애쉬 레사르
인간형
monster base type attack cast speed +% and damage -% final [33]
한 번에 덫 최대 12개 추가 설치
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
kill traps mines and totems on death [1]
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
한 번에 덫 최대 12개 추가 설치
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
kill traps mines and totems on death [1]
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Ash Lessard
Spectre | N |
---|---|
Tags | 시전, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
생명력
112%
Energy Shield From Life
60%
회피
+40%
Ailment Threshold
112%
저항
30 30 30 20
Damage
143%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
경험치
220%
Model Size
100%
Type
ExileShadow2
Metadata
ExileShadow2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,205
방어도
28,790
회피
6,635
에너지 보호막
3,676
Damage
534
주문 피해
534
정확도
290
Attack Time
0.855
경험치
22,561
Ailment Threshold
7,205
Chill
23
Shock
23
Brittle
129
Scorch
23
Sap
63
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
시간의 사슬
시전 속도: 0.5 초
재사용 대기시간: 8 초
범위 내 모든 적에게 저주를 걸어 동작 속도를 늦춥니다. 이때 적에게 걸려있던 다른 효과의 만료시간도 더 느려집니다.
기본 지속시간 4초
저주받은 일반 및 마법 등급 적의 동작 속도 20% 감폭
저주받은 적에게 적용된 다른 효과들이 25% 느리게 만료
저주받은 희귀 및 고유 적의 동작 속도 10% 감폭
active skill area of effect radius +% final [9]
저주받은 일반 및 마법 등급 적의 동작 속도 20% 감폭
저주받은 적에게 적용된 다른 효과들이 25% 느리게 만료
저주받은 희귀 및 고유 적의 동작 속도 10% 감폭
active skill area of effect radius +% final [9]
ExileEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
천상의 단도
치명타 확률: 5%
시전 속도: 0.6 초
시전자 전방으로 원호 형태로 단도를 던져 물리 피해를 줍니다.
223.8~351.6 물리 피해
투사체 갈라짐
투사체 9개 추가 발사
시전 속도 21% 증가
물리 피해의 19%를 추가 화염 피해로 획득
base is projectile [1]
투사체 갈라짐
투사체 9개 추가 발사
시전 속도 21% 증가
물리 피해의 19%를 추가 화염 피해로 획득
base is projectile [1]
ExileHatred
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
증오
시전 속도: 1.2 초
재사용 대기시간: 0.5 초
시전자와 동료들에게 물리 피해에 따른 냉기 피해를 부여하는 오라를 시전합니다.
자신 및 주변 동료들이 물리 피해의 36%를 추가 냉기 피해로 획득
active skill area of effect radius +% final [40]
active skill area of effect radius +% final [40]
ExileBearTrap
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
곰 덫
추가 피해 효율: 150%
시전 속도: 1 초
재사용 대기시간: 3.5 초
일정 시간 동안 단일 적을 제자리에 고정시키고 피해를 주는 덫을 던집니다. 지속시간은 받은 피해량에 비례합니다. 덫에서 벗어난 적은 일정 시간 동안 이동 속도가 감소하지만, 시간이 지나면서 서서히 회복됩니다. 이 상태가 지속되는 동안 적은 덫과 지뢰로부터 받는 피해가 증가합니다. 주문 피해 속성 부여는 이 스킬의 피해에 영향을 주지 않습니다.
341.7~493.6 물리 피해
+30초간 덫 지속
버프 시 물리 피해의 15%를 추가 화염 피해로 획득
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
+30초간 덫 지속
버프 시 물리 피해의 15%를 추가 화염 피해로 획득
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
ExileLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
번개 덫
치명타 확률: 4%
시전 속도: 1 초
재사용 대기시간: 2 초
적들 사이에 고리 형태의 투사체를 투척하여, 발동 시 대상과 그 다음 대상들에게 번개 피해를 줍니다.
