Triskeriaki
Dämon
Gebiet: Kaoms Traum
Kann nicht zurückgestoßen werden
corpse cannot be destroyed [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
SpectreN
AreaKaoms Traum
Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Leben
301%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
301%
Widerstand
85 0 0 0
Damage
360%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
TaniwhaBoss
Metadata
TaniwhaBoss
Stufe
37
Leben
2,363
Rüstung
3,222
Ausweichen
1,395
Energieschild
393
Damage
255
Zauberschaden
255
Genauigkeit
81
Attack Time
2.25
Erfahrung
5,171
Ailment Threshold
2,363
Chill
7
Shock
7
Brittle
42
Scorch
7
Sap
21
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 204–306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TaniwhaCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Spalten
Base Damage: 204–306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
is area damage [1]
SummonTaniwhaBossTail
Spell, Minion, CreatesMinion
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Basisdauer beträgt 3.5 Sekunden
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1Immediate"
	basic_action = "ChangeToStance2Immediate"
}


Transitionable
{
}

Life
{
	corpse_usable = false
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
}

Stats
{
	set_cannot_be_dominated = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,  );"
}

Animated
{
	on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );"
	on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );"
	on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );"
	on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao"
}

Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taniwha/TaniwhaBoss"] = {
    name = "Triskeriaki",
    life = 3.01,
    energyShield = 0.5,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.6,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "TaniwhaCleave",
        "MeleeAtAnimationSpeed",
        "SummonTaniwhaBossTail",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TaniwhaCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTaniwhaBossTail"] = {
    name = "SummonTaniwhaBossTail",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_taniwha_tails_allowed",
        "number_of_monsters_to_summon",
        "base_skill_effect_duration",
        "alternate_minion",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {3, 3, 3500, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Kann nicht zurückgestoßen werden
IdImmuneToKnockback
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    IdStanceHiddenCantBeDamagedOrStunned
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • is hidden monster Min: 1 Max: 1 Global
  • base cannot be damaged Min: 1 Max: 1 Global
  • base cannot be stunned Min: 1 Max: 1 Global
  • Triskeriaki
    Dämon
    Kann nicht zurückgestoßen werden
    corpse cannot be destroyed [1]
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    SpectreN
    Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
    Leben
    260%
    Energy Shield From Life
    50%
    Rüstung
    +50%
    Ailment Threshold
    260%
    Widerstand
    75 0 0 0
    Damage
    260%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    Taniwha
    Metadata
    TaniwhaMapBoss
    Stufe
    68
    Leben
    16,727
    Rüstung
    43,185
    Ausweichen
    4,739
    Energieschild
    3,064
    Damage
    971
    Zauberschaden
    971
    Genauigkeit
    290
    Attack Time
    2.25
    Erfahrung
    13,332
    Ailment Threshold
    16,727
    Chill
    53
    Shock
    53
    Brittle
    299
    Scorch
    53
    Sap
    146
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 777–1165
    Kritische Trefferchance: 5%
    Attack Time: 2.25 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TaniwhaCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
    Spalten
    Base Damage: 777–1165
    Kritische Trefferchance: 5%
    Attack Time: 2.25 Sek.
    Abklingzeit: 4 Sek.
    Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
    is area damage [1]
    SummonTaniwhaMapBossTail
    Spell, Minion, CreatesMinion
    Zauberzeit: 1 Sek.
    Abklingzeit: 4.5 Sek.
    Basisdauer beträgt 3.5 Sekunden
    alternate minion [2]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    number of taniwha tails allowed [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1Immediate"
    	basic_action = "ChangeToStance2Immediate"
    }
    
    
    Transitionable
    {
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
    }
    
    Stats
    {
    	set_cannot_be_dominated = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,  );"
    }
    
    Animated
    {
    	on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );"
    	on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );"
    	on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );"
    	on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao"
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
    	create_transitioned = "EnableTargetable();"
    	on_transition = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Taniwha/TaniwhaMapBoss"] = {
        name = "Triskeriaki",
        life = 2.6,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "TaniwhaCleave",
            "MeleeAtAnimationSpeed",
            "SummonTaniwhaMapBossTail",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTaniwhaMapBossTail"] = {
        name = "SummonTaniwhaMapBossTail",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_taniwha_tails_allowed",
            "number_of_monsters_to_summon",
            "base_skill_effect_duration",
            "alternate_minion",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 3, 3500, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    IdStanceHiddenCantBeDamagedOrStunned
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • is hidden monster Min: 1 Max: 1 Global
  • base cannot be damaged Min: 1 Max: 1 Global
  • base cannot be stunned Min: 1 Max: 1 Global
  • Triskeriaki
    Dämon
    Kann nicht zurückgestoßen werden
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-25,80]
    cant touch this [1]
    cant possess this [1]
    SpectreN
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Leben
    299%
    Ailment Threshold
    299%
    Widerstand
    85 0 0 0
    Damage
    450%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Erfahrung
    225%
    Model Size
    100%
    Type
    TaniwhaTailBoss
    Metadata
    TaniwhaTailBoss
    Stufe
    68
    Leben
    19,236
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    1,681
    Zauberschaden
    1,681
    Genauigkeit
    290
    Attack Time
    2.1
    Erfahrung
    23,074
    Ailment Threshold
    19,236
    Chill
    61
    Shock
    61
    Brittle
    344
    Scorch
    61
    Sap
    168
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1345–2017
    Kritische Trefferchance: 5%
    Angriffsschaden: 35%
    Angriffsschaden: 35%
    Attack Time: 2.1 Sek.
    Verursacht 65% weniger Angriffsschaden
    30% verringerte Projektilgeschwindigkeit
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    
    BaseEvents
    
    {
    	
    	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,  );"
    
    }
    
    
    
    Animated
    
    {
    	
    	on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );"
    	
    	on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );"
    	
    	on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailBoss"] = {
        name = "Triskeriaki",
        life = 2.99,
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 4.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    emerge speed +% [-25,80]
    IdVariableEmergeSpeedTriskerakiTails
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • emerge speed +% Min: -25 Max: 80 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Triskeriaki
    Dämon
    Kann nicht zurückgestoßen werden
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-60,20]
    cant touch this [1]
    cant possess this [1]
    SpectreN
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Leben
    275%
    Ailment Threshold
    275%
    Widerstand
    40 40 40 25
    Damage
    550%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Erfahrung
    275%
    Model Size
    100%
    Type
    TaniwhaTailMapBoss
    Metadata
    TaniwhaTailMapBoss
    Stufe
    68
    Leben
    17,692
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    2,055
    Zauberschaden
    2,055
    Genauigkeit
    290
    Attack Time
    2.1
    Erfahrung
    28,201
    Ailment Threshold
    17,692
    Chill
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1644–2465
    Kritische Trefferchance: 5%
    Angriffsschaden: 35%
    Angriffsschaden: 35%
    Attack Time: 2.1 Sek.
    Verursacht 65% weniger Angriffsschaden
    30% verringerte Projektilgeschwindigkeit
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    
    BaseEvents
    
    {
    	
    	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,  );"
    
    }
    
    
    
    Animated
    
    {
    	
    	on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );"
    	
    	on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );"
    	
    	on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailMapBoss"] = {
        name = "Triskeriaki",
        life = 2.75,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 5.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    emerge speed +% [-60,20]
    IdVariableEmergeSpeedTaniwhaTails
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • emerge speed +% Min: -60 Max: 20 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Edit

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