Der Trügerische Gott
HumanoidGebiet: 'Theater der Lügen'-Karte
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Deceitful God
| Spectre | |
|---|---|
| Area | 'Theater der Lügen'-Karte |
| Tags | Zauberer, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Leben
1120%
Energy Shield From Life
66%
Rüstung
+66%
Ailment Threshold
320%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolence
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
80
Leben
15,748,486
Rüstung
121,912
Ausweichwert
7,124
Energieschild
94,522
Damage
1,727
Zauberschaden
2,577
Genauigkeit
924
Attack Time
1.33665
Erfahrung
139,832
Minion Life
3,079,003
Minion Energy Shield
18,480
Minion Damage
1,441
Ailment Threshold
2,159,792
Chill
6,829
Shock
6,829
Brittle
38,637
Scorch
6,829
Sap
18,868
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2742—4113
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 2742—4113
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
base physical damage % to convert to fire [80]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
spell maximum base physical damage [2067]
spell minimum base physical damage [1378]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [5679]
spell minimum base physical damage [3786]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [5588]
spell minimum base physical damage [3725]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [5496]
spell minimum base physical damage [3664]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 2742—4113
Kritische Trefferchance: 5%
Angriffsschaden: 37.5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
global knockback [1]
ignores proximity shield [1]
is area damage [1]
FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Basisdauer beträgt 12.5 Sekunden
60% des physischen Schadens werden in Blitzschaden umgewandelt
50% weniger Wirkungsbereich
base is projectile [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [829.3]
spell minimum base physical damage [552.9]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Verursacht 31.05 bis 46.58 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 2742—4113
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 31.05 bis 46.58 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 2742—4113
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 31.05 bis 46.58 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 10 Sek.
Basisdauer beträgt 2 Sekunden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 0.8 Meter
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [80]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
spell maximum base physical damage [2040]
spell minimum base physical damage [1360]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Basisdauer beträgt 5 Sekunden
Die sekundäre Basisdauer beträgt 0.75 Sekunden
150% erhöhte Strahl-Reichweite
base fire damage to deal per minute [296862]
fire beam prioritise players for targeting [1]
fire damage taken +% [10]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [80]
is area damage [1]
spell maximum base physical damage [2946]
spell minimum base physical damage [1964]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
spell maximum base physical damage [686.3]
spell minimum base physical damage [457.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolence"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Deceitful God",
life = 11.2,
energyShield = 0.66,
damage = 2,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"AvariusSuperProjectileBenevolence",
"GSFragmentOfBenevolenceKillZone",
"FragmentOfBenevolenceLesserDelayedBlast",
"FragmentOfBenevolenceDelayedBlast",
"TCFragmentOfBenevolenceDivineCharge",
"FragmentOfBenevolencePietyCorruptedBallLightning",
"FragmentOfBenevolenceOffsetProjectile",
"FragmentOfBenevolenceOffsetProjectileForward",
"FragmentOfBenevolenceOffsetProjectileRight",
"FragmentOfBenevolenceDivineCall",
"FragmentOfBenevolenceGreaterDelayedBlast",
"FragmentOfIgnoranceProjImpact",
"FragmentOfBenevolenceDivineBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AvariusSuperProjectileBenevolence"] = {
name = "AvariusSuperProjectileBenevolence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"thrown_shield_num_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfBenevolenceKillZone"] = {
name = "GSFragmentOfBenevolenceKillZone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceLesserDelayedBlast"] = {
name = "FragmentOfBenevolenceLesserDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDelayedBlast"] = {
name = "FragmentOfBenevolenceDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCFragmentOfBenevolenceDivineCharge"] = {
name = "Table Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"ignores_proximity_shield",
"is_area_damage",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = {
name = "FragmentOfBenevolencePietyCorruptedBallLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectile"] = {
name = "FragmentOfBenevolenceOffsetProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectileForward"] = {
name = "FragmentOfBenevolenceOffsetProjectileForward",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectileRight"] = {
name = "FragmentOfBenevolenceOffsetProjectileRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDivineCall"] = {
name = "FragmentOfBenevolenceDivineCall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"firestorm_avoid_unwalkable_terrain",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceGreaterDelayedBlast"] = {
name = "FragmentOfBenevolenceGreaterDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceProjImpact"] = {
name = "FragmentOfIgnoranceProjImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDivineBeam"] = {
name = "FragmentOfBenevolenceDivineBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"fire_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Der Trügerische Gott
Humanoidmonster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Deceitful God
| Spectre | |
|---|---|
| Tags | Zauberer, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
Leben
1120%
Energy Shield From Life
66%
Rüstung
+66%
Ailment Threshold
320%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfBenevolence
Metadata
FragmentOfBenevolenceSTANDALONE_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
1,560,679
Rüstung
47,791
Ausweichwert
4,739
Energieschild
45,291
Damage
851
Zauberschaden
1,270
Genauigkeit
580
Attack Time
1.33665
Erfahrung
112,805
Minion Life
338,525
Minion Energy Shield
9,824
Minion Damage
680
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351—2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AvariusSuperProjectileBenevolence
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351—2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
always pierce [1]
base is projectile [1]
base physical damage % to convert to fire [80]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
spell maximum base physical damage [996.9]
spell minimum base physical damage [664.6]
thrown shield num additional projectiles [4]
FragmentOfBenevolenceGreaterDelayedBlast
Spell, Damage, Area, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [2740]
spell minimum base physical damage [1827]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [110]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [2696]
spell minimum base physical damage [1797]
voll slam damage +% final at centre [25]
FragmentOfBenevolenceLesserDelayedBlast
Spell, Damage, Area, AreaSpell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
spell maximum base physical damage [2651]
spell minimum base physical damage [1768]
voll slam damage +% final at centre [25]
TCFragmentOfBenevolenceDivineCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 1351—2027
Kritische Trefferchance: 5%
Angriffsschaden: 37.5%
Attack Time: 1.995 Sek.
Abklingzeit: 20 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
global knockback [1]
ignores proximity shield [1]
is area damage [1]
FragmentOfBenevolencePietyCorruptedBallLightning
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Basisdauer beträgt 12.5 Sekunden
60% des physischen Schadens werden in Blitzschaden umgewandelt
50% weniger Wirkungsbereich
base is projectile [1]
cannot stun [1]
is area damage [1]
spell maximum base physical damage [423.7]
spell minimum base physical damage [282.4]
FragmentOfBenevolenceOffsetProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351—2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1351—2027
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 26.9 bis 40.35 Feuerschaden
Feuert 1 zusätzliche Projektile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [264]
projectile speed variation +% [30]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
FragmentOfBenevolenceDivineCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Abklingzeit: 10 Sek.
Basisdauer beträgt 2 Sekunden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 0.8 Meter
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [80]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [20]
is area damage [1]
spell maximum base physical damage [1012]
spell minimum base physical damage [675]
FragmentOfBenevolenceDivineBeam
Spell, Area, Fire, Channel, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Basisdauer beträgt 5 Sekunden
Die sekundäre Basisdauer beträgt 0.75 Sekunden
150% erhöhte Strahl-Reichweite
base fire damage to deal per minute [143211]
fire beam prioritise players for targeting [1]
fire damage taken +% [10]
monster penalty against minions damage +% final vs player minions [-70]
GSFragmentOfBenevolenceKillZone
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base physical damage % to convert to fire [80]
is area damage [1]
spell maximum base physical damage [1421]
spell minimum base physical damage [947.4]
FragmentOfIgnoranceProjImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
spell maximum base physical damage [360.8]
spell minimum base physical damage [240.6]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfBenevolenceSTANDALONE_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Deceitful God",
life = 11.2,
energyShield = 0.66,
damage = 2,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"AvariusSuperProjectileBenevolence",
"GSFragmentOfBenevolenceKillZone",
"FragmentOfBenevolenceLesserDelayedBlast",
"FragmentOfBenevolenceDelayedBlast",
"TCFragmentOfBenevolenceDivineCharge",
"FragmentOfBenevolencePietyCorruptedBallLightning",
"FragmentOfBenevolenceOffsetProjectile",
"FragmentOfBenevolenceOffsetProjectileForward",
"FragmentOfBenevolenceOffsetProjectileRight",
"FragmentOfBenevolenceDivineCall",
"FragmentOfBenevolenceGreaterDelayedBlast",
"FragmentOfIgnoranceProjImpact",
"FragmentOfBenevolenceDivineBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AvariusSuperProjectileBenevolence"] = {
name = "AvariusSuperProjectileBenevolence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"thrown_shield_num_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, -70, 1000, 80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFragmentOfBenevolenceKillZone"] = {
name = "GSFragmentOfBenevolenceKillZone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceLesserDelayedBlast"] = {
name = "FragmentOfBenevolenceLesserDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 150, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDelayedBlast"] = {
name = "FragmentOfBenevolenceDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 110, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCFragmentOfBenevolenceDivineCharge"] = {
name = "Table Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"ignores_proximity_shield",
"is_area_damage",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolencePietyCorruptedBallLightning"] = {
name = "FragmentOfBenevolencePietyCorruptedBallLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 12500, -50, 60, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectile"] = {
name = "FragmentOfBenevolenceOffsetProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectileForward"] = {
name = "FragmentOfBenevolenceOffsetProjectileForward",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceOffsetProjectileRight"] = {
name = "FragmentOfBenevolenceOffsetProjectileRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_speed_variation_+%",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 10, 264, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDivineCall"] = {
name = "FragmentOfBenevolenceDivineCall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"firestorm_avoid_unwalkable_terrain",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 100, 20, 8, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceGreaterDelayedBlast"] = {
name = "FragmentOfBenevolenceGreaterDelayedBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -50, 75, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceProjImpact"] = {
name = "FragmentOfIgnoranceProjImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfBenevolenceDivineBeam"] = {
name = "FragmentOfBenevolenceDivineBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"fire_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_prioritise_players_for_targeting",
},
levels = {
[1] = {1.75, 10, 5000, 750, 150, -70, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Der Trügerische Gott Text Audio /19
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















