Brüchige Scherbe
Brittle Shard
| Spectre | N |
|---|---|
| Area | Der Abstieg, Das ewige Laboratorium, 'Gipfel'-Karte, 'Kalter Fluss'-Karte |
| Tags | cannot_be_monolith, Zauberer, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Packs |
Leben
100%
Energy Shield From Life
100%
Ailment Threshold
100%
Widerstand
Damage
165%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
0
Rüstung
62,934
Ausweichwert
6,667
Energieschild
11,328
Damage
1,114
Zauberschaden
1,114
Genauigkeit
856
Attack Time
1.65
Erfahrung
12,377
Minion Life
0
Minion Energy Shield
2,253
Minion Damage
922
Ailment Threshold
18,238
Chill
58
Shock
58
Brittle
326
Scorch
58
Sap
159
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 891–1337
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Verursacht 416.1 bis 624.1 Kälteschaden
Fertigkeiten wiederholen sich ein zusätzliches Mal
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
DeathExplodeIceElemental
Spell, Triggerable
Zauberzeit: 1.33 Sek.
Verursacht 795 bis 1192 Kälteschaden
100% Chance, diesen Zauber bei Tod auszulösen
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
create_transitioned = "EnableTargetable();"
on_transition = "EnableTargetable();"
}
Targetable
{
targetable = false
}
Render
{
//turn_duration = 0.5
fade_arrows = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElemental2_"] = {
name = "Brittle Shard",
life = 1,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"DeathExplodeIceElemental",
"IceElementalSpearRepeated",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeathExplodeIceElemental"] = {
name = "DeathExplodeIceElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"cast_on_death_%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"spell_uncastable_if_triggerable",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearRepeated"] = {
name = "Ice Elemental Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"skill_repeat_count",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Brüchige Scherbe
Konstrukt
Brittle Shard
| Spectre | N |
|---|---|
| Tags | cannot_be_monolith, Zauberer, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Leben
100%
Energy Shield From Life
100%
Ailment Threshold
100%
Widerstand
Damage
165%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental2_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
28,790
Ausweichwert
4,739
Energieschild
6,127
Damage
616
Zauberschaden
616
Genauigkeit
580
Attack Time
1.65
Erfahrung
10,255
Minion Life
0
Minion Energy Shield
1,329
Minion Damage
492
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 493–740
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Verursacht 269.1 bis 403.6 Kälteschaden
Fertigkeiten wiederholen sich ein zusätzliches Mal
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
DeathExplodeIceElemental
Spell, Triggerable
Zauberzeit: 1.33 Sek.
Verursacht 500.8 bis 751.3 Kälteschaden
100% Chance, diesen Zauber bei Tod auszulösen
active skill area of effect radius +% final [20]
is area damage [1]
spell uncastable if triggerable [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
fade_arrows = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElemental2_Standalone"] = {
name = "Brittle Shard",
life = 1,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"DeathExplodeIceElemental",
"IceElementalSpearRepeated",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeathExplodeIceElemental"] = {
name = "DeathExplodeIceElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"cast_on_death_%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"spell_uncastable_if_triggerable",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearRepeated"] = {
name = "Ice Elemental Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"skill_repeat_count",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Brüchige Scherbe
Brittle Shard
| Spectre | N |
|---|---|
| Area | Der Abstieg |
| Tags | cannot_be_monolith, Zauberer, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Packs |
Leben
100%
Energy Shield From Life
100%
Ailment Threshold
100%
Widerstand
Damage
165%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
61
Leben
0
Rüstung
16,457
Ausweichwert
3,689
Energieschild
3,942
Damage
432
Zauberschaden
432
Genauigkeit
440
Attack Time
1.65
Erfahrung
8,525
Minion Life
0
Minion Energy Shield
910
Minion Damage
337
Ailment Threshold
3,942
Chill
12
Shock
12
Brittle
71
Scorch
12
Sap
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 345–518
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Verursacht 196.4 bis 294.6 Kälteschaden
Fertigkeiten wiederholen sich ein zusätzliches Mal
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
create_transitioned = "EnableTargetable();"
on_transition = "EnableTargetable();"
}
Targetable
{
targetable = false
}
Render
{
//turn_duration = 0.5
fade_arrows = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElemental3"] = {
name = "Brittle Shard",
life = 1,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"IceElementalSpearRepeated",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearRepeated"] = {
name = "Ice Elemental Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"skill_repeat_count",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Brüchige Scherbe
Konstrukt
Brittle Shard
| Spectre | N |
|---|---|
| Tags | cannot_be_monolith, Zauberer, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Leben
100%
Energy Shield From Life
100%
Ailment Threshold
100%
Widerstand
Damage
165%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
IceElemental
Metadata
IceElemental3Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
28,790
Ausweichwert
4,739
Energieschild
6,127
Damage
616
Zauberschaden
616
Genauigkeit
580
Attack Time
1.65
Erfahrung
10,255
Minion Life
0
Minion Energy Shield
1,329
Minion Damage
492
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 493–740
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalSpearRepeated
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Eiselementar-Speer
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Verursacht 269.1 bis 403.6 Kälteschaden
Fertigkeiten wiederholen sich ein zusätzliches Mal
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
fade_arrows = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElemental3Standalone"] = {
name = "Brittle Shard",
life = 1,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"IceElementalSpearRepeated",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearRepeated"] = {
name = "Ice Elemental Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"skill_repeat_count",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.