Ápice de Sangre
Blood Apex
| Spectre | N |
|---|---|
| Area | Nexo vaal |
| Tags | bludgeoning_weapon, Lanzador de hechizos, construct, delve_monster, extra_extra_large_height, immobile, is_unarmed, large_model, no_pantheon_mod, physical_affinity, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
SpinningPyramidOfDoom
Metadata
DelveBossVaalPyramid
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
5
Vida
168
Armadura
48
Evasión
144
Damage
15
Daño de hechizos
15
Precisión
34
Attack Time
1.5
Experiencia
102
Minion Life
88
Minion Damage
15
Ailment Threshold
168
Chill
1
Shock
1
Brittle
3
Scorch
1
Sap
1
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TranslateRotatePyramidBeam
La duración base es de -0 segundos
translate rotate rotation angle rate [30]
PyramidBeamSmash
Spell, Triggerable
Tiempo de lanzamiento: 0.2 seg
Inflige de 5.875 a 8.812 de daño físico
Tus golpes no pueden aturdir a los enemigos
corrupted blood on hit % average damage to deal per minute per stack [200]
corrupted blood on hit duration [5000]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Transitionable
{
on_untransition = "DispatchActionEvent( translate_rotate_end );"
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, aux_eyefx_01 );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, start );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, loop );
"
create_transitioned =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, aux_eyefx_01 );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, loop );
"
on_untransition =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao, end );
StartTimer();
"
}
Timer
{
time = 1.5
on_finish = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/vaal_ruins/bosses/architect/vaal_corruption_beam/vaal_corrupting_beam.ao );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/CityBosses/Objects/DelveBossVaalPyramid"] = {
name = "Blood Apex",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"TranslateRotatePyramidBeam",
"PyramidBeamSmash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TranslateRotatePyramidBeam"] = {
name = "TranslateRotatePyramidBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_rotation_angle_rate",
"base_skill_effect_duration",
},
levels = {
[1] = {30, -1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PyramidBeamSmash"] = {
name = "PyramidBeamSmash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, 200, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
},
}
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
No puede ser empujado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
No te pueden aturdir
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Pathfinding.immobile | true |
| Transitionable.on_untransition | DispatchActionEvent( translate_rotate_end ); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Constructo