Aberração Vagarosa
Morto-vivo
cannot have affliction mods [1]
is map boss underling monster [1]
Lingering Aberration
SpectreN
AreaCanais Tóxicos
Tagsflesh_armour, humanoid, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, undead
Vida
120%
Armadura
+50%
Ailment Threshold
120%
Resistência
20 20 20 0
Damage
75%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
NecromancerRaisedZombiePack
Metadata
ZombieGiantSummoningPackMember
Nível
56
Vida
3,430
Armadura
16,433
Evasão
3,063
Escudo de Energia
0
Damage
151
Dano Mágico
151
Precisão
179
Attack Time
2.4
Experiência
7,134
Ailment Threshold
3,430
Chill
11
Shock
11
Brittle
61
Scorch
11
Sap
30
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 121–181
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0

}
Actor
{
	basic_action = "Emerge"
	basic_action = "ScaledMove"
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
}

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieGiantSummoningPackMember"] = {
    name = "Lingering Aberration",
    life = 1.2,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.75,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot have affliction mods [1]
IdCannotGainAfflictedMods
FamilyNothing
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • is map boss underling monster [1]
    IdDeliriumMapBossUnderling
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is map boss underling monster Min: 1 Max: 1 Global
  • Edit

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