    Resistência
    IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    450%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Experiência
    225%
    Model Size
    100%
    Type
    TaniwhaTailBoss
    Metadata
    TaniwhaTailBoss
    Nível
    68
    Vida
    19,236
    Armadura
    28,790
    Evasão
    4,739
    Damage
    1,681
    Dano Mágico
    1,681
    Precisão
    580
    Attack Time
    2.1
    Experiência
    23,074
    Minion Life
    4,172
    Minion Damage
    1,342
    Ailment Threshold
    19,236
    Chill
    61
    Shock
    61
    Brittle
    344
    Scorch
    61
    Sap
    168
    Phys Convert Ele
    240%
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 13452017
    Chance de Crítico: 5%
    Dano de Ataque: 35%
    Dano de Ataque: 35%
    Attack Time: 2.1 seg
    Causa 65% menos Dano de Ataque
    Velocidade de Projéteis reduzida em 30%
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailBoss"] = {
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Triskeriaki",
        life = 2.99,
        damage = 4.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 Global
  • Craft Tagscaster_damage Dano Ataque Conjurador Velocidade
    emerge speed +% [-25,80]
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • emerge speed +% -25 80 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor não escalável
  • cant possess this 1 1 Global — Valor não escalável
  • cannot be afflicted 1 1 Global — Valor não escalável
  • monster no talismans 1 1 Global — Valor não escalável
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor não escalável
  • cannot be tagged by sentinel 1 1 Global
  • Triskeriaki
    Demoníaco
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Não Pode ser Empurrado
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-60,20]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Vida
    275%
    Ailment Threshold
    275%
    Resistência
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    550%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Experiência
    275%
    Model Size
    100%
    Type
    TaniwhaTailMapBoss
    Metadata
    TaniwhaTailMapBoss
    Nível
    68
    Vida
    17,692
    Armadura
    28,790
    Evasão
    4,739
    Damage
    2,055
    Dano Mágico
    2,055
    Precisão
    580
    Attack Time
    2.1
    Experiência
    28,201
    Minion Life
    3,837
    Minion Damage
    1,641
    Ailment Threshold
    17,692
    Chill
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    Phys Convert Ele
    240%
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 16442465
    Chance de Crítico: 5%
    Dano de Ataque: 35%
    Dano de Ataque: 35%
    Attack Time: 2.1 seg
    Causa 65% menos Dano de Ataque
    Velocidade de Projéteis reduzida em 30%
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailMapBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Triskeriaki",
        life = 2.75,
        damage = 5.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 Global
  • Craft Tagscaster_damage Dano Ataque Conjurador Velocidade
    emerge speed +% [-60,20]
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • emerge speed +% -60 20 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor não escalável
  • cant possess this 1 1 Global — Valor não escalável
  • cannot be afflicted 1 1 Global — Valor não escalável
  • monster no talismans 1 1 Global — Valor não escalável
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor não escalável
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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