MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Aberração Vagarosa
Morto-vivo
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
cannot have affliction mods [1]
is map boss underling monster [1]
Lingering Aberration
Spectre
AreaCanais Tóxicos
Tagsflesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead
Vida
120%
Ailment Threshold
120%
Resistência
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
75%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
NecromancerRaisedZombiePack
Metadata
ZombieGiantSummoningPackMember
Nível
56
Vida
3,430
Armadura
10,955
Evasão
3,063
Damage
151
Dano Mágico
151
Precisão
358
Attack Time
2.4
Experiência
7,134
Minion Life
829
Minion Damage
117
Ailment Threshold
3,430
Chill
11
Shock
11
Brittle
61
Scorch
11
Sap
30
Phys Convert Ele
180%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 121181
Chance de Crítico: 5%
Attack Time: 2.4 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0

}
Actor
{
	basic_action = "Emerge"
	basic_action = "ScaledMove"
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieGiantSummoningPackMember"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Lingering Aberration",
    life = 1.2,
    damage = 0.75,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot have affliction mods [1]
FamilyNothing
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • cannot have affliction mods 1 1 Global — Valor não escalável
  • is map boss underling monster [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is map boss underling monster 1 1 Global — Valor não escalável
  • Edit

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