Finsterwald-Werwolf
Bestie
monster no map drops [1]
Wildwood Werewolf
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/Werewolves/WerewolfSpectre
AreaDer Viridische Finsterwald
Tagsbeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
Packs
  • Der Viridische Finsterwald: Finsterwald-Werwolf
  • Leben
    195%
    Rüstung
    +33%
    Ausweichen
    +33%
    Ailment Threshold
    195%
    Widerstand
    0 75 0 0
    Damage
    156%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    AzmeriWerewolf
    Metadata
    Werewolf
    Stufe
    68
    Leben
    12,545
    Rüstung
    38,291
    Ausweichen
    6,303
    Energieschild
    0
    Damage
    583
    Zauberschaden
    583
    Genauigkeit
    290
    Attack Time
    1.755
    Erfahrung
    13,332
    Ailment Threshold
    12,545
    Chill
    40
    Shock
    40
    Brittle
    224
    Scorch
    40
    Sap
    110
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 466–699
    Kritische Trefferchance: 5%
    Attack Time: 1.755 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriWerewolfHowlSummon
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/Werewolves/Werewolf"] = {
        name = "Wildwood Werewolf",
        life = 1.95,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriWerewolfHowlSummon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriWerewolfHowlSummon"] = {
        name = "EASAzmeriWerewolfHowlSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Finsterwald-Werwolf
    Bestie
    monster no map drops [1]
    Wildwood Werewolf
    SpectreY
    AreaDer Kern des Nichts
    Tagsbeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
    Packs
  • Der Kern des Nichts: Finsterwald-Werwolf, Finsterwald-Wolf, Blutverseucher-Spinne
  • Leben
    195%
    Rüstung
    +33%
    Ausweichen
    +33%
    Ailment Threshold
    195%
    Widerstand
    0 75 0 0
    Damage
    156%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    AzmeriWerewolf
    Metadata
    WerewolfMaze
    Stufe
    83
    Leben
    62,433
    Rüstung
    122,994
    Ausweichen
    10,454
    Energieschild
    0
    Damage
    1,405
    Zauberschaden
    1,405
    Genauigkeit
    518
    Attack Time
    1.755
    Erfahrung
    17,072
    Ailment Threshold
    62,433
    Chill
    197
    Shock
    197
    Brittle
    1,117
    Scorch
    197
    Sap
    545
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1124–1686
    Kritische Trefferchance: 5%
    Attack Time: 1.755 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriWerewolfHowlSummon
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfMaze"] = {
        name = "Wildwood Werewolf",
        life = 1.95,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriWerewolfHowlSummon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriWerewolfHowlSummon"] = {
        name = "EASAzmeriWerewolfHowlSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Finsterwald-Werwolf
    Bestie
    monster no map drops [1]
    Wildwood Werewolf
    SpectreY
    Tagsbeast, fast_movement, humanoid, mammal_beast, not_int, red_blood
    Leben
    195%
    Rüstung
    +33%
    Ausweichen
    +33%
    Ailment Threshold
    195%
    Widerstand
    0 75 0 0
    Damage
    156%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    AzmeriWerewolf
    Metadata
    WerewolfSpectre
    Stufe
    68
    Leben
    12,545
    Rüstung
    38,291
    Ausweichen
    6,303
    Energieschild
    0
    Damage
    583
    Zauberschaden
    583
    Genauigkeit
    290
    Attack Time
    1.755
    Erfahrung
    13,332
    Ailment Threshold
    12,545
    Chill
    40
    Shock
    40
    Brittle
    224
    Scorch
    40
    Sap
    110
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 466–699
    Kritische Trefferchance: 5%
    Attack Time: 1.755 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriWerewolfHowlSummon
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfSpectre"] = {
        name = "Wildwood Werewolf",
        life = 1.95,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriWerewolfHowlSummon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriWerewolfHowlSummon"] = {
        name = "EASAzmeriWerewolfHowlSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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