Doncella del Cresta Negra
No muerto
Maiden of the Black Crest
SpectreN
Tagsbludgeoning_weapon, Lanzador de hechizos, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, not_dex, ranged, undead, very_slow_movement
Vida
400%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
400%
Resistencia
0 64 64 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
FigureheadChestBoss
Metadata
FigureheadChestBoss
Nivel
68
Vida
25,733
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
FigureheadChestBossIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Fire
Incineración temporal
Efectividad del daño agregado: 30%
Tiempo de lanzamiento: 0.2 seg
Los proyectiles perforan a todos los objetivos
Inflige de 155.1 a 206.9 de daño de fuego
Velocidad de lanzamiento de hechizos reducida un 50%
Velocidad de proyectiles aumentada un 60%
100% más de daño con golpes y estados alterados por cada fase
base is projectile [1]
FaceLastTarget
Enfrenta al último objetivo
WeylamsWarChestBossIceStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.9 seg
Tiempo de recarga: 5 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
Inflige de 293.9 a 440.9 de daño de hielo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 25%
Un impacto cada 0.3 segundos
El radio base es de 1 metro
firestorm base area of effect +% [43]
firestorm drop ground ice duration ms [1000]
is area damage [1]
FigureheadWaterCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascada glacial
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Unos carámbanos emergen del suelo en una serie de pequeños estallidos. Cada estallido daña a los enemigos atrapados en el área.
Inflige de 574.4 a 861.6 de daño de hielo
Provoca +10 estallidos
active skill area of effect radius +% final [-40]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
    //turn_duration = 0.75
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Figurehead/FigureheadChestBoss"] = {
    name = "Maiden of the Black Crest",
    life = 4,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 64,
    lightningResist = 64,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "WeylamsWarChestBossIceStorm",
        "FigureheadChestBossIncinerate",
        "FigureheadWaterCascade",
        "FaceLastTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WeylamsWarChestBossIceStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "firestorm_drop_ground_ice_duration_ms",
        "base_cast_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4000, 300, 43, 1000, 25, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FigureheadChestBossIncinerate"] = {
    name = "FigureHead Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 100, 60, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FigureheadWaterCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Physical] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
        [36] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        [37] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdFigureheadChestBossRagingSpiritDaemon
FamilyDaemon
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
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