デトネーション・トーテム
コンストラクト
monster detonates corpses text [1]
Detonation Totem
SpectreN
Tagsキャスター, construct, fire_affinity, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour
ライフ
200%
アーマー
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterDetonateDead
レベル
68
ライフ
12,867
アーマー
57,580
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
MonsterDetonateDeadTotem
Spell, Area, Damage, Triggerable
クリティカル率: 5%
キャストタイム: 0.6 秒
クールダウン時間: 1 秒
基礎持続時間は1
サブの基礎持続時間は0.5
119.5から179.3の火ダメージを与える
爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
バーストの回数が+1回される
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/MapAffixTotemMonsterDetonateDead"] = {
    name = "Detonation Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterDetonateDeadTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadTotem"] = {
    name = "MonsterDetonateDeadTotem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster detonates corpses text [1]
IdMonsterDetonatesCorpsesText
FamilyMonsterDetonatesCorpsesText
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster detonates corpses text Min: 1 Max: 1 Global
  • 編集

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