MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
召喚されたスケルトンソルジャー
不死者
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
summoned skeleton is warrior [1]
Summoned Skeleton Soldier
Spectre
Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
ライフ
105%
アーマー
+25%
Ailment Threshold
105%
耐性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
137%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
経験値
70%
Model Size
100%
Type
RaisedSkeletonMeleeVaal
Metadata
RaisedSkeletonMelee1Army
IsSummoned
Y
レベル
68
ライフ
6,755
アーマー
35,988
回避力
4,739
Damage
512
スペルダメージ
512
命中
1,276
Attack Time
0.8
経験値
7,179
Minion Life
1,465
Minion Damage
409
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 307716
クリティカル率: 5%
Attack Time: 0.8 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMelee1Army"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Summoned Skeleton Soldier",
    life = 1.05,
    damage = 1.37,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
FamilyMonsterBlockAndBypass
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonStatueMelee1Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueMelee1Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonStatueMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagshas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonMannequinMelee1Army_
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinMelee1Army_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagshas_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonMannequinMelee2Army_
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinMelee2Army_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonCelestialMelee1Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Celestial.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestialMelee1Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonCelestialMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Celestial.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestialMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonOblivionMelee1Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Oblivion.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivionMelee1Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonOblivionMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Oblivion.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivionMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonOnyxOblivionMelee1Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_OnyxOblivion.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivionMelee1Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonOnyxOblivionMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_OnyxOblivion.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivionMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonDemonicMelee1Army________
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Demonic.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonicMelee1Army________"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • 召喚されたスケルトンソルジャー
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    summoned skeleton is warrior [1]
    Summoned Skeleton Soldier
    Spectre
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    ライフ
    105%
    アーマー
    +25%
    Ailment Threshold
    105%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    137%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    0.8 Second
    Damage Spread
    ±40%
    経験値
    70%
    Model Size
    100%
    Type
    RaisedSkeletonMeleeVaal
    Metadata
    RaisedSkeletonDemonicMelee2Army
    IsSummoned
    Y
    レベル
    68
    ライフ
    6,755
    アーマー
    35,988
    回避力
    4,739
    Damage
    512
    スペルダメージ
    512
    命中
    1,276
    Attack Time
    0.8
    経験値
    7,179
    Minion Life
    1,465
    Minion Damage
    409
    Ailment Threshold
    6,755
    Chill
    21
    Shock
    21
    Brittle
    121
    Scorch
    21
    Sap
    59
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 307716
    クリティカル率: 5%
    Attack Time: 0.8 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Demonic.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonicMelee2Army"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Summoned Skeleton Soldier",
        life = 1.05,
        damage = 1.37,
        damageSpread = 0.4,
        attackTime = 0.8,
        attackRange = 8,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックブロック率が30%
    ブロックしたヒットからダメージの15%を受ける
    FamilyMonsterBlockAndBypass
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster base block % 30 30 Global
  • base block % damage taken 15 15 Global
  • Craft Tagsblock
    summoned skeleton is warrior [1]
    FamilySummonSkeletonsSkeletonWarriors
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • summoned skeleton is warrior 1 1 Global — スケールできない値
  • Edit

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