Gazuul, Cria da Seca
DemoníacoÁrea: Mapa: Oceano Seco
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gazuul, Droughtspawn
| Spectre | N |
|---|---|
| Area | Mapa: Oceano Seco |
| Tags | beast, Conjurador, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistência
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
200%
Model Size
125%
Type
SpikerBull
Metadata
SpikerBullBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
75
Vida
2,033,081
Armadura
74,798
Evasão
6,029
Damage
904
Dano Mágico
1,349
Precisão
762
Attack Time
0.93465
Experiência
129,844
Minion Life
414,976
Minion Damage
740
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpikerBullCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 8 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Nunca causa Acertos Críticos
Causa 50% menos Dano
Distância do Empurrão aumentada em 500%
50% mais Dano com Acertos na Distância Máxima da Investida
Duração de Atordoamento em inimigos aumentada em 50% na distância Máxima da investida
Velocidade de Movimento aumentada em 87%
base knockback speed +% [300]
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [100]
SpikerBullChargePast
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 8 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Nunca causa Acertos Críticos
Causa 50% menos Dano
Distância do Empurrão aumentada em 500%
50% mais Dano com Acertos na Distância Máxima da Investida
Duração de Atordoamento em inimigos aumentada em 50% na distância Máxima da investida
Velocidade de Movimento aumentada em 87%
base knockback speed +% [300]
ignores proximity shield [1]
is area damage [1]
shield charge continue past target [1]
shield charge extra distance [100]
GASpikerBullSlam
Triggerable, Attack
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 6 seg
Causa 25% mais Dano
is area damage [1]
main hand base maximum attack distance [23]
SpikerBullFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Seus Acertos empre Incendeiam
Causa 1779 a 2668 de Dano de Fogo
100% mais Dano com Incêndio
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GASpikerBullTrample
Triggerable, Attack
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Causa 40% menos Dano
active skill area of effect radius +% final [30]
is area damage [1]
MPWSpikerBullTriggeredSpikes
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
Causa 20% menos Dano
Dispara 22 Projéteis adicionais
Dispara Projéteis em um círculo
+100% mais Dano com Sangramentos
Causa Sangramento
base is projectile [1]
monster projectile variation [137]
projectile uses contact position [1]
use scaled contact offset [1]
SpikerBullLeapSlam
Spell, Movement
Tempo de Conjuração: 1.53 seg
Recarga: 5 seg
cast time overrides attack duration [1]
is area damage [1]
GASpikerBullLeapSlamImpact
Triggerable, Attack
Base Damage: 1435–2152
Chance de Crítico: 5%
Attack Time: 1.395 seg
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_event_addglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );"
on_event_removeglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );"
on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );"
on_event_removefadeepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );"
on_event_growspikes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
on_event_firespikes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );
"
}
Actor
{
on_destroy_MonsterMortar =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );
Delay (0.44, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk ); } );
"
on_destroy_ShieldCharge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiker/SpikerBull/SpikerBullBoss"] = {
name = "Gazuul, Droughtspawn",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.395,
attackRange = 15,
accuracy = 1,
skillList = {
"SpikerBullCharge",
"SpikerBullChargePast",
"MeleeAtAnimationSpeedUnique",
"SpikerBullLeapSlam",
"GASpikerBullSlam",
"GASpikerBullTrample",
"GASpikerBullLeapSlamImpact",
"SpikerBullFireball",
"MPWSpikerBullTriggeredSpikes",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_stun_duration_+%_maximum",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"knockback_distance_+%",
"base_knockback_speed_+%",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"global_cannot_crit",
"global_knockback",
"is_area_damage",
},
levels = {
[1] = {87, 50, 50, 100, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullChargePast"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_stun_duration_+%_maximum",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"knockback_distance_+%",
"base_knockback_speed_+%",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"global_cannot_crit",
"global_knockback",
"is_area_damage",
"shield_charge_continue_past_target",
},
levels = {
[1] = {87, 50, 50, 100, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullLeapSlam"] = {
name = "SpikerBullLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.53,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullSlam"] = {
name = "GASpikerBullSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"is_area_damage",
},
levels = {
[1] = {25, 23, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullTrample"] = {
name = "GASpikerBullTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullLeapSlamImpact"] = {
name = "GASpikerBullLeapSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullFireball"] = {
name = "SpikerBullFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_ignite_damage_+%_final",
"is_area_damage",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_ignite",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWSpikerBullTriggeredSpikes"] = {
name = "MPWSpikerBullTriggeredSpikes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"active_skill_bleeding_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectiles_nova",
"global_bleed_on_hit",
},
levels = {
[1] = {137, 22, -20, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Gazuul, Cria da Seca
DemoníacoMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gazuul, Droughtspawn
| Spectre | N |
|---|---|
| Tags | beast, Conjurador, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistência
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
200%
Model Size
125%
Type
SpikerBull
Metadata
SpikerBullBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
43,185
Evasão
4,739
Damage
596
Dano Mágico
889
Precisão
580
Attack Time
0.93465
Experiência
112,805
Minion Life
120,902
Minion Damage
476
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpikerBullCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 8 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Nunca causa Acertos Críticos
Causa 50% menos Dano
Distância do Empurrão aumentada em 500%
50% mais Dano com Acertos na Distância Máxima da Investida
Duração de Atordoamento em inimigos aumentada em 50% na distância Máxima da investida
Velocidade de Movimento aumentada em 87%
base knockback speed +% [300]
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [100]
SpikerBullChargePast
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 8 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Empurra Inimigos ao Acertar
Nunca causa Acertos Críticos
Causa 50% menos Dano
Distância do Empurrão aumentada em 500%
50% mais Dano com Acertos na Distância Máxima da Investida
Duração de Atordoamento em inimigos aumentada em 50% na distância Máxima da investida
Velocidade de Movimento aumentada em 87%
base knockback speed +% [300]
ignores proximity shield [1]
is area damage [1]
shield charge continue past target [1]
shield charge extra distance [100]
GASpikerBullSlam
Triggerable, Attack
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 6 seg
Causa 25% mais Dano
is area damage [1]
main hand base maximum attack distance [23]
SpikerBullFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Recarga: 3 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Seus Acertos empre Incendeiam
Causa 1191 a 1787 de Dano de Fogo
100% mais Dano com Incêndio
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GASpikerBullTrample
Triggerable, Attack
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Causa 40% menos Dano
active skill area of effect radius +% final [30]
is area damage [1]
MPWSpikerBullTriggeredSpikes
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
Causa 20% menos Dano
Dispara 22 Projéteis adicionais
Dispara Projéteis em um círculo
+100% mais Dano com Sangramentos
Causa Sangramento
base is projectile [1]
monster projectile variation [137]
projectile uses contact position [1]
use scaled contact offset [1]
SpikerBullLeapSlam
Spell, Movement
Tempo de Conjuração: 1.53 seg
Recarga: 5 seg
cast time overrides attack duration [1]
is area damage [1]
GASpikerBullLeapSlamImpact
Triggerable, Attack
Base Damage: 946–1419
Chance de Crítico: 5%
Attack Time: 1.395 seg
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Animated
{
on_event_addglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );"
on_event_removeglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );"
on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );"
on_event_removefadeepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );"
on_event_growspikes = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
on_event_firespikes = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
}
Actor
{
on_destroy_MonsterMortar =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_buildup.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk );
Delay (0.44, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/mortar_fade.epk ); } );
"
on_destroy_ShieldCharge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SpikerBull/charge.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiker/SpikerBull/SpikerBullBossStandalone"] = {
name = "Gazuul, Droughtspawn",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.395,
attackRange = 15,
accuracy = 1,
skillList = {
"SpikerBullCharge",
"SpikerBullChargePast",
"MeleeAtAnimationSpeedUnique",
"SpikerBullLeapSlam",
"GASpikerBullSlam",
"GASpikerBullTrample",
"GASpikerBullLeapSlamImpact",
"SpikerBullFireball",
"MPWSpikerBullTriggeredSpikes",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_stun_duration_+%_maximum",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"knockback_distance_+%",
"base_knockback_speed_+%",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"global_cannot_crit",
"global_knockback",
"is_area_damage",
},
levels = {
[1] = {87, 50, 50, 100, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullChargePast"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_stun_duration_+%_maximum",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"knockback_distance_+%",
"base_knockback_speed_+%",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
"global_cannot_crit",
"global_knockback",
"is_area_damage",
"shield_charge_continue_past_target",
},
levels = {
[1] = {87, 50, 50, 100, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullLeapSlam"] = {
name = "SpikerBullLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.53,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullSlam"] = {
name = "GASpikerBullSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"is_area_damage",
},
levels = {
[1] = {25, 23, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullTrample"] = {
name = "GASpikerBullTrample",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpikerBullLeapSlamImpact"] = {
name = "GASpikerBullLeapSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpikerBullFireball"] = {
name = "SpikerBullFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_ignite_damage_+%_final",
"is_area_damage",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_ignite",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWSpikerBullTriggeredSpikes"] = {
name = "MPWSpikerBullTriggeredSpikes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"active_skill_bleeding_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectiles_nova",
"global_bleed_on_hit",
},
levels = {
[1] = {137, 22, -20, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Gazuul, Cria da Seca
DemoníacoMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gazuul, Droughtspawn
| Spectre | N |
|---|---|
| Tags | beast, demon, elder_map_boss, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, rodent_beast, slashing_weapon |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistência
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
200%
Model Size
125%
Type
SpikerBull
Metadata
SpikerBullBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiker/SpikerBull/SpikerBullBossElder"] = {
name = "Gazuul, Droughtspawn",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.395,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.