Croadora cromatizada
Bestia
Género: Engendros
Grupo: Anfibios
Familia: Las Profundidades
Ganas el 100% del daño físico como daño de hielo extra
Chrome-touched Croaker
Spectre | Y |
---|---|
Area | Los jardines altos, El laboratorio eterno |
Tags | amphibian_beast, beast, Lanzador de hechizos, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Packs |
Vida
100%
Evasión
+50%
Ailment Threshold
100%
Resistencia
0
30
30
0
Damage
75%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 17
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
100%
Model Size
80%
Type
GemFrogChrometouched
Metadata
GemFrogChrometouched
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Minion Life
1,395
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
280
Minion Damage
224
Daño de hechizos
280
Precisión
0
Attack Time
1.005
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 224–336
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GemFrogLeapSlam
Spell, Movement
Tiempo de lanzamiento: 1.4 seg
Tiempo de recarga: 0.3 seg
Inflige un 50% más de daño de ataque
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
walk emerge extra distance [-10]
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
walk emerge extra distance [-10]
ChromeArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Escarcha acechante
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 2.5 seg
Dispara un proyectil helado que explota al impactar o al llegar al área objetivo. La explosión inflige daño en área y crea un área de escarcha que inflige daño de hielo degenerativo. Esta área se deslizará por el suelo hacia los enemigos cercanos hasta que expire su duración.
Inflige de 742 a 1113 de daño de hielo
La duración base es de 3.5 segundos
Velocidad de proyectiles reducida un 50%
El radio base es de 1.5 metros
El radio base secundario es de 1.5 metros
base is projectile [1]
ground ice art variation [2]
La duración base es de 3.5 segundos
Velocidad de proyectiles reducida un 50%
El radio base es de 1.5 metros
El radio base secundario es de 1.5 metros
base is projectile [1]
ground ice art variation [2]
GAGemFrogLeapSlam
Triggerable, Attack
Base Damage: 224–336
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.005 seg
Inflige un 50% más de daño de ataque
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/GemMonster/Frog/Frog"
Object Type Codes
version 2 extends "Metadata/Monsters/GemMonster/Frog/Frog"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/GemFrogChrometouched"] = { name = "Chrome-touched Croaker", life = 1, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GemFrogLeapSlam", "GAGemFrogLeapSlam", "ChromeArcticBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemFrogLeapSlam"] = { name = "GemFrogLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "walk_emerge_extra_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGemFrogLeapSlam"] = { name = "GAGemFrogLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChromeArcticBreath"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "ground_ice_art_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Ganas el 100% del daño físico como daño de hielo extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Croadora cromatizada
Bestia
Ganas el 100% del daño físico como daño de hielo extra
Chrome-touched Croaker
Spectre | Y |
---|---|
Tags | amphibian_beast, beast, Lanzador de hechizos, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Vida
100%
Evasión
+50%
Ailment Threshold
100%
Resistencia
0
30
30
0
Damage
75%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 17
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
100%
Model Size
80%
Type
GemFrogChrometouched
Metadata
GemFrogChrometouchedLeapEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Minion Life
1,395
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
280
Minion Damage
224
Daño de hechizos
280
Precisión
0
Attack Time
1.005
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 224–336
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GemFrogLeapSlam
Spell, Movement
Tiempo de lanzamiento: 1.4 seg
Tiempo de recarga: 0.3 seg
Inflige un 50% más de daño de ataque
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
walk emerge extra distance [-10]
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
walk emerge extra distance [-10]
ChromeArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Escarcha acechante
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 2.5 seg
Dispara un proyectil helado que explota al impactar o al llegar al área objetivo. La explosión inflige daño en área y crea un área de escarcha que inflige daño de hielo degenerativo. Esta área se deslizará por el suelo hacia los enemigos cercanos hasta que expire su duración.
Inflige de 742 a 1113 de daño de hielo
La duración base es de 3.5 segundos
Velocidad de proyectiles reducida un 50%
El radio base es de 1.5 metros
El radio base secundario es de 1.5 metros
base is projectile [1]
ground ice art variation [2]
La duración base es de 3.5 segundos
Velocidad de proyectiles reducida un 50%
El radio base es de 1.5 metros
El radio base secundario es de 1.5 metros
base is projectile [1]
ground ice art variation [2]
GAGemFrogLeapSlam
Triggerable, Attack
Base Damage: 224–336
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.005 seg
Inflige un 50% más de daño de ataque
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
Daño físico reducido un 25%
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/GemMonster/Frog/ChromeFrog" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/GemMonster/Frog/ChromeFrog"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/GemFrogChrometouchedLeapEmerge"] = { name = "Chrome-touched Croaker", life = 1, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GemFrogLeapSlam", "GAGemFrogLeapSlam", "ChromeArcticBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemFrogLeapSlam"] = { name = "GemFrogLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "walk_emerge_extra_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGemFrogLeapSlam"] = { name = "GAGemFrogLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChromeArcticBreath"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "ground_ice_art_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Ganas el 100% del daño físico como daño de hielo extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.