Grandmasters: YokozunaGoku /166 ⍟
StatValue
IsDisabled0
level91
main hand weapon type2
off hand weapon type14
cannot have life leeched from1
block while dual wielding %15
physical damage +%50
local physical damage +%498
physical sword damage +%117
fire damage +%32
attack speed +%25
local attack speed +%7
melee attack speed +%4
sword attack speed +%18
accuracy rating20
accuracy rating +%20
base self critical strike multiplier -%20
maximum physical damage reduction %90
base physical damage reduction rating1978
physical damage reduction rating +%250
local physical damage reduction rating +%250
base evasion rating53
base maximum life1047
maximum life +%230
life regeneration rate per minute % per endurance charge60
base maximum mana83
mana regeneration rate per minute %105
base maximum energy shield77
maximum energy shield +%10
energy shield recharge rate per minute %1200
base resist all elements %-20
resist all elements % per endurance charge4
base fire damage resistance %96
base cold damage resistance %113
base lightning damage resistance %113
base chaos damage resistance %-60
base movement velocity +%29
max endurance charges11
max frenzy charges3
max power charges3
imp variation2
main hand base weapon attack duration ms741
main hand base maximum attack distance11
main hand quality20
two handed melee physical damage +%113
two handed melee attack speed +%21
two handed melee accuracy rating +%20
base stun duration +%40
base life gain per target8
local base physical damage reduction rating47
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local charges added +%37
endurance charge duration +%72
physical damage reduction % per endurance charge5
life regeneration rate per minute %660
dummy stat display nothing6
base damage taken +%-5
melee physical damage +%34
maximum block %75
base cast speed +% per frenzy charge4
sword accuracy rating200
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength362
additional strength76
base intelligence104
base dexterity94
additional dexterity30
base critical strike multiplier150
self elemental status duration -%-50
local accuracy rating +%30
ignore armour movement penalties20
local armour and energy shield +%200
local has no sockets1
main hand local physical damage +%498
main hand local minimum added physical damage52
main hand local maximum added physical damage108
main hand local attack speed +%7
main hand local critical strike chance500
main hand local accuracy rating +%30
keystone blood magic1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %2
evasion and physical damage reduction rating +%24
melee range +3
footstep effect variation26
number of equipped uniques6
fire damage % to add as chaos5
chance to gain endurance charge when hit %30
fire and lightning damage resistance %10
map spawn two bosses20
mortal conviction mana reservation +% final-50
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
resolute technique1
pvp shield damage +% final-15
number of assigned keystones2
number of equipped corrupted items2
base strength and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad80
enchantment boots life regen per minute % for 4 seconds when hit120
damage +% per endurance charge5
stun threshold +%20
elemental damage taken +% at maximum endurance charges-8
damage reduction rating from body armour doubled1
bleed on hit with attacks %25
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with commandment of force on hit %100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
endurance charge on kill %41
max frost nova stacks20
max charged attack stacks6
cleave damage +%40
base body armour physical damage reduction rating931
current difficulty1
stun duration on self +%50
melee damage +% per endurance charge4
cannot be shocked while at maximum endurance charges1
number of equipped items9
gain maximum endurance charges on endurance charge gained % chance25
damage +% final vs non taunt target from ot-10
max fire beam stacks8
attack area of effect +%20
physical damage can shock1
deal no elemental damage1
base cannot gain bleeding1
cleave fortify on hit2
cleave +1 base radius per nearby enemy up to 106
traps explode on timeout1
critical ailment dot multiplier +50
non aura vaal skills soul requirement +%100
attack ailment damage +% while wielding sword127
attack ailment damage +% while wielding two handed weapon113
object inherent damage +% final per frenzy charge4
life regeneration rate per minute % while moving45
number of ranged abyss jewels1
area of effect +% per endurance charge5
chance to gain endurance charge when you stun enemy %25
chaos damage resistance % per endurance charge4
number of equipped shaper items1
maximum rage50
gain endurance charge per second if have been hit recently1
stun duration +% per endurance charge10
gain % total phys damage prevented in the past 10 sec as life regen per sec15
damage taken when hit +% final per fortification-1
base max fortification20
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