Hombre lobo del bosque
        
    
            Wildwood Werewolf
        
    | Spectre | Y | 
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfSpectre | 
| Area | El bosque viridino | 
| Tags | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood | 
| Packs | 
Vida
195%
Evasión
+33%
Ailment Threshold
195%
Resistencia
 0
0
 75
75
 0
0
 0
0Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
AzmeriWerewolf
Metadata
Werewolf
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,545
Armadura
28,790
Evasión
6,303
Damage
583
Daño de hechizos
583
Precisión
580
Attack Time
1.755
Experiencia
13,332
Minion Life
2,721
Minion Damage
465
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 466–699
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriWerewolfHowlSummon
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/Werewolves/Werewolf"] = {
    name = "Wildwood Werewolf",
    life = 1.95,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASAzmeriWerewolfHowlSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriWerewolfHowlSummon"] = {
    name = "EASAzmeriWerewolfHowlSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
            Hombre lobo del bosque
        
     Bestia
Bestia
            Wildwood Werewolf
        
    | Spectre | Y | 
|---|---|
| Tags | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood | 
| Packs | 
Vida
195%
Evasión
+33%
Ailment Threshold
195%
Resistencia
 0
0
 75
75
 0
0
 0
0Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
AzmeriWerewolf
Metadata
WerewolfStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,545
Armadura
28,790
Evasión
6,303
Damage
583
Daño de hechizos
583
Precisión
580
Attack Time
1.755
Experiencia
13,332
Minion Life
2,721
Minion Damage
465
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 466–699
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriWerewolfHowlSummon
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfStandalone_"] = {
    name = "Wildwood Werewolf",
    life = 1.95,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASAzmeriWerewolfHowlSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriWerewolfHowlSummon"] = {
    name = "EASAzmeriWerewolfHowlSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
            Hombre lobo del bosque
        
    
            Wildwood Werewolf
        
    | Spectre | Y | 
|---|---|
| Area | El quid de la nada | 
| Tags | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood | 
| Packs | 
Vida
195%
Evasión
+33%
Ailment Threshold
195%
Resistencia
 0
0
 75
75
 0
0
 0
0Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
AzmeriWerewolf
Metadata
WerewolfMaze
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
62,433
Armadura
92,477
Evasión
10,454
Damage
1,405
Daño de hechizos
1,405
Precisión
1,036
Attack Time
1.755
Experiencia
17,072
Minion Life
11,896
Minion Damage
1,186
Ailment Threshold
62,433
Chill
197
Shock
197
Brittle
1,117
Scorch
197
Sap
545
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1124–1686
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriWerewolfHowlSummon
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfMaze"] = {
    name = "Wildwood Werewolf",
    life = 1.95,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASAzmeriWerewolfHowlSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriWerewolfHowlSummon"] = {
    name = "EASAzmeriWerewolfHowlSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
            Hombre lobo del bosque
        
     Bestia
Bestia
            Wildwood Werewolf
        
    | Spectre | Y | 
|---|---|
| Tags | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood | 
Vida
195%
Evasión
+33%
Ailment Threshold
195%
Resistencia
 0
0
 75
75
 0
0
 0
0Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
AzmeriWerewolf
Metadata
WerewolfSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,545
Armadura
28,790
Evasión
6,303
Damage
583
Daño de hechizos
583
Precisión
580
Attack Time
1.755
Experiencia
13,332
Minion Life
2,721
Minion Damage
465
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 466–699
Probabilidad de golpe crítico: 5%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASAzmeriWerewolfHowlSummon
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/Werewolves/WerewolfSpectre"] = {
    name = "Wildwood Werewolf",
    life = 1.95,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASAzmeriWerewolfHowlSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriWerewolfHowlSummon"] = {
    name = "EASAzmeriWerewolfHowlSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































