Chose qui chasse
It That Hunts
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Breach/BreachFodderCorruptedRangerSpectre |
| Area | Forteresse de Ruche, Colonie de Ruche |
| Tags | breach_fodder, brequel_monster, Lanceur de sorts, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| Packs |
Vie
116%
Évasion
+80%
Ailment Threshold
116%
Résistance
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
BreachCorruptedRanger
Metadata
BreachFodderCorruptedRanger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
37,139
Armure
92,477
Score d'Évasion
14,148
Damage
990
Dégâts des sorts
990
Précision
1,036
Attack Time
1.5
Expérience
14,445
Minion Life
7,077
Minion Damage
837
Ailment Threshold
37,139
Chill
117
Shock
117
Brittle
664
Scorch
117
Sap
324
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 792–1189
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MDIronSniperLaser
Multicastable, Triggerable
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSIronSniperLaserDamage
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 278.1 à 417.2 Dégâts physiques
Inflige 278.1 à 417.2 Dégâts de chaos
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderCorruptedRanger"] = {
name = "It That Hunts",
life = 1.16,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MDIronSniperLaser",
"GSIronSniperLaserDamage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIronSniperLaser"] = {
name = "MDIronSniperLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIronSniperLaserDamage"] = {
name = "GSIronSniperLaserDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
It That Hunts
Démon| Spectre | Y |
|---|---|
| Tags | breach_fodder, brequel_monster, Lanceur de sorts, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
Vie
116%
Évasion
+80%
Ailment Threshold
116%
Résistance
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
BreachCorruptedRanger
Metadata
BreachFodderCorruptedRangerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,463
Armure
28,790
Score d'Évasion
8,530
Damage
411
Dégâts des sorts
411
Précision
580
Attack Time
1.5
Expérience
11,281
Minion Life
1,619
Minion Damage
328
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 329–493
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MDIronSniperLaser
Multicastable, Triggerable
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSIronSniperLaserDamage
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 136.2 à 204.3 Dégâts physiques
Inflige 136.2 à 204.3 Dégâts de chaos
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderCorruptedRangerSpectre"] = {
name = "It That Hunts",
life = 1.16,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MDIronSniperLaser",
"GSIronSniperLaserDamage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIronSniperLaser"] = {
name = "MDIronSniperLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIronSniperLaserDamage"] = {
name = "GSIronSniperLaserDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.