321.7~965.2 번개 피해
+11초간 덫 지속
투사체 8개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
+11초간 덫 지속
투사체 8개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
ExileFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
화염 덫
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
+3초간 덫 지속
1초마다 579.1의 기본 화염 피해를 줌
기본 지속시간 8초
556~833.9 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]
1초마다 579.1의 기본 화염 피해를 줌
기본 지속시간 8초
556~833.9 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileShadow2"] = { name = "Ash Lessard", life = 1.12, energyShield = 0.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 0.855, attackRange = 8, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "ExileTemporalChains", "ExileHatred", "ExileBearTrap", "ExileFireTrap", "ExileEtherealKnives", "ExileLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHatred"] = { name = "Hatred", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants extra cold damage based on physical damage to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Cold] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", }, levels = { [1] = {26, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {26, 3, levelRequirement = 13, statInterpolation = {1, 1}, cost = { }, }, [3] = {27, 6, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [4] = {27, 9, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [5] = {28, 12, levelRequirement = 22, statInterpolation = {1, 1}, cost = { }, }, [6] = {28, 15, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, }, [7] = {29, 18, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [8] = {29, 21, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [9] = {30, 23, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [10] = {30, 25, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [11] = {31, 27, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [12] = {31, 29, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [13] = {32, 31, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [14] = {32, 33, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [15] = {33, 35, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [16] = {34, 36, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [17] = {34, 37, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [18] = {35, 38, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [19] = {35, 39, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [20] = {36, 40, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [21] = {36, 41, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [22] = {37, 42, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [23] = {37, 43, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [24] = {38, 44, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [25] = {38, 45, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [26] = {39, 46, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [27] = {39, 47, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, [28] = {40, 48, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [29] = {40, 49, levelRequirement = 86, statInterpolation = {1, 1}, cost = { }, }, [30] = {41, 50, levelRequirement = 88, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileBearTrap"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "physical_damage_%_to_add_as_fire", "base_trap_duration", "trap_variation", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.89999997615814, 1.2999999523163, 15, 30000, 12, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.89999997615814, 1.2999999523163, 16, 30000, 12, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.89999997615814, 1.2999999523163, 17, 30000, 12, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.89999997615814, 1.2999999523163, 18, 30000, 12, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.89999997615814, 1.2999999523163, 19, 30000, 12, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.89999997615814, 1.2999999523163, 20, 30000, 12, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.89999997615814, 1.2999999523163, 21, 30000, 12, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.89999997615814, 1.2999999523163, 22, 30000, 12, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "trap_variation", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.10000000149012, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [13] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [14] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [15] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [16] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [17] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [18] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [19] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "physical_damage_%_to_add_as_fire", "base_cast_speed_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, 0, 0, 9, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.1000000238419, 0, 0, 9, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.1000000238419, 10, 0, 9, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.1000000238419, 11, 0, 9, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.1000000238419, 12, 0, 9, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.1000000238419, 13, 0, 9, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.1000000238419, 14, 0, 9, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.1000000238419, 15, 0, 9, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.1000000238419, 16, 20, 9, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.1000000238419, 17, 20, 9, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.1000000238419, 18, 21, 9, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.1000000238419, 19, 21, 9, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.1000000238419, 20, 22, 9, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.1000000238419, 21, 22, 9, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.1000000238419, 22, 23, 9, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.1000000238419, 23, 23, 9, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.1000000238419, 24, 24, 9, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.1000000238419, 25, 24, 9, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.1000000238419, 26, 25, 9, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.1000000238419, 27, 25, 9, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.1000000238419, 28, 26, 9, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.1000000238419, 29, 26, 9, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.1000000238419, 30, 27, 9, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.1000000238419, 31, 27, 9, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 30000, 8, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 11000, 2, 8, 12, critChance = 4, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
한 번에 덫 최대 12개 추가 설치
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
Id | MonsterImplicitTrapsInvulnerable2Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Id | MonsterAttackBlock20Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
애쉬 레사르
인간형
monster base type attack cast speed +% and damage -% final [33]
한 번에 덫 최대 12개 추가 설치
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
kill traps mines and totems on death [1]
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
최대 생명력 100% 증가
효과 범위 100% 증가
캐릭터 크기 80% 증가
한 번에 덫 최대 12개 추가 설치
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
kill traps mines and totems on death [1]
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
최대 생명력 100% 증가
효과 범위 100% 증가
캐릭터 크기 80% 증가
Ash Lessard
Spectre | N |
---|---|
Tags | 시전, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
생명력
112%
Energy Shield From Life
60%
회피
+40%
Ailment Threshold
112%
저항
30 30 30 20
Damage
143%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
경험치
220%
Model Size
100%
Type
ExileShadow2
Metadata
ExileShadow2Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,205
방어도
28,790
회피
6,635
에너지 보호막
3,676
Damage
534
주문 피해
534
정확도
290
Attack Time
0.855
경험치
22,561
Ailment Threshold
7,205
Chill
23
Shock
23
Brittle
129
Scorch
23
Sap
63
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
시간의 사슬
시전 속도: 0.5 초
재사용 대기시간: 8 초
범위 내 모든 적에게 저주를 걸어 동작 속도를 늦춥니다. 이때 적에게 걸려있던 다른 효과의 만료시간도 더 느려집니다.
기본 지속시간 4초
저주받은 일반 및 마법 등급 적의 동작 속도 20% 감폭
저주받은 적에게 적용된 다른 효과들이 25% 느리게 만료
저주받은 희귀 및 고유 적의 동작 속도 10% 감폭
active skill area of effect radius +% final [9]
저주받은 일반 및 마법 등급 적의 동작 속도 20% 감폭
저주받은 적에게 적용된 다른 효과들이 25% 느리게 만료
저주받은 희귀 및 고유 적의 동작 속도 10% 감폭
active skill area of effect radius +% final [9]
ExileEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
천상의 단도
치명타 확률: 5%
시전 속도: 0.6 초
시전자 전방으로 원호 형태로 단도를 던져 물리 피해를 줍니다.
223.8~351.6 물리 피해
투사체 갈라짐
투사체 9개 추가 발사
시전 속도 21% 증가
물리 피해의 19%를 추가 화염 피해로 획득
base is projectile [1]
투사체 갈라짐
투사체 9개 추가 발사
시전 속도 21% 증가
물리 피해의 19%를 추가 화염 피해로 획득
base is projectile [1]
ExileHatred
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
증오
시전 속도: 1.2 초
재사용 대기시간: 0.5 초
시전자와 동료들에게 물리 피해에 따른 냉기 피해를 부여하는 오라를 시전합니다.
자신 및 주변 동료들이 물리 피해의 36%를 추가 냉기 피해로 획득
active skill area of effect radius +% final [40]
active skill area of effect radius +% final [40]
ExileBearTrap
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
곰 덫
추가 피해 효율: 150%
시전 속도: 1 초
재사용 대기시간: 3.5 초
일정 시간 동안 단일 적을 제자리에 고정시키고 피해를 주는 덫을 던집니다. 지속시간은 받은 피해량에 비례합니다. 덫에서 벗어난 적은 일정 시간 동안 이동 속도가 감소하지만, 시간이 지나면서 서서히 회복됩니다. 이 상태가 지속되는 동안 적은 덫과 지뢰로부터 받는 피해가 증가합니다. 주문 피해 속성 부여는 이 스킬의 피해에 영향을 주지 않습니다.
341.7~493.6 물리 피해
+30초간 덫 지속
버프 시 물리 피해의 15%를 추가 화염 피해로 획득
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
+30초간 덫 지속
버프 시 물리 피해의 15%를 추가 화염 피해로 획득
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
ExileLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
번개 덫
치명타 확률: 4%
시전 속도: 1 초
재사용 대기시간: 2 초
적들 사이에 고리 형태의 투사체를 투척하여, 발동 시 대상과 그 다음 대상들에게 번개 피해를 줍니다.
321.7~965.2 번개 피해
+11초간 덫 지속
투사체 8개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
+11초간 덫 지속
투사체 8개 추가 발사
덫 최대 2개 추가 투척
원형으로 투사체 발사
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
ExileFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
화염 덫
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
+3초간 덫 지속
1초마다 579.1의 기본 화염 피해를 줌
기본 지속시간 8초
556~833.9 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]
1초마다 579.1의 기본 화염 피해를 줌
기본 지속시간 8초
556~833.9 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileShadow2Supporter"] = { name = "Ash Lessard", life = 1.12, energyShield = 0.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 0.855, attackRange = 8, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "ExileTemporalChains", "ExileHatred", "ExileBearTrap", "ExileFireTrap", "ExileEtherealKnives", "ExileLightningTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileHatred"] = { name = "Hatred", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants extra cold damage based on physical damage to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Cold] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", }, levels = { [1] = {26, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {26, 3, levelRequirement = 13, statInterpolation = {1, 1}, cost = { }, }, [3] = {27, 6, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [4] = {27, 9, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [5] = {28, 12, levelRequirement = 22, statInterpolation = {1, 1}, cost = { }, }, [6] = {28, 15, levelRequirement = 25, statInterpolation = {1, 1}, cost = { }, }, [7] = {29, 18, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [8] = {29, 21, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [9] = {30, 23, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [10] = {30, 25, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [11] = {31, 27, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [12] = {31, 29, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [13] = {32, 31, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [14] = {32, 33, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [15] = {33, 35, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [16] = {34, 36, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [17] = {34, 37, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [18] = {35, 38, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [19] = {35, 39, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [20] = {36, 40, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [21] = {36, 41, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [22] = {37, 42, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [23] = {37, 43, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [24] = {38, 44, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [25] = {38, 45, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [26] = {39, 46, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [27] = {39, 47, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, [28] = {40, 48, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [29] = {40, 49, levelRequirement = 86, statInterpolation = {1, 1}, cost = { }, }, [30] = {41, 50, levelRequirement = 88, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileBearTrap"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "physical_damage_%_to_add_as_fire", "base_trap_duration", "trap_variation", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.89999997615814, 1.2999999523163, 0, 30000, 12, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.89999997615814, 1.2999999523163, 15, 30000, 12, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.89999997615814, 1.2999999523163, 16, 30000, 12, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.89999997615814, 1.2999999523163, 17, 30000, 12, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.89999997615814, 1.2999999523163, 18, 30000, 12, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.89999997615814, 1.2999999523163, 19, 30000, 12, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.89999997615814, 1.2999999523163, 20, 30000, 12, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.89999997615814, 1.2999999523163, 21, 30000, 12, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.89999997615814, 1.2999999523163, 22, 30000, 12, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "trap_variation", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.10000000149012, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [13] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [14] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [15] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [16] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [17] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [18] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [19] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "physical_damage_%_to_add_as_fire", "base_cast_speed_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, 0, 0, 9, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.1000000238419, 0, 0, 9, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.1000000238419, 10, 0, 9, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.1000000238419, 11, 0, 9, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.1000000238419, 12, 0, 9, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.1000000238419, 13, 0, 9, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.1000000238419, 14, 0, 9, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.1000000238419, 15, 0, 9, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.1000000238419, 16, 20, 9, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.1000000238419, 17, 20, 9, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.1000000238419, 18, 21, 9, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.1000000238419, 19, 21, 9, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.1000000238419, 20, 22, 9, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.1000000238419, 21, 22, 9, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.1000000238419, 22, 23, 9, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.1000000238419, 23, 23, 9, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.1000000238419, 24, 24, 9, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.1000000238419, 25, 24, 9, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.1000000238419, 26, 25, 9, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.1000000238419, 27, 25, 9, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.1000000238419, 28, 26, 9, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.1000000238419, 29, 26, 9, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.1000000238419, 30, 27, 9, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.1000000238419, 31, 27, 9, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 30000, 8, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 11000, 2, 8, 12, critChance = 4, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
한 번에 덫 최대 12개 추가 설치
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
투척 후 덫이 피해 면역인 시간 +2초
투척 후 지뢰가 피해 면역인 시간 +2초
Id | MonsterImplicitTrapsInvulnerable2Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
20%의 확률로 공격 피해를 막아냄
피격을 막아낼 시 피해의 10%를 받음
Id | MonsterAttackBlock20Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
최대 생명력 100% 증가
효과 범위 100% 증가
캐릭터 크기 80% 증가
Id | MonsterSupporterGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |