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Triskeriaki
Dämon
IconEnemyResistanceFireStrong
Gebiet: Kaoms Traum
Kann nicht zurückgestoßen werden
corpse cannot be destroyed [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Spectre
AreaKaoms Traum
Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
Leben
301%
Energy Shield From Life
50%
Ailment Threshold
301%
Widerstand
IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
360%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
TaniwhaBoss
Metadata
TaniwhaBoss
Stufe
37
Leben
2,363
Rüstung
2,148
Ausweichwert
1,395
Energieschild
1,181
Damage
255
Zauberschaden
255
Genauigkeit
162
Attack Time
2.25
Erfahrung
5,171
Minion Life
689
Minion Energy Shield
345
Minion Damage
193
Ailment Threshold
2,363
Chill
7
Shock
7
Brittle
42
Scorch
7
Sap
21
Phys Convert Ele
85%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 204306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
TaniwhaCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Spalten
Base Damage: 204306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
is area damage [1]
iconcleave
SummonTaniwhaBossTail
Spell, Minion, CreatesMinion
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Basisdauer beträgt 3.5 Sekunden
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1Immediate"
	basic_action = "ChangeToStance2Immediate"
}


Transitionable
{
}

Life
{
	corpse_usable = false
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
}

Stats
{
	set_cannot_be_dominated = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taniwha/TaniwhaBoss"] = {
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Triskeriaki",
    life = 3.01,
    energyShield = 0.5,
    damage = 3.6,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "TaniwhaCleave",
        "MeleeAtAnimationSpeed",
        "SummonTaniwhaBossTail",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TaniwhaCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTaniwhaBossTail"] = {
    name = "SummonTaniwhaBossTail",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_taniwha_tails_allowed",
        "number_of_monsters_to_summon",
        "base_skill_effect_duration",
        "alternate_minion",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {3, 3, 3500, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Kann nicht zurückgestoßen werden
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • corpse cannot be destroyed [1]
    FamilyCorpseCannotBeDestroyed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • corpse cannot be destroyed 1 1 Global — Nicht skalierbarer Wert
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • is hidden monster 1 1 Global — Nicht skalierbarer Wert
  • base cannot be damaged 1 1 Global — Nicht skalierbarer Wert
  • base cannot be stunned 1 1 Global — Nicht skalierbarer Wert
  • Triskeriaki
    Dämon
    IconEnemyResistanceFireStrong
    Kann nicht zurückgestoßen werden
    corpse cannot be destroyed [1]
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement
    Leben
    260%
    Energy Shield From Life
    50%
    Ailment Threshold
    260%
    Widerstand
    IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    260%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 20
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    Taniwha
    Metadata
    TaniwhaMapBoss
    Stufe
    68
    Leben
    16,727
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    7,965
    Damage
    971
    Zauberschaden
    971
    Genauigkeit
    580
    Attack Time
    2.25
    Erfahrung
    13,332
    Minion Life
    3,628
    Minion Energy Shield
    1,728
    Minion Damage
    776
    Ailment Threshold
    16,727
    Chill
    53
    Shock
    53
    Brittle
    299
    Scorch
    53
    Sap
    146
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 7771165
    Kritische Trefferchance: 5%
    Attack Time: 2.25 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    TaniwhaCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Spalten
    Base Damage: 7771165
    Kritische Trefferchance: 5%
    Attack Time: 2.25 Sek.
    Abklingzeit: 4 Sek.
    Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
    is area damage [1]
    iconcleave
    SummonTaniwhaMapBossTail
    Spell, Minion, CreatesMinion
    Zauberzeit: 1 Sek.
    Abklingzeit: 4.5 Sek.
    Basisdauer beträgt 3.5 Sekunden
    alternate minion [2]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    number of taniwha tails allowed [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1Immediate"
    	basic_action = "ChangeToStance2Immediate"
    }
    
    
    Transitionable
    {
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao"
    }
    
    Stats
    {
    	set_cannot_be_dominated = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Taniwha/TaniwhaMapBoss"] = {
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Triskeriaki",
        life = 2.6,
        energyShield = 0.5,
        damage = 2.6,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "TaniwhaCleave",
            "MeleeAtAnimationSpeed",
            "SummonTaniwhaMapBossTail",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 4, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTaniwhaMapBossTail"] = {
        name = "SummonTaniwhaMapBossTail",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_taniwha_tails_allowed",
            "number_of_monsters_to_summon",
            "base_skill_effect_duration",
            "alternate_minion",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 3, 3500, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • corpse cannot be destroyed [1]
    FamilyCorpseCannotBeDestroyed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • corpse cannot be destroyed 1 1 Global — Nicht skalierbarer Wert
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Kann keinen Schaden erleiden
    Kann nicht betäubt werden
    is hidden monster [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • is hidden monster 1 1 Global — Nicht skalierbarer Wert
  • base cannot be damaged 1 1 Global — Nicht skalierbarer Wert
  • base cannot be stunned 1 1 Global — Nicht skalierbarer Wert
  • Triskeriaki
    Dämon
    IconEnemyResistanceFireStrong
    Kann nicht zurückgestoßen werden
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-25,80]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Leben
    299%
    Ailment Threshold
    299%
    Widerstand
    IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    450%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Erfahrung
    225%
    Model Size
    100%
    Type
    TaniwhaTailBoss
    Metadata
    TaniwhaTailBoss
    Stufe
    68
    Leben
    19,236
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    1,681
    Zauberschaden
    1,681
    Genauigkeit
    580
    Attack Time
    2.1
    Erfahrung
    23,074
    Minion Life
    4,172
    Minion Damage
    1,342
    Ailment Threshold
    19,236
    Chill
    61
    Shock
    61
    Brittle
    344
    Scorch
    61
    Sap
    168
    Phys Convert Ele
    240%
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 13452017
    Kritische Trefferchance: 5%
    Angriffsschaden: 35%
    Angriffsschaden: 35%
    Attack Time: 2.1 Sek.
    Verursacht 65% weniger Angriffsschaden
    30% verringerte Projektilgeschwindigkeit
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailBoss"] = {
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Triskeriaki",
        life = 2.99,
        damage = 4.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    emerge speed +% [-25,80]
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • emerge speed +% -25 80 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 1 Global
  • Triskeriaki
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Kann nicht zurückgestoßen werden
    monster base type attack cast speed +% and damage -% final [33]
    emerge speed +% [-60,20]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    Tagsbeast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse
    Leben
    275%
    Ailment Threshold
    275%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    550%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    2.1 Second
    Damage Spread
    ±20%
    Erfahrung
    275%
    Model Size
    100%
    Type
    TaniwhaTailMapBoss
    Metadata
    TaniwhaTailMapBoss
    Stufe
    68
    Leben
    17,692
    Rüstung
    28,790
    Ausweichwert
    4,739
    Damage
    2,055
    Zauberschaden
    2,055
    Genauigkeit
    580
    Attack Time
    2.1
    Erfahrung
    28,201
    Minion Life
    3,837
    Minion Damage
    1,641
    Ailment Threshold
    17,692
    Chill
    56
    Shock
    56
    Brittle
    316
    Scorch
    56
    Sap
    155
    Phys Convert Ele
    240%
    TaniwhaSpikeBlue
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 16442465
    Kritische Trefferchance: 5%
    Angriffsschaden: 35%
    Angriffsschaden: 35%
    Attack Time: 2.1 Sek.
    Verursacht 65% weniger Angriffsschaden
    30% verringerte Projektilgeschwindigkeit
    base is projectile [1]
    monster projectile variation [13]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 1
    	set_cannot_be_dominated = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    DiesAfterTime
    {
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailMapBoss"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Triskeriaki",
        life = 2.75,
        damage = 5.5,
        damageSpread = 0.2,
        attackTime = 2.1,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "TaniwhaSpikeBlue",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TaniwhaSpikeBlue"] = {
        name = "TaniwhaSpikeBlue",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    
    Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    emerge speed +% [-60,20]
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • emerge speed +% -60 20 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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