Hybrid-Arachnide
Hybrid Arachnid
Spectre | Y |
---|---|
Area | Maligaros Heiligtum, Das ewige Laboratorium |
Tags | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Packs |
Leben
182%
Ailment Threshold
182%
Widerstand
30 0 0 30
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
60%
Type
SpiderPlated
Metadata
SpiderPlated
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,709
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
486
Zauberschaden
486
Genauigkeit
290
Attack Time
1.95
Erfahrung
13,332
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/SpiderPlated"] = { name = "Hybrid Arachnid", life = 1.82, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.3, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }