ヴォルト・カストディアン
人型
cannot be used as minion [1]
Vault Custodian
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
ライフ
1500%
アーマー
+100%
回避力
+100%
Ailment Threshold
1500%
耐性
35 35 35 20
Damage
135%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±20%
経験値
150%
Model Size
120%
Type
AtlasQuestStatueSmall
Metadata
StatueSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
96,500
アーマー
57,580
回避力
9,478
エナジーシールド
0
Damage
504
スペルダメージ
504
命中
290
Attack Time
1.305
経験値
15,383
Ailment Threshold
96,500
Chill
305
Shock
305
Brittle
1,726
Scorch
305
Sap
843
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 403–605
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
StoneStatueWhirlingCharge
Attack
Base Damage: 403–605
クリティカル率: 5%
アタックダメージ: 56%
Attack Time: 1.305 秒
クールダウン時間: 10 秒
アタックダメージが44%低下する
アタックスピードが100%上昇する
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [150]
is area damage [1]
アタックスピードが100%上昇する
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [150]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { } Stats { set_corpse_cannot_be_destroyed = 1 } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasPreQuest/stone.epk );" } Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasPreQuest/small_death.epk ); " } Animated { on_breakout_01 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasPreQuest/breakout.ao,); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/AtlasPreQuest/breakout.ao, 0 ); " } Transitionable { create_untransitioned = "PlayAnimation( stand_guard_stone_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasPreQuest/StatueSmall"] = { name = "Vault Custodian", life = 15, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.35, damageSpread = 0.2, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "StoneStatueWhirlingCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StoneStatueWhirlingCharge"] = { name = "StoneStatueWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, 150, -30, baseMultiplier = 0.56, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |