Pesthauch Tower /1
Icon | Name | Detail | Result |
---|---|---|---|
Sturmgewitter-Turm | Schaden: Hoch Lässt um den Turm herum schnell Blitze einschlagen Ineffektiv gegen befallene Monster desselben Typs | Kosten: 500 Radius: 45 |
Weihen Lightning Storm Tower /5
Type | Items | Result |
---|---|---|
Ringe | Sepiafarbenes Öl Blaugrünes Öl | Eure Sturmgewitter-Türme verursachen 25% erhöhten Schaden |
Ringe | Sepiafarbenes Öl Blutrotes Öl | Eure Gewittersturm-Türme haben 25% erhöhte Reichweite |
Ringe | Schwarzes Öl Schwarzes Öl | Eure Sturmgewitter-Türme haben 25% verringerte Einschlagverzögerung |
Ringe | Sepiafarbenes Öl Goldenes Öl | Eure Sturmgewitter-Türme haben 25% vergrößerten Explosions-Wirkungsbereich |
Ringe | Indigofarbenes Öl Silbernes Öl | Eure Gewittersturm-Türme erzeugen Stürme auf Gegnern |
Sturmgewitter-Turm
Konstrukt
blight tower damage +% final vs lightning monster [-99]
Lightning Storm Tower
Spectre | N |
---|---|
Tags | Zauberer, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerLightningStormRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 13343 bis 20015 Blitzschaden
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.2 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.2 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
EmptyActionBlightLightningStormTowerRuckus
Spell
Zauberzeit: 1.5 Sek.
BlightTowerLightningStormTriggered
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 6672 bis 10007 Blitzschaden
Basisdauer beträgt 0.2 Sekunden
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-80]
is area damage [1]
Basisdauer beträgt 0.2 Sekunden
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-80]
is area damage [1]
BlightTowerLightningStorm_buff1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 13343 bis 20015 Blitzschaden
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.17 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.17 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
BlightTowerLightningStorm_buff2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 13343 bis 20015 Blitzschaden
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.14 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.14 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
BlightTowerLightningStorm_buff3
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 13343 bis 20015 Blitzschaden
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.11 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
Basisdauer beträgt 13 Sekunden
Ein Aufprall alle 0.11 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm use server effects [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/lightning/storm_cloud.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/lightning/storm_cloud.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/lightning/storm_cloud.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerLightningStormRank4"] = { name = "Lightning Storm Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerLightningStorm", "BlightTowerLightningStorm_buff1", "BlightTowerLightningStorm_buff2", "BlightTowerLightningStorm_buff3", "BlightTowerLightningStormTriggered", "EmptyActionBlightLightningStormTowerRuckus", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerLightningStorm"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, 13000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerLightningStorm_buff1"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 170, 13000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerLightningStorm_buff2"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 140, 13000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerLightningStorm_buff3"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 13000, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerLightningStormTriggered"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, -80, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightLightningStormTowerRuckus"] = { name = "EmptyActionBlightLightningStormTowerRuckus", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs lightning monster [-99]
Id | BlightLessDamageAgainstLightningType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |