Vaal_side_area

Old: Yueren 2021-08-23 20:32:59

New: horsepowerhsu 2021-08-24 18:20:16

OldNewDifferences
1-# Avatar of Fire
2-**Avatar of Fire** is a [Keystone ](https://poedb.tw/us/Keystone) [[passive skill]] that [converts](https://poedb.tw/us/Damage_conversion) 50% of [[physical damage]], [[lightning damage]] and [[cold damage]] to [[fire damage]]. However, the character cannot deal damage with any damage types except fire.
1+# Vaal side area
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4-The [[Blood Rage]] physical damage buff is not negated by <span class="explicitMod">Deal no Non-Fire Damage</span> and is not converted to fire.
3+A **Vaal side area** or **corrupted area** is a randomly-generated side area indicated by a glowing, beating heart and swirling ribbons of blood. Every corrupted area contains a boss, guarding a Vaal Vessel that drops Vaal Skill Gems, Vaal Fragments, and corrupted equipment. One Vaal skill gem is guaranteed to drop. Near the vessel there is a Vaal Letter or Research Journal, which provides Vaal-related lore. The [[Hidden Vaal Pathways]] [[prophecy]] will guarantee a corrupted area be spawned.
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6-In most situations, <span class="explicitMod">Avatar of Fire</span> will not synergize with [[Elemental Equilibrium]], since Elemental Equilibrium will add fire resistance to the enemy, while the player is unable to utilize the cold and lightning weakness. One notable use case is when the player summons minions that primarily deal cold and lightning damage. Since minions do not inherit Elemental Equilibrium, the player's fire damage will permanently weaken the enemy to cold and lightning.
5+Corrupted areas have [[modifiers]], similar to end-game [[map]]s, which substantially increase their difficulty. Since corrupted items cannot be modified, the modifiers cannot be rerolled. Corrupted areas found in act zones spawn have 1 to 2 affixes (magic), while corrupted areas found in maps spawn with 4 to 6 affixes (rare).
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8-## Location
9-Avatar of Fire is a standalone keystone located in the upper left edge of the skill tree right next to the Holy Fire burning cluster.
7+Due to the small size of corrupted areas, league mechanics are generally disabled from spawning in corrupted areas during challenge [[league]]s. [[Master]]s, more corrupted areas and Trials of [[Ascendancy]] also cannot spawn in corrupted areas. Notable exceptions which CAN spawn in them include [[Silver Coin]]s, Strongboxes, Shrines, Rogue exiles and [[Tormented Spirit]]s. Many of the corrupted area bosses were also formerly [Invasion bosses](Invasion_league).
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11-<div><table style="text-align: center">
12-<thead><tr>
13-<th>Class
14-</th>
15-<th>Distance from start
16-</th></tr></thead><tbody>
17-<tr>
18-<td>[[Templar]]</td>
19-<td>10
20-</td></tr>
21-<tr>
22-<td>[[Witch]]</td>
23-<td>10
24-</td></tr>
25-<tr>
26-<td>[[Scion]]</td>
27-<td>14
28-</td></tr>
29-<tr>
30-<td>[[Marauder]]</td>
31-<td>15
32-</td></tr>
33-<tr>
34-<td>[[Shadow]]</td>
35-<td>19
36-</td></tr>
37-<tr>
38-<td>[[Duelist]]</td>
39-<td>23
40-</td></tr>
41-<tr>
42-<td>[[Ranger]]</td>
43-<td>24
44-</td></tr></tbody><tfoot></tfoot></table></div>
45-
46-## Related unique items
47-
48-- [[Skin of the Lords]] <span class="explicitMod">Random Keystone</span>
49-
50-- [[Earendel's Embrace]]
51-
52-- [[Replica Earendel's Embrace]]
53-
54-- [[Xoph's Blood]]
55-
56-- [[Vulconus]]
57-
9+A [Vaal fragment](Map_fragment) can be used in the [[Map Device]] to generate a random Vaal side area.