ヴェイガンの仲間
人型
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
ブロックしたヒットからダメージの10%を受ける
Vagan's Companion
Spectre | N |
---|---|
Tags | cursing_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterAssassinsMark
Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
アサシンの呪印
キャストタイム: 0.5 秒
一体の敵を呪い、クリティカルストライクに対して弱体化させる。呪われた敵を倒すと、ライフとマナ、パワーチャージを獲得する。呪印は一度に一つしか付けられない。
基礎持続時間は8.8秒
呪い状態の敵は倒された時に100%の確率でパワーチャージを付与する
呪い状態の敵に対するヒットのクリティカル率 +1.5%
呪い状態の敵に対するヒットのクリティカルダメージ倍率 +44%
呪い状態の敵は倒された時に22のライフを付与する
呪い状態の敵は倒された時に22のマナを付与する
active skill area of effect radius +% final [24]
呪い状態の敵は倒された時に100%の確率でパワーチャージを付与する
呪い状態の敵に対するヒットのクリティカル率 +1.5%
呪い状態の敵に対するヒットのクリティカルダメージ倍率 +44%
呪い状態の敵は倒された時に22のライフを付与する
呪い状態の敵は倒された時に22のマナを付与する
active skill area of effect radius +% final [24]
MonsterWarlordsMark
Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
ウォーロードの呪印
キャストタイム: 0.5 秒
クールダウン時間: 8 秒
一体の敵を呪い、敵へのスタンの持続時間を2倍にする確率を得る。呪われた敵を攻撃するとライフとマナをリーチし、敵をスタンさせると憤怒を付与し、敵を倒すとエンデュランスチャージを付与する。呪印は一度に一つしか付けられない。
基礎持続時間は4秒
呪い状態の敵はアタックによるヒットを受けた時に2%のライフリーチを付与する
呪い状態の敵はアタックによるヒットを受けた時に2%のマナリーチを付与する
呪い状態の敵は倒された時に100%の確率でエンデュランスチャージを付与する
呪い状態の敵に対するヒットは40%の確率でスタン持続時間が倍になる
active skill area of effect radius +% final [24]
呪い状態の敵はアタックによるヒットを受けた時に2%のライフリーチを付与する
呪い状態の敵はアタックによるヒットを受けた時に2%のマナリーチを付与する
呪い状態の敵は倒された時に100%の確率でエンデュランスチャージを付与する
呪い状態の敵に対するヒットは40%の確率でスタン持続時間が倍になる
active skill area of effect radius +% final [24]
MonsterPoachersMark
Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
ポーチャーの呪印
キャストタイム: 0.5 秒
敵一体に呪いをかけ物理ダメージ軽減率を下げ、その敵へのヒットに物理ダメージを追加する。呪いのかかった敵にアタックを行うとライフとマナが得られ、倒すとフレンジーチャージを得ることができる。呪印は一度に一つしか付けられない。
基礎持続時間は8.8秒
呪い状態の敵は倒された時に100%の確率でフレンジーチャージを付与する
呪い状態の敵はアタックによるヒットを受けた時に9のライフを付与する
呪い状態の敵はアタックによるヒットを受けた時に9のマナを付与する
呪い状態の敵の物理ダメージ軽減率 -20%
active skill area of effect radius +% final [24]
呪い状態の敵は倒された時に100%の確率でフレンジーチャージを付与する
呪い状態の敵はアタックによるヒットを受けた時に9のライフを付与する
呪い状態の敵はアタックによるヒットを受けた時に9のマナを付与する
呪い状態の敵の物理ダメージ軽減率 -20%
active skill area of effect radius +% final [24]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly1"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterWarlordsMark", "MonsterAssassinsMark", "MonsterPoachersMark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterWarlordsMark"] = { name = "Warlord's Mark", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Mark] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "enemy_chance_to_double_stun_duration_%_vs_self", "life_leech_on_any_damage_when_hit_by_attack_permyriad", "mana_leech_on_any_damage_when_hit_by_attack_permyriad", "chance_to_grant_endurance_charge_on_death_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, 40, 200, 200, 100, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterAssassinsMark"] = { name = "Assassin's Mark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Mark] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "enemy_additional_critical_strike_multiplier_against_self", "enemy_additional_critical_strike_chance_against_self", "life_granted_when_killed", "mana_granted_when_killed", "chance_to_grant_power_charge_on_death_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {8800, 44, 150, 22, 22, 100, 24, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPoachersMark"] = { name = "Poacher's Mark", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Mark] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_additional_physical_damage_reduction_%", "life_granted_when_hit_by_attacks", "mana_granted_when_hit_by_attacks", "chance_to_grant_frenzy_charge_on_death_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {8800, -20, 9, 9, 100, 24, levelRequirement = 30, statInterpolation = {}, cost = { }, }, }, }
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
ヴェイガンの仲間
人型
Vagan's Companion
Spectre | N |
---|---|
Tags | cold_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileBarrageStrDexMasterAlly
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
バラージ
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 6 秒
短い準備時間の後、弓またはワンドで独立した投射物を繰り返し放つ。この攻撃はわずかにランダムなばらつきを持つ。このスキルはトリガーできない。
ダメージが50%低下する
追加の投射物を12個放つ
連続して投射物を放つ
アタックスピードが40%低下する
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
追加の投射物を12個放つ
連続して投射物を放つ
アタックスピードが40%低下する
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterIceShotStrDexMasterAlly
Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Cold, Triggerable, MirageArcherCanUse, Totemable, Trappable, Mineable
アイスショット
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 2 秒
対象に矢を発射し、物理ダメージの一部を冷気ダメージに変換したダメージを与える。対象の後ろの円錐状領域に物理ダメージの全てを冷気ダメージに変換したダメージを与える。
ダメージが20%上昇する
基礎持続時間は3.5秒
物理ダメージが29%増加する
物理ダメージの50%を冷気ダメージに変換する
投射物スピードが65%減少する
skill can fire arrows [1]
基礎持続時間は3.5秒
物理ダメージが29%増加する
物理ダメージの50%を冷気ダメージに変換する
投射物スピードが65%減少する
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly2"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "MonsterIceShotStrDexMasterAlly", "ExileBarrageStrDexMasterAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterIceShotStrDexMasterAlly"] = { name = "Ice Shot", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_skill_effect_duration", "physical_damage_+%", "active_skill_damage_+%_final", "base_projectile_speed_+%", "skill_can_fire_arrows", }, levels = { [1] = {50, 3500, 29, 20, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileBarrageStrDexMasterAlly"] = { name = "Barrage", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectiles_barrage", }, levels = { [1] = {12, -50, -40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ヴェイガンの仲間
人型
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Vagan's Companion
Spectre | N |
---|---|
Tags | キャスター, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterVaalLightningTrapStrDexMasterAlly
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Duration, Vaal, Lightning
ヴァールライトニングトラップ
クリティカル率: 4%
キャストタイム: 1 秒
クールダウン時間: 8 秒
投射物をリング状に発射するトラップを投げる。投射物はトラップを作動させた敵を貫通し、その敵とさらに投射物が命中した敵に雷ダメージを与え、感電領域を地面に残す。
372から1116の雷ダメージを与える
トラップは持続時間終了時に作動する
トラップの持続時間が+5秒される
基礎持続時間は4秒
追加の投射物を8個放つ
同時に展開可能なトラップの数が最大6個追加される
放射状に投射物を放つ
投射物は感電領域を残す
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
トラップは持続時間終了時に作動する
トラップの持続時間が+5秒される
基礎持続時間は4秒
追加の投射物を8個放つ
同時に展開可能なトラップの数が最大6個追加される
放射状に投射物を放つ
投射物は感電領域を残す
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
StrDexMissionBallLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
ボールライトニング
キャストタイム: 0.8 秒
クールダウン時間: 3 秒
動きの遅い投射物を発射し、稲妻で範囲内の敵に繰り返しダメージを与える。
151.1から280.7の雷ダメージを与える
トラップの持続時間が+6秒される
投射物スピードが200%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
トラップの持続時間が+6秒される
投射物スピードが200%減少する
基礎半径は1.8m
active skill area of effect radius +% final [-33]
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly3"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "StrDexMissionBallLightningTrap", "MonsterVaalLightningTrapStrDexMasterAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StrDexMissionBallLightningTrap"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "base_trap_duration", "trap_variation", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "is_trap", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -200, 6000, 12, -33, 18, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterVaalLightningTrapStrDexMasterAlly"] = { name = "Vaal Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Vaal] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "base_skill_effect_duration", "trap_variation", "number_of_additional_traps_allowed", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "lightning_trap_projectiles_leave_shocking_ground", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", }, levels = { [1] = {0.5, 1.5, 5000, 8, 4000, 12, 6, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
ヴェイガンの仲間
人型
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
ブロックしたヒットからダメージの10%を受ける
Vagan's Companion
Spectre | N |
---|---|
Tags | キャスター, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireNovaStrDexMasterAlly
Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
ファイヤーノヴァマイン
キャストタイム: 0.4 秒
クールダウン時間: 8 秒
ファイヤーノヴァを連続して発射する遠距離操作マインを設置する。同じマインから連続してノヴァを発射するごとに与えるダメージ量が上がっていく。
プレイヤーによるヒットは敵をスタンさせることができない
スキルは追加で12回繰り返す
226.5から339.8の火ダメージを与える
キャストスピードが20%減少する
繰り返すごとにヒットと状態異常のダメージが15%上昇する
active skill area of effect radius +% final [-20]
is area damage [1]
スキルは追加で12回繰り返す
226.5から339.8の火ダメージを与える
キャストスピードが20%減少する
繰り返すごとにヒットと状態異常のダメージが15%上昇する
active skill area of effect radius +% final [-20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly4"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "FireNovaStrDexMasterAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireNovaStrDexMasterAlly"] = { name = "Fire Nova Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Multicastable] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "skill_repeat_count", "fire_nova_damage_+%_per_repeat_final", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 12, 15, -20, -20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
ヴェイガンの仲間
人型
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
Vagan's Companion
Spectre | N |
---|---|
Tags | キャスター, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterFireTrapStrDexMasterAlly
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
ファイヤートラップ
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 2 秒
トラップを投げる。そのトラップは作動すると爆発し周囲の敵に火ダメージを与え、燃焼領域を作りその上の敵にダメージを与える。
トラップの持続時間が+30秒される
毎秒465.1の基礎火ダメージを与える
基礎持続時間は8秒
669.8から1116の火ダメージを与える
active skill area of effect radius +% final [-20]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
毎秒465.1の基礎火ダメージを与える
基礎持続時間は8秒
669.8から1116の火ダメージを与える
active skill area of effect radius +% final [-20]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly5"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Bow", skillList = { "Melee", "MonsterFireTrapStrDexMasterAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireTrapStrDexMasterAlly"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.60000002384186, 1, 1.5, 30000, 8000, -25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴェイガンの仲間
人型
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
ブロックしたヒットからダメージの10%を受ける
Vagan's Companion
Spectre | N |
---|---|
Tags | キャスター, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly6
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
StrDexMissionArcticArmour
Spell, Buff, Totemable, Duration, HasReservation, TotemCastsAlone, Cold, ElementalStatus, Instant, NonHitChill, ChillingArea, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
アークティックアーマー
キャストタイム: 0.5 秒
敵がプレーヤーをヒットした時にその敵に冷却のデバフを与える氷のバリアを召喚する。プレーヤーの移動中は足元に冷却領域を作成し、プレーヤーの静止中には受ける火ダメージと物理ダメージを低下させる。
基礎持続時間は3秒
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
バフは静止中にヒットから受ける物理ダメージ10%低下を付与する
バフは静止中にヒットから受ける火ダメージ10%低下を付与する
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly6"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "Melee", "StrDexMissionArcticArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StrDexMissionArcticArmour"] = { name = "Arctic Armour", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Totemable] = true, [SkillType.Duration] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Cold] = true, [SkillType.ElementalStatus] = true, [SkillType.Instant] = true, [SkillType.NonHitChill] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "chill_enemy_when_hit_duration_ms", "new_arctic_armour_physical_damage_taken_when_hit_+%_final", "new_arctic_armour_fire_damage_taken_when_hit_+%_final", "base_skill_effect_duration", }, levels = { [1] = {500, -10, -10, 3000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
Id | MonsterAttackBlock30Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
ヴェイガンの仲間
人型
Vagan's Companion
Spectre | N |
---|---|
Tags | flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
ライフ
182%
回避力
+50%
Ailment Threshold
182%
耐性
20 20 20 0
Damage
140%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
DuelistMasterAlly
Metadata
StrDexMissionAlly7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,709
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
523
スペルダメージ
523
命中
290
Attack Time
1.2
経験値
14,357
Ailment Threshold
11,709
Chill
37
Shock
37
Brittle
209
Scorch
37
Sap
102
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileBarrageStrDexMasterAlly2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
バラージ
Base Damage: 418–628
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 2 秒
短い準備時間の後、弓またはワンドで独立した投射物を繰り返し放つ。この攻撃はわずかにランダムなばらつきを持つ。このスキルはトリガーできない。
ダメージが50%低下する
追加の投射物を45個放つ
連続して投射物を放つ
アタックスピードが75%低下する
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
追加の投射物を45個放つ
連続して投射物を放つ
アタックスピードが75%低下する
monster reverse point blank damage -% at minimum range [30]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/traps/smoke_trap/smokebomb_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MissionExile/StrDexMissionAlly7"] = { name = "Vagan's Companion", life = 1.82, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Bow", skillList = { "ExileBarrageStrDexMasterAlly2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileBarrageStrDexMasterAlly2"] = { name = "Barrage", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectiles_barrage", }, levels = { [1] = {45, -50, -75, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }