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Quimera Cromada
Bestial
IconEnemyResistanceCold IconEnemyResistanceLightning
Espécie: Aparições
Grupo: Anfíbios
Família: Profundezas
Receba 100% do Dano Físico como Dano de Gelo Extra
Chrome-touched Croaker
Spectre
AreaGrandes Jardins, Laboratório Eterno
Tagsamphibian_beast, beast, Conjurador, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
Packs
  • Grandes Jardins: Quimera Cromada, Quimera Cromática
  • Laboratório Eterno: Quimera Cromada, Quimera Cromática
  • Vida
    100%
    Evasão
    +50%
    Ailment Threshold
    100%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Damage
    75%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    80%
    Type
    GemFrogChrometouched
    Metadata
    GemFrogChrometouched
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    7,109
    Damage
    280
    Dano Mágico
    280
    Precisão
    580
    Attack Time
    1.005
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    224
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 224336
    Chance de Crítico: 5%
    Attack Time: 1.005 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GemFrogLeapSlam
    Spell, Movement
    Tempo de Conjuração: 1.4 seg
    Recarga: 0.3 seg
    Causa 50% mais Dano de Ataque
    Dano Físico reduzido em 25%
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    ChromeArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
    Geada Rastejante
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.8 seg
    Recarga: 2.5 seg
    Atira um projétil gélido que explode no impacto ou quando atingir a área alvo, causando dano em área e criando uma área resfriada que causa dano de gelo degenerativo. Essa área rastejará pelo chão em direção aos inimigos próximos até o término de sua duração.
    Duração base é de 3.5 segundos
    Velocidade de Projéteis reduzida em 50%
    O raio Base é de 1.5 metros
    Raio de alcance secundário base é de 1.5 metros
    base is projectile [1]
    ground ice art variation [2]
    spell maximum base cold damage [1113]
    spell minimum base cold damage [742]
    arcticbreath
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 224336
    Chance de Crítico: 5%
    Dano de Ataque: 150%
    Dano de Ataque: 150%
    Attack Time: 1.005 seg
    Causa 50% mais Dano de Ataque
    Dano Físico reduzido em 25%
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/GemMonster/Frog/Frog"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogChrometouched"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        name = "Chrome-touched Croaker",
        life = 1,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "ChromeArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChromeArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "ground_ice_art_variation",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Receba 100% do Dano Físico como Dano de Gelo Extra
    FamilyPhysicalAddedAsCold
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Gelo
    Quimera Cromada
    Bestial
    IconEnemyResistanceCold IconEnemyResistanceLightning
    Receba 100% do Dano Físico como Dano de Gelo Extra
    Chrome-touched Croaker
    Spectre
    Tagsamphibian_beast, beast, Conjurador, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height
    Vida
    100%
    Evasão
    +50%
    Ailment Threshold
    100%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Damage
    75%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    80%
    Type
    GemFrogChrometouched
    Metadata
    GemFrogChrometouchedLeapEmerge
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    7,109
    Damage
    280
    Dano Mágico
    280
    Precisão
    580
    Attack Time
    1.005
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    224
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 224336
    Chance de Crítico: 5%
    Attack Time: 1.005 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GemFrogLeapSlam
    Spell, Movement
    Tempo de Conjuração: 1.4 seg
    Recarga: 0.3 seg
    Causa 50% mais Dano de Ataque
    Dano Físico reduzido em 25%
    cast time overrides attack duration [1]
    is area damage [1]
    walk emerge extra distance [-10]
    ChromeArcticBreath
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
    Geada Rastejante
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.8 seg
    Recarga: 2.5 seg
    Atira um projétil gélido que explode no impacto ou quando atingir a área alvo, causando dano em área e criando uma área resfriada que causa dano de gelo degenerativo. Essa área rastejará pelo chão em direção aos inimigos próximos até o término de sua duração.
    Duração base é de 3.5 segundos
    Velocidade de Projéteis reduzida em 50%
    O raio Base é de 1.5 metros
    Raio de alcance secundário base é de 1.5 metros
    base is projectile [1]
    ground ice art variation [2]
    spell maximum base cold damage [1113]
    spell minimum base cold damage [742]
    arcticbreath
    GAGemFrogLeapSlam
    Triggerable, Attack
    Base Damage: 224336
    Chance de Crítico: 5%
    Dano de Ataque: 150%
    Dano de Ataque: 150%
    Attack Time: 1.005 seg
    Causa 50% mais Dano de Ataque
    Dano Físico reduzido em 25%
    cast time overrides attack duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/GemMonster/Frog/ChromeFrog"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/GemFrogChrometouchedLeapEmerge"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 0,
        name = "Chrome-touched Croaker",
        life = 1,
        damage = 0.75,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GemFrogLeapSlam",
            "GAGemFrogLeapSlam",
            "ChromeArcticBreath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemFrogLeapSlam"] = {
        name = "GemFrogLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "walk_emerge_extra_distance",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, -10, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGemFrogLeapSlam"] = {
        name = "GAGemFrogLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_+%",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChromeArcticBreath"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "ground_ice_art_variation",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 3500, -50, 2, 15, 15, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Receba 100% do Dano Físico como Dano de Gelo Extra
    FamilyPhysicalAddedAsCold
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • physical damage % to add as cold 100 100 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Gelo
    Edit

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