Jungfer der Schwarzen Woge
Untot
Maiden of the Black Crest
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Zauberer, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, large_model, not_dex, ranged, undead, very_slow_movement |
Leben
400%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
400%
Widerstand
0 64 64 0
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
120%
Type
FigureheadChestBoss
Metadata
FigureheadChestBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
43,185
Ausweichen
4,739
Energieschild
3,064
Damage
747
Zauberschaden
747
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FigureheadChestBossIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Fire
Figurenkopf-Verbrennen
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.2 Sek.
Projektile durchbohren alle Ziele
Verursacht 155.1 bis 206.9 Feuerschaden
50% verringerte Zaubergeschwindigkeit
60% erhöhte Projektilgeschwindigkeit
100% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
Verursacht 155.1 bis 206.9 Feuerschaden
50% verringerte Zaubergeschwindigkeit
60% erhöhte Projektilgeschwindigkeit
100% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
FaceLastTarget
Letztes Ziel anvisieren
WeylamsWarChestBossIceStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 0.9 Sek.
Abklingzeit: 5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 293.9 bis 440.9 Kälteschaden
Basisdauer beträgt 4 Sekunden
25% erhöhte Zaubergeschwindigkeit
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [43]
firestorm drop ground ice duration ms [1000]
is area damage [1]
Basisdauer beträgt 4 Sekunden
25% erhöhte Zaubergeschwindigkeit
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [43]
firestorm drop ground ice duration ms [1000]
is area damage [1]
FigureheadWaterCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Frostwelle
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.
Verursacht 574.4 bis 861.6 Kälteschaden
Erzeugt +10 Explosionen
active skill area of effect radius +% final [-40]
is area damage [1]
Erzeugt +10 Explosionen
active skill area of effect radius +% final [-40]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.75 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Figurehead/FigureheadChestBoss"] = { name = "Maiden of the Black Crest", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 64, lightningResist = 64, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "WeylamsWarChestBossIceStorm", "FigureheadChestBossIncinerate", "FigureheadWaterCascade", "FaceLastTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WeylamsWarChestBossIceStorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_cast_speed_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 300, 43, 1000, 25, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FigureheadChestBossIncinerate"] = { name = "FigureHead Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "base_cast_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 60, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FigureheadWaterCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | FigureheadChestBossRagingSpiritDaemon |
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Family | Daemon |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |