操り人形
SpectreY
Area聖堂別館, 聖堂別館, 聖堂通路, 聖堂通路, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂アトリウム, 聖堂アトリウム, 聖堂アトリウム, 聖堂別館, 聖堂別館, 聖堂通路, 聖堂通路, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂アトリウム, 聖堂アトリウム, 聖堂アトリウム, 聖堂別館, 聖堂別館, 聖堂通路, 聖堂通路, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂アトリウム, 聖堂アトリウム, 聖堂アトリウム, 聖堂別館, 聖堂別館, 聖堂通路, 聖堂通路, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂ホール, 聖堂アトリウム, 聖堂アトリウム, 聖堂アトリウム, 切り裂く苦悩の試練
Tagsconstruct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
ライフ
100%
Ailment Threshold
100%
耐性
0 40 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.995 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
Mannequin
Metadata
MannequinLabyrinth
レベル
75
ライフ
13,493
アーマー
49,865
回避力
6,029
エナジーシールド
0
Damage
567
スペルダメージ
567
命中
381
Attack Time
1.995
経験値
11,804
Ailment Threshold
13,493
Chill
43
Shock
43
Brittle
241
Scorch
43
Sap
118
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 453–680
クリティカル率: 5%
Attack Time: 1.995 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor 
{ 
	basic_action = "Emerge"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	create_untransitioned = "PlayAnimation( reanimate ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mannequin/MannequinLabyrinth"] = {
    name = "Marionette",
    life = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
操り人形
コンストラクト
Marionette
SpectreY
Tagsconstruct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
ライフ
100%
Ailment Threshold
100%
耐性
0 40 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.995 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
Mannequin
Metadata
MannequinLabyrinthPayload
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.995
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 299–448
クリティカル率: 5%
Attack Time: 1.995 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor 
{ 
	basic_action = "Emerge"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Targetable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mannequin/MannequinLabyrinthPayload"] = {
    name = "Marionette",
    life = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}