Triskeriaki


Gebiet: Kaoms Traum
Kann nicht zurückgestoßen werden
corpse cannot be destroyed [1]
corpse cannot be destroyed [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Kann nicht betäubt werden
is hidden monster [1]
Spectre | N |
---|---|
Area | Kaoms Traum |
Tags | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Leben
301%
Energy Shield From Life
50%
Ailment Threshold
301%
Widerstand




Damage
360%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
TaniwhaBoss
Metadata
TaniwhaBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
37
Leben
1,181
Rüstung
2,148
Ausweichwert
1,395
Energieschild
1,181
Damage
255
Zauberschaden
255
Genauigkeit
162
Attack Time
2.25
Erfahrung
5,171
Minion Life
345
Minion Energy Shield
345
Minion Damage
193
Ailment Threshold
2,363
Chill
7
Shock
7
Brittle
42
Scorch
7
Sap
21
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 204–306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TaniwhaCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Spalten
Base Damage: 204–306
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
is area damage [1]

SummonTaniwhaBossTail
Spell, Minion, CreatesMinion
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Basisdauer beträgt 3.5 Sekunden
alternate minion [1]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1Immediate" basic_action = "ChangeToStance2Immediate" } Transitionable { } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao" } Stats { set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );" on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao" } Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Taniwha/TaniwhaBoss"] = { name = "Triskeriaki", life = 3.01, energyShield = 0.5, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.6, damageSpread = 0.2, attackTime = 2.25, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "TaniwhaCleave", "MeleeAtAnimationSpeed", "SummonTaniwhaBossTail", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTaniwhaBossTail"] = { name = "SummonTaniwhaBossTail", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_taniwha_tails_allowed", "number_of_monsters_to_summon", "base_skill_effect_duration", "alternate_minion", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 3, 3500, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Triskeriaki


Kann nicht zurückgestoßen werden
corpse cannot be destroyed [1]
corpse cannot be destroyed [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Kann nicht betäubt werden
is hidden monster [1]
Spectre | N |
---|---|
Tags | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Leben
260%
Energy Shield From Life
50%
Ailment Threshold
260%
Widerstand




Damage
260%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
Taniwha
Metadata
TaniwhaMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
8,363
Rüstung
28,790
Ausweichwert
4,739
Energieschild
7,965
Damage
971
Zauberschaden
971
Genauigkeit
580
Attack Time
2.25
Erfahrung
13,332
Minion Life
1,814
Minion Energy Shield
1,728
Minion Damage
776
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 777–1165
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TaniwhaCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Spalten
Base Damage: 777–1165
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
is area damage [1]

SummonTaniwhaMapBossTail
Spell, Minion, CreatesMinion
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Basisdauer beträgt 3.5 Sekunden
alternate minion [2]
minion dies when parent dies [1]
number of monsters to summon [3]
number of taniwha tails allowed [3]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1Immediate" basic_action = "ChangeToStance2Immediate" } Transitionable { } Life { corpse_usable = false } Animated { preload_animated_object = "Metadata/Monsters/Taniwha/Taniwha_Tail/Tail.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao" } Stats { set_cannot_be_dominated = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 1 );" on_noRevive_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 2 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao, 3 );" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/ground.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/taniwha/spike.ao" } Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Taniwha/TaniwhaMapBoss"] = { name = "Triskeriaki", life = 2.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.6, damageSpread = 0.2, attackTime = 2.25, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "TaniwhaCleave", "MeleeAtAnimationSpeed", "SummonTaniwhaMapBossTail", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTaniwhaMapBossTail"] = { name = "SummonTaniwhaMapBossTail", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_taniwha_tails_allowed", "number_of_monsters_to_summon", "base_skill_effect_duration", "alternate_minion", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 3, 3500, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
Id | StanceHiddenCantBeDamagedOrStunned |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Triskeriaki


Kann nicht zurückgestoßen werden
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-25,80]
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-25,80]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Leben
299%
Ailment Threshold
299%
Widerstand




Damage
450%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
2.1 Second
Damage Spread
±20%
Erfahrung
225%
Model Size
100%
Type
TaniwhaTailBoss
Metadata
TaniwhaTailBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
19,236
Rüstung
28,790
Ausweichwert
4,739
Damage
1,681
Zauberschaden
1,681
Genauigkeit
580
Attack Time
2.1
Erfahrung
23,074
Minion Life
4,172
Minion Damage
1,342
Ailment Threshold
19,236
Chill
61
Shock
61
Brittle
344
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TaniwhaSpikeBlue
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1345–2017
Kritische Trefferchance: 5%
Angriffsschaden: 35%
Angriffsschaden: 35%
Attack Time: 2.1 Sek.
Verursacht 65% weniger Angriffsschaden
30% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailBoss"] = { name = "Triskeriaki", life = 2.99, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 4.5, damageSpread = 0.2, attackTime = 2.1, attackRange = 50, accuracy = 1, weaponType1 = "Wand", skillList = { "TaniwhaSpikeBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaSpikeBlue"] = { name = "TaniwhaSpikeBlue", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
emerge speed +% [-25,80]
Id | VariableEmergeSpeedTriskerakiTails |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Triskeriaki





Kann nicht zurückgestoßen werden
monster base type attack cast speed +% and damage -% final [33]
monster base type attack cast speed +% and damage -% final [33]
emerge speed +% [-60,20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Leben
275%
Ailment Threshold
275%
Widerstand




Damage
550%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
2.1 Second
Damage Spread
±20%
Erfahrung
275%
Model Size
100%
Type
TaniwhaTailMapBoss
Metadata
TaniwhaTailMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
17,692
Rüstung
28,790
Ausweichwert
4,739
Damage
2,055
Zauberschaden
2,055
Genauigkeit
580
Attack Time
2.1
Erfahrung
28,201
Minion Life
3,837
Minion Damage
1,641
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TaniwhaSpikeBlue
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1644–2465
Kritische Trefferchance: 5%
Angriffsschaden: 35%
Angriffsschaden: 35%
Attack Time: 2.1 Sek.
Verursacht 65% weniger Angriffsschaden
30% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster projectile variation [13]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao,);" } Animated { on_emerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 0 );" on_idle = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 1 );" on_submerge = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/taniwha/tail_ground.ao, 2 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TaniwhaTail/TaniwhaTailMapBoss"] = { name = "Triskeriaki", life = 2.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 5.5, damageSpread = 0.2, attackTime = 2.1, attackRange = 50, accuracy = 1, weaponType1 = "Wand", skillList = { "TaniwhaSpikeBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TaniwhaSpikeBlue"] = { name = "TaniwhaSpikeBlue", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {13, -20, 30, -30, baseMultiplier = 0.35, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
emerge speed +% [-60,20]
Id | VariableEmergeSpeedTaniwhaTails |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.