ナイトメリシュキャリオン
グループ: 昆虫類
ファミリー: 洞窟
物理ダメージの50%を火ダメージに変換する
monster no map drops [1]
Nightmarish Carrion
SpectreY
Tagsanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, very_slow_movement
Packs
  • ナイトメリシュキャリオン, ナイトメリシュクローラー
  • ライフ
    280%
    Ailment Threshold
    280%
    耐性
    0 0 0 0
    Damage
    156%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    160%
    Model Size
    95%
    Type
    ProphecyInsectSpawner
    Metadata
    ProphecyInsectSpawner
    レベル
    68
    ライフ
    18,013
    アーマー
    28,790
    回避力
    4,739
    Damage
    583
    スペルダメージ
    583
    命中
    580
    Attack Time
    1.5
    経験値
    16,408
    Minion Life
    3,907
    Minion Damage
    465
    Ailment Threshold
    18,013
    Chill
    57
    Shock
    57
    Brittle
    322
    Scorch
    57
    Sap
    157
    InsectSpawnerSpit
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 466–699
    クリティカル率: 5%
    Attack Time: 1.5 秒
    34.35から51.53の追加火ダメージ
    114.5から143.1の追加物理ダメージ
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]

    Object Type

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    
    BaseEvents
    {
         on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/ProphecyInsectSpawner"] = {
        name = "Nightmarish Carrion",
        life = 2.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpit"] = {
        name = "InsectSpawnerSpit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    物理ダメージの50%を火ダメージに変換する
    IdMonsterConvertToFireDamage2
    FamilyFireDamageAsPortionOfDamage
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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