Es, das pirscht
It That Stalks
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Breach/BreachElitePale2Spectre |
| Area | Schwarm-Festung, Schwarm-Kolonie |
| Tags | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Zauberer, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Packs |
Leben
208%
Ausweichen
+33%
Ailment Threshold
208%
Widerstand
Damage
192%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
80%
Type
BreachElitePale2
Metadata
BreachElitePale2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
66,595
Rüstung
92,477
Ausweichwert
10,454
Damage
1,729
Zauberschaden
1,729
Genauigkeit
1,036
Attack Time
1.5
Erfahrung
21,011
Minion Life
12,689
Minion Damage
1,460
Ailment Threshold
66,595
Chill
211
Shock
211
Brittle
1,191
Scorch
211
Sap
582
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GABreachEliteHellscapeStabWeb
Triggerable, Attack
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Angriffsschaden: 87.5%
Attack Time: 1.5 Sek.
40% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 12.5% weniger Angriffsschaden
Basisdauer beträgt 4 Sekunden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
GABreachEliteHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Angriffsschaden: 82.5%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 17.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
EAABreachEliteHellscapeStabbyStab
Attack
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
DTTBreachEliteHellscapeStabbySkyStab
Spell, Movement
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTBreachEliteHellscapeStabWeb
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
DTTBreachEliteHellscapeStabCombo
Spell, Movement
Zauberzeit: 2 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GABreachEliteHellscapeStabWebNoSlow
Triggerable, Attack
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Angriffsschaden: 87.5%
Attack Time: 1.5 Sek.
40% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 12.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
MAASBreachPaleElite2LightningStabs
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Angriffsschaden: 47.5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
70% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 52.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
GABreachEliteHellscapePaleEliteSkyCone
Triggerable, Attack
Base Damage: 1383–2074
Kritische Trefferchance: 5%
Angriffsschaden: 82.5%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 17.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [3]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachElitePale2"] = {
name = "It That Stalks",
life = 2.08,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.92,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedLightning",
"GABreachEliteHellscapePaleEliteSkyCone",
"GABreachEliteHellscapeStabWeb",
"GABreachEliteHellscapePaleEliteSkyStab",
"EAABreachEliteHellscapeStabbyStab",
"DTTBreachEliteHellscapeStabbySkyStab",
"DTTBreachEliteHellscapeStabWeb",
"DTTBreachEliteHellscapeStabCombo",
"GABreachEliteHellscapeStabWebNoSlow",
"MAASBreachPaleElite2LightningStabs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapePaleEliteSkyCone"] = {
name = "GABreachEliteHellscapePaleEliteSkyCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 3, baseMultiplier = 0.825, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapeStabWeb"] = {
name = "GABreachEliteHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4000, 40, 1, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapePaleEliteSkyStab"] = {
name = "GABreachEliteHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.825, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAABreachEliteHellscapeStabbyStab"] = {
name = "EAABreachEliteHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabbySkyStab"] = {
name = "DTTBreachEliteHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabWeb"] = {
name = "DTTBreachEliteHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabCombo"] = {
name = "DTTBreachEliteHellscapeStabCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapeStabWebNoSlow"] = {
name = "GABreachEliteHellscapeStabWebNoSlow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 1, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASBreachPaleElite2LightningStabs"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, 1, baseMultiplier = 0.475, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
It That Stalks
Dämon| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Zauberer, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Leben
208%
Ausweichen
+33%
Ailment Threshold
208%
Widerstand
Damage
192%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
80%
Type
BreachElitePale2
Metadata
BreachElitePale2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,381
Rüstung
28,790
Ausweichwert
6,303
Damage
717
Zauberschaden
717
Genauigkeit
580
Attack Time
1.5
Erfahrung
16,408
Minion Life
2,903
Minion Damage
573
Ailment Threshold
13,381
Chill
42
Shock
42
Brittle
239
Scorch
42
Sap
117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GABreachEliteHellscapeStabWeb
Triggerable, Attack
Base Damage: 574–861
Kritische Trefferchance: 5%
Angriffsschaden: 87.5%
Attack Time: 1.5 Sek.
40% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 12.5% weniger Angriffsschaden
Basisdauer beträgt 4 Sekunden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
GABreachEliteHellscapePaleEliteSkyStab
Triggerable, Attack
Base Damage: 574–861
Kritische Trefferchance: 5%
Angriffsschaden: 82.5%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 17.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
EAABreachEliteHellscapeStabbyStab
Attack
Base Damage: 574–861
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
DTTBreachEliteHellscapeStabbySkyStab
Spell, Movement
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTBreachEliteHellscapeStabWeb
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
DTTBreachEliteHellscapeStabCombo
Spell, Movement
Zauberzeit: 2 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GABreachEliteHellscapeStabWebNoSlow
Triggerable, Attack
Base Damage: 574–861
Kritische Trefferchance: 5%
Angriffsschaden: 87.5%
Attack Time: 1.5 Sek.
40% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 12.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [1]
MAASBreachPaleElite2LightningStabs
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 574–861
Kritische Trefferchance: 5%
Angriffsschaden: 47.5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
70% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 52.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 574–861
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
GABreachEliteHellscapePaleEliteSkyCone
Triggerable, Attack
Base Damage: 574–861
Kritische Trefferchance: 5%
Angriffsschaden: 82.5%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Blitzschaden umgewandelt
Verursacht 17.5% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [3]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachElitePale2Spectre"] = {
name = "It That Stalks",
life = 2.08,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 1.92,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedLightning",
"GABreachEliteHellscapePaleEliteSkyCone",
"GABreachEliteHellscapeStabWeb",
"GABreachEliteHellscapePaleEliteSkyStab",
"EAABreachEliteHellscapeStabbyStab",
"DTTBreachEliteHellscapeStabbySkyStab",
"DTTBreachEliteHellscapeStabWeb",
"DTTBreachEliteHellscapeStabCombo",
"GABreachEliteHellscapeStabWebNoSlow",
"MAASBreachPaleElite2LightningStabs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapePaleEliteSkyCone"] = {
name = "GABreachEliteHellscapePaleEliteSkyCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 3, baseMultiplier = 0.825, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapeStabWeb"] = {
name = "GABreachEliteHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4000, 40, 1, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapePaleEliteSkyStab"] = {
name = "GABreachEliteHellscapePaleEliteSkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.825, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAABreachEliteHellscapeStabbyStab"] = {
name = "EAABreachEliteHellscapeStabbyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabbySkyStab"] = {
name = "DTTBreachEliteHellscapeStabbySkyStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabWeb"] = {
name = "DTTBreachEliteHellscapeStabWeb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachEliteHellscapeStabCombo"] = {
name = "DTTBreachEliteHellscapeStabCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteHellscapeStabWebNoSlow"] = {
name = "GABreachEliteHellscapeStabWebNoSlow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 1, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASBreachPaleElite2LightningStabs"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {70, 1, baseMultiplier = 0.475, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.