Feuerrausch
Humanoid
Fire Frenzy
Spectre | Y |
---|---|
Area | 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte |
Tags | bludgeoning_weapon, Zauberer, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Packs |
Leben
176%
Ausweichen
+15%
Ailment Threshold
176%
Widerstand
0 0 0 0
Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 13
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
270%
Model Size
117%
Type
CannibalBossFireFuryAltasUber
Metadata
CannibalFemaleBossWitchAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
62,119
Rüstung
99,834
Ausweichen
9,338
Energieschild
0
Damage
1,287
Zauberschaden
1,287
Genauigkeit
538
Attack Time
1.995
Erfahrung
35,775
Ailment Threshold
62,119
Chill
196
Shock
196
Brittle
1,111
Scorch
196
Sap
543
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FemaleCannibalBossFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 3 Sekunden
Verursacht 301.4 bis 452.1 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-74]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Verursacht 301.4 bis 452.1 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-74]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
FireFuryFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Feuerschwall
Kritische Trefferchance: 6%
Zauberzeit: 0.5 Sek.
Trifft Gegner vor Euch mit einem Feuerschwall. Brennende Gegner nehmen zusätzlichen Schaden. Wenn Ihr einen entzündeten Gegner trefft, wird unter diesem brennender Boden erzeugt. Eure Schadensmodifikatoren wirken sich nicht auf diesen brennenden Boden aus.
Verursacht 797.1 bis 1196 Feuerschaden
+50% mehr Schaden mit Treffern gegen brennende Gegner
Kann nicht Entzünden
active skill area of effect radius +% final [-33]
is area damage [1]
+50% mehr Schaden mit Treffern gegen brennende Gegner
Kann nicht Entzünden
active skill area of effect radius +% final [-33]
is area damage [1]
FireFurySummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Skelette beschwören
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
Beschwört am Zielort Skelettkrieger-Kreaturen, die einen Nahkampfangriff verwenden und nach einer Dauer sterben. Im aggressiven Zustand stürmen die Skelettkrieger auf Gegner im Umkreis zu.
+12 zu maximaler Anzahl beschworener Skelette
Basisdauer beträgt 10 Sekunden
Beschwört 2 Skelettkrieger
alternate minion [2]
Basisdauer beträgt 10 Sekunden
Beschwört 2 Skelettkrieger
alternate minion [2]
FemaleCannibalBossFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Flammenspurt
Kritische Trefferchance: 5%
Zauberzeit: 1.13 Sek.
Abklingzeit: 6 Sek.
Teleportiert Euch an einen Ort, fügt Gegnern Schaden zu und hinterlässt eine Spur aus brennendem Boden. Teilt sich eine Abklingzeit mit anderen Spurt-Fertigkeiten.
Verursacht 1982 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 3 Sekunden
Verursacht 1057 bis 1586 Feuerschaden
is area damage [1]
Basisdauer beträgt 3 Sekunden
Verursacht 1057 bis 1586 Feuerschaden
is area damage [1]
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1029–1544
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
Verursacht 200% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Verursacht 200% mehr Schaden
75% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Actor { slow_animations_go_to_idle = false } Monster { flip_enabled = false } Transitionable {} StateMachine { define_shared_state = "aggro;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" BaseEvents { on_construction_complete = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/firefurystafftrail.epk, R_Weapon );" } Life { on_death = " DetachAllContainingText( fireeffect ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/firefurystafftrail.epk, R_Weapon ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/firefurystafffade.epk, R_Weapon, 1 ); StartSpawner(); " on_spawned_dead = "DetachAllContainingText( fireeffect );" } ObjectSpawner { spawn_total = 12 spawn_time = 0.2 spawn_random_time = 0.1 types_must_exist = true force_placement = true random_rotation = true type_to_spawn = "Metadata/Monsters/Cannibal/FireFurySmallSoul" } Render { has_light = true } StateMachine { on_state_aggro_1 = "PlayEffect( Metadata/Monsters/Cannibal/FireFuryAggro.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cannibal/CannibalFemaleBossWitchAtlasUber"] = { name = "Fire Frenzy", life = 1.76, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.995, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedFireUnique", "FireFurySummonExplodingSkeletons", "FemaleCannibalBossFireStorm", "FireFuryFlameWhip", "FemaleCannibalBossFlameDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFireUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireFurySummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {2, 12, 10000, 2, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FemaleCannibalBossFireStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 100, -25, 25, -75, -74, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireFuryFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flame_whip_damage_+%_final_vs_burning_enemies", "active_skill_area_of_effect_radius_+%_final", "never_ignite", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.1000000238419, 50, -33, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 1.1499999761581, 50, -33, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 50, -33, critChance = 6, levelRequirement = 14, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FemaleCannibalBossFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }