脆い欠片
コンストラクト
エリア: 谷底への道, 永遠なる研究所, 山頂のマップ, 凍てついた川のマップ
Brittle Shard
Spectre | N |
---|---|
Area | 谷底への道, 永遠なる研究所, 山頂のマップ, 凍てついた川のマップ |
Tags | cannot_be_monolith, キャスター, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Packs |
ライフ
100%
Energy Shield From Life
100%
Ailment Threshold
100%
耐性
0 75 0 0
Damage
165%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
経験値
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
75
ライフ
13,493
アーマー
49,865
回避力
6,029
エナジーシールド
9,436
Damage
935
スペルダメージ
935
命中
381
Attack Time
1.65
経験値
11,804
Ailment Threshold
13,493
Chill
43
Shock
43
Brittle
241
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 748–1122
クリティカル率: 5%
Attack Time: 1.65 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
アイスエレメンタルスピア
キャストタイム: 1 秒
クールダウン時間: 3 秒
365.6から548.4の冷気ダメージを与える
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
DeathExplodeIceElemental
Spell, Triggerable
キャストタイム: 1.33 秒
693.1から1040の冷気ダメージを与える
死亡すると100%の確率でこのスペルをトリガーする
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
死亡すると100%の確率でこのスペルをトリガーする
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElemental2_"] = { name = "Brittle Shard", life = 1, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeathExplodeIceElemental", "IceElementalSpearRepeated", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathExplodeIceElemental"] = { name = "DeathExplodeIceElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "cast_on_death_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalSpearRepeated"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_repeat_count", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
脆い欠片
コンストラクト
Brittle Shard
Spectre | N |
---|---|
Tags | cannot_be_monolith, キャスター, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
ライフ
100%
Energy Shield From Life
100%
Ailment Threshold
100%
耐性
0 75 0 0
Damage
165%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
経験値
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental2_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
616
スペルダメージ
616
命中
290
Attack Time
1.65
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 493–740
クリティカル率: 5%
Attack Time: 1.65 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
アイスエレメンタルスピア
キャストタイム: 1 秒
クールダウン時間: 3 秒
293.3から439.9の冷気ダメージを与える
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
DeathExplodeIceElemental
Spell, Triggerable
キャストタイム: 1.33 秒
545.9から818.9の冷気ダメージを与える
死亡すると100%の確率でこのスペルをトリガーする
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
死亡すると100%の確率でこのスペルをトリガーする
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElemental2_Standalone"] = { name = "Brittle Shard", life = 1, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeathExplodeIceElemental", "IceElementalSpearRepeated", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathExplodeIceElemental"] = { name = "DeathExplodeIceElemental", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "cast_on_death_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalSpearRepeated"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_repeat_count", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
脆い欠片
コンストラクト
エリア: 谷底への道
Brittle Shard
Spectre | N |
---|---|
Area | 谷底への道 |
Tags | cannot_be_monolith, キャスター, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Packs |
ライフ
100%
Energy Shield From Life
100%
Ailment Threshold
100%
耐性
0 75 0 0
Damage
165%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
経験値
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
61
ライフ
3,942
アーマー
16,457
回避力
3,689
エナジーシールド
3,942
Damage
432
スペルダメージ
432
命中
220
Attack Time
1.65
経験値
8,525
Ailment Threshold
3,942
Chill
12
Shock
12
Brittle
71
Scorch
12
Sap
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 345–518
クリティカル率: 5%
Attack Time: 1.65 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
アイスエレメンタルスピア
キャストタイム: 1 秒
クールダウン時間: 3 秒
235.2から352.9の冷気ダメージを与える
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElemental3"] = { name = "Brittle Shard", life = 1, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IceElementalSpearRepeated", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalSpearRepeated"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_repeat_count", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
脆い欠片
コンストラクト
Brittle Shard
Spectre | N |
---|---|
Tags | cannot_be_monolith, キャスター, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
ライフ
100%
Energy Shield From Life
100%
Ailment Threshold
100%
耐性
0 75 0 0
Damage
165%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
経験値
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental3Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
616
スペルダメージ
616
命中
290
Attack Time
1.65
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 493–740
クリティカル率: 5%
Attack Time: 1.65 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
アイスエレメンタルスピア
キャストタイム: 1 秒
クールダウン時間: 3 秒
293.3から439.9の冷気ダメージを与える
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
スキルは追加で1回繰り返す
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElemental3Standalone"] = { name = "Brittle Shard", life = 1, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IceElementalSpearRepeated", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalSpearRepeated"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_repeat_count", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